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								 Anthony | 4e78ced693 | Merge pull request #26 from kaeza/wut Fix crashes in GUI button. | 2013-12-22 09:52:17 -08:00 |  | 
			
				
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								 kaeza | ad299cacc5 | Fix crashes in GUI button. | 2013-12-21 03:06:32 -02:00 |  | 
			
				
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								 Uberi | 06cb2934b1 | Full unified_inventory and inventory_plus support! | 2013-12-20 19:50:13 -05:00 |  | 
			
				
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								 Uberi | c48cf3c051 | All commands in WorldEdit are now accessible through WorldEdit GUI, except the MT Schematics stuff. | 2013-12-20 18:42:47 -05:00 |  | 
			
				
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								 Uberi | 674d6473e4 | Improve node inspector to show player axis, replace //scale with //stretch, which supports per-axis stretching (full backwards compatibility retained), and secure schematic file loading functions. | 2013-12-20 18:41:13 -05:00 |  | 
			
				
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								 Uberi | 3767ea84d2 | Include WorldEdit GUI in the documentation, improve privilege handling, simplify main dialog. | 2013-12-18 15:56:50 -05:00 |  | 
			
				
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								 Uberi | 36424e3dec | Improve worldedit.spiral and the WorldEdit GUI, | 2013-12-16 18:55:56 -05:00 |  | 
			
				
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								 Uberi | 3cffae4948 | Implement copy/move in the WorldEdit GUI. | 2013-12-15 16:56:37 -05:00 |  | 
			
				
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								 Uberi | a4881225a4 | Merge fixedpos and position dialogs in worldedit_gui, add cylinder dialog. | 2013-12-15 16:33:39 -05:00 |  | 
			
				
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								 Uberi | 0797c47afb | Fix worldedit.hollow_cylinder. | 2013-12-15 16:33:31 -05:00 |  | 
			
				
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								 Uberi | 89d4548595 | More improvements to worldedit_gui | 2013-12-12 16:28:00 -05:00 |  | 
			
				
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								 Uberi | 6c03ab9c4a | Refine GUI. | 2013-12-12 15:34:05 -05:00 |  | 
			
				
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								 Uberi | dbc2348014 | Better installation instructions. | 2013-12-11 15:58:58 -05:00 |  | 
			
				
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								 Uberi | 3fa9dfd19c | Improve worldedit_gui. | 2013-12-10 17:07:10 -05:00 |  | 
			
				
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								 Uberi | d4b39cba9b | WorldEdit GUI is now live! Currently under construction. | 2013-12-10 01:58:53 -05:00 |  | 
			
				
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								 Uberi | ac7430e02f | Version information is now available via the API. | 2013-12-10 01:47:32 -05:00 |  | 
			
				
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								 Sfan5 | b3ba6f2433 | Revert "Change compatibility notices." because we have 0.4.8 now This reverts commit d5ec1bcefc. | 2013-11-24 14:18:04 +01:00 |  | 
			
				
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								 Uberi | d5ec1bcefc | Change compatibility notices. | 2013-10-01 16:57:55 -04:00 |  | 
			
				
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								 Uberi | 203c3da2af | Add //about. | 2013-08-28 20:28:49 -04:00 |  | 
			
				
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								 Uberi | 272541c9da | Changes to support the latest schematic probability specification. | 2013-08-16 16:57:35 -04:00 |  | 
			
				
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								 Uberi | 9ab52df56a | Add worldedit_limited. | 2013-08-16 16:56:38 -04:00 |  | 
			
				
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								 Anthony Zhang | 4c43bf3600 | Add initial code for worldedit_infinity. | 2013-08-06 16:29:00 -04:00 |  | 
			
				
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								 Anthony Zhang | 03327a767d | Add version checker since so many people are confused about which version to use.
						
						
						
						
						
						
							
 1.0 | 2013-08-06 16:28:05 -04:00 |  | 
			
				
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								 Anthony Zhang | 8bd5db51b2 | Final changes and version number bump. | 2013-08-01 23:53:38 -04:00 |  | 
			
				
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								 Anthony Zhang | 416ffb3709 | Fix //pyramid examples. | 2013-07-31 22:29:01 -04:00 |  | 
			
				
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								 Anthony Zhang | 040282bbe6 | New module loader properly halts when load-time error occurs in module. | 2013-07-31 22:15:52 -04:00 |  | 
			
				
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								 Anthony Zhang | b0bf52e9b6 | Rewrite spirals from scratch and fix upside-down pyramids. Use voxelmanip for markers to ensure area is emerged. | 2013-07-31 22:15:08 -04:00 |  | 
			
				
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								 Anthony Zhang | 3c51ec8c4a | //pyramid works along any axis and backwards. Working //clearobjects and //cylinder command, begin implementing super marker. Remove EnvRef usages and the block queue (the block queue does not work with VoxelManips). More block emergers. | 2013-07-31 00:02:37 -04:00 |  | 
			
				
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								 Anthony Zhang | 49b683f27f | Support negative values to make upside-down domes and pyramids (slight changes to worldedit.pyramid interface for coming changes). Add experimental //clearobjects, make node inspector work per-player. | 2013-07-29 12:43:24 -04:00 |  | 
			
				
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								 Anthony Zhang | c1f3cfc1e4 | Fix bugs in visualization API and make it ore robust. Fix bugs in //fixedpos, //suppress, and //highlight. | 2013-07-28 18:15:46 -04:00 |  | 
			
				
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								 Anthony Zhang | b252df2166 | Slight optimizations, and make //pyramid work properly again. | 2013-07-28 17:08:12 -04:00 |  | 
			
				
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								 Anthony Zhang | 7e1be63344 | Add //fixedpos command and document it. | 2013-07-28 17:07:47 -04:00 |  | 
			
				
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								 Anthony Zhang | faa4a7b065 | More speedups for //hollowsphere, //sphere, //hollowdome, //dome, //cylinder, better module loader, fix message in //volume. | 2013-07-27 21:34:42 -04:00 |  | 
			
				
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								 Anthony Zhang | 8b9054a1cc | Add tutorial for new users, and a note about compatibility. | 2013-07-25 16:09:00 -04:00 |  | 
			
				
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								 Anthony Zhang | dfcf02bbc2 | Add a few notes on air. | 2013-07-22 11:04:03 -04:00 |  | 
			
				
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								 Anthony Zhang | 0fddd17f23 | Add the node inspector, a tool for finding information about nodes. Configurable via the //inspect command. | 2013-07-21 17:16:29 -04:00 |  | 
			
				
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								 Anthony Zhang | e550604747 | Add a section about the different types of schematics. | 2013-07-21 17:15:04 -04:00 |  | 
			
				
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								 Anthony Zhang | 8ebf9d3c2a | Super duper VoxelManipulator speedups to nearly every API function, and plus support for unloaded areas. Still in progress. Also, fix //allocate for very large schematics. | 2013-07-21 16:54:25 -04:00 |  | 
			
				
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								 Anthony Zhang | ac5e801834 | Even bigger speed gains by using LuaVoxelManipulator in a few choice places! Faster //set, //cylinder, etc., but plenty of room for improvements still. | 2013-07-12 14:22:30 -04:00 |  | 
			
				
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								 Anthony Zhang | b6bc841c39 | Fix volume of spheres, domes, and their hollow variants. | 2013-06-24 18:22:01 -04:00 |  | 
			
				
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								 Anthony Zhang | 48009b6c62 | Support aliases in node name resolution. For example, //set mapgen_dirt. Technique outlined by kharl in IRC. | 2013-06-24 17:13:10 -04:00 |  | 
			
				
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								 Anthony Zhang | 9db6192eba | Avoid using slower and deprecated EnvRef, fix schematic data MapNodes, huge speed boost to worldedit.hollow_cylinder, fix some bugs. | 2013-06-23 12:46:59 -04:00 |  | 
			
				
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								 Anthony Zhang | 1e5f623cbb | Super-speed a few primitives and visualization functions, including hollowsphere, sphere, hollowdome, dome, and suppress. | 2013-06-22 23:08:51 -04:00 |  | 
			
				
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								 Anthony Zhang | 58970e7fab | Clarify the documentation regarding the the positioning of WorldEdit primitives relative to position 1. | 2013-06-22 23:05:34 -04:00 |  | 
			
				
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								 Anthony Zhang | 7070f81c59 | Significant but highly experimental speed-ups for worldedit.set, replace, and scale, plus preparation for more. | 2013-06-22 20:59:23 -04:00 |  | 
			
				
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								 Sfan5 | a192d51a58 | Add initial support for Minetest schematic API Thanks to kwolekr for the code | 2013-06-22 08:25:59 +02:00 |  | 
			
				
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								 Anthony Zhang | d4187866db | Add //scale <factor>command (suggested by Jordach), fix transposition description in docs. | 2013-06-18 15:05:49 -04:00 |  | 
			
				
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								 Anthony Zhang | 74018dab99 | Support descriptions and partial node names in chat commands (e.g., //set blue lightstone,//replace piston_normal_off bronze block). | 2013-06-12 19:59:13 -04:00 |  | 
			
				
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								 Anthony Zhang | f1cfc47189 | Fix //rotate for real this time. | 2013-06-02 17:50:14 -04:00 |  | 
			
				
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								 Anthony Zhang | 0664cde287 | Fix //rotate, improve queue (order now preserved), typos fixed (quene -> queue). | 2013-05-30 20:38:56 -04:00 |  |