e137d88feb
Update game.conf
2025-03-29 22:28:48 +01:00
7ac0cb4d00
Merge remote-tracking branch 'upstream/master' into dev
2025-03-17 18:15:05 +01:00
5a4818a402
Set blend = "clip" on spawned particles
2025-03-01 15:35:11 +01:00
692ac2d062
Generalize TNT item loss probability and apply it to more items
2025-03-01 15:35:11 +01:00
d38b8e6657
Add Bulgarian translation ( #3178 )
2025-02-15 14:52:26 +01:00
672b63f9dc
Fix TNT explosions not removing metadata ( #3180 )
...
Co-authored-by: sfan5 <sfan5@live.de >
2025-01-19 23:00:40 +01:00
1f4291ff09
Beds: allow digging stray top nodes ( #3173 )
...
This may occur by rotating the bottom bed node without
calling the 'on_rotate' callback for various reasons.
2025-01-13 12:10:03 +01:00
ee1f2b68df
Add safety checks before overriding builtin item entity ( #3177 )
2025-01-13 12:09:45 +01:00
6da5e947f0
Fix optimize_textures.sh
2025-01-06 01:42:57 +01:00
9bcf2d46d0
Fix book crash with malicious form data
2024-12-21 16:28:45 +01:00
f4f365970a
Tweak beds moving check ( #3170 )
...
checking player movement is too sensitive with 0.001 as the value, changing to 0.05 works a lot better especially when 3rd party mods that change player physics are in use.
2024-12-12 16:36:46 +01:00
312a67b40c
Replace Minetest mentions with Luanti ( #3169 )
2024-12-04 18:01:28 +01:00
c7be7c165f
Latvian translation ( #3160 )
2024-11-16 16:32:35 +01:00
92daf3e6f4
Make walls connect to nodes in a new wall_connected
group ( #3159 )
2024-11-15 15:10:14 +01:00
093cd28a27
Set bloom intensity
2024-10-16 14:12:25 +02:00
df8159436c
Set volumetric lighting strength
2024-10-01 17:29:41 +02:00
90e786e65b
Merge remote-tracking branch 'upstream/master' into dev
2024-09-14 15:03:00 +02:00
b23c44d980
Get rid of recursive call in default.dig_up ( #3133 )
2024-09-08 22:09:30 +02:00
7967f77f3b
Don't assert default biomes in spawn mod
...
fixes #3124
2024-09-08 22:07:20 +02:00
2ce8ff3306
Simplify Butterfly and Firefly code ( #3125 )
2024-08-31 11:43:07 +02:00
4e402ec39f
Fix crash if bones punched by non-player ( #3146 )
2024-08-18 19:40:14 +02:00
d89170c129
Simplify and fix docker test
2024-08-18 19:35:43 +02:00
9bd1f24d36
Update README for release model
2024-08-14 13:53:04 +02:00
88ecab34d9
Replace deprecated get_metadata()
calls ( #3142 )
2024-07-27 14:42:08 +02:00
9cb57ae5f2
Log furnace inventory actions ( #3141 )
2024-07-27 14:41:16 +02:00
77bbcee0cd
Limit furnace sound volume on catch-up smelting ( #3144 )
2024-07-26 09:36:05 +02:00
da0509c5bd
Replace deprecated meta:set_string()
call
2024-06-29 16:58:53 +02:00
599dedd927
translate to brazilian portuguese and portuguese of Portugal ( #3104 )
2024-06-24 12:23:50 +02:00
061f4e76dd
Added can_grow function to plant definition ( #3131 )
2024-06-23 18:03:36 +02:00
f03c992864
Fix the possibility to put fire in a protected area ( #3129 )
2024-06-22 12:54:57 +02:00
91f6e5faec
Fix crafting for fences etc. starting with colon ( #3132 )
2024-06-22 12:54:27 +02:00
82b017af6b
Avoid using the global 'table' as a function argument name
...
Co-authored-by: José Douglas da Silva Souza <44056294+JoseDouglas26@users.noreply.github.com >
2024-06-16 20:08:42 +02:00
511619253f
Fix upside down nodes in large cactus schematic ( #3123 )
...
* Update schematic_tables.txt (large_cactus)
* Replace large_cactus with upside down nodes with fixed one
2024-06-02 19:38:35 +02:00
3ad8a6a473
Fix possible invalid object reference in TNT mod
2024-05-26 17:01:45 +02:00
1ce48351ea
Add random_mod_load_order to test config
2024-05-12 17:23:41 +02:00
c60d8e4da0
Add API to control respawn logic and behavior
2024-05-12 14:46:12 +02:00
d1ba7c3db3
Add API to weather mod
...
Co-authored-by: Till Affeldt <t.affeldt@tu-braunschweig.de >
2024-05-12 14:39:16 +02:00
31133a371e
Fix set_node(air) calls
...
In the fireflies case it can be replaced with remove_node.
In the beds case we fix the logic to do what it should. Coincidentally the end result was correct nonetheless.
2024-04-13 13:32:18 +02:00
0639681f9b
Log bucket liquid placement ( #3108 )
2024-04-13 13:07:13 +02:00
a43a6bcdef
fix crash from default.chest.register_chest
2024-04-07 13:51:51 +02:00
df3c01a605
Merge remote-tracking branch 'upstream/stable-5' into dev
2024-04-05 18:08:36 +02:00
16c663f87e
Replace beds_transparent.png with blank.png
2024-03-29 11:35:05 +01:00
316c0c7224
Add workflow that runs simple test with the engine present
2024-03-27 22:00:03 +01:00
ef788d0307
Make bugs only pointable with Bug Net ( #3099 )
2024-03-10 17:57:22 +01:00
5a80084800
Set field_enter_after_edit for search fields
2024-02-26 01:31:33 +01:00
10799db4cf
Tweak capitalization in Esperanto translation
2024-01-28 11:42:02 +01:00
222afb0cf0
Allow overriding the loop flag on player_api.set_animation
( #3097 )
...
Co-authored-by: Lars Müller <34514239+appgurueu@users.noreply.github.com >
2024-01-28 11:41:12 +01:00
472997b4aa
Fix detecting mgv6 temples as 'desert' dungeon type
2024-01-24 08:48:42 +01:00
70cf7a26fd
Fix some placer nil checks
2024-01-11 15:50:36 +01:00
a3b171e317
Update Russian translation ( #3058 )
2023-12-30 11:32:05 +01:00
e9676fa632
Make cloud parameters deterministic across sessions
2023-12-30 11:30:46 +01:00
c0200b0a01
Use a faster and newer LuaCheck ( #3081 )
2023-12-30 11:29:10 +01:00
43185f19e3
Bed bugfix: Remove "reverse" toggle in favor of swap_node/set_node combo ( #2976 )
2023-12-24 13:41:26 +01:00
ff755eed9c
Add brazilian portuguese translation for butterflies ( #3085 )
2023-12-22 23:51:14 +01:00
9875ef6240
Merge remote-tracking branch 'origin/stable-5' into HEAD
2023-12-17 17:10:25 +01:00
b9c089474c
Update README.md for 5.8
2023-12-17 16:57:57 +01:00
280c8dcc8d
Merge remote-tracking branch 'upstream/master' into dev
2023-12-13 20:38:59 +01:00
05367552d1
Mapgen: Don't clear biomes, decorations and ores
2023-12-10 22:49:51 +01:00
33d90c2c45
Add min_minetest_version to game.conf
...
This is used by ContentDB to install the right version of a package for a given client version
2023-12-04 17:51:38 +00:00
4bb4a2a818
Update Malay translations
...
1. Added missing translation to the following files:
beds.ms.tr, creative.ms.tr, default.ms.tr, farming.ms.tr,
fire.ms.tr, sethome.ms.tr
2. Changes some translation as per following:
a. beds.ms.tr
- Leave Bed changed from Bangun (wake up) to Tinggalkan Katil
(leave bed, in literal sense) just because the button would
be interpreted by some people as 'wake up on next morning'
(ie. skipping night) instead of 'wake up interrupting current
sleep progress' which is the intended meaning.
b. boats.ms.tr
- Boat cruise mode changed from Mod bot layar makan angin to
Mod jelajah bot, the original translation is more like direct
translation, and this has been changed to more natural one
to make sure player know that the mode is a cruise control.
- Reset changed from Set semula to Tetap semula, this is for
standardizing with existing term used in various places.
c. default.ms.tr
- Page \@1 of \@2 changed from the short form to the long form.
- Mese Crystal Fragment had missing word 'Kristal' re-added.
d. dye.ms.tr
- Dark Grey changed from Kelabu Gelap to Kelabu Tua to make it
standardized with the colour name elsewhere.
- Dark Green changed from Hijau Gelap to Hijau Tua to make it
standardized with the colour name elsewhere.
- Magenta changed from Merah Lembayung to Magenta, because the
colour Merah Lembayung is now used to refer to purplish red
and no longer equal to magenta, the loanword is used instead.
e. game_commands.ms.tr
- respawn changed from lahir semula (reborn) to jelma semula
(reappear), this is to make it consistent with the language
used in multiple other games that had similar respawning
system, and avoiding the religious context of life that is
implied by the use of previous translation.
- spawnpoint changed from titik permulaan (starting point) to
titik jelma ((re)appear point), see previous point.
f. tnt.ms.tr
- Gun Powder changed from Serbuk Senjata Api (firearms powder)
to Serbuk Letupan (explosion powder) because that is the
proper translation, the latter is still the term used even
when talking about actual firearm, the former didn't exist
g. vessels.ms.tr
- item changed from barang (thing) to item, this is mainly
because some of the 'item' that could be stored are not
some solid 'thing' where the word barang could be used for,
so using the word item here keep it neutral.
h. wool.ms.tr
- Dark Grey changed from Kelabu Gelap to Kelabu Tua to make it
standardized with the colour name elsewhere.
- Dark Green changed from Hijau Gelap to Hijau Tua to make it
standardized with the colour name elsewhere.
- Magenta changed from Merah Lembayung to Magenta, because the
colour Merah Lembayung is now used to refer to purplish red
and no longer equal to magenta, the loanword is used instead.
2023-12-01 03:46:21 +01:00
127629a029
Merge remote-tracking branch 'upstream/master' into dev
2023-11-26 13:53:43 +01:00
829eb92ccf
Update Indonesian translations ( #3077 )
2023-11-24 18:48:38 +01:00
bff7596364
Update Ukrainian translation ( #3070 )
2023-11-04 16:40:07 +01:00
601ec6cd94
Fix not updating vessel shelf infotext
2023-11-03 10:03:39 +01:00
b58991d4f3
Fix typo in German translation
2023-10-08 18:11:44 +02:00
34942339c7
Fix bed night skip race condition ( #3067 )
2023-09-29 22:31:13 +02:00
eba9012d05
Fix coral and kelp duping with mesecons' sticky piston ( #3062 )
2023-09-16 14:52:07 +02:00
59da46c80b
Add sapling growth APIs ( #3053 )
...
---------
Co-authored-by: Lars Müller <34514239+appgurueu@users.noreply.github.com >
Co-authored-by: sfan5 <sfan5@live.de >
2023-09-12 15:43:41 +02:00
03177f1584
Stairs: Add helper function for textures and simplify code ( #3060 )
2023-09-11 19:14:16 +02:00
a132872ad8
Update creative Spanish translation
2023-09-04 18:01:14 +02:00
bbc70c95ef
Replace nonfree water textures
...
Reduced image size.
Ran `optipng -strip all FILENAME` on files and reduced file size.
Transparent(er) River water
Made the `default_river_water.png` and it's relatives more transparent.
Added my name to license.txt
Bump year to 2023
Corrected Hue.
Corrected a miss-alignment in hue between running and still non-river water.
2023-09-04 13:34:39 +02:00
9e77e00c65
Update German translation
2023-08-17 18:54:20 +02:00
b26a787eb3
Update locale template files
2023-08-17 18:54:20 +02:00
08e057bf1c
Don't remove node above door if it's not a doors:hidden node ( #3045 )
2023-08-11 13:12:39 +02:00
83c10f59e1
chest_lid_close: don't replace a node if it's not the expected open chest
2023-08-11 13:00:22 +02:00
960aff2f63
Improve opaque leaves textures ( #3013 )
2023-07-18 22:28:01 +02:00
110c23560e
Don't check protection of air when placing bones ( #2964 )
2023-07-06 10:17:35 +02:00
d86435d86c
Extend inventory action logging to include bones ( #3040 )
2023-07-05 23:14:02 +02:00
16bf166902
Update bookshelf on inventory move ( #3039 )
...
Otherwise the empty book slot icon does not get replaced
2023-06-07 16:20:47 +02:00
cd6ea53a52
Update bookshelf infotext on put and take inv actions
2023-06-06 18:07:37 +02:00
16b6bdde0a
default.set_inventory_action_loggers
: Hook (instead of replace) callbacks
2023-06-06 18:07:37 +02:00
671e289256
Merge commit '833ed776' into dev
2023-06-04 22:13:07 +02:00
996fea7cd0
Fix texture modifiers relying on undocumented behavior
2023-05-27 22:11:45 +02:00
9a9df3a42e
Fix logic error in bed rotation
2023-05-20 12:17:43 +02:00
1e237b8d18
Minor improvements to the French translation ( #3027 )
2023-04-20 17:28:50 +02:00
9050150464
Merge remote-tracking branch 'origin/stable-5' into HEAD
2023-04-08 19:33:25 +02:00
833ed77620
Validate & sanitize formspec fields ( #3022 )
2023-04-08 18:13:45 +02:00
4c6e19968a
Fix typo in german translation
2023-04-08 18:11:37 +02:00
446e56a879
Update German translation
2023-04-08 18:11:37 +02:00
34c1d3242d
Update locale files
2023-04-08 18:11:37 +02:00
f49707c973
Minor creative UI fixes ( #3023 )
2023-04-04 11:43:59 +02:00
8dee348d97
Fix syntax errors in bones.sv.tr
2023-03-14 10:25:37 +01:00
aeb27c4db6
Fix 'boats' russian translation ( #2974 )
2023-03-10 20:27:15 +01:00
6921c9bbd1
Tweak MTG craftguide Russian translation ( #2975 )
2023-03-10 20:26:30 +01:00
8d60e85dfc
Fix player_api.set_model
not updating the animation
2023-01-31 15:31:52 +01:00
2c1d9e1330
Flip item textures of glass doors ( #3009 )
2023-01-26 17:32:03 +01:00
ec2f57db0e
Ensure chests close properly ( #2965 )
...
Co-authored-by: sfan5 <sfan5@live.de >
2023-01-25 19:10:32 +01:00
fdcf458b56
creative: Override hand after mods loaded... ( #2984 )
...
Prevents other mods from overwriting changes
& removes dependence on default.
2023-01-21 09:44:47 +01:00
97130f4c1c
Update Chinese translation ( #3008 )
...
+ template update
2023-01-21 09:44:35 +01:00
26b2da2c08
Update Japanese translation ( #3007 )
...
Add missing translations
Corrected mistranslations
Revised translation to match Mineclone2
2023-01-21 09:43:53 +01:00
8eb4437ac8
Fix crash if /home
is executed with an invalid name ( #3000 )
2022-12-20 18:42:48 +01:00
792bc6f6e5
Fix wall craft registrations ( #3004 )
2022-12-02 19:54:46 +01:00
c4cf1a6004
Update Indonesian translation ( #3003 )
...
- Add missing translations
- Fix wrong terms/spellings
2022-11-27 21:24:35 +01:00
99a7193095
Teach screwdriver to rotate 4dir nodes ( #2992 )
2022-10-01 21:19:42 +02:00
2e8ac46120
Beds: Replace hardcoded values of day interval with constants ( #2990 )
2022-09-28 11:07:50 +02:00
a18b189e01
Merge remote-tracking branch 'upstream/stable-5' into dev
2022-09-25 14:14:30 +02:00
508a9070a0
Add color_* groups to wool
2022-09-21 18:23:55 +02:00
08057e8e0f
Merge remote-tracking branch 'origin/stable-5' into HEAD
2022-09-19 21:45:31 +02:00
3fa03057f3
Disable weather mod
2022-09-01 21:36:03 +02:00
3151f8f3cf
Merge remote-tracking branch 'upstream/stable-5' into dev
2022-08-21 10:36:59 +02:00
aff9c28eed
Improve stair placement rotation for bridging ( #2979 )
...
Co-authored-by: sfan5 <sfan5@live.de >
2022-08-18 11:02:24 +02:00
e903b1f6d0
Make default an optional dependency for the creative mod
2022-08-18 10:16:22 +02:00
b55329d3e1
Merge remote-tracking branch 'origin/stable-5' into HEAD
2022-08-04 22:14:33 +02:00
2bdc7c8c7d
Update Russian translation
2022-07-29 22:03:06 +02:00
c744829ce5
Update Russian translation for mtg_craftguide ( #2873 )
2022-07-29 15:10:24 +02:00
06daee4c6d
Correct some Esperanto translations ( #2910 )
2022-07-25 13:26:49 +02:00
697b028e43
Update Lojban translation
2022-07-22 21:28:31 +02:00
e229236bc2
Update German translation
2022-07-22 16:19:31 +02:00
350c52319e
Update translation templates
2022-07-22 16:19:31 +02:00
b64868ef92
Move Japanese key translations to keys mod
2022-07-22 16:19:31 +02:00
7588085a09
Merge remote-tracking branch 'upstream/stable-5' into dev
2022-07-17 00:44:14 +02:00
79d38078a5
Remove paramtype2="glasslikeliquidlevel" from glass nodes ( #2963 )
2022-07-02 11:58:01 +02:00
986b65775f
Update engine feature checks
2022-06-13 20:02:08 +02:00
d7dd15782c
Use add_wear_by_uses to fix incorrect uses counts ( #2959 )
2022-06-04 18:43:21 +02:00
b4392aeb1f
Fix book duplication: Remember wield index ( #2957 )
2022-06-01 20:54:16 +02:00
54dc58ef1f
Fix furnace fire sound stopping too late ( #2955 )
...
Cleans fire sound IDs after a few seconds
2022-05-29 21:16:23 +02:00
b57700a75b
Add polish translation ( #2926 )
2022-05-29 16:20:42 +02:00
b0cf061360
Fix TNT blowing up ignore nodes
2022-05-24 17:57:37 +02:00
33650c8c2e
game.conf
: Use title instead of deprecated name
2022-05-24 14:55:10 +02:00
e86d0dff94
TNT node drop particles: Only pick string tiles as fallback
2022-05-13 17:35:16 +02:00
5549b9585d
Fix incorrectly negated comparisons
2022-05-13 17:35:07 +02:00
d294ef757e
player_api: Fix crash for players without model
2022-05-13 17:34:58 +02:00
0ad8222b97
player_api - fix compatibility code
...
get_animation does not return the data if called from outside without this change
2022-05-13 17:34:49 +02:00
38307da22a
Carts: Improve movement behaviour ( #2951 )
...
Backported various changes from boost_cart
Improved direction handling and code cleanup
Smoothed-out 'end of rail' animation
2022-05-09 20:44:06 +02:00
0c2ee1e41d
Deduplicate player action logging, silence fake player actions ( #2941 )
2022-05-06 20:04:55 +02:00
edd033b708
TNT node drop particles: Only pick string tiles as fallback
2022-04-24 13:29:29 +02:00
9528c0f8b9
Adjust shadow intensity based on cloud density ( #2938 )
2022-04-02 09:35:36 +02:00
638099c999
Fix incorrectly negated comparisons
2022-03-26 19:58:07 +01:00
659895c3ed
Update game_api.txt
2022-03-23 11:36:46 +01:00
ce82241ab2
Undo globalization
2022-03-23 11:36:46 +01:00
0110e01826
Fix bug and globalize players
table
2022-03-23 11:36:46 +01:00
268a8844b6
Use a local for the globalstep function
2022-03-23 11:36:46 +01:00
f665382017
Allow mods to override animation globalstep
2022-03-23 11:36:46 +01:00
a6f3b89596
player_api: Fix crash for players without model
2022-03-13 00:02:40 +01:00
a5d810bc78
Merge remote-tracking branch 'upstream/stable-5' into dev
2022-03-05 10:40:21 +01:00
240f9a6a85
Fix translation of "cotton" for UK and RU locales
2022-02-15 20:29:34 +01:00
a840ac0a4d
player_api - fix compatibility code
2022-02-03 09:15:14 +01:00
584a6a2102
player_api - fix compatibility code
...
get_animation does not return the data if called from outside without this change
2022-02-03 09:10:53 +01:00
e02e55fafd
Minor translation refinement for UK and RU langs (Drinking Glass) ( #2925 )
2022-02-01 11:09:21 +01:00
a23819f4fe
Merge remote-tracking branch 'origin/stable-5' into HEAD
2022-01-30 21:54:41 +01:00
cc3e7be429
Update Ukranian (uk) translation
2022-01-30 15:20:14 +01:00
172b62f802
Add trapdoor/door model specification ( #2371 )
2022-01-30 13:54:37 +01:00
a5547a3a76
Add ukrainian (uk) translation ( #2921 )
...
Co-authored-by: sfan5 <sfan5@live.de >
2022-01-30 00:35:28 +01:00
c8a1454e2b
Fix and update Swedish translation ( #2920 )
2022-01-29 18:35:45 +01:00
bcd1ee048e
Update french translations ( #2922 )
...
* Update french translations for beds, farming and fire
* Update french translations for mtg_craftguide
* Update french translations for default
* Correct typos
* Restore new line at end of file
* Shorten translation for better display
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-01-29 16:27:19 +01:00
fff3b98ab0
Make keys stackable if they contain the same secret ( Fix #2714 )
2022-01-23 18:12:09 +01:00
40861c9e4f
Move keys to a separate mod ( Fix #1490 )
2022-01-23 18:12:09 +01:00
0c1252bcf5
Balance sounds, remove silent water footstep
2022-01-23 18:07:59 +01:00
760581b330
Copyedit README.md
& game.conf
( #2919 )
2022-01-23 18:07:10 +01:00
acc918436a
Override local_animation settings for certain animations
...
This makes the lay/sit animation work on the local client (in third-person).
2022-01-20 22:48:59 +01:00
6623dec567
Redo player_api ( #2745 )
2022-01-17 21:49:28 +01:00
44d859d011
Merge remote-tracking branch 'upstream/master' into dev
2022-01-16 17:38:17 +01:00
75f9575557
Allow to set use_texture_alpha when registering a door
...
Co-Authored-By: Gregor Parzefall <gregor.parzefall@posteo.de >
2022-01-14 19:41:26 +01:00
78de12d6b4
Fix torch models so they render correctly in model[]
...
reported by @OgelGames
2022-01-09 22:57:57 +01:00
d775a9bdae
Pull some parent node vars for stairs and slabs ( #2911 )
...
Fixes the sunlight propagation of glass stairs and slabs.
Co-authored-by: tenplus1 <tenplus1@users.noreply.github.com >
2021-12-12 16:38:54 +01:00
60389a1539
Slovak translation update ( #2905 )
2021-12-12 16:38:02 +01:00
3aaabce7a4
Convert door model to B3D ( #2906 )
...
Using a B3D model I worked out that it would be possible to have only two models (instead of the current four) for the doors and still keep all the mirroring correct when the door is open/closed.
2021-12-12 16:37:50 +01:00
ad183c48ee
Update German translation
2021-12-10 12:24:48 +01:00
2361987421
Update locale files
2021-12-10 12:24:48 +01:00
5875820542
Use itemstack name when placing doors ( #2888 )
2021-10-31 19:17:31 +01:00
31f7d57889
Add and fix Japanese translation ( #2904 )
2021-10-31 19:17:21 +01:00
02ec133392
Prevent blocking of fuel inventory by fuel replacement ( #2895 )
2021-10-23 14:37:51 +02:00
1309953da6
Fix the creative trash slot for player 'trash'
...
By using the inventory named just 'trash' instead of 'creative_trash'
which overlaps when you name your player 'trash'.
2021-10-23 14:37:30 +02:00
5273fcb3ad
Readd character.b3d normals ( #2902 )
2021-10-16 16:41:10 +02:00
f2bc5e2c67
Improve Russian translation ( #2532 )
2021-10-16 16:40:56 +02:00
4b8b33587c
Fix misuse of nodedef custom fields in fence gates
...
Custom fields must start with an underscore, this is very relevant for `sound` which is already defined by the engine.
2021-09-24 21:03:49 +02:00
953fcfe09e
Improve zh_CN translation ( #2885 )
2021-09-04 23:37:39 +02:00
21e5f68292
default: Improves reading and writing to books. ( #2656 )
...
* Allow anyone to write to a book without any text and title.
* Allows saving books without any text or title.
* Adds a "Read" and "Write" tab to written owned books.
Fixes #1743
2021-09-04 23:37:27 +02:00
92701885d0
Replace Travis CI with GitHub actions ( #2661 )
...
Co-authored-by: sfan5 <sfan5@live.de >
2021-07-08 11:47:37 +01:00
c96cc55c40
Fix incorrect documentation of "default_coal_lump.png"
2021-06-06 19:25:30 +02:00
70500943f3
Fix problem with sharing table in door nodes Lua definitions
...
closes #2882
2021-06-06 19:24:10 +02:00
ddebdeccb1
Add open/close sound gains to the Doors API, balance sound levels ( #2768 )
2021-05-31 20:43:33 +01:00
71ea0c65ea
Attachments: Proper data cleanup in callbacks ( #2865 )
2021-05-11 21:15:47 +02:00
642fde44f1
Use group for mushroom spread ABM ( #2863 )
...
Have mushroom spread abm use group:mushroom to spread not only default red and brown but all defined shrooms.
2021-05-08 14:42:34 +02:00
1c78666c56
Reclassify some items
2021-05-08 14:42:16 +02:00
8158926862
Check for attachments before attaching player to bed ( #2862 )
2021-05-08 11:30:57 +02:00
4945f4bf9a
Carts: Fix 0/0 condition on faulty tool capabilities
2021-05-02 14:59:22 +02:00
79e63a8496
Check for required engine features on startup
2021-04-27 11:50:32 +02:00
c6171a8f29
Add Esperanto translation ( #2739 )
...
Co-authored-by: Jason Cartwright <cartwrightjason49@gmail.com >
2021-04-17 15:08:37 +02:00
bb2876eebf
Merge remote-tracking branch 'upstream/master' into experimental
2021-04-08 22:50:46 +02:00
41c2045fb0
Remove some obsolete sounds
2021-04-04 15:06:10 +02:00
42baede13f
Add specific groups to different types of grass ( #2852 )
2021-04-02 19:13:44 +02:00
0a90bd8a0e
Fix wield image for coral and kelp nodes ( #2850 )
2021-03-17 12:16:39 +01:00
34bb232052
mtg_craftguide: Fix incorrect item tooltips
...
This happened when the same item was visible twice and one of them was a
group item. Fix it by ensuring that buttons that should have different
tooltips don't have the same element name.
2021-03-17 12:16:13 +01:00
250ef99721
Merge tag '5.4.0' into nalc-dev
...
5.4.0
2021-02-25 22:19:07 +01:00
dd7eed952e
Merge remote-tracking branch 'origin/stable-5' into HEAD
2021-02-23 20:21:20 +01:00
2c9733ac45
Add Lojban translation ( #2835 )
2021-02-23 20:00:46 +01:00
b6377a7c0e
Added Brazilian Portuguese translation ( #2834 )
...
Added the Brazilian Portuguese translation to all mods in the Minetest Game.
2021-02-23 20:00:02 +01:00
73ea8e2e91
Update Spanish translation ( #2824 )
2021-02-15 21:54:48 +01:00
46136bbf19
Update German translation ( #2821 )
2021-02-12 20:55:27 +01:00
6bd059915c
Safe texture compression ( #2808 )
...
Only a single program was used to safely compress all textures in MTG.
* `optipng -o7 -zm1-9 -nc -strip all -clobber %%f`
The key command used is -nc, which stops color mode changes. I.e. any RGBA textures will remain RGBA textures, with none being changes to 8-bit indexed mode.
utils/optimize_textures.sh performs this compression automatically, assuming optipng is installed.
2021-02-12 20:55:18 +01:00
624dafc12b
Fix crash on exit of bed formspec if not sleeping ( #2826 )
2021-02-11 12:30:37 +01:00
3d95fceee8
Smoothen lava sounds at loop points ( #2820 )
...
Closes: #2818
2021-02-09 17:34:40 +01:00
aa9cc39317
Update game APIs for use_texture_alpha deprecation
2021-02-07 11:48:05 +01:00
08b13c9efb
Fix deprecated alpha / use_texture_alpha use
2021-02-07 11:48:05 +01:00
c1b236b4e3
weather: Fix error caused by missing biomes
2021-02-07 11:48:05 +01:00
9d419bfac6
Update translation templates
2021-02-06 15:07:07 +01:00
6a9cbcad82
Beds: Preserve player physics ( #2789 )
2021-02-01 23:00:05 +01:00
ecfebe3c17
Revert "Correct door model dimensions ( #2804 )"
...
This introduces z-fighting so we'll just undo it. closes #2812
This reverts commit 3fdd5cdb5f
.
2021-02-01 22:38:48 +01:00
3fdd5cdb5f
Correct door model dimensions ( #2804 )
2021-01-30 15:22:22 +01:00
e1e793d4da
Correct name of acacia mese postlight ( #2800 )
2021-01-30 15:20:40 +01:00
b648af479f
default: Add missing nodes to list ( #2799 )
2021-01-30 15:20:11 +01:00
87f6b941c4
Do not crash when a skeleton key is used on an unknown node ( #2806 )
2021-01-15 17:43:19 +01:00
1ade8941b4
Fix boat floating in the air when water being drained away ( #2788 )
2020-12-28 15:56:04 +01:00
e6aec880de
Use Minetest 5.3 'minetest.is_creative_enabled' API ( #2795 )
2020-12-13 18:59:19 +01:00
9c29019301
Improve Russian translation (carts) ( #2794 )
2020-12-13 18:59:07 +01:00
a1a50673c8
Update zh_CN translation for mtg_craftguide and dye ( #2796 )
...
Co-authored-by: IFRFSX <1079092922@qq.com >
2020-12-13 18:58:54 +01:00
0232288d5e
Fix some mistakes in the Indonesian translations ( #2758 )
2020-12-13 18:58:37 +01:00
7ae983b669
Don't replace protected liquids with bones ( #2790 )
2020-12-08 22:20:16 +01:00
29866dbcb3
Fix minor bug in german translation
2020-11-29 17:43:15 +01:00
5e35fdc2a9
Ajoute paramètres dans minetest.conf
2020-11-14 17:00:32 +01:00
2e7b509a94
Move player model sitting and laying positions to above the ground ( #2746 )
2020-11-13 18:14:25 +00:00
226e2d4c12
Add missing not_in_creative_inventory group where appropriate ( #2764 )
2020-11-11 15:29:43 +00:00
0a950c9932
Improve Russian translation ( #2761 )
2020-11-05 19:48:15 +01:00
2953bf2bd6
Slovak translations ( #2772 )
2020-11-05 19:47:48 +01:00
331bbae058
Fix deprecated get_player_velocity and set_physics_override calls ( #2770 )
2020-11-04 21:42:35 +01:00
720d4c8e3f
Do not apply waving shader to bush leaves ( #2753 )
2020-10-20 22:30:57 +01:00
6605724fe1
Add icons for invisible nodes ( #2718 )
2020-09-30 16:41:04 +01:00
dd91a1bfe5
Furnace: Start the timer on on_metadata_inventory_take ( #2639 )
...
This fixes a cosmetic issue where if a player removes
items from the furnace it will not revert to showing that its
"Empty". The furnace would only show its empty when the the
items were used up by the smelting process.
2020-09-23 21:58:09 +01:00
5348d6e5bc
Fix builtin item metatable ( #2328 )
...
Co-authored-by: Alexander Weber <web.alexander@web.de >
2020-09-22 18:39:11 +02:00
4c145bf9aa
Improve inner/outer stairs translation for external mods ( #2584 )
2020-09-21 23:38:49 +01:00
63cffc4bd1
Improve player model credits, add contributors to license ( #2741 )
2020-09-21 23:36:59 +01:00
1d3feba732
Update game description to manage expectations ( #2740 )
2020-09-20 00:40:49 +01:00
8d0fb34fb0
Player_api: Various maintenance ( #2737 )
...
Clear 'player_sneak' and 'player_api.player_attached' table values
when player leaves.
Remove unnecessary commas and whitespace.
Fix table name in 'game_api.txt'.
Clean up documentation in 'game_api.txt'.
2020-09-09 19:11:25 +02:00
268f869e67
beds: Various bug fixes ( #2566 )
...
· Fixes players sleeping in an occupied bed (Wuzzys code)
· Fixes 'sleepwalking' by checking players velocity (Wuzzys code)
· Fixes sleeping player flying off the bed when damaged and flying far away from the bed after death
· Fixes sleeping player being immobilized and bed undiggable after death
2020-09-02 18:32:06 +02:00
25bf3fdc9c
Update Chinese translation ( #2730 )
2020-09-02 18:30:38 +02:00
befed5525a
Replace some sounds with new sounds ( #2605 )
2020-08-29 01:16:36 +01:00
1da168b3c3
Craftguide: Fix error caused by removing invalid recipes ( #2732 )
2020-08-23 14:35:12 +02:00
5d0e4aef45
Add simplified version of 'craftguide' mod, named 'mtg_craftguide' ( #2396 )
2020-08-22 00:20:58 +01:00
686fdb5c06
Add different woods to mese posts ( #2599 )
2020-08-16 13:21:22 +02:00
0a96bac46d
Add furnace sounds ( #2569 )
...
Two sounds are played; one while the furnace is active (sound used is "fire_fire") and one after an item is cooked (sound used is "default_cool_lava").
2020-08-07 19:40:02 +02:00
4858c2b3fb
sethome: Replace deprecated function calls ( #2724 )
2020-07-26 11:07:15 +02:00
12f75ab803
Add correct front texture to cart texture ( #2720 )
2020-07-24 17:59:42 +02:00
3f064d5ed4
Merge remote-tracking branch 'upstream/stable-5' into nalc-dev
2020-07-18 11:48:46 +02:00
e193f9fda3
Add lava environment sound ( #2683 )
2020-07-16 23:26:13 +02:00
b3e660e897
Merge tag '5.3.0' into nalc-dev
...
5.3.0
2020-07-12 13:11:07 +02:00
cb2c416b51
Merge remote-tracking branch 'origin/stable-5' into HEAD
2020-07-09 22:15:23 +02:00
8c01a5b288
Add Indonesian translations ( #2693 )
2020-06-29 18:41:50 +02:00
7cac67f097
TNT centre node adheres to protection
...
Make sure tnt.boom() doesnt replace centre node when explode_centre is true and ignore_protection is false.
Fixes: https://github.com/minetest/minetest_game/issues/2663
2020-06-28 15:50:46 +02:00
0648252056
Update German translation
2020-06-28 15:50:00 +02:00
8855490b7f
Update translation templates
2020-06-26 14:41:30 +02:00
3257780b32
farming: Update Spanish translation ( #2701 )
2020-06-25 12:35:36 +02:00
b2d0f0ac8d
Update nodes papyrus can grow on, include default:dry_dirt ( #2705 )
...
Fixes papyrus not growing on savanna dirt.
Also updates the nodes papyrus can grow on, which were incorrect for a long time.
2020-06-21 23:24:56 +01:00
e8a7e75319
Make dry grass spread on default:dirt again ( #2687 )
2020-06-16 20:42:45 +01:00
d03d7e9bdc
Change brake rail to red ( #2692 )
2020-06-12 23:37:23 +02:00
af045dcd8b
sethome: Do not write empty homes file
2020-06-10 20:29:50 +02:00
6d2a897e1b
creative: Update for compatibility with minetest.creative_is_enabled ( #2691 )
2020-06-07 00:15:35 +02:00
b1ab8d5123
Implement searching for translated names in creative inventory ( #2675 )
2020-06-05 14:29:34 +02:00
6e345cf136
Use node particles for TNT explosions ( #2695 )
2020-06-02 12:48:56 +02:00
e849d54572
carts: Fix item collection ( #2689 )
2020-05-29 22:54:47 +02:00
0662f96284
Reduce hud icons size to 12x12 pixels ( #2669 )
2020-05-28 11:12:15 +02:00
84da00acd4
Add node particles when leafdecay removes a node ( #2686 )
2020-05-25 15:56:23 +02:00
3452938c76
Carts: Re-add erroneously removed driver reset
...
carts:manage_attachment does not handle the driver value of the cart,
hence carts could not be used by another player until it's replaced.
2020-05-16 19:26:28 +02:00
b787fcf7e4
Carts: Reset player view and attachment table on death
...
Fixes #2681
2020-05-15 19:04:38 +02:00
e5a7af1c4a
Add wild cotton plant in savanna as a source of cotton seeds ( #2617 )
...
Junglegrass is unchanged as a source of cotton seeds for now, but
probably should be removed as a source in future, as players get
used to the new source.
2020-05-14 23:49:17 +01:00
b3d91a487d
Add new dry shrub texture by Extex101 ( #2680 )
2020-05-14 22:33:53 +01:00
16c950f688
doors: Update Italian translation ( #2670 )
2020-05-11 23:13:00 +02:00
e5b54c6ead
Switch TNT explosions to use add_player_velocity ( #2674 )
2020-05-10 14:10:29 +02:00
3f42c6c243
Add oddly_breakable_by_hand to glass stairs and slabs
2020-05-10 13:37:37 +02:00
2fc9a68aa6
Merge remote-tracking branch 'upstream/stable-5' into nalc-dev
2020-05-09 01:07:25 +02:00
ef45a8e148
doors: Remove unnecessary nodebox and empty texture ( #2662 )
2020-05-04 19:20:01 +02:00
d88e551071
Fix cart inventory image rendering ( #2666 )
...
Before it was rendering the side on both the side and the front of the minetest.inventorycube
2020-04-30 19:51:39 +02:00
190f7fdac9
Add a missing article to the sign action message ( #2651 )
2020-04-29 21:11:21 +02:00
33eb7cee2a
Fix flammable item entities crashing ( #2659 )
2020-04-24 21:12:40 +02:00
189d2d9fb1
Fix door model UV for open and close ( #2372 )
...
Introduce _c and _d door types to correctly render the texture faces for the open and closed state.
2020-04-24 21:04:00 +02:00
81c5b6b399
beds: Use player_api
functions instead of default
( #2654 )
2020-04-23 22:19:58 +02:00
52c6921cb2
Make default:snow collisionbox half of nodebox height ( #2647 )
2020-04-14 19:09:24 +02:00
bd64188ee5
Override builtin item entity the portable way
2020-04-14 13:31:25 +02:00
fb18a5b20d
Make default.chest.register_chest() usable for other mods ( #2127 )
2020-04-13 20:26:44 +02:00
ea4ce80f7c
Make straw stairs usable as fuel ( #2627 )
2020-04-13 11:34:10 +02:00
36b2bcb5f3
Add Basic Fire Description ( #2568 )
2020-04-11 20:50:49 +02:00
695f98f213
player_api: Remove local variable ( #2640 )
2020-04-08 20:40:19 +02:00
545ec0741c
Fix creative category sorting in certain cases
2020-04-08 17:25:09 +02:00
c1f41720fc
Fix crash on TNT explosions if tnt is disabled
2020-04-08 17:24:10 +02:00
14a385d68c
trees: Reduce local variables ( #2637 )
2020-04-07 19:36:03 +02:00
03c9aed221
Fire mod: Code cleanup, compress textures
2020-04-06 21:09:39 +01:00
720b24ed2d
Weather mod: Tune cloud density variation
...
Previously, cloud density was too low at medium humidity.
Tune cloud density variation to match the default/classic value at
humidity midvalue 50.
Tune the lower limit of cloud density that occurs at extreme low
humidity.
Increase minimum cloud thickness to 2 nodes.
Add comments.
2020-04-06 21:05:07 +01:00
4243d28846
Clarify descriptions of dry grass, dry dirt
2020-04-06 21:03:57 +01:00
7d230fdbf8
Enable player animation when Right Click ( #2622 )
2020-04-06 15:22:08 +02:00
7fc7fa4843
Transform brick top texture to align bricks correctly ( #2607 )
2020-04-06 15:19:52 +02:00
05fad37b3c
Sort items into correct categories ( #2612 )
2020-04-06 15:15:50 +02:00
dcb3df0a38
Merge remote-tracking branch 'origin/stable-5' into HEAD
2020-04-05 18:48:33 +02:00
8863527bb6
Fix respawn not working at all when suitable position was not found
...
The player should always be teleported away when they die and
we can still fall back to the engine spawning code.
2020-04-04 13:06:40 +02:00
fbbc7fc996
player_api: Prevent knockback when player is set as attached
...
This is not directly related to player models but fits well
as a convenience feature in player_api.
2020-03-17 22:08:36 +01:00
b9dc758fef
xpanes: fix code style ( #2618 )
2020-03-15 15:12:21 +01:00
8b3b92dfdf
xpanes: remove unused textures ( #2614 )
2020-03-07 20:25:43 +01:00
07a8067348
Fix TNT mod crash when entities disappear during explosion ( #2616 )
2020-03-06 21:51:19 +01:00
3a863053c0
Dungeon loot: Warn on unknown registered loot items ( #2613 )
2020-03-06 21:51:07 +01:00
91ac075cff
Update Chinese Translation, Add Traditional Chinese Translation ( #2596 )
2020-03-02 21:53:12 +01:00
fe9cdba0ec
Creative: Skip redundant refreshes, fix reset button ( #2611 )
...
Skips redundant calls to creative.update_creative_inventory and fixes the 'Reset' button which double-refreshed the filter cache.
2020-03-02 21:41:42 +01:00
8d9aa07752
Sort loot registration into respective mods ( #2602 )
2020-02-23 14:41:13 +01:00
34b410319e
Increase speed of flowing water/river water animations
...
To visually match the 1 node per second spread of flowing water.
2020-02-14 00:01:15 +00:00
3ea648f5bf
Disallow screwdriver rotating torches, to avoid bad torch rotations
2020-02-11 03:58:41 +00:00
232cc2bd1c
Add log for seeds on place
2020-02-10 22:00:40 +01:00
db632b67bf
Fix missing papyrus in savanna, add a dry dirt version
...
Papyrus was missing from the dry dirt 'savanna_shore' biome due to
only being placed on dirt. A mistake made when changing savanna
dirt to dry dirt.
Rename existing papyrus schematic to 'papyrus_on_dirt' and only
place in the 'rainforest_swamp' biome.
Add a new papyrus schematic 'papyrus_on_dry_dirt', placed in the
'savanna' biome.
2020-02-09 01:34:17 +00:00
1420376e32
Fix french translation of snow block slab
2020-02-08 21:06:17 +00:00
9bf64b61c2
Fix simple bed height, make player lay down just above it, not inside it
2020-02-08 03:11:44 +00:00
f255e36d78
Add traditional Chinese translation ( #2579 )
2020-02-06 20:15:13 +01:00
d3e26dba18
Convert minetest.sound_play uses to ephemeral
2020-02-05 22:24:23 +01:00
176ddba176
Reset spawn position on bed destruction
2020-01-26 18:59:44 +01:00
eac4795326
Update Chinese translation ( #2563 )
...
rail = 轨道 / 栏杆
grass = 草
and, mese color is yellow, so i translate it to "黄石"。(Chinese words without MESE)
2020-01-25 16:55:14 +01:00
da39bae50e
Add zh_CN translation
2020-01-22 19:09:38 +01:00
7e9a54abaf
Replace Russian translation of Pickaxe ( #2556 )
2020-01-09 19:09:06 +01:00
beb0aefa2d
Make can_interact_with_node() check for key group instead of default:key
2020-01-06 21:16:33 +00:00
1940961d63
Move duplicate recipe from books to default.register_craft_metadata_copy()
...
This allows mods to easily implement the same behaviour, e.g. for letters.
2020-01-04 00:09:58 +00:00
6e32287a42
Move crafting, cooking and fuel recipes into corresponding files
2020-01-01 01:38:06 +00:00
1082466796
Rename core
to minetest
( #2552 )
2019-12-29 12:28:30 +01:00
19d903e8b3
Met à jour les sons des pas dans la neige
2019-12-23 19:32:05 +01:00
721c598fbd
Merge branch 'stable-5' of yunohost.local:minetest/minetest_game into nalc-dev
2019-12-23 19:08:11 +01:00
258332578a
Player model: Add bobbing to walk animation, more subtle standing animation
2019-12-23 02:14:25 +00:00
150122bfe7
Remove Mapgen V7 floatland biome code
...
In preparation for a new Mapgen V7 floatland implementation.
2019-12-18 23:59:45 +00:00
d04b709181
Add missing 'weather' mod documentation to minetest.conf.example
2019-12-18 22:32:09 +00:00
c0335e24c9
Convert grass footstep sounds from stereo to mono
2019-12-18 22:31:29 +00:00
f176ba4873
Make tool crafting recipes more compact, move to tools.lua
2019-12-16 00:29:33 +00:00
5b21d1de34
README: Use correct link, make link clickable
2019-12-04 20:38:01 +00:00
710605687b
Add Malay translation
2019-11-30 17:31:40 +01:00
10dce79451
Add Swedish translation
2019-11-30 17:31:29 +01:00
0f764bf447
Coral 'on place': Pass node to 'on rightclick', not node name
2019-11-28 02:01:19 +00:00
00a8bd521a
Fix popping sound in default_grass_footstep ( #2538 )
2019-11-25 10:50:20 +01:00
2f6d0bf267
Add 4th item row to creative inventory. Align search, trash, page navigation
2019-11-23 21:35:02 +00:00
d9f8c6cc43
Escape translated text in 'beds' mod formspec
2019-11-22 21:47:47 +00:00
5b1875ef41
Papyrus: Add to the rainforest swamp biome
...
Previously, papyrus was limited to the savanna biome.
Rainforest is a suitable habitat for papyrus.
Makes papyrus a little less difficult to find.
Move swamp jungletrees into a separate registration, to allow
applying distribution by perlin noise to keep these away from
papyrus areas.
Fix error: Remove non-functional 'rainforest swamp' from the
biome list for the jungle log decoration. It is not placed in
swamps due to the 'y max/min' and 'place on' parameters.
2019-11-15 19:47:14 +00:00
5017f3b614
Weather: Replace deprecated get2d with get_2d
2019-11-13 19:59:58 +01:00
6fea665fcc
Add Russian translation ( #2525 )
2019-10-24 21:54:20 +02:00
dd71dcbcf6
boats: Improve physics by implementing drag and friction forces
...
Implement drag force according to the equation:
drag_force = drag_coefficient * speed ^2
Also add a small constant force to implement friction force.
2019-10-24 03:47:28 +01:00
f9a9e87af6
Improve creative inventory search ( #2523 )
2019-10-22 22:46:19 +02:00
7caa5d36f2
Move hotbar code/textures, and damage sound, from player_api to default
...
These are unrelated to the Player API and player object.
All other GUI/HUD code and textures are in default.
All other engine hardcoded sounds are in default.
The player_api mod is highly likely to be used unchanged in new games,
so logical grouping of content will help the creation of new games.
2019-10-18 02:43:06 +01:00
7c1fd9c24e
Add initial 'weather' mod to vary cloud density, thickness, velocity
2019-10-15 00:38:41 +01:00
ef7df329d2
Fix duplicate background in formspec prepend ( #2524 )
2019-10-14 22:53:57 +02:00
6042e963f7
Increase (ocean) water opacity to 191
2019-10-12 18:35:56 +02:00
0a9e24622f
Merge branch 'master' of https://github.com/minetest/minetest_game into stable-5
2019-10-12 15:53:20 +02:00
93a49f082c
Italian translation ( #2491 )
2019-10-12 14:30:37 +02:00
a00ff24df9
Spanish Translation ( #2505 )
2019-10-10 21:19:20 +02:00
0f369b43fe
French translation ( #2514 )
2019-10-10 21:18:25 +02:00
f87c3d05ae
player_api: Set correct visual size for legacy player model
2019-10-06 14:06:02 +02:00
1c413ede9a
Use background9 for backwards compatibility
2019-10-05 17:55:42 +02:00
8c9821b227
Update translation templates and German ( #2512 )
2019-10-03 18:44:34 +02:00
ce1eaeebbe
Grammar updates README.txt
2019-10-01 21:47:58 +02:00
f2a07b0a51
Xpanes: Add new steel bar door/trapdoor sounds
...
No longer use the unsuitable steel door/trapdoor sound.
2019-09-28 21:53:50 +01:00
c800398593
Always disable leafdecay for player-placed leaves, even when 'sneaking'
...
Avoids player-placed leaves decaying when building while sneaking, which is common.
2019-09-28 21:10:26 +01:00
05375c0fd4
Fix glass panes sides ( #2500 )
2019-09-27 00:35:06 +02:00
23ceb30e88
Xpanes: Register steel bar door and steel bar trapdoor
...
Register using the 'doors' mod API.
2019-09-22 23:05:38 +01:00
106c36da33
Add translation templates and German translation
2019-09-22 13:42:40 +02:00
86a55d3584
Marram grass: Fix noise flags to make 2D noise 'eased' ( #2493 )
...
Increase noise resolution from 4 to 2 nodes for a higher quality
distribution.
Retune noise parameters to compensate for using eased noise.
2019-09-21 21:28:09 +01:00
b31795dd04
Vessels: Fix vessels shelf infotext
2019-09-21 11:45:03 +02:00
3f7cd062c3
Fix trapdoor infotext to correctly describe the type of trapdoor
2019-09-20 20:56:20 +02:00
09bed49b5a
Fix door infotext to correctly describe the type of door
2019-09-20 20:10:58 +02:00
00f9287075
Leafdecay: Use param2 ~= 1 instead of param2 == 0
2019-09-19 02:13:18 +01:00
cbb0529ace
Set fuel percentage to decrease ( #2481 )
2019-09-19 00:36:50 +02:00
b4c7522248
Fix more translation strings ( #2487 )
2019-09-18 20:38:27 +02:00
c42a525ce8
Add option for non-jumpable fences and walls
...
Add an option, default disabled, to extend the collision boxes upwards.
2019-09-16 21:38:02 +01:00
1f7ea89cb6
Add missing infotext to nodes ( #2477 )
2019-09-14 20:30:26 +02:00
888383a812
Fix water no longer waving
...
broken by bb9279ccb8
2019-09-14 14:30:44 +02:00
88114a74e9
Add vessels group to firefly vessel
2019-09-13 20:47:09 +02:00
e4adb01fbf
Fix and improve translation strings ( #2471 )
2019-09-12 19:03:10 +02:00
ea992bdace
Add initial environmental sounds mod with flowing water sounds
...
default:river_water_source can also create sound if desired as
rivers are considered to be flowing water.
A simple mod for now, with the intention to later use new engine
environmental sound features if/when they appear.
2019-09-12 00:46:40 +01:00
bb9279ccb8
Add support for MT 5 game translation (rebasing ) ( #2466 )
...
rebased #2368
2019-09-10 19:09:51 +02:00
d99a176b69
Xpanes: Use 'swap node' instead of 'set node'
2019-09-06 21:39:23 +01:00
7e16ec7a2f
Convert README.txt to Markdown format
2019-09-05 22:39:24 +01:00
e8097c9e87
Creative: Override the hand instead of re-registering
...
Allows the initial hand registration to alter the 'wield_scale' without
needing to also alter it in creative mod.
Also make default mod a dependency again, as the initial hand
registration is required.
2019-08-31 19:44:17 +01:00
5c3e4b1d20
Spawn: Avoid spawning outside small worlds
...
Previously, the value of 'mapgen_limit' was not used to limit the
spawn position.
If a friendly-biome spawn point is not found within a small world,
spawn point falls back to the engine spawn point, which has a larger
chance of success.
2019-08-28 03:19:34 +01:00
553b0f9d72
Add new TNT sounds
2019-08-28 03:06:23 +01:00
7269711911
Furnace: Improve fuel item replacement support
...
The output returned by `get_craft_result` has a replacements table that
contains any replacement items that could not be placed in the input
(due to the input stack having a count > 1). Put these replacements in
the dst list or drop them on the furnace.
2019-08-20 21:15:28 +02:00
3a3f71aa50
Verify object is player before checking privs ( #2448 )
...
This prevents a crash when a 'nil' digger is passed by the engine to
minetest.node_dig.
2019-08-19 19:24:19 +02:00
fac8f390b1
TNT: Remove unusable sounds, use temporary placeholders
2019-08-18 19:47:06 +01:00
4eadf80634
Sfinv: Add and use a crafting arrow texture instead of using furnace arrow
2019-08-13 21:57:32 +01:00
e5ebb36cd5
Furnace: Fix "output full" infotext
2019-08-11 16:28:02 +02:00
2063fcd075
Make the creative mod hand dig 'dig_immediate' nodes fast
...
Engine change now makes this possible.
2019-08-03 20:51:58 +01:00
a2254bd0af
Warn when a mod registers a stairs node with an existing name
2019-08-01 21:55:26 +02:00
7f830124f7
Various mods: Use " " instead of ' ' for item names
2019-08-01 02:40:39 +01:00
a5bde8e9ba
Default: Use " " instead of ' ' for item names
2019-07-31 00:16:44 +01:00
6716fc74ec
Add patches of bare 'dry dirt' to savanna
...
Tune noise to appear roughly where long dry grass is least dense and shortest.
2019-07-30 03:55:17 +01:00
c32b8adaa3
Add 'dry dirt' and 'dry dirt with dry grass' nodes for savanna biome
2019-07-26 17:50:44 +01:00
4282a93a02
Creative: Add 'default' as optional dependency
...
Fixes bugs caused by removing 'default' as a hard dependency.
2019-07-22 02:26:52 +01:00
d16612c1cb
Add new, longer 'default_grass_side' texture
...
Update side texture to match the new top texture.
3/4 side coverage instead of 1/2,
2019-07-22 02:18:20 +01:00
9fe877ef99
Creative: Remove unnecessary dependency on 'default'
2019-07-21 03:24:47 +01:00
a81a7e0c78
Merge pull request #2322 from Calinou/travis-luacheck-color
...
Enable colored Luacheck output on Travis CI
2019-07-17 00:38:30 +02:00
9b226c7045
Switch to mod.conf, delete deprecated depends.txt
2019-07-17 00:38:23 +02:00
773011fd85
Fix potential crash when few loot items are registered
2019-07-16 23:29:29 +02:00
c3403936d3
Fix luacheck warning
2019-07-16 23:17:14 +02:00
b701e500aa
Support for icesheet dungeons in dungeon_loot
2019-07-16 22:26:35 +02:00
37710866f0
Switch dungeon type detection to biome name
...
see #2400 , also removed a now unused alias
2019-07-16 22:26:35 +02:00
bfb84da39c
Add new 'default_grass' texture
2019-07-15 17:43:05 +01:00
3bca295da8
New lighter, greyer permafrost texture
2019-07-13 23:35:25 +01:00
83fb6fe872
Remove stack_max from bucket:bucket_empty
2019-07-13 17:47:45 +01:00
95aaec6670
Allow opening chests when wielding corals
...
Code simplification by combining the on_place functions.
2019-07-12 20:01:27 +01:00
5b1d5819e5
Unify hotbar formspec for sfinv and creative
...
sfinv: Add lists above the content to support listrings in content.
Reuse sfinv inventory lists for creative.
2019-07-10 21:55:35 +01:00
3d530e0c25
intersects_protection(): Fix compatibility code
2019-07-03 19:10:39 +02:00
e7be81242b
Define dungeon nodes in biome definitions ( #2400 )
...
Icesheet ice dungeons now have ice stairs.
Remove some now-unnecessary sandstone mapgen aliases, one
remains as it is required by the dungeon loot mod.
Re-arrange mapgen aliases to separate those needed for mgv6.
2019-07-01 21:58:47 +01:00
a6a719967a
Use 9-slice background in formspec theme
2019-06-24 00:10:13 +01:00
54bb0afe7f
Make waterlily wave when placed on waving water
2019-06-16 22:09:36 +01:00
0f771a27c3
Allow overriding default.after_place_leaves and default.grow_sapling
2019-06-07 20:35:24 +01:00
ca7c131133
Large cactus schematic: Don't force-place root node
...
This schematic is used for sapling-grown large cacti, so should not
destroy the sand node below, as sand nodes are in short supply in
some situations.
Like trees, only force-place the node that replaces the sapling.
2019-06-07 20:34:13 +01:00
61bfac0fa2
Prevent potential crash caused by moss growth ABM
2019-06-02 18:50:20 +01:00
e19f42d648
Add groups for tools and mushrooms ( #2378 )
2019-06-01 21:10:30 +02:00
76a08a7058
wool: use global 'dye.dyes' table
2019-05-26 20:21:31 +01:00
80c10cee15
Capitalize author in game.conf to match ContentDB
...
The author is used to track packages for updating, so it should match.
2019-05-26 20:16:52 +01:00
aee5ba64f9
Make cave liquids biome-determined
...
No longer use the hardcoded engine cave liquids.
Water only in '_ocean' biomes, water and lava in '_under' biomes.
2019-05-18 21:22:19 +01:00
5c48c76aa2
Fix trapdoor side textures and orientations
...
Previously, opening a trapdoor caused the side textures to flip.
Fix the incorrect textures.
Also add a texture transform to a tile of the open trapdoor, such
that the closed trapdoor sides use the lower part of the texture
and the open trapdoor sides use the higher part.
Clean up some codestyle issues.
2019-05-03 23:49:07 +01:00
f21bab2ff9
Split underground biome to correspond to surface biomes
...
In preparation for biome-defined: dungeon materials, cave liquids,
stone type, ores, decorations.
'_ocean' biomes now extend to y = -255 to be deeper than default
mgv5 oceans, and to create 'shallow underground biomes'.
Remove unnecessary biome lists for gravel and silver sand blob ores,
as those are already defined to only appear in default:stone.
2019-04-19 21:23:26 +01:00
a0c658f4d1
Merge branch 'stable-5' into nalc-dev
2019-04-07 17:57:18 +02:00
9585eef042
Merge branch 'stable-5' of https://github.com/minetest/minetest_game into stable-5
2019-04-07 17:38:55 +02:00
0291c6b210
Moss growth ABM: Add inner and outer cobble stairs, simplify code
2019-04-06 21:35:48 +01:00
b20725026e
flowers: Light check optimisation in mushroom spread
2019-03-31 22:20:28 +01:00
88d79881b8
Add food groups to blueberries ( #2335 )
2019-03-31 22:20:47 +02:00
efd090228d
fire: Document flammable group, a little code cleanup
2019-03-30 20:33:08 +00:00
dfe6fd6560
Restrict waving liquid shader to normal water
2019-03-27 02:17:32 +00:00
2db0287652
Merge remote-tracking branch 'github/stable-5' into nalc-1.1-dev
2019-03-24 15:53:23 +01:00
dd3f3b2032
Use group:stick in recipes ( fixes #2306 )
2019-03-24 10:59:34 +01:00
8b5e0a914b
Dungeon loot: Avoid empty 'if' branch to satisfy lua check
2019-03-23 23:16:41 +00:00
e3cd961a15
Fix beds being undiggable after laying down
2019-03-23 23:12:44 +00:00
806b29c2a1
Add food groups to blueberries ( #2335 )
2019-03-22 19:20:36 +00:00
eaf6eac723
Mapping kit recipe: Use "group:stick" instead of "default:stick"
2019-03-18 22:20:24 +00:00
02e2cab375
Dungeon loot: Don't crash on unknown items
...
fixes #2228
2019-03-17 13:59:10 +01:00
b853c8a509
Beds: Properly count players in beds
...
This is a rebased and slightly rewritten version of #2125 .
2019-03-10 01:43:49 +00:00
891f00e9db
Flowers: Remove stack max definition ( #2324 )
2019-03-05 11:59:23 +01:00
b38b5b2357
Enable colored Luacheck output on Travis CI
...
This also removes the deprecated `sudo: false` option, as Travis CI
is phasing out the container-based infrastructure.
2019-02-24 19:46:48 +01:00
3aa1117f4a
Changements des bruitages du mod default par ceux de MFF.
2018-09-21 22:17:19 +02:00
630f24e747
Remplacement du nom du jeux.
2018-09-21 20:27:20 +02:00
d6a66860af
Prevent divide by zero ( #2106 )
...
This forces all explosions to damage entities within the 1 node
range. If that needs to be disabled, the damage_radius needs to
be set to 0.
2018-05-18 12:50:47 +02:00
6d850f23a5
Flower spread ABM: Optimise
...
Match maximum spread density to maximum mapgen density for flowers.
Place 3 flora nodes at once instead of 1.
Change ABM chance value to 300 to match previous spread rate.
ABM becomes 3 times less intensive.
2018-05-18 12:50:47 +02:00
2c1af0861f
Doors: Avoid crash on nil player in 'can dig door'
2018-05-18 12:50:47 +02:00
d2ae721235
Stairs: unbind table groups ( #2036 )
...
Unbind table groups for base block, stairs, slabs.
2018-05-18 12:50:18 +02:00
01db55cee5
default:dirt_with_snow: Re-add to soil group
...
Previously, saplings were not growing if the dirt they are on turned to
'dirt with snow' before growth.
Also for consistency with other dirt nodes.
2018-05-06 20:44:30 +02:00
4ba2b5179e
Furnace: Fix being able to cook items without enough fuel
...
This was triggered when too much time had elapsed when timer was called.
Also, fix timer resolution giving free fuel time.
2018-05-06 20:44:30 +02:00
a5092c0df6
creative: Add missing tooltips.
2018-05-06 20:44:30 +02:00
575c098bae
Book textures: Reset colour profiles to remove warnings
2018-05-06 20:44:22 +02:00
cddd59b578
Book textures: Replace with more original textures
2018-05-06 20:40:45 +02:00
7a4b1e0ce1
Default: Make burntimes more rational and consistent
2017-12-05 21:24:02 +01:00
0216fa08ec
Add nil checks for placer
2017-11-19 23:03:38 +01:00
ca3e807d35
Creative: Make the placenode registration check for non-player placers
2017-11-19 23:03:38 +01:00
ca38bb2390
Creative: Make handle_node_drops override work for non-player diggers
2017-11-19 23:03:38 +01:00
7d07c52d09
Books: Convert \r to \n
...
Some files or editors may use \r instand of \n like notepad++. If you copy
text written in notepad++ and pasted into the book. The book will only have
one page.
2017-11-19 23:03:38 +01:00
532013a032
Creative: Cache inventory items on load
2017-11-19 23:03:38 +01:00
a52622669f
TNT: Add tnt.boom defaults
...
This adds def, def.radius and def.damage_radius defaults to the
tnt.boom() function if they aren't specified on call.
2017-11-19 23:03:38 +01:00
ce5e668681
Bones: Return bones when taking the last ItemStack
2017-11-19 23:03:38 +01:00
6530fa914b
Flowers: Add waterlily right-click checks
...
Check for on_rightclick functions of nodes when holding a waterlily.
2017-11-19 23:03:38 +01:00
86eb0e1617
Sfinv: Remove possibility of infinite loop when homepage doesn't exist
2017-11-19 23:03:38 +01:00
93fb9b36ce
Sfinv: Rename navigation tabs to reduce chance of a conflict
2017-11-19 23:03:38 +01:00
09e3505ea1
Chests: Fix locked chest protection against explosions ( #1886 )
...
Fixes #1885
2017-11-19 23:03:38 +01:00
cecbfc1676
Chests: Fix open chest after player leave ( #1884 )
...
This should fix the chest staying open when a player disconnects while inside.
2017-11-19 23:03:38 +01:00
fba6f6a4cf
TNT: Add explode_center flag
...
Add 'explode_centre' flag which when false explodes as normal and when true runs on_blast on centre node as well as dropping items.
2017-11-19 23:03:38 +01:00
6053456af1
Mushroom spread: Optimise and make overridable
...
Move mushroom spread ABM action into a global and overridable function.
Optimise spread code.
Reduce spread range to reduce spread through walls.
2017-11-19 23:03:38 +01:00
cc2f75b2f9
Register fence: Allow setting nodedefs to 'false'
2017-11-19 23:03:38 +01:00
b6ef71c92e
TNT's tnt:boom cleanup ( #1868 )
...
The tnt:boom node doesn't actually need the on_construct and on_timer functions to remove the node after 0.4 seconds as the tnt_explode function already does this beforehand.
2017-11-19 23:03:38 +01:00
876da2fbc6
Beds: Do not crash when placing in an unknown node
2017-11-19 23:03:38 +01:00
ea45ca57a5
Lava cooling: Increase interval to 2
...
An excessive load has been reported caused by the node searching, so even
when no lava is present.
2017-11-19 23:03:34 +01:00
6fa3ebfa75
Carts: Check for last pathfinder predition too Minor fix to reduce cart jitter slightly
2017-11-19 22:57:28 +01:00
efe6fb6dfb
TNT: Only burn visually connected powder ( #1857 )
2017-11-19 22:57:28 +01:00
1aeb2baa91
Creative: Prevent unauthorized item access ( #1840 )
2017-11-19 22:57:28 +01:00
e4d6425846
Correct farming/stairs dependency ( #1838 )
2017-11-19 22:57:28 +01:00
81f885795d
Crafting: Remove duplicate reversed recipes ( #1777 )
...
For axes and hoes only use one recipe that matches the appearance of the texture and in inventory.
2017-11-19 22:53:53 +01:00
f3e29bc2cc
Saplings: Reduce grow time to ABM equivalent
...
Previous times were chosen using statistical maths, but reports suggested
this was too long.
I tested by timing an ABM acting on 100 nodes, with interval and chance equal
to the old sapling ABM.
50 at 4m59s.
99 at 24m58s.
100 at 26m58s.
So choose a grow time between 5 and 25 min for tree and bush saplings.
If 'can grow' is false at grow time the timer is reset to 5 min.
2017-11-19 22:53:53 +01:00
3a72f7b84b
Add backface_culling to open chests and fencegates
2017-11-19 22:53:53 +01:00
20bd4560f8
TNT: Track TNT owner in metadata for protection mods
...
It is useful for protection mods to know who owns an exploding
TNT block. This allows the blocks destroyed by the TNT to be
limited to the same ones the owner could destroy without using
TNT.
TNT placed within a protected area by the area owner, and later
ignited by another player will destroy within the protected area
nodes the igniter may not otherwise be able to interact with. Any
player could significantly increase the size of an explosion by
placing more TNT in an adjacent unprotected area if the original
TNT block was placed withing 1 node of such a boundary. This
feature sounds dangerous, but we are talking about TNT. Players
should use it carefully.
2017-11-19 22:53:53 +01:00
8991b9fe54
Carts: Do not connect rails with gunpowder ( #1812 )
2017-11-19 22:53:53 +01:00
aea6c5dd1d
Stairs: Add backface culling to stair meshes
...
If backface culling is not specified for a tile in 'images' it is set to true.
Slabs already have backface culling due to being defined as nodeboxes (which
are then converted to meshnodes).
2017-11-19 22:53:53 +01:00
da41caca66
Chests: Check 'def' of node above chest to avoid crash
...
In 'chest_lid_obstructed(pos)' check for nil 'def' to avoid a crash caused by
an unknown node above the chest.
2017-11-19 22:53:14 +01:00
103af98864
Books: Also limit the max size of the title
...
This limits the max size of the full title of the book to `80` letters and
the size of the part thats displayed in the tooltip to `35` letters.
2017-11-19 22:53:14 +01:00
26606b0520
Books: Limit the size of books
...
Really large books just waste hard drive space and the engine is not designed to
handle that much data in item metadata, this can cause strange things to happen.
2017-11-19 22:52:00 +01:00
706844e8bf
Books: Add nil value checks to the book formspec handler
2017-11-19 22:52:00 +01:00
a56274c230
Stairs: Use one recipe matching inventory appearence
...
No longer have 2 recipes for stairs, choose the one that matches the appearence
in inventory (stair rising toward the right).
Helps to reduce recipe count now that an increasing number of stairs are
being registered.
2017-11-19 22:52:00 +01:00
3512226867
Default: Revert "Default: Shorter and better ABMs"
...
This reverts commit e523c3a296
to re-enable
the overriding and redefinition of these global functions.
2017-11-19 17:16:32 +01:00
d5b9fee6fe
Merge 0.4.16 into stable-0.4
2017-06-03 17:22:59 -04:00
437860feff
Merge tag '0.4.15' into stable-0.4
...
0.4.15
2016-12-22 23:00:57 +01:00