1
0
mirror of https://codeberg.org/tenplus1/mobs_redo.git synced 2025-01-10 09:50:19 +01:00
Commit Graph

591 Commits

Author SHA1 Message Date
tenplus1
822e78fd32 tweak player detection (thx whosit) 2024-02-23 17:09:42 +00:00
tenplus1
dd9b3d7add if punch_attack_uses is 0 then dont add wear to tool 2024-02-20 07:47:37 +00:00
tenplus1
d4a25064ea use alternative to colorspec_to_bytes 2024-02-01 08:34:46 +00:00
tenplus1
70118fc8da only update object props when changes (thx whosit) 2024-01-31 09:59:31 +00:00
tenplus1
97771f8e65 add self.node_damage flag (true by default) 2024-01-26 13:05:43 +00:00
tenplus1
1cacb02a6a add missing formspec escape 2024-01-21 09:34:45 +00:00
tenplus1
a6a3b44c96 ability to override initial_properties when using minetest.add_entity() 2023-12-29 08:41:45 +00:00
tenplus1
be7b6bc5fe can now add 'nametag = "mob name"' in mob definition 2023-12-05 08:23:04 +00:00
tenplus1
68076c7626 add back arrows physical setting 2023-12-02 07:47:13 +00:00
tenplus1
099d15d810 mob arrows now use raycasting to be more accurate 2023-11-29 12:11:45 +00:00
tenplus1
412066fc07 add support for visual_harm_1ndicators mod (thx Mantar) 2023-11-20 07:57:20 +00:00
tenplus1
bb66ffe335 simplify homing 2023-11-16 11:57:07 +00:00
tenplus1
682d76d7b3 add 'homing' setting to mob definition so that arrows can follow player when visible. 2023-11-16 10:00:10 +00:00
tenplus1
d1f23e8ed8 add spawn check for collisionbox 2023-11-11 07:33:30 +00:00
tenplus1
9e27f45663 add self.attack_patience to add custom times, add self.attack nil check to pathfinding 2023-11-06 07:56:18 +00:00
tenplus1
ac5486cc58 tidy code, stop mob attacking if player isnt seen for 11 seconds 2023-11-05 16:30:05 +00:00
tenplus1
712f7f85fd Fix mob damage and jumping when riding mob. 2023-10-28 15:22:45 +01:00
tenplus1
ba79c2f1f1 check for fire/lava in mob collisionbox area 2023-10-26 07:15:55 +01:00
tenplus1
ed74f3c4c4 add :is_inside() function (thx cora for idea) 2023-10-24 09:34:20 +01:00
tenplus1
a62bfe3828 tweak spawn log msg 2023-10-22 11:48:21 +01:00
tenplus1
bf79985730 harden spawn log message 2023-10-22 11:35:40 +01:00
tenplus1
ce47b81da5 mobs:add_mob() can now set mob texture 2023-10-15 11:25:20 +01:00
tenplus1
768ef84bd8 use api functions for riding mob 2023-10-13 08:31:55 +01:00
tenplus1
71e620eb0f revert kb change 2023-10-12 08:23:41 +01:00
tenplus1
221029e857 add taming countdown infotext, fix knockback 2023-10-12 08:06:57 +01:00
tenplus1
e8adf9b244 only show breed infotext if mob can breed 2023-10-11 10:41:58 +01:00
tenplus1
457eb1838c code tweaks 2023-10-08 16:44:42 +01:00
tenplus1
7f1ad09870 fix nil var 2023-10-08 07:41:06 +01:00
tenplus1
812f18430c moved mob entities to use initial_properties 2023-10-07 12:13:07 +01:00
tenplus1
56f4eb4274 add missing prop checks, update WIP api 2023-10-05 14:05:41 +01:00
tenplus1
6172203e0e change self.nametag to self._nametag (get_properties causing issue) 2023-10-05 12:56:15 +01:00
tenplus1
c173345135 use self.backup_properties instead of self.initial_properties 2023-10-05 11:54:44 +01:00
tenplus1
55bdc4c0a4 fix nametag glitch in add_mob 2023-10-04 17:16:22 +01:00
tenplus1
93e8d0f4fa use get/set properties for entity settings 2023-10-04 17:00:03 +01:00
tenplus1
da54b9e141 backup existing vars into initial_properties for future compatibility 2023-09-30 11:30:51 +01:00
tenplus1
ca2758622c tidy breed function 2023-09-27 12:24:13 +01:00
tenplus1
9f9a522ec7 Revert initial_properties change, breaks too many routines 2023-09-26 07:48:48 +01:00
tenplus1
55e07dbdd3 add default to visual_size 2023-09-25 13:16:23 +01:00
tenplus1
96e4d5190e initial_properties #2 2023-09-23 13:42:23 +01:00
tenplus1
130d67a8f7 initial_properties update 2023-09-23 13:31:49 +01:00
tenplus1
7044e20382 fix typo 2023-08-17 07:30:28 +01:00
tenplus1
c48821df03 non-passive mobs fight back when attacked (thx fluxionary) 2023-08-16 09:00:35 +01:00
tenplus1
33c78e87d0 fix missing FS 2023-08-13 10:36:33 +01:00
tenplus1
3ca3d656cb update translation (thanks Niklp) 2023-08-13 10:07:09 +01:00
tenplus1
131c932aa6 tweak for mineclone and 5.x 2023-08-09 13:08:54 +01:00
tenplus1
5e96602085 remove intllib 2023-08-08 16:58:57 +01:00
tenplus1
b1ad4451a7 add ":" to beginning of entity registration 2023-08-07 08:09:08 +01:00
tenplus1
af7eafc22c tweak velocity changes 2023-08-05 18:10:06 +01:00
tenplus1
042130baca added 'mob_log_spawn' setting to log mob spawning position. 2023-07-30 11:56:08 +01:00
tenplus1
07dce8208b harden is_player checks 2023-07-26 17:43:40 +01:00
tenplus1
e2ee5c62c7 tidy compat 2023-07-26 14:15:03 +01:00
tenplus1
f31cf75b24 better MineClone2 compatibility for api, items and crafts 2023-07-26 13:43:06 +01:00
tenplus1
dcc702848f can now add nodes to 'runaway_from' table 2023-07-15 08:58:18 +01:00
tenplus1
cc0798b617 add check to see what hit mob, player or entity for immune_to 2023-07-02 17:17:14 +01:00
tenplus1
e32d87c70d add damage_per_second nil check 2023-06-13 07:58:17 +01:00
tenplus1
cf18cd43de on_breed spawns child a little higher 2023-06-09 08:32:59 +01:00
tenplus1
70b562c371 remove htimer, tweak update_tag() 2023-06-07 08:21:34 +01:00
tenplus1
5f80d7a031 add mtobjid mod to optional dependencies, stop mob count going below 0 2023-06-06 08:49:45 +01:00
tenplus1
cc71ea4e95 tweak child textures when growing 2023-05-27 19:29:01 +01:00
tenplus1
b42f7c63c8 added check to be sure creatura mod enabled 2023-05-26 16:27:01 +01:00
tenplus1
05f0550876 monsters will always attack creatura mobs, anything else will defend it's owner if attacked. 2023-05-26 16:17:58 +01:00
tenplus1
194c9f7847 added 'mobs_attack_creatura' setting for monsters to attack Creatura mob mobs 2023-05-26 14:04:50 +01:00
tenplus1
267ee57837 fix jumping when on need to 2023-05-24 07:22:36 +01:00
tenplus1
b16eefa0ec add 'mob_node_timer_interval' and 'mob_main_timer_interval' settings to handle function timings 2023-05-19 08:46:37 +01:00
tenplus1
29bc2f27f2 have separate get_nodes function for nodes around mob, update api.txt 2023-05-18 11:19:28 +01:00
tenplus1
1e3d26937e tweak do_jump for better blockage checks 2023-05-18 08:53:08 +01:00
tenplus1
ce53afcfdb when attacking dont call unecessary functions every step 2023-05-17 11:36:55 +01:00
tenplus1
14a3dc83e5 if max_light_damage is 16 then use natural light value to damage mob 2023-05-14 10:44:12 +01:00
tenplus1
9a5d4278ff if min/max light set to 15, only kill mob with natural light 2023-05-02 08:35:12 +01:00
tenplus1
f5ccec9b60 better way to reset pause_timer with "stand" order 2023-04-27 10:21:31 +01:00
tenplus1
6af671997b pause timer reset 2023-04-26 09:53:07 +01:00
tenplus1
eb6bc6e349 mobs ordered to "stand", fix knockback 2023-04-26 09:46:57 +01:00
tenplus1
ce9c30949c fix group attack anim reset, tidy code 2023-04-26 09:16:38 +01:00
tenplus1
6cce24f04e simplify yaw clamping 2023-04-25 12:54:54 +01:00
tenplus1
4bdd8eaa5f 2nd attempt at clamping yaw to stop spinny mobs 2023-04-23 16:34:35 +01:00
tenplus1
36a26d2d21 code tidy 2023-04-03 11:53:05 +01:00
tenplus1
6b9331064c add staticdata clean function, update api.txt 2023-04-03 08:08:37 +01:00
tenplus1
407b2e7b56 reset parent movement after baby born 2023-03-31 14:14:43 +01:00
tenplus1
5e67163d09 fix flying mobs sinking into water 2023-03-28 14:11:30 +01:00
tenplus1
81f99931fc fix nil check for on_spawn 2023-03-28 07:57:31 +01:00
tenplus1
d290062a33 fix friendly fire bug and add provide moveresult information to do_custom 2023-03-27 10:48:05 +01:00
tenplus1
cd4fb6f2a6 add friendly_fire mob setting for arrows (thx eschan145) 2023-03-26 08:31:40 +01:00
tenplus1
3bd2ee8129 code tidy, updated readme (thx eschan145) 2023-03-25 08:47:31 +00:00
tenplus1
076b9480b7 fix type and update readme 2023-03-17 10:30:26 +00:00
tenplus1
7e585b0bdc add check for 'injured' animation 2023-03-13 11:52:59 +00:00
tenplus1
0c2ddab172 fix env timer issue 2023-03-13 11:24:52 +00:00
tenplus1
f4aae8894f add mob_hit_effect switch so mob highlights when punched 2023-03-13 10:55:25 +00:00
tenplus1
c8e8401ac5 add mob_height_fix setting so it can be disabled. 2023-03-12 11:35:21 +00:00
tenplus1
733672127c add animation nil check 2023-03-10 08:09:15 +00:00
tenplus1
59fe1dd976 add return true to on punch 2023-03-04 07:21:54 +00:00
tenplus1
d7ba911181 turn/animate mob on knockback, code tidy 2023-03-03 11:56:49 +00:00
tenplus1
924a545788 update pathfinding defaults to add settings (thx Bla) 2023-02-27 18:13:32 +00:00
tenplus1
61b544d493 better water avoidance and escape 2023-02-08 11:59:40 +00:00
tenplus1
bbcdc4b67d fix variable error (thx Niklp) 2023-01-19 17:46:07 +00:00
tenplus1
bbd7a08591 clean aliased mob staticdata 2022-12-22 13:19:24 +00:00
tenplus1
86b6a1a950 check staticdata for egg capture 2022-12-13 12:33:11 +00:00
tenplus1
54cb8f487e remove yaw clamping, causes mob jitters 2022-11-28 13:36:28 +00:00
tenplus1
4e963e6b90 update punch sound to cc0 version 2022-11-25 18:47:15 +00:00
tenplus1
5c9e057ad1 add ability to read 'looting_level' from tool definition and meta for extra drops 2022-11-15 10:39:59 +00:00
tenplus1
d4145ddd3d tidy some luacheckrc warnings 2022-10-31 15:05:34 +00:00