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mirror of https://codeberg.org/tenplus1/ambience.git synced 2024-12-24 01:30:30 +01:00
Commit Graph

47 Commits

Author SHA1 Message Date
TenPlus1
99710cedd7 add check for env_sounds to disable water flowing sfx 2019-11-10 09:15:59 +00:00
TenPlus1
cddaf646e5 update readme and version to 1.4 2018-11-03 08:55:41 +00:00
TenPlus1
9cdaf5a951 bugfix (thanks neko259) 2018-11-03 08:53:45 +00:00
TenPlus1
58e009bd12 play day and night sounds when around leaves and above ground 2018-11-02 14:00:18 +00:00
TenPlus1
c05e9b2da0 desert sounds work for both normal and desert sand 2018-11-02 13:49:26 +00:00
TenPlus1
e6aa6b19da day/night sounds only play when above ground 2018-11-02 13:37:11 +00:00
TenPlus1
cbf8d2f63d flowing water higher priority than lava sound 2018-11-02 13:24:16 +00:00
TenPlus1
1ca4ef974b amend comments 2018-09-04 10:16:55 +01:00
TenPlus1
3657e3a580 Redone code, added API to add sound sets 2018-08-30 15:09:48 +01:00
TenPlus1
3f26525841 add missing files 2018-07-30 14:36:21 +01:00
TenPlus1
a7db0bf2ac fixed ambience_song filename to ambience_music 2018-06-11 21:39:51 +01:00
TenPlus1
09643b8e21 added settingtypes.txt 2018-04-27 09:50:14 +01:00
TenPlus1
c15ec892ee remove unneeded local references 2018-03-25 12:25:58 +01:00
TenPlus1
6616ae7ef2 tweak gain levels 2018-03-24 10:39:22 +00:00
TenPlus1
914fbcde1a added volume changes depending on node count 2018-03-24 10:36:25 +00:00
TenPlus1
bc940749f0 playerplus compatibility, removed fire sounds for defaults 2018-03-24 09:43:55 +00:00
TenPlus1
2ae4f6b7a5 fixed nil check 2018-01-26 15:48:09 +00:00
TenPlus1
677c4311ab getpos() to get_pos() 2017-10-09 15:07:02 +01:00
TenPlus1
f5460312e9 updated to newer 0.4.16 functions 2017-10-09 12:19:58 +01:00
TenPlus1
2151789ce0 only count river water flowing for sound 2017-09-20 20:14:42 +01:00
TenPlus1
12feefc206 only count river water flowing for sound 2017-09-20 20:13:43 +01:00
TenPlus1
75318194f4 added icecrack sound and tidied code 2017-08-23 10:15:53 +01:00
TenPlus1
095387c6dd music plays at midnight if found on server/client 2017-07-06 12:29:23 +01:00
TenPlus1
dc1ad5b1c9 oops! left in a print statement 2017-01-26 11:14:36 +00:00
TenPlus1
09ca2e2142 remove void set (no longer required) 2017-01-25 20:21:40 +00:00
TenPlus1
bc88171858 added void sound for robbie 2017-01-24 21:30:57 +00:00
TenPlus1
a2cca9c6a5 added custom gain per sound 2016-12-24 11:43:38 +00:00
TenPlus1
7d2599c5bc override default water sounds for 0.4.14 dev and above 2016-12-23 19:35:59 +00:00
TenPlus1
422e985db7 added licence to readme 2016-06-29 13:28:34 +01:00
TenPlus1
699a44f960 Added river sound, tweaked code 2016-06-17 21:29:18 +01:00
TenPlus1
f80bb863ab Only play splashing sound when player is moving in shallow water 2016-06-13 10:56:24 +01:00
TenPlus1
7d9aa0cd4b Fixed readme, tweaked jungle detection 2016-06-06 10:49:50 +01:00
TenPlus1
6d553f96e4 Tweaked code, added jungle sounds 2016-06-06 10:32:09 +01:00
TenPlus1
222e7d8f12 Added jungle sound set, tweaked and tidied code 2016-04-01 17:06:29 +01:00
TenPlus1
26df31fa8f Fixed bug with permanent_flame on old minetest builds 2016-03-03 11:13:08 +00:00
TenPlus1
a7ff580968 Using new find_nodes_in_area features to speed up execution (thanks everamzah) 2016-02-26 21:40:53 +00:00
TenPlus1
5abafd81de use voxelmanip to scan ambiance area 2015-09-30 11:47:52 +01:00
tenplus1
91173dbffc fixed fire mod check 2015-04-16 09:22:29 +01:00
tenplus1
fbb57432ee Added kilbiths smaller sounds and changed timings 2015-03-06 09:24:33 +00:00
tenplus1
2934b2700d Fixed sound count bug 2015-03-02 15:51:38 +00:00
tenplus1
c30be176ab Added mod check to break 2015-02-26 17:30:34 +00:00
tenplus1
6b5283e8fc Fixed fire ambience 2015-02-25 21:24:50 +00:00
tenplus1
7cff05b8b8 reduced lag in desert areas 2015-02-24 20:33:49 +00:00
tenplus1
351055fc5c Changed routines 2015-02-16 15:46:59 +00:00
tenplus1
b1fb60e2c2 Update: fire sounds added, optimized routines 2015-02-04 18:30:43 +00:00
tenplus1
a10f69d5e3 added underwater sound 2015-01-14 14:50:19 +00:00
tenplus1
de029527a6 First Commit by TenPlus1 2014-11-09 19:32:21 +00:00