Commit Graph

  • b6e2a3335a provide Portal API Treer 2019-07-05 23:22:22 +1000
  • 3126d067a1 Dynamic/hardware portal colouring Treer 2019-07-04 23:58:37 +1000
  • 83c9ad574f Allow two or more portal types to be made with the same frame material Treer 2019-07-04 21:44:30 +1000
  • f38211e55d Prevent portals from sharing frame nodes with other portals Treer 2019-07-03 01:26:49 +1000
  • 2113d332f8 Spawn portals on the surface, when possible Treer 2019-07-03 00:53:47 +1000
  • 9a4c7ed875 Fix call to node timer stop() Treer 2019-07-03 00:49:17 +1000
  • 59275bb242 tidy up some code Treer 2019-07-01 21:55:48 +1000
  • c7d83eceb7 Prevent concurrent mapgen from removing freshly placed portals Treer 2019-06-30 21:29:23 +1000
  • edf961907e Allow reignition of portals in player-built areas Treer 2019-06-30 13:55:38 +1000
  • 7a4d9ebf01 Issue #6 Replace ABM with single node timer Treer 2019-06-30 13:38:56 +1000
  • a085e194fa Add mesecons support Treer 2019-06-29 23:08:31 +1000
  • 614a3f91a7 Separate portal shape code from portal behavior code, and refactor Treer 2019-06-29 13:18:18 +1000
  • b31df12e95 API improvements #8 Treer 2020-02-08 18:00:01 +1100
  • 43983d39d9 Use lua schematics instead of .mts files when building portals Treer 2020-02-08 17:15:33 +1100
  • b0f71302eb prevent obscure portal behaviour bug Treer 2020-02-08 15:54:52 +1100
  • e2960e925b drop portal shape images to 2bit Treer 2020-02-05 22:51:29 +1100
  • 0d9bf52748 Add Help-modpack support Treer 2020-02-02 15:49:13 +1100
  • 4d4a3435e2 Images instead of ASCII diagrams in Book of Portals Treer 2020-02-01 16:51:58 +1100
  • 2f02ab3719 API exposes the registered portal count, and frame nodes Treer 2020-02-01 13:35:59 +1100
  • 6b5b09b78d use minetest.get_modpath("mesecon") instead of checking mesecon ~= nil Treer 2020-01-12 17:07:09 +1100
  • fe17efea92 blasts extinguish portals Treer 2020-01-12 16:47:05 +1100
  • 4297b312c9 Avoid storing the playerRef Treer 2020-01-12 15:46:37 +1100
  • 1ffd88f7e1 text changes Treer 2020-01-09 23:01:17 +1100
  • 2f7614b41c text/docs/formatting changes Treer 2020-01-09 00:27:43 +1100
  • 1312bf6dc5 Trim trailing spaces Treer 2020-01-08 21:37:31 +1100
  • 44e68d809d Update .luacheckrc and fix warnings Treer 2020-01-08 21:31:10 +1100
  • 7b72364d15 Update copyrights & require Minetest v0.4.16 or greater Treer 2020-01-08 20:06:00 +1100
  • 79ed3f17e1 Add more mesecon support Treer 2020-01-07 00:08:27 +1100
  • b74b92bb2d Add Minetest 0.4 support Treer 2020-01-06 22:21:15 +1100
  • 55e4e9d78e Handle edge-case when player quits the game while teleporting Treer 2020-01-05 20:14:30 +1100
  • 2bddf340c5 check for portal frames on the surface Treer 2020-01-05 13:19:46 +1100
  • 10d8925220 Move wormhole_node_is_horizontal into the shape definition Treer 2020-01-05 01:33:56 +1100
  • 1ddf1bee76 Add settingtypes.txt settings Treer 2020-01-04 21:06:06 +1100
  • 7c11ee9017 Finish example portals Treer 2020-01-04 15:38:13 +1100
  • 672069d798 Add PortalShape_Platform Treer 2020-01-02 23:42:20 +1100
  • c15fd3643d Add Surface-following portal using Moore curves Treer 2020-01-02 23:35:48 +1100
  • f9692faaa7 Standardize files as LF without CR, and UTF-8 without BOM Treer 2019-08-07 07:23:06 +1000
  • f11669f388 documentation Treer 2019-07-28 13:51:16 +1000
  • ceb7148ce8 Check no other mod is already using a portal definition Treer 2019-07-28 13:15:51 +1000
  • d5bfb142fa Add portal_examples.lua Treer 2019-07-27 20:33:19 +1000
  • c934cfa481 Add animated particle support Treer 2019-07-27 19:50:59 +1000
  • 98ca59b580 Add portal sounds Treer 2019-07-27 17:43:51 +1000
  • a679d2ca81 Add example alternative shape PortalShape_Circular Treer 2019-07-24 20:08:04 +1000
  • 97aa8da305 Place_Schematic uses correct frame and wormhole nodes Treer 2019-07-23 19:58:46 +1000
  • e82d9e3f16 Add portal ignition sparks Treer 2019-07-22 22:55:13 +1000
  • 21e312fefc Unroll 32affba6 (stairs) (#9) Treer 2019-07-20 16:56:32 +1000
  • 84def1709c Keep portal type in metadata for non-traditional portals Treer 2019-07-21 17:08:42 +1000
  • d2a18ad130 rearrange code Treer 2019-07-21 14:45:10 +1000
  • fc90d79396 Implement sound and events in API Treer 2019-07-21 13:06:04 +1000
  • a4f78c654f Fix edge case Treer 2019-07-20 17:55:51 +1000
  • d4d3af2cdf Unlinks target portal if it's linked to a different portal Treer 2019-07-17 23:07:05 +1000
  • 711c930697 fix bugs Treer 2019-07-16 21:39:16 +1000
  • 1f5cc9c94e only perform remote_portal_checkup if portal schematic was placed Treer 2019-07-14 21:37:53 +1000
  • 44f4f5ed91 Portals connect to nearby targets Treer 2019-07-13 17:22:17 +1000
  • b04b4cb820 Add Book of Portals Treer 2019-07-13 14:09:23 +1000
  • 5fe2c86866 provide Portal API Treer 2019-07-05 23:22:22 +1000
  • 67bf24e02e Dynamic/hardware portal colouring Treer 2019-07-04 23:58:37 +1000
  • b3d1339a76 Allow two or more portal types to be made with the same frame material Treer 2019-07-04 21:44:30 +1000
  • d45908e90f Prevent portals from sharing frame nodes with other portals Treer 2019-07-03 01:26:49 +1000
  • e221cf1d99 Spawn portals on the surface, when possible Treer 2019-07-03 00:53:47 +1000
  • 71244a7949 Fix call to node timer stop() Treer 2019-07-03 00:49:17 +1000
  • 74b25acdc8 tidy up some code Treer 2019-07-01 21:55:48 +1000
  • 1a222d45e8 Prevent concurrent mapgen from removing freshly placed portals Treer 2019-06-30 21:29:23 +1000
  • dd761b4c0d Allow reignition of portals in player-built areas Treer 2019-06-30 13:55:38 +1000
  • df4b40fe15 Issue #6 Replace ABM with single node timer Treer 2019-06-30 13:38:56 +1000
  • a9cdc36a7d Add mesecons support Treer 2019-06-29 23:08:31 +1000
  • d9911e65ee Separate portal shape code from portal behavior code, and refactor Treer 2019-06-29 13:18:18 +1000
  • b49f4ce73d Fix error caused by teleporting offline players (#12) v1.1 ㄗㄠˋ ㄑㄧˊ 2020-01-09 01:56:49 +0800
  • 764ffceb2d
    Update init.lua #12 ㄗㄠˋ ㄑㄧˊ 2020-01-08 14:17:25 +0800
  • 3e2152a59e
    Update init.lua ㄗㄠˋ ㄑㄧˊ 2020-01-08 14:15:59 +0800
  • 5645fe5209
    Fixed a bug where players quit when teleporting ㄗㄠˋ ㄑㄧˊ 2020-01-05 16:22:39 +0800
  • 723895c49c
    Replace deprecated functions with newer ones #11 Panquesito7 2019-10-28 13:56:22 -0600
  • 2d34b38fe6
    Use mod.conf for dependencies and description Panquesito7 2019-10-28 13:54:45 -0600
  • 6551f5c120 Convert UTF-8 + BOM to UTF-8. Fixes crash on some systems SmallJoker 2019-08-01 18:25:25 +0200
  • b8dab52e41 Unroll 32affba6 (stairs) (#9) Treer 2019-07-20 16:56:32 +1000
  • 98b4f71c4d Unroll 32affba6 (stairs) #9 Treer 2019-07-14 12:20:11 +1000
  • bf145d4c11 Fix portal particle spawners Treer 2019-06-26 19:18:03 +1000
  • 4167963886 Fix portal particle spawners #7 Treer 2019-06-26 19:18:03 +1000
  • 2d94d74d97 Fix #1. v1 Auke Kok 2017-12-20 20:52:57 -0800
  • 57b2d30b9e Override mese crystal fragment, use new settings API. Auke Kok 2017-12-19 21:39:29 -0800
  • 0b6925f4b1 Fixes old bug id #21 Auke Kok 2017-12-19 21:35:05 -0800
  • 7a0e52da46 Luacheck cleanups. Auke Kok 2017-12-19 21:31:53 -0800
  • 509cfefd69 This code is not trivial, and really needs a .luacheckrc. Auke Kok 2017-12-19 21:31:34 -0800
  • 8008b8cbdc Fix sound passing for stairs. Auke Kok 2017-12-19 21:17:14 -0800
  • 3f2c30ec2e Relicense to ISC. Auke Kok 2017-12-19 21:03:58 -0800
  • 483cbe916d Remove debug code. Auke Kok 2017-12-19 21:00:16 -0800
  • 32affba608 Add slabs and stairs for nether bricks, using "stairs" mod. Auke Kok 2015-11-17 16:21:05 -0800
  • bc2ccfbaea Use voxelmanip data buffer memory optimisation paramat 2016-12-28 23:03:33 +0000
  • 7cf89b2889 Make textures brighter, retaining contrast. (#20) Auke Kok 2016-06-30 22:55:31 -0700
  • 589f305d08 StairsPlus support for nether bricks. (#19) Luka Vandervelden 2016-06-12 01:52:48 +0200
  • e230813af8 Place portal as schematic. Avoid portal griefing paramat 2016-05-31 19:13:56 +0100
  • 47d39871d2 Caverns. Fix node defs/crafting. Smaller emerge. Find cavern floor (#17) Paramat 2016-05-30 20:55:04 +0100
  • c35f6a2d03 Clean up trailing whitespace. Auke Kok 2016-05-25 22:29:25 -0700
  • 20c0275ddd Init.lua: Organise, improve code style paramat 2016-05-25 07:59:47 +0100
  • d6d388b1c7 Move luavoxelmanip generation to master branch paramat 2016-05-25 04:42:32 +0100
  • e748976f83 Add crafting recipes for bricks, fences. Auke Kok 2016-04-16 23:05:44 -0700
  • b5a626e02a Force emerge the target area. Auke Kok 2016-04-16 20:38:03 -0700
  • 21bf447cd0 Add standard mod files. Auke Kok 2016-04-16 20:16:43 -0700
  • a313b4201b Remove minetest.env:* usage. Auke Kok 2016-04-16 20:11:25 -0700
  • b2e259e2df Update and rename README.txt to README.md Ryan 2016-04-16 20:09:53 -0700