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1
.gitignore
vendored
|
@ -48,7 +48,6 @@ local.properties
|
|||
*_p.c
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.pgc
|
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4
.mailmap
Normal file
|
@ -0,0 +1,4 @@
|
|||
RealBadAngel <maciej.kasatkin@o2.pl> <mk@realbadangel.pl>
|
||||
Vanessa Ezekowitz <vanessaezekowitz@gmail.com>
|
||||
Vanessa Ezekowitz <vanessaezekowitz@gmail.com> <vanessa@rainbird.(none)>
|
||||
kaeza <kaeza@users.sf.net> Diego Martínez <kaeza@users.sf.net>
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31
README.md
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@ -1,14 +1,23 @@
|
|||
technic 0.4.7
|
||||
Technic
|
||||
=======
|
||||
|
||||
Technic mod for Minetest 0.4.7
|
||||
Credits for contributing to the project (in alphabetical order):
|
||||
* kpoppel
|
||||
* Nekogloop
|
||||
* Nore/Ekdohibs
|
||||
* ShadowNinja
|
||||
* VanessaE
|
||||
* And many others...
|
||||
|
||||
Credits for contributing to the project:
|
||||
Nekogloop
|
||||
ShadowNinja
|
||||
VanessaE
|
||||
Nore/Novatux
|
||||
kpoppel
|
||||
And many others for ideas/inspiring
|
||||
FAQ
|
||||
---
|
||||
|
||||
License:
|
||||
LGPLv2+
|
||||
1. My technic circuit doesn't work. No power is distrubuted.
|
||||
* A: Make sure you have a switching station connected.
|
||||
|
||||
License
|
||||
-------
|
||||
|
||||
Unless otherwise stated, all components of this modpack are licensed under the
|
||||
LGPL, V2 or later. See also the individual mod folders for their
|
||||
secondary/alternate licenses, if any.
|
||||
|
|
|
@ -1 +1,4 @@
|
|||
default
|
||||
basic_materials
|
||||
intllib?
|
||||
moreblocks?
|
||||
|
|
|
@ -1,47 +1,42 @@
|
|||
--Minetest 0.4.7 mod: concrete
|
||||
--Minetest 0.4.7 mod: concrete
|
||||
--(c) 2013 by RealBadAngel <mk@realbadangel.pl>
|
||||
|
||||
local technic = technic or {}
|
||||
local technic = rawget(_G, "technic") or {}
|
||||
technic.concrete_posts = {}
|
||||
|
||||
minetest.register_alias("technic:concrete_post", "technic:concrete_post0")
|
||||
minetest.register_alias("technic:concrete_post32", "technic:concrete_post12")
|
||||
minetest.register_alias("technic:concrete_post33", "technic:concrete_post3")
|
||||
minetest.register_alias("technic:concrete_post34", "technic:concrete_post28")
|
||||
minetest.register_alias("technic:concrete_post35", "technic:concrete_post19")
|
||||
-- Boilerplate to support localized strings if intllib mod is installed.
|
||||
local S = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:rebar 6',
|
||||
recipe = {
|
||||
{'','', 'default:steel_ingot'},
|
||||
{'','default:steel_ingot',''},
|
||||
{'default:steel_ingot', '', ''},
|
||||
}
|
||||
})
|
||||
for i = 0, 31 do
|
||||
minetest.register_alias("technic:concrete_post"..i,
|
||||
"technic:concrete_post")
|
||||
end
|
||||
for i = 32, 63 do
|
||||
minetest.register_alias("technic:concrete_post"..i,
|
||||
"technic:concrete_post_with_platform")
|
||||
end
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:concrete 5',
|
||||
recipe = {
|
||||
{'default:stone','technic:rebar','default:stone'},
|
||||
{'technic:rebar','default:stone','technic:rebar'},
|
||||
{'default:stone','technic:rebar','default:stone'},
|
||||
}
|
||||
})
|
||||
local steel_ingot
|
||||
if minetest.get_modpath("technic_worldgen") then
|
||||
steel_ingot = "technic:carbon_steel_ingot"
|
||||
else
|
||||
steel_ingot = "default:steel_ingot"
|
||||
end
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:concrete_post_platform 6',
|
||||
recipe = {
|
||||
{'technic:concrete','technic:concrete_post0','technic:concrete'},
|
||||
{'technic:concrete','technic:concrete_post','technic:concrete'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:concrete_post0 12',
|
||||
output = 'technic:concrete_post 12',
|
||||
recipe = {
|
||||
{'default:stone','technic:rebar','default:stone'},
|
||||
{'default:stone','technic:rebar','default:stone'},
|
||||
{'default:stone','technic:rebar','default:stone'},
|
||||
}
|
||||
{'default:stone','basic_materials:steel_bar','default:stone'},
|
||||
{'default:stone','basic_materials:steel_bar','default:stone'},
|
||||
{'default:stone','basic_materials:steel_bar','default:stone'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -53,195 +48,93 @@ minetest.register_craft({
|
|||
}
|
||||
})
|
||||
|
||||
local box_platform = {-0.5, 0.3, -0.5, 0.5, 0.5, 0.5}
|
||||
local box_center = {-0.15, -0.5, -0.15, 0.15, 0.5, 0.15}
|
||||
local box_x1 = {0, -0.3, -0.1, 0.5, 0.3, 0.1}
|
||||
local box_z1 = {-0.1, -0.3, 0, 0.1, 0.3, 0.5}
|
||||
local box_x2 = {0, -0.3, -0.1, -0.5, 0.3, 0.1}
|
||||
local box_z2 = {-0.1, -0.3, 0, 0.1, 0.3, -0.5}
|
||||
|
||||
minetest.register_craftitem(":technic:rebar", {
|
||||
description = "Rebar",
|
||||
inventory_image = "technic_rebar.png",
|
||||
})
|
||||
|
||||
minetest.register_node(":technic:concrete", {
|
||||
description = "Concrete Block",
|
||||
tile_images = {"technic_concrete_block.png",},
|
||||
groups = {cracky=1, level=2, concrete=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
after_place_node = function(pos, placer, itemstack)
|
||||
technic.update_posts(pos, false)
|
||||
end,
|
||||
after_dig_node = function (pos, oldnode, oldmetadata, digger)
|
||||
technic.update_posts(pos, false)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node(":technic:blast_resistant_concrete", {
|
||||
description = "Blast-resistant Concrete Block",
|
||||
tile_images = {"technic_blast_resistant_concrete_block.png",},
|
||||
groups={cracky=1, level=3, concrete=1},
|
||||
description = S("Blast-resistant Concrete Block"),
|
||||
tiles = {"technic_blast_resistant_concrete_block.png",},
|
||||
groups = {cracky=1, level=3, concrete=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
after_place_node = function(pos, player, itemstack)
|
||||
technic.update_posts(pos, false)
|
||||
end,
|
||||
after_dig_node = function (pos, oldnode, oldmetadata, digger)
|
||||
technic.update_posts(pos, false)
|
||||
on_blast = function(pos, intensity)
|
||||
if intensity > 9 then
|
||||
minetest.remove_node(pos)
|
||||
return {"technic:blast_resistant_concrete"}
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
if minetest.get_modpath("moreblocks") then
|
||||
stairsplus:register_all("technic","blast_resistant_concrete","technic:blast_resistant_concrete",{
|
||||
description = "Blast-resistant Concrete",
|
||||
tiles = {"technic_blast_resistant_concrete_block.png",},
|
||||
groups = {cracky=1, level=3, concrete=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_blast = function(pos, intensity)
|
||||
if intensity > 1 then
|
||||
minetest.remove_node(pos)
|
||||
minetest.add_item(pos, "technic:blast_resistant_concrete")
|
||||
end
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
||||
local box_platform = {-0.5, 0.3, -0.5, 0.5, 0.5, 0.5}
|
||||
local box_post = {-0.15, -0.5, -0.15, 0.15, 0.5, 0.15}
|
||||
local box_front = {-0.1, -0.3, -0.5, 0.1, 0.3, 0}
|
||||
local box_back = {-0.1, -0.3, 0, 0.1, 0.3, 0.5}
|
||||
local box_left = {-0.5, -0.3, -0.1, 0, 0.3, 0.1}
|
||||
local box_right = {0, -0.3, -0.1, 0.5, 0.3, 0.1}
|
||||
|
||||
minetest.register_node(":technic:concrete_post_platform", {
|
||||
description = "Concrete Post Platform",
|
||||
tile_images = {"technic_concrete_block.png",},
|
||||
description = S("Concrete Post Platform"),
|
||||
tiles = {"basic_materials_concrete_block.png",},
|
||||
groups={cracky=1, level=2},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
paramtype = "light",
|
||||
drawtype = "nodebox",
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {box_platform}
|
||||
},
|
||||
on_place = function (itemstack, placer, pointed_thing)
|
||||
local node = minetest.get_node(pointed_thing.under)
|
||||
if not technic.concrete_posts[node.name] then
|
||||
return minetest.item_place_node(itemstack, placer, pointed_thing)
|
||||
if node.name ~= "technic:concrete_post" then
|
||||
return minetest.item_place_node(itemstack, placer, pointed_thing)
|
||||
end
|
||||
local links = technic.concrete_posts[node.name]
|
||||
if links[5] ~= 0 then -- The post already has a platform
|
||||
return minetest.item_place_node(itemstack, placer, pointed_thing)
|
||||
end
|
||||
local id = technic.get_post_id({links[1], links[2], links[3], links[4], 1})
|
||||
minetest.set_node(pointed_thing.under, {name="technic:concrete_post"..id})
|
||||
minetest.set_node(pointed_thing.under, {name="technic:concrete_post_with_platform"})
|
||||
itemstack:take_item()
|
||||
placer:set_wielded_item(itemstack)
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
local function gen_post_nodebox(x1, x2, z1, z2, platform)
|
||||
local box = {box_center}
|
||||
if x1 ~= 0 then
|
||||
table.insert(box, box_x1)
|
||||
end
|
||||
if x2 ~= 0 then
|
||||
table.insert(box, box_x2)
|
||||
end
|
||||
if z1 ~= 0 then
|
||||
table.insert(box, box_z1)
|
||||
end
|
||||
if z2 ~= 0 then
|
||||
table.insert(box, box_z2)
|
||||
end
|
||||
if platform ~= 0 then
|
||||
table.insert(box, box_platform)
|
||||
end
|
||||
return box
|
||||
end
|
||||
|
||||
local function dig_post_with_platform(pos, oldnode, oldmetadata)
|
||||
oldnode.name = "technic:concrete_post0"
|
||||
minetest.set_node(pos, oldnode)
|
||||
technic.update_posts(pos, true)
|
||||
end
|
||||
|
||||
function technic.posts_should_connect(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
if technic.concrete_posts[node.name] then
|
||||
return "post"
|
||||
elseif minetest.get_item_group(node.name, "concrete") ~= 0 then
|
||||
return "block"
|
||||
end
|
||||
end
|
||||
|
||||
function technic.get_post_id(links)
|
||||
return (links[4] * 1) + (links[3] * 2)
|
||||
+ (links[2] * 4) + (links[1] * 8)
|
||||
+ (links[5] * 16)
|
||||
end
|
||||
|
||||
function technic.update_posts(pos, set, secondrun)
|
||||
local node = minetest.get_node(pos)
|
||||
local link_positions = {
|
||||
{x=pos.x+1, y=pos.y, z=pos.z},
|
||||
{x=pos.x-1, y=pos.y, z=pos.z},
|
||||
{x=pos.x, y=pos.y, z=pos.z+1},
|
||||
{x=pos.x, y=pos.y, z=pos.z-1},
|
||||
}
|
||||
|
||||
local links = {0, 0, 0, 0, 0}
|
||||
|
||||
for i, link_pos in pairs(link_positions) do
|
||||
local connecttype = technic.posts_should_connect(link_pos)
|
||||
if connecttype then
|
||||
links[i] = 1
|
||||
-- Have posts next to us update theirselves,
|
||||
-- but only once. (We don't want to start an
|
||||
-- infinite loop of updates)
|
||||
if not secondrun and connecttype == "post" then
|
||||
technic.update_posts(link_pos, true, true)
|
||||
end
|
||||
end
|
||||
end
|
||||
-- We don't want to set ourselves if we have been removed or we are
|
||||
-- updating a concrete node
|
||||
if set then
|
||||
-- Preserve platform
|
||||
local oldlinks = technic.concrete_posts[node.name]
|
||||
if oldlinks then
|
||||
links[5] = oldlinks[5]
|
||||
end
|
||||
minetest.set_node(pos, {name="technic:concrete_post"
|
||||
..technic.get_post_id(links)})
|
||||
end
|
||||
end
|
||||
|
||||
for x1 = 0, 1 do
|
||||
for x2 = 0, 1 do
|
||||
for z1 = 0, 1 do
|
||||
for z2 = 0, 1 do
|
||||
for platform = 0, 1 do
|
||||
local links = {x1, x2, z1, z2, platform}
|
||||
local id = technic.get_post_id(links)
|
||||
technic.concrete_posts["technic:concrete_post"..id] = links
|
||||
|
||||
local groups = {cracky=1, level=2, concrete_post=1}
|
||||
if id ~= 0 then
|
||||
groups.not_in_creative_inventory = 1
|
||||
end
|
||||
|
||||
local drop = "technic:concrete_post0"
|
||||
local after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
technic.update_posts(pos, false)
|
||||
end
|
||||
if platform ~= 0 then
|
||||
drop = "technic:concrete_post_platform"
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
dig_post_with_platform(pos, oldnode, oldmetadata)
|
||||
local after_dig_node = nil
|
||||
if platform == 1 then
|
||||
after_dig_node = function(pos, old_node)
|
||||
old_node.name = "technic:concrete_post"
|
||||
minetest.set_node(pos, old_node)
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node(":technic:concrete_post"..id, {
|
||||
description = "Concrete Post",
|
||||
tiles = {"technic_concrete_block.png"},
|
||||
groups = groups,
|
||||
minetest.register_node(":technic:concrete_post"..(platform == 1 and "_with_platform" or ""), {
|
||||
description = S("Concrete Post"),
|
||||
tiles = {"basic_materials_concrete_block.png"},
|
||||
groups = {cracky=1, level=2, concrete_post=1, not_in_creative_inventory=platform},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
drop = drop,
|
||||
drop = (platform == 1 and "technic:concrete_post_platform" or
|
||||
"technic:concrete_post"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
drawtype = "nodebox",
|
||||
drawtype = "nodebox",
|
||||
connects_to = {"group:concrete", "group:concrete_post"},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = gen_post_nodebox(x1, x2, z1, z2, platform),
|
||||
type = "connected",
|
||||
fixed = {box_post, (platform == 1 and box_platform or nil)},
|
||||
connect_front = box_front,
|
||||
connect_back = box_back,
|
||||
connect_left = box_left,
|
||||
connect_right = box_right,
|
||||
},
|
||||
after_place_node = function(pos, placer, itemstack)
|
||||
technic.update_posts(pos, true)
|
||||
end,
|
||||
after_dig_node = after_dig_node,
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
|
10
concrete/locale/de.txt
Normal file
|
@ -0,0 +1,10 @@
|
|||
# German Translation for technic_concrete
|
||||
# Deutsche Übersetzung von technic_concrete
|
||||
# by Xanthin
|
||||
|
||||
Rebar = Bewehrungsstab
|
||||
Concrete Block = Betonblock
|
||||
Blast-resistant Concrete Block = Explosionsbestaendiger Betonblock
|
||||
Concrete Post Platform = Betonpfostenplattform
|
||||
Concrete Post = Betonpfosten
|
||||
|
8
concrete/locale/es.txt
Normal file
|
@ -0,0 +1,8 @@
|
|||
# technic_concrete traducido por Carlos Barraza
|
||||
|
||||
Rebar = Barra de refuerzo
|
||||
Concrete Block = Bloque de concreto
|
||||
Blast-resistant Concrete Block = Bloque de concreto resistente a explosiones
|
||||
Concrete Post Platform = Plataforma de concreto
|
||||
Concrete Post = Postes de concreto
|
||||
|
7
concrete/locale/fr.txt
Normal file
|
@ -0,0 +1,7 @@
|
|||
# technic_concrete translation template
|
||||
|
||||
Rebar = Armature
|
||||
Concrete Block = Bloc de béton
|
||||
Blast-resistant Concrete Block = Bloc de béton anti explosions
|
||||
Concrete Post Platform = Plateforme en béton
|
||||
Concrete Post = Pilier en béton
|
10
concrete/locale/pl.txt
Normal file
|
@ -0,0 +1,10 @@
|
|||
# Polish Translation for technic_concrete
|
||||
# Polskie tłumaczenie technic_concrete
|
||||
# by mat9117
|
||||
|
||||
Rebar = Pręt zbrojeniowy
|
||||
Concrete Block = Blok betonu
|
||||
Blast-resistant Concrete Block = Przeciwwybuchowy blok betonu
|
||||
Concrete Post Platform = Betonowa platforma
|
||||
Concrete Post = Betonowy słup
|
||||
|
10
concrete/locale/pt_BR.txt
Normal file
|
@ -0,0 +1,10 @@
|
|||
# Braziliam portuguese translation for technic_concrete
|
||||
# Tradução portuguesa brasileira para technic_concrete
|
||||
# By Sires
|
||||
|
||||
Rebar = Vergalhão
|
||||
Concrete Block = Bloco de Concreto
|
||||
Blast-resistant Concrete Block = Bloco de Concreto resistente-a-explosões
|
||||
Concrete Post Platform = Plataforma para Poste de Concreto
|
||||
Concrete Post = Poste de Concreto
|
||||
|
8
concrete/locale/template.txt
Normal file
|
@ -0,0 +1,8 @@
|
|||
# technic_concrete translation template
|
||||
|
||||
Rebar =
|
||||
Concrete Block =
|
||||
Blast-resistant Concrete Block =
|
||||
Concrete Post Platform =
|
||||
Concrete Post =
|
||||
|
7
concrete/locale/tr.txt
Normal file
|
@ -0,0 +1,7 @@
|
|||
# turkish translation by mahmutelmas06
|
||||
|
||||
Rebar = Beton demiri
|
||||
Concrete Block = Beton blok
|
||||
Blast-resistant Concrete Block = Patlamaya dayanıklı beton blok
|
||||
Concrete Post Platform = Beton direk platformu
|
||||
Concrete Post = Beton direk
|
3
concrete/mod.conf
Normal file
|
@ -0,0 +1,3 @@
|
|||
name = concrete
|
||||
depends = default
|
||||
optional_depends = basic_materials, intllib, moreblocks
|
Before Width: | Height: | Size: 311 B After Width: | Height: | Size: 214 B |
Before Width: | Height: | Size: 500 B |
Before Width: | Height: | Size: 813 B |
Before Width: | Height: | Size: 2.3 KiB After Width: | Height: | Size: 1.8 KiB |
Before Width: | Height: | Size: 813 B After Width: | Height: | Size: 583 B |
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@ -1,4 +1,9 @@
|
|||
default
|
||||
moreblocks
|
||||
technic_worldgen
|
||||
basic_materials
|
||||
concrete
|
||||
unifieddyes?
|
||||
intllib?
|
||||
moreblocks?
|
||||
steel?
|
||||
streetsmod?
|
||||
|
|
|
@ -1,80 +1,309 @@
|
|||
-- Minetest 0.4.6 mod: extranodes
|
||||
-- namespace: technic
|
||||
-- Boilerplate to support localized strings if intllib mod is installed.
|
||||
local S = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end
|
||||
|
||||
--register stairslike nodes
|
||||
register_stair_slab_panel_micro("technic", "marble", "technic:marble",
|
||||
{cracky=2, not_in_creative_inventory=1},
|
||||
{"technic_marble.png"},
|
||||
"Marble",
|
||||
"marble",
|
||||
"facedir",
|
||||
0)
|
||||
if minetest.get_modpath("moreblocks") then
|
||||
|
||||
register_stair_slab_panel_micro("technic", "marble_bricks", "technic:marble_bricks",
|
||||
{cracky=2, not_in_creative_inventory=1},
|
||||
{"technic_marble_bricks.png"},
|
||||
"Marble Bricks",
|
||||
"marble_bricks",
|
||||
"facedir",
|
||||
0)
|
||||
-- register stairsplus/circular_saw nodes
|
||||
-- we skip blast resistant concrete and uranium intentionally
|
||||
-- chrome seems to be too hard of a metal to be actually sawable
|
||||
|
||||
register_stair_slab_panel_micro("technic", "granite", "technic:granite",
|
||||
{cracky=3, not_in_creative_inventory=1},
|
||||
{"technic_granite.png"},
|
||||
"Granite",
|
||||
"granite",
|
||||
"facedir",
|
||||
0)
|
||||
stairsplus:register_all("technic", "marble", "technic:marble", {
|
||||
description=S("Marble"),
|
||||
groups={cracky=3, not_in_creative_inventory=1},
|
||||
tiles={"technic_marble.png"},
|
||||
})
|
||||
|
||||
register_stair_slab_panel_micro("technic", "concrete", "technic:concrete",
|
||||
{cracky=3, not_in_creative_inventory=1},
|
||||
{"technic_concrete_block.png"},
|
||||
"Concrete",
|
||||
"concrete",
|
||||
"facedir",
|
||||
0)
|
||||
stairsplus:register_all("technic", "marble_bricks", "technic:marble_bricks", {
|
||||
description=S("Marble Bricks"),
|
||||
groups={cracky=3, not_in_creative_inventory=1},
|
||||
tiles={"technic_marble_bricks.png"},
|
||||
})
|
||||
|
||||
--register nodes in circular saw if aviable
|
||||
if circular_saw then
|
||||
for i,v in ipairs({"concrete", "marble", "marble_bricks", "granite", "default:obsidian"}) do
|
||||
table.insert(circular_saw.known_stairs, "technic:" ..v);
|
||||
stairsplus:register_all("technic", "granite", "technic:granite", {
|
||||
description=S("Granite"),
|
||||
groups={cracky=1, not_in_creative_inventory=1},
|
||||
tiles={"technic_granite.png"},
|
||||
})
|
||||
|
||||
stairsplus:register_all("technic", "concrete", "technic:concrete", {
|
||||
description=S("Concrete"),
|
||||
groups={cracky=3, not_in_creative_inventory=1},
|
||||
tiles={"basic_materials_concrete_block.png"},
|
||||
})
|
||||
|
||||
stairsplus:register_all("technic", "zinc_block", "technic:zinc_block", {
|
||||
description=S("Zinc Block"),
|
||||
groups={cracky=1, not_in_creative_inventory=1},
|
||||
tiles={"technic_zinc_block.png"},
|
||||
})
|
||||
|
||||
stairsplus:register_all("technic", "cast_iron_block", "technic:cast_iron_block", {
|
||||
description=S("Cast Iron Block"),
|
||||
groups={cracky=1, not_in_creative_inventory=1},
|
||||
tiles={"technic_cast_iron_block.png"},
|
||||
})
|
||||
|
||||
stairsplus:register_all("technic", "carbon_steel_block", "technic:carbon_steel_block", {
|
||||
description=S("Carbon Steel Block"),
|
||||
groups={cracky=1, not_in_creative_inventory=1},
|
||||
tiles={"technic_carbon_steel_block.png"},
|
||||
})
|
||||
|
||||
stairsplus:register_all("technic", "stainless_steel_block", "technic:stainless_steel_block", {
|
||||
description=S("Stainless Steel Block"),
|
||||
groups={cracky=1, not_in_creative_inventory=1},
|
||||
tiles={"technic_stainless_steel_block.png"},
|
||||
})
|
||||
|
||||
function register_technic_stairs_alias(modname, origname, newmod, newname)
|
||||
minetest.register_alias(modname .. ":slab_" .. origname, newmod..":slab_" .. newname)
|
||||
minetest.register_alias(modname .. ":slab_" .. origname .. "_inverted", newmod..":slab_" .. newname .. "_inverted")
|
||||
minetest.register_alias(modname .. ":slab_" .. origname .. "_wall", newmod..":slab_" .. newname .. "_wall")
|
||||
minetest.register_alias(modname .. ":slab_" .. origname .. "_quarter", newmod..":slab_" .. newname .. "_quarter")
|
||||
minetest.register_alias(modname .. ":slab_" .. origname .. "_quarter_inverted", newmod..":slab_" .. newname .. "_quarter_inverted")
|
||||
minetest.register_alias(modname .. ":slab_" .. origname .. "_quarter_wall", newmod..":slab_" .. newname .. "_quarter_wall")
|
||||
minetest.register_alias(modname .. ":slab_" .. origname .. "_three_quarter", newmod..":slab_" .. newname .. "_three_quarter")
|
||||
minetest.register_alias(modname .. ":slab_" .. origname .. "_three_quarter_inverted", newmod..":slab_" .. newname .. "_three_quarter_inverted")
|
||||
minetest.register_alias(modname .. ":slab_" .. origname .. "_three_quarter_wall", newmod..":slab_" .. newname .. "_three_quarter_wall")
|
||||
minetest.register_alias(modname .. ":stair_" .. origname, newmod..":stair_" .. newname)
|
||||
minetest.register_alias(modname .. ":stair_" .. origname .. "_inverted", newmod..":stair_" .. newname .. "_inverted")
|
||||
minetest.register_alias(modname .. ":stair_" .. origname .. "_wall", newmod..":stair_" .. newname .. "_wall")
|
||||
minetest.register_alias(modname .. ":stair_" .. origname .. "_wall_half", newmod..":stair_" .. newname .. "_wall_half")
|
||||
minetest.register_alias(modname .. ":stair_" .. origname .. "_wall_half_inverted", newmod..":stair_" .. newname .. "_wall_half_inverted")
|
||||
minetest.register_alias(modname .. ":stair_" .. origname .. "_half", newmod..":stair_" .. newname .. "_half")
|
||||
minetest.register_alias(modname .. ":stair_" .. origname .. "_half_inverted", newmod..":stair_" .. newname .. "_half_inverted")
|
||||
minetest.register_alias(modname .. ":stair_" .. origname .. "_right_half", newmod..":stair_" .. newname .. "_right_half")
|
||||
minetest.register_alias(modname .. ":stair_" .. origname .. "_right_half_inverted", newmod..":stair_" .. newname .. "_right_half_inverted")
|
||||
minetest.register_alias(modname .. ":stair_" .. origname .. "_wall_half", newmod..":stair_" .. newname .. "_wall_half")
|
||||
minetest.register_alias(modname .. ":stair_" .. origname .. "_wall_half_inverted", newmod..":stair_" .. newname .. "_wall_half_inverted")
|
||||
minetest.register_alias(modname .. ":stair_" .. origname .. "_inner", newmod..":stair_" .. newname .. "_inner")
|
||||
minetest.register_alias(modname .. ":stair_" .. origname .. "_inner_inverted", newmod..":stair_" .. newname .. "_inner_inverted")
|
||||
minetest.register_alias(modname .. ":stair_" .. origname .. "_outer", newmod..":stair_" .. newname .. "_outer")
|
||||
minetest.register_alias(modname .. ":stair_" .. origname .. "_outer_inverted", newmod..":stair_" .. newname .. "_outer_inverted")
|
||||
minetest.register_alias(modname .. ":panel_" .. origname .. "_bottom", newmod..":panel_" .. newname .. "_bottom")
|
||||
minetest.register_alias(modname .. ":panel_" .. origname .. "_top", newmod..":panel_" .. newname .. "_top")
|
||||
minetest.register_alias(modname .. ":panel_" .. origname .. "_vertical", newmod..":panel_" .. newname .. "_vertical")
|
||||
minetest.register_alias(modname .. ":micro_" .. origname .. "_bottom", newmod..":micro_" .. newname .. "_bottom")
|
||||
minetest.register_alias(modname .. ":micro_" .. origname .. "_top", newmod..":micro_" .. newname .. "_top")
|
||||
end
|
||||
|
||||
register_technic_stairs_alias("stairsplus", "concrete", "technic", "concrete")
|
||||
register_technic_stairs_alias("stairsplus", "marble", "technic", "marble")
|
||||
register_technic_stairs_alias("stairsplus", "granite", "technic", "granite")
|
||||
register_technic_stairs_alias("stairsplus", "marble_bricks", "technic", "marble_bricks")
|
||||
|
||||
end
|
||||
|
||||
local iclip_def = {
|
||||
description = S("Insulator/cable clip"),
|
||||
drawtype = "mesh",
|
||||
mesh = "technic_insulator_clip.obj",
|
||||
tiles = {"technic_insulator_clip.png"},
|
||||
is_ground_content = false,
|
||||
groups = {choppy=1, snappy=1, oddly_breakable_by_hand=1 },
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
}
|
||||
|
||||
local iclipfence_def = {
|
||||
description = S("Insulator/cable clip"),
|
||||
tiles = {"technic_insulator_clip.png"},
|
||||
is_ground_content = false,
|
||||
paramtype = "light",
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "connected",
|
||||
fixed = {
|
||||
{ -0.25, 0.75, -0.25, 0.25, 1.25, 0.25 }, -- the clip on top
|
||||
{ -0.125, 0.6875, -0.125, 0.125, 0.75, 0.125 },
|
||||
{ -0.1875, 0.625, -0.1875, 0.1875, 0.6875, 0.1875 },
|
||||
{ -0.125, 0.5625, -0.125, 0.125, 0.625, 0.125 },
|
||||
{ -0.1875, 0.5, -0.1875, 0.1875, 0.5625, 0.1875 },
|
||||
{ -0.125, 0.4375, -0.125, 0.125, 0.5, 0.125 },
|
||||
{ -0.1875, 0.375, -0.1875, 0.1875, 0.4375, 0.1875 },
|
||||
{ -0.125, -0.5, -0.125, 0.125, 0.375, 0.125 }, -- the post, slightly short
|
||||
},
|
||||
-- connect_top =
|
||||
-- connect_bottom =
|
||||
connect_front = {{-1/16,3/16,-1/2,1/16,5/16,-1/8},
|
||||
{-1/16,-5/16,-1/2,1/16,-3/16,-1/8}},
|
||||
connect_left = {{-1/2,3/16,-1/16,-1/8,5/16,1/16},
|
||||
{-1/2,-5/16,-1/16,-1/8,-3/16,1/16}},
|
||||
connect_back = {{-1/16,3/16,1/8,1/16,5/16,1/2},
|
||||
{-1/16,-5/16,1/8,1/16,-3/16,1/2}},
|
||||
connect_right = {{1/8,3/16,-1/16,1/2,5/16,1/16},
|
||||
{1/8,-5/16,-1/16,1/2,-3/16,1/16}},
|
||||
},
|
||||
connects_to = {"group:fence", "group:wood", "group:tree"},
|
||||
groups = {fence=1, choppy=1, snappy=1, oddly_breakable_by_hand=1 },
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
}
|
||||
|
||||
local sclip_tex = {
|
||||
"technic_insulator_clip.png",
|
||||
{ name = "strut.png^technic_steel_strut_overlay.png", color = "white" },
|
||||
{ name = "strut.png", color = "white" }
|
||||
}
|
||||
|
||||
local streetsmod = minetest.get_modpath("streets") or minetest.get_modpath ("steelsupport")
|
||||
-- cheapie's fork breaks it into several individual mods, with differernt names for the same content.
|
||||
|
||||
if streetsmod then
|
||||
sclip_tex = {
|
||||
"technic_insulator_clip.png",
|
||||
{ name = "streets_support.png^technic_steel_strut_overlay.png", color = "white" },
|
||||
{ name = "streets_support.png", color = "white" }
|
||||
}
|
||||
end
|
||||
|
||||
local sclip_def = {
|
||||
description = S("Steel strut with insulator/cable clip"),
|
||||
drawtype = "mesh",
|
||||
mesh = "technic_steel_strut_with_insulator_clip.obj",
|
||||
tiles = sclip_tex,
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
groups = { choppy=1, cracky=1 },
|
||||
backface_culling = false
|
||||
}
|
||||
|
||||
if minetest.get_modpath("unifieddyes") then
|
||||
iclip_def.paramtype2 = "colorwallmounted"
|
||||
iclip_def.palette = "unifieddyes_palette_colorwallmounted.png"
|
||||
iclip_def.after_place_node = function(pos, placer, itemstack, pointed_thing)
|
||||
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
|
||||
end
|
||||
iclip_def.groups = {choppy=1, snappy=1, oddly_breakable_by_hand=1, ud_param2_colorable = 1}
|
||||
iclip_def.on_dig = unifieddyes.on_dig
|
||||
|
||||
iclipfence_def.paramtype2 = "color"
|
||||
iclipfence_def.palette = "unifieddyes_palette_extended.png"
|
||||
iclipfence_def.on_construct = unifieddyes.on_construct
|
||||
iclipfence_def.groups = {fence=1, choppy=1, snappy=1, oddly_breakable_by_hand=1, ud_param2_colorable = 1}
|
||||
iclipfence_def.on_dig = unifieddyes.on_dig
|
||||
|
||||
sclip_def.paramtype2 = "colorwallmounted"
|
||||
sclip_def.palette = "unifieddyes_palette_colorwallmounted.png"
|
||||
sclip_def.after_place_node = function(pos, placer, itemstack, pointed_thing)
|
||||
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
|
||||
end
|
||||
sclip_def.on_dig = unifieddyes.on_dig
|
||||
sclip_def.groups = {choppy=1, cracky=1, ud_param2_colorable = 1}
|
||||
end
|
||||
|
||||
minetest.register_node(":technic:insulator_clip", iclip_def)
|
||||
minetest.register_node(":technic:insulator_clip_fencepost", iclipfence_def)
|
||||
|
||||
minetest.register_craft({
|
||||
output = "technic:insulator_clip",
|
||||
recipe = {
|
||||
{ "", "dye:white", ""},
|
||||
{ "", "technic:raw_latex", ""},
|
||||
{ "technic:raw_latex", "default:stone", "technic:raw_latex"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "technic:insulator_clip_fencepost 2",
|
||||
recipe = {
|
||||
{ "", "dye:white", ""},
|
||||
{ "", "technic:raw_latex", ""},
|
||||
{ "technic:raw_latex", "default:fence_wood", "technic:raw_latex"},
|
||||
}
|
||||
})
|
||||
|
||||
local steelmod = minetest.get_modpath("steel")
|
||||
|
||||
if streetsmod or steelmod then
|
||||
minetest.register_node(":technic:steel_strut_with_insulator_clip", sclip_def)
|
||||
|
||||
if steelmod then
|
||||
minetest.register_craft({
|
||||
output = "technic:steel_strut_with_insulator_clip",
|
||||
recipe = {
|
||||
{"technic:insulator_clip_fencepost"},
|
||||
{"steel:strut_mount"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "technic:steel_strut_with_insulator_clip",
|
||||
recipe = {
|
||||
{"technic:insulator_clip_fencepost", "" },
|
||||
{"steel:strut", "default:steel_ingot" },
|
||||
}
|
||||
})
|
||||
|
||||
elseif streetsmod then
|
||||
minetest.register_craft({
|
||||
output = "technic:steel_strut_with_insulator_clip",
|
||||
recipe = {
|
||||
{"technic:insulator_clip_fencepost", "" },
|
||||
{"streets:steel_support", "default:steel_ingot" },
|
||||
}
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function register_technic_stairs_alias(modname, origname, newmod, newname)
|
||||
minetest.register_alias(modname .. ":slab_" .. origname, newmod..":slab_" .. newname)
|
||||
minetest.register_alias(modname .. ":slab_" .. origname .. "_inverted", newmod..":slab_" .. newname .. "_inverted")
|
||||
minetest.register_alias(modname .. ":slab_" .. origname .. "_wall", newmod..":slab_" .. newname .. "_wall")
|
||||
minetest.register_alias(modname .. ":slab_" .. origname .. "_quarter", newmod..":slab_" .. newname .. "_quarter")
|
||||
minetest.register_alias(modname .. ":slab_" .. origname .. "_quarter_inverted", newmod..":slab_" .. newname .. "_quarter_inverted")
|
||||
minetest.register_alias(modname .. ":slab_" .. origname .. "_quarter_wall", newmod..":slab_" .. newname .. "_quarter_wall")
|
||||
minetest.register_alias(modname .. ":slab_" .. origname .. "_three_quarter", newmod..":slab_" .. newname .. "_three_quarter")
|
||||
minetest.register_alias(modname .. ":slab_" .. origname .. "_three_quarter_inverted", newmod..":slab_" .. newname .. "_three_quarter_inverted")
|
||||
minetest.register_alias(modname .. ":slab_" .. origname .. "_three_quarter_wall", newmod..":slab_" .. newname .. "_three_quarter_wall")
|
||||
minetest.register_alias(modname .. ":stair_" .. origname, newmod..":stair_" .. newname)
|
||||
minetest.register_alias(modname .. ":stair_" .. origname .. "_inverted", newmod..":stair_" .. newname .. "_inverted")
|
||||
minetest.register_alias(modname .. ":stair_" .. origname .. "_wall", newmod..":stair_" .. newname .. "_wall")
|
||||
minetest.register_alias(modname .. ":stair_" .. origname .. "_wall_half", newmod..":stair_" .. newname .. "_wall_half")
|
||||
minetest.register_alias(modname .. ":stair_" .. origname .. "_wall_half_inverted", newmod..":stair_" .. newname .. "_wall_half_inverted")
|
||||
minetest.register_alias(modname .. ":stair_" .. origname .. "_half", newmod..":stair_" .. newname .. "_half")
|
||||
minetest.register_alias(modname .. ":stair_" .. origname .. "_half_inverted", newmod..":stair_" .. newname .. "_half_inverted")
|
||||
minetest.register_alias(modname .. ":stair_" .. origname .. "_right_half", newmod..":stair_" .. newname .. "_right_half")
|
||||
minetest.register_alias(modname .. ":stair_" .. origname .. "_right_half_inverted", newmod..":stair_" .. newname .. "_right_half_inverted")
|
||||
minetest.register_alias(modname .. ":stair_" .. origname .. "_wall_half", newmod..":stair_" .. newname .. "_wall_half")
|
||||
minetest.register_alias(modname .. ":stair_" .. origname .. "_wall_half_inverted", newmod..":stair_" .. newname .. "_wall_half_inverted")
|
||||
minetest.register_alias(modname .. ":stair_" .. origname .. "_inner", newmod..":stair_" .. newname .. "_inner")
|
||||
minetest.register_alias(modname .. ":stair_" .. origname .. "_inner_inverted", newmod..":stair_" .. newname .. "_inner_inverted")
|
||||
minetest.register_alias(modname .. ":stair_" .. origname .. "_outer", newmod..":stair_" .. newname .. "_outer")
|
||||
minetest.register_alias(modname .. ":stair_" .. origname .. "_outer_inverted", newmod..":stair_" .. newname .. "_outer_inverted")
|
||||
minetest.register_alias(modname .. ":panel_" .. origname .. "_bottom", newmod..":panel_" .. newname .. "_bottom")
|
||||
minetest.register_alias(modname .. ":panel_" .. origname .. "_top", newmod..":panel_" .. newname .. "_top")
|
||||
minetest.register_alias(modname .. ":panel_" .. origname .. "_vertical", newmod..":panel_" .. newname .. "_vertical")
|
||||
minetest.register_alias(modname .. ":micro_" .. origname .. "_bottom", newmod..":micro_" .. newname .. "_bottom")
|
||||
minetest.register_alias(modname .. ":micro_" .. origname .. "_top", newmod..":micro_" .. newname .. "_top")
|
||||
end
|
||||
if minetest.get_modpath("unifieddyes") then
|
||||
|
||||
register_technic_stairs_alias("stairsplus", "concrete", "technic", "concrete")
|
||||
register_technic_stairs_alias("stairsplus", "marble", "technic", "marble")
|
||||
register_technic_stairs_alias("stairsplus", "granite", "technic", "granite")
|
||||
register_technic_stairs_alias("stairsplus", "marble_bricks", "technic", "marble_bricks")
|
||||
unifieddyes.register_color_craft({
|
||||
output = "technic:insulator_clip_fencepost",
|
||||
palette = "extended",
|
||||
type = "shapeless",
|
||||
neutral_node = "technic:insulator_clip_fencepost",
|
||||
recipe = {
|
||||
"NEUTRAL_NODE",
|
||||
"MAIN_DYE"
|
||||
}
|
||||
})
|
||||
|
||||
unifieddyes.register_color_craft({
|
||||
output = "technic:insulator_clip",
|
||||
palette = "wallmounted",
|
||||
type = "shapeless",
|
||||
neutral_node = "technic:insulator_clip",
|
||||
recipe = {
|
||||
"NEUTRAL_NODE",
|
||||
"MAIN_DYE"
|
||||
}
|
||||
})
|
||||
|
||||
unifieddyes.register_color_craft({
|
||||
output = "technic:steel_strut_with_insulator_clip",
|
||||
palette = "wallmounted",
|
||||
type = "shapeless",
|
||||
neutral_node = "",
|
||||
recipe = {
|
||||
"technic:steel_strut_with_insulator_clip",
|
||||
"MAIN_DYE"
|
||||
}
|
||||
})
|
||||
|
||||
if steelmod then
|
||||
unifieddyes.register_color_craft({
|
||||
output = "technic:steel_strut_with_insulator_clip",
|
||||
palette = "wallmounted",
|
||||
neutral_node = "",
|
||||
recipe = {
|
||||
{ "technic:insulator_clip_fencepost", "MAIN_DYE" },
|
||||
{ "steel:strut_mount", "" },
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if streetsmod then
|
||||
unifieddyes.register_color_craft({
|
||||
output = "technic:steel_strut_with_insulator_clip",
|
||||
palette = "wallmounted",
|
||||
neutral_node = "technic:steel_strut_with_insulator_clip",
|
||||
recipe = {
|
||||
{ "technic:insulator_clip_fencepost", "MAIN_DYE" },
|
||||
{ "streets:steel_support", "default:steel_ingot" },
|
||||
}
|
||||
})
|
||||
end
|
||||
end
|
||||
|
|
9
extranodes/locale/de.txt
Normal file
|
@ -0,0 +1,9 @@
|
|||
# German Translation for technic_extranodes
|
||||
# Deutsche Übersetzung von technic_extranodes
|
||||
# by Xanthin
|
||||
|
||||
Marble = Marmor
|
||||
Marble Bricks = Marmorziegel
|
||||
Granite = Granit
|
||||
Concrete = Beton
|
||||
|
7
extranodes/locale/es.txt
Normal file
|
@ -0,0 +1,7 @@
|
|||
# technic_extranodes traducido por Carlos Barraza
|
||||
|
||||
Marble = Mármol
|
||||
Marble Bricks = Ladrillos de mármol
|
||||
Granite = Granito
|
||||
Concrete = Concreto
|
||||
|
7
extranodes/locale/fr.txt
Normal file
|
@ -0,0 +1,7 @@
|
|||
# technic_extranodes translation template
|
||||
|
||||
Marble = Marbre
|
||||
Marble Bricks = Briques en marbre
|
||||
Granite = Granite
|
||||
Concrete = Béton
|
||||
|
9
extranodes/locale/pl.txt
Normal file
|
@ -0,0 +1,9 @@
|
|||
# Polish Translation for technic_extranodes
|
||||
# Polskie tłumaczenie technic_extranodes
|
||||
# by mat9117
|
||||
|
||||
Marble = Marmur
|
||||
Marble Bricks = Marmurowe cegły
|
||||
Granite = Granit
|
||||
Concrete = Beton
|
||||
|
9
extranodes/locale/pt_BR.txt
Normal file
|
@ -0,0 +1,9 @@
|
|||
# Braziliam portuguese translation for technic_extranodes
|
||||
# Tradução portuguesa brasileira para technic_extranodes
|
||||
# By Sires
|
||||
|
||||
Marble = Mármore
|
||||
Marble Bricks = Tijolos de Mármore
|
||||
Granite = Granito
|
||||
Concrete = Concreto
|
||||
|
7
extranodes/locale/template.txt
Normal file
|
@ -0,0 +1,7 @@
|
|||
# technic_extranodes translation template
|
||||
|
||||
Marble =
|
||||
Marble Bricks =
|
||||
Granite =
|
||||
Concrete =
|
||||
|
6
extranodes/locale/tr.txt
Normal file
|
@ -0,0 +1,6 @@
|
|||
# turkish translation by mahmutelmas06
|
||||
|
||||
Marble = Mermer
|
||||
Marble Bricks = Mermer tuğla
|
||||
Granite = Granit
|
||||
Concrete = Beton
|
3
extranodes/mod.conf
Normal file
|
@ -0,0 +1,3 @@
|
|||
name = extranodes
|
||||
depends = default, technic_worldgen, basic_materials, concrete
|
||||
optional_depends = unifieddyes, intllib, moreblocks, steel, streetsmod
|
173
extranodes/models/technic_insulator_clip.obj
Normal file
|
@ -0,0 +1,173 @@
|
|||
# Blender v2.72 (sub 0) OBJ File: ''
|
||||
# www.blender.org
|
||||
o Cube
|
||||
v -0.500000 -0.500000 0.500000
|
||||
v -0.500000 -0.500000 -0.500000
|
||||
v 0.500000 -0.500000 -0.500000
|
||||
v 0.500000 -0.500000 0.500000
|
||||
v -0.249997 0.500000 0.249997
|
||||
v -0.249997 0.500000 -0.249997
|
||||
v 0.249997 0.500000 -0.249997
|
||||
v 0.249997 0.500000 0.249997
|
||||
v -0.187500 0.500000 0.187500
|
||||
v -0.187500 0.500000 -0.187500
|
||||
v 0.187500 0.500000 -0.187500
|
||||
v 0.187500 0.500000 0.187500
|
||||
v -0.187500 0.750000 0.187500
|
||||
v -0.187500 0.750000 -0.187500
|
||||
v 0.187500 0.750000 -0.187500
|
||||
v 0.187500 0.750000 0.187500
|
||||
v -0.250000 0.750000 0.250000
|
||||
v -0.250000 0.750000 -0.250000
|
||||
v 0.250000 0.750000 -0.250000
|
||||
v 0.250000 0.750000 0.250000
|
||||
v -0.250000 1.250000 0.250000
|
||||
v -0.250000 1.250000 -0.250000
|
||||
v 0.250000 1.250000 -0.250000
|
||||
v 0.250000 1.250000 0.250000
|
||||
v -0.500000 0.312500 0.500000
|
||||
v -0.500000 0.312500 -0.500000
|
||||
v 0.500000 0.312500 -0.500000
|
||||
v 0.500000 0.312500 0.500000
|
||||
v 0.187500 0.625000 0.187500
|
||||
v 0.187500 0.625000 -0.187500
|
||||
v -0.187500 0.625000 -0.187500
|
||||
v -0.187500 0.625000 0.187500
|
||||
v 0.187500 0.562500 0.187500
|
||||
v 0.187500 0.687500 -0.187500
|
||||
v -0.187500 0.687500 -0.187500
|
||||
v -0.187500 0.562500 0.187500
|
||||
v 0.187500 0.687500 0.187500
|
||||
v 0.187500 0.562500 -0.187500
|
||||
v -0.187500 0.562500 -0.187500
|
||||
v -0.187500 0.687500 0.187500
|
||||
v 0.168668 0.531250 0.168668
|
||||
v 0.168668 0.718750 -0.168668
|
||||
v -0.168668 0.718750 -0.168668
|
||||
v -0.168668 0.531250 0.168668
|
||||
v 0.168668 0.656250 0.168668
|
||||
v 0.168668 0.593750 -0.168668
|
||||
v -0.168668 0.593750 -0.168668
|
||||
v -0.168668 0.656250 0.168668
|
||||
v 0.168668 0.593750 0.168668
|
||||
v 0.168668 0.656250 -0.168668
|
||||
v -0.168668 0.656250 -0.168668
|
||||
v -0.168668 0.593750 0.168668
|
||||
v 0.168668 0.718750 0.168668
|
||||
v 0.168668 0.531250 -0.168668
|
||||
v -0.168668 0.531250 -0.168668
|
||||
v -0.168668 0.718750 0.168668
|
||||
vt 1.000000 0.000000
|
||||
vt 1.000000 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vt 0.000000 0.000000
|
||||
vt 0.749997 0.749997
|
||||
vt 0.749997 0.250003
|
||||
vt 0.250003 0.250003
|
||||
vt 0.250003 0.749997
|
||||
vt 0.000000 0.812500
|
||||
vt 1.000000 0.812500
|
||||
vt 0.312500 0.312500
|
||||
vt 0.312500 0.687500
|
||||
vt 0.687500 0.312500
|
||||
vt 0.687500 0.687500
|
||||
vt 0.331332 1.218750
|
||||
vt 0.668668 1.218750
|
||||
vt 0.687500 1.250000
|
||||
vt 0.312500 1.250000
|
||||
vt 0.750000 1.250000
|
||||
vt 0.750000 1.750000
|
||||
vt 0.250000 1.750000
|
||||
vt 0.250000 1.250000
|
||||
vt 0.331332 1.093750
|
||||
vt 0.668668 1.093750
|
||||
vt 0.687500 1.125000
|
||||
vt 0.312500 1.125000
|
||||
vt 0.331332 1.093750
|
||||
vt 0.668668 1.093750
|
||||
vt 0.331332 1.156250
|
||||
vt 0.668668 1.156250
|
||||
vt 0.687500 1.187500
|
||||
vt 0.312500 1.187500
|
||||
vt 0.331332 1.156250
|
||||
vt 0.668668 1.156250
|
||||
vt 0.331332 1.031250
|
||||
vt 0.668668 1.031250
|
||||
vt 0.687500 1.062500
|
||||
vt 0.312500 1.062500
|
||||
vt 0.312500 1.000000
|
||||
vt 0.687500 1.000000
|
||||
vn 0.000000 -1.000000 -0.000000
|
||||
vn -0.600000 0.800000 -0.000000
|
||||
vn 0.000000 0.800000 -0.600000
|
||||
vn 0.600000 0.800000 0.000000
|
||||
vn -0.000000 0.000000 1.000000
|
||||
vn 0.000000 1.000000 0.000000
|
||||
vn 0.856500 -0.516200 0.000000
|
||||
vn 0.000000 -0.516200 -0.856500
|
||||
vn -0.000000 -0.516200 0.856500
|
||||
vn -0.856500 -0.516200 -0.000000
|
||||
vn -1.000000 0.000000 -0.000000
|
||||
vn 0.000000 -0.000000 -1.000000
|
||||
vn 1.000000 -0.000000 0.000000
|
||||
vn -0.000000 0.800000 0.600000
|
||||
vn 0.856500 0.516200 0.000000
|
||||
vn 0.000000 0.516200 -0.856500
|
||||
vn -0.000000 0.516200 0.856500
|
||||
vn -0.856500 0.516200 -0.000000
|
||||
g Cube_Cube_Material
|
||||
s off
|
||||
f 1/1/1 2/2/1 3/3/1 4/4/1
|
||||
f 25/2/2 5/5/2 6/6/2 26/1/2
|
||||
f 26/1/3 6/6/3 7/7/3 27/4/3
|
||||
f 27/4/4 7/7/4 8/8/4 28/3/4
|
||||
f 25/9/5 1/4/5 4/1/5 28/10/5
|
||||
f 8/8/6 7/7/6 11/11/6 12/12/6
|
||||
f 7/7/6 6/6/6 10/13/6 11/11/6
|
||||
f 5/5/6 8/8/6 12/12/6 9/14/6
|
||||
f 6/6/6 5/5/6 9/14/6 10/13/6
|
||||
f 53/15/7 42/16/7 15/17/7 16/18/7
|
||||
f 42/15/8 43/16/8 14/17/8 15/18/8
|
||||
f 56/15/9 53/16/9 16/17/9 13/18/9
|
||||
f 43/15/10 56/16/10 13/17/10 14/18/10
|
||||
f 14/4/1 18/4/1 19/4/1 15/4/1
|
||||
f 17/19/11 21/20/11 22/21/11 18/22/11
|
||||
f 18/19/12 22/20/12 23/21/12 19/22/12
|
||||
f 19/19/13 23/20/13 24/21/13 20/22/13
|
||||
f 21/21/5 17/22/5 20/19/5 24/20/5
|
||||
f 21/5/6 24/8/6 23/7/6 22/6/6
|
||||
f 15/4/1 19/4/1 20/4/1 16/4/1
|
||||
f 16/4/1 20/4/1 17/4/1 13/4/1
|
||||
f 13/4/1 17/4/1 18/4/1 14/4/1
|
||||
f 1/1/11 25/10/11 26/9/11 2/4/11
|
||||
f 2/1/12 26/10/12 27/9/12 3/4/12
|
||||
f 3/1/13 27/10/13 28/9/13 4/4/13
|
||||
f 5/5/14 25/2/14 28/3/14 8/8/14
|
||||
f 49/23/7 46/24/7 30/25/7 29/26/7
|
||||
f 46/27/8 47/28/8 31/25/8 30/26/8
|
||||
f 52/23/9 49/24/9 29/25/9 32/26/9
|
||||
f 47/23/10 52/24/10 32/25/10 31/26/10
|
||||
f 45/29/7 50/30/7 34/31/7 37/32/7
|
||||
f 50/33/8 51/34/8 35/31/8 34/32/8
|
||||
f 48/33/9 45/34/9 37/31/9 40/32/9
|
||||
f 51/29/10 48/30/10 40/31/10 35/32/10
|
||||
f 41/35/7 54/36/7 38/37/7 33/38/7
|
||||
f 54/35/8 55/36/8 39/37/8 38/38/8
|
||||
f 44/35/9 41/36/9 33/37/9 36/38/9
|
||||
f 55/35/10 44/36/10 36/37/10 39/38/10
|
||||
f 37/32/15 34/31/15 42/16/15 53/15/15
|
||||
f 34/32/16 35/31/16 43/16/16 42/15/16
|
||||
f 40/32/17 37/31/17 53/16/17 56/15/17
|
||||
f 35/32/18 40/31/18 56/16/18 43/15/18
|
||||
f 33/38/15 38/37/15 46/24/15 49/23/15
|
||||
f 38/38/16 39/37/16 47/28/16 46/27/16
|
||||
f 36/38/17 33/37/17 49/24/17 52/23/17
|
||||
f 39/38/18 36/37/18 52/24/18 47/23/18
|
||||
f 29/26/15 30/25/15 50/30/15 45/29/15
|
||||
f 30/26/16 31/25/16 51/34/16 50/33/16
|
||||
f 32/26/17 29/25/17 45/34/17 48/33/17
|
||||
f 31/26/18 32/25/18 48/30/18 51/29/18
|
||||
f 12/39/15 11/40/15 54/36/15 41/35/15
|
||||
f 11/39/16 10/40/16 55/36/16 54/35/16
|
||||
f 9/39/17 12/40/17 41/36/17 44/35/17
|
||||
f 10/39/18 9/40/18 44/36/18 55/35/18
|
246
extranodes/models/technic_steel_strut_with_insulator_clip.obj
Normal file
|
@ -0,0 +1,246 @@
|
|||
# Blender v2.79 (sub 0) OBJ File: 'technic steel strut with insulator clip.blend'
|
||||
# www.blender.org
|
||||
o Cube_Cube_Material.001
|
||||
v -0.375000 0.500532 -0.250000
|
||||
v -0.249997 0.562500 -0.249997
|
||||
v 0.249997 0.562500 -0.249997
|
||||
v 0.375000 0.500532 -0.250000
|
||||
v 0.249997 0.562500 0.249997
|
||||
v 0.375000 0.500532 0.250000
|
||||
v -0.249997 0.562500 0.249997
|
||||
v -0.375000 0.500532 0.250000
|
||||
v 0.187500 0.562500 -0.187500
|
||||
v -0.168668 0.718750 0.168668
|
||||
v 0.168668 0.718750 0.168668
|
||||
v 0.187500 0.750000 0.187500
|
||||
v -0.187500 0.750000 0.187500
|
||||
v 0.168668 0.718750 -0.168668
|
||||
v 0.187500 0.750000 -0.187500
|
||||
v -0.168668 0.718750 -0.168668
|
||||
v -0.187500 0.750000 -0.187500
|
||||
v 0.250000 0.750000 -0.250000
|
||||
v 0.250000 0.750000 0.250000
|
||||
v -0.250000 0.750000 -0.250000
|
||||
v -0.250000 1.250000 -0.250000
|
||||
v 0.250000 1.250000 -0.250000
|
||||
v 0.250000 1.250000 0.250000
|
||||
v -0.250000 1.250000 0.250000
|
||||
v -0.250000 0.750000 0.250000
|
||||
v -0.168668 0.593750 0.168668
|
||||
v 0.168668 0.593750 0.168668
|
||||
v 0.187500 0.625000 0.187500
|
||||
v -0.187500 0.625000 0.187500
|
||||
v 0.168668 0.593750 -0.168668
|
||||
v 0.187500 0.625000 -0.187500
|
||||
v -0.168668 0.593750 -0.168668
|
||||
v -0.187500 0.625000 -0.187500
|
||||
v -0.168668 0.656250 0.168668
|
||||
v 0.168668 0.656250 0.168668
|
||||
v 0.187500 0.687500 0.187500
|
||||
v -0.187500 0.687500 0.187500
|
||||
v 0.168668 0.656250 -0.168668
|
||||
v 0.187500 0.687500 -0.187500
|
||||
v -0.168668 0.656250 -0.168668
|
||||
v -0.187500 0.687500 -0.187500
|
||||
v 0.187500 0.562500 0.187500
|
||||
v -0.187500 0.562500 0.187500
|
||||
v -0.187500 0.562500 -0.187500
|
||||
v -0.499468 -0.499468 -0.499468
|
||||
v -0.499468 0.500000 -0.499468
|
||||
v 0.499468 -0.499468 -0.499468
|
||||
v -0.499468 -0.499468 0.499468
|
||||
v -0.499468 0.500000 0.499468
|
||||
v 0.499468 -0.499468 0.499468
|
||||
v 0.499468 0.500000 -0.499468
|
||||
v 0.499468 0.500000 0.499468
|
||||
vt 1.000000 0.875000
|
||||
vt 0.937500 0.750000
|
||||
vt 0.937500 0.250000
|
||||
vt 1.000000 0.125000
|
||||
vt 0.250000 0.875000
|
||||
vt 0.250000 0.750000
|
||||
vt 0.750000 0.750000
|
||||
vt 0.750000 0.875000
|
||||
vt 0.000000 0.125000
|
||||
vt 0.062500 0.250000
|
||||
vt 0.062500 0.750000
|
||||
vt 0.000000 0.875000
|
||||
vt 0.750000 0.250000
|
||||
vt 0.687500 0.687500
|
||||
vt 0.687500 0.312500
|
||||
vt 0.312500 0.687500
|
||||
vt 0.250000 0.250000
|
||||
vt 0.312500 0.312500
|
||||
vt 0.331332 1.218750
|
||||
vt 0.668668 1.218750
|
||||
vt 0.687500 1.250000
|
||||
vt 0.312500 1.250000
|
||||
vt 0.531250 0.666667
|
||||
vt 0.531250 0.333333
|
||||
vt 0.500000 0.312500
|
||||
vt 0.500000 0.687500
|
||||
vt 0.531250 0.333333
|
||||
vt 0.531250 0.666667
|
||||
vt 0.500000 0.687500
|
||||
vt 0.500000 0.312500
|
||||
vt 0.331332 1.218750
|
||||
vt 0.668668 1.218750
|
||||
vt 0.687500 1.250000
|
||||
vt 0.312500 1.250000
|
||||
vt 0.687500 0.312500
|
||||
vt 0.750000 0.250000
|
||||
vt 0.750000 0.750000
|
||||
vt 0.687500 0.687500
|
||||
vt 0.500000 0.250000
|
||||
vt 0.500000 0.750000
|
||||
vt 0.000000 0.750000
|
||||
vt 0.000000 0.250000
|
||||
vt 0.500000 0.250000
|
||||
vt 0.000000 0.250000
|
||||
vt 0.000000 0.750000
|
||||
vt 0.500000 0.750000
|
||||
vt 0.500000 0.250000
|
||||
vt 0.500000 0.750000
|
||||
vt 0.000000 0.750000
|
||||
vt 0.000000 0.250000
|
||||
vt 0.000000 0.250000
|
||||
vt 0.500000 0.750000
|
||||
vt 0.250000 0.250000
|
||||
vt 0.750000 0.250000
|
||||
vt 0.750000 0.750000
|
||||
vt 0.250000 0.750000
|
||||
vt 0.250000 0.750000
|
||||
vt 0.312500 0.687500
|
||||
vt 0.250000 0.250000
|
||||
vt 0.312500 0.312500
|
||||
vt 0.250000 0.125000
|
||||
vt 0.750000 0.125000
|
||||
vt 0.331332 1.093750
|
||||
vt 0.668668 1.093750
|
||||
vt 0.687500 1.125000
|
||||
vt 0.312500 1.125000
|
||||
vt 0.656250 0.666667
|
||||
vt 0.656250 0.333333
|
||||
vt 0.625000 0.312500
|
||||
vt 0.625000 0.687500
|
||||
vt 0.656250 0.333333
|
||||
vt 0.656250 0.666667
|
||||
vt 0.625000 0.687500
|
||||
vt 0.625000 0.312500
|
||||
vt 0.331332 1.093750
|
||||
vt 0.668668 1.093750
|
||||
vt 0.687500 1.125000
|
||||
vt 0.312500 1.125000
|
||||
vt 0.331332 1.156250
|
||||
vt 0.668668 1.156250
|
||||
vt 0.687500 1.187500
|
||||
vt 0.312500 1.187500
|
||||
vt 0.593750 0.666667
|
||||
vt 0.593750 0.333333
|
||||
vt 0.562500 0.312500
|
||||
vt 0.562500 0.687500
|
||||
vt 0.593750 0.333333
|
||||
vt 0.593750 0.666667
|
||||
vt 0.562500 0.687500
|
||||
vt 0.562500 0.312500
|
||||
vt 0.331332 1.156250
|
||||
vt 0.668668 1.156250
|
||||
vt 0.687500 1.187500
|
||||
vt 0.312500 1.187500
|
||||
vt 0.312500 1.062500
|
||||
vt 0.687500 1.062500
|
||||
vt 0.687500 0.312500
|
||||
vt 0.687500 0.312500
|
||||
vt 0.687500 0.687500
|
||||
vt 0.312500 1.062500
|
||||
vt 0.687500 1.062500
|
||||
vt 0.000000 0.750000
|
||||
vt 0.000000 0.250000
|
||||
vt 1.000000 0.250000
|
||||
vt 1.000000 0.750000
|
||||
vt 1.000000 1.000000
|
||||
vt -0.000000 1.000000
|
||||
vt 0.000000 -0.000000
|
||||
vt 1.000000 -0.000000
|
||||
vt 1.000000 1.000000
|
||||
vt -0.000000 1.000000
|
||||
vt 0.000000 -0.000000
|
||||
vt 1.000000 -0.000000
|
||||
vt 0.000000 1.000000
|
||||
vt 0.000000 0.000000
|
||||
vt 1.000000 0.000000
|
||||
vt 1.000000 1.000000
|
||||
vt 1.000000 -0.000000
|
||||
vt 1.000000 1.000000
|
||||
vt 1.000000 1.000000
|
||||
vt 0.000000 0.000000
|
||||
vt -0.000000 0.000000
|
||||
vn 0.0000 0.0000 -1.0000
|
||||
vn 0.4442 0.8960 -0.0000
|
||||
vn 0.0000 0.0000 1.0000
|
||||
vn 0.0000 1.0000 -0.0000
|
||||
vn 0.0000 -0.5161 0.8565
|
||||
vn 0.8565 -0.5161 0.0000
|
||||
vn -0.8565 -0.5161 0.0000
|
||||
vn 0.0000 -0.5161 -0.8565
|
||||
vn -0.0000 -1.0000 -0.0000
|
||||
vn 1.0000 -0.0000 0.0000
|
||||
vn -1.0000 0.0000 -0.0000
|
||||
vn -0.4442 0.8960 -0.0000
|
||||
vn -0.0000 0.5161 0.8565
|
||||
vn 0.8565 0.5161 -0.0000
|
||||
vn -0.8565 0.5161 -0.0000
|
||||
vn 0.0000 0.5161 -0.8565
|
||||
g Cube_Cube_Material.001_Cube_Cube_Material.001_clip
|
||||
s 1
|
||||
f 1/1/1 2/2/1 3/3/1 4/4/1
|
||||
f 4/5/2 3/6/2 5/7/2 6/8/2
|
||||
f 6/9/3 5/10/3 7/11/3 8/12/3
|
||||
f 7/13/4 5/7/4 42/14/4 43/15/4
|
||||
f 5/7/4 3/6/4 9/16/4 42/14/4
|
||||
f 2/17/4 7/13/4 43/15/4 44/18/4
|
||||
f 3/6/4 2/17/4 44/18/4 9/16/4
|
||||
f 10/19/5 11/20/5 12/21/5 13/22/5
|
||||
f 11/23/6 14/24/6 15/25/6 12/26/6
|
||||
f 16/27/7 10/28/7 13/29/7 17/30/7
|
||||
f 14/31/8 16/32/8 17/33/8 15/34/8
|
||||
f 15/35/9 18/36/9 19/37/9 12/38/9
|
||||
f 20/39/1 21/40/1 22/41/1 18/42/1
|
||||
f 18/43/10 22/44/10 23/45/10 19/46/10
|
||||
f 19/47/3 23/48/3 24/49/3 25/50/3
|
||||
f 21/51/11 20/39/11 25/52/11 24/49/11
|
||||
f 21/53/4 24/54/4 23/55/4 22/56/4
|
||||
f 12/38/9 19/37/9 25/57/9 13/58/9
|
||||
f 13/58/9 25/57/9 20/59/9 17/60/9
|
||||
f 17/60/9 20/59/9 18/36/9 15/35/9
|
||||
f 2/17/12 1/61/12 8/62/12 7/13/12
|
||||
f 26/63/5 27/64/5 28/65/5 29/66/5
|
||||
f 27/67/6 30/68/6 31/69/6 28/70/6
|
||||
f 32/71/7 26/72/7 29/73/7 33/74/7
|
||||
f 30/75/8 32/76/8 33/77/8 31/78/8
|
||||
f 34/79/5 35/80/5 36/81/5 37/82/5
|
||||
f 35/83/6 38/84/6 39/85/6 36/86/6
|
||||
f 40/87/7 34/88/7 37/89/7 41/90/7
|
||||
f 38/91/8 40/92/8 41/93/8 39/94/8
|
||||
f 37/82/13 36/81/13 11/20/13 10/19/13
|
||||
f 36/86/14 39/85/14 14/24/14 11/23/14
|
||||
f 41/90/15 37/89/15 10/28/15 16/27/15
|
||||
f 39/94/16 41/93/16 16/32/16 14/31/16
|
||||
f 43/95/13 42/96/13 27/64/13 26/63/13
|
||||
f 42/14/14 9/97/14 30/68/14 27/67/14
|
||||
f 44/98/15 43/99/15 26/72/15 32/71/15
|
||||
f 9/100/16 44/101/16 32/76/16 30/75/16
|
||||
f 29/66/13 28/65/13 35/80/13 34/79/13
|
||||
f 28/70/14 31/69/14 38/84/14 35/83/14
|
||||
f 33/74/15 29/73/15 34/88/15 40/87/15
|
||||
f 31/78/16 33/77/16 40/92/16 38/91/16
|
||||
f 8/102/9 1/103/9 4/104/9 6/105/9
|
||||
g Cube_Cube_Material.001_Cube_Cube_Material.001_sides_with_band
|
||||
s off
|
||||
f 47/106/10 51/107/10 52/108/10 50/109/10
|
||||
f 48/110/11 49/111/11 46/112/11 45/113/11
|
||||
f 47/114/9 50/115/9 48/116/9 45/117/9
|
||||
f 51/118/4 46/112/4 49/111/4 52/119/4
|
||||
g Cube_Cube_Material.001_Cube_Cube_Material.001_sides_without_band
|
||||
f 45/113/1 46/120/1 51/107/1 47/121/1
|
||||
f 50/109/3 52/119/3 49/111/3 48/122/3
|
BIN
extranodes/textures/technic_insulator_clip.png
Normal file
After Width: | Height: | Size: 202 B |
BIN
extranodes/textures/technic_steel_strut_overlay.png
Normal file
After Width: | Height: | Size: 103 B |
1
modpack.conf
Normal file
|
@ -0,0 +1 @@
|
|||
name = technic
|
|
@ -1 +0,0 @@
|
|||
|
38
technic/README.md
Normal file
|
@ -0,0 +1,38 @@
|
|||
Technic
|
||||
=======
|
||||
|
||||
License
|
||||
-------
|
||||
|
||||
Copyright (C) 2012-2014 Maciej Kasatkin (RealBadAngel)
|
||||
|
||||
Technic chests code is licensed under the GNU LGPLv2+.
|
||||
|
||||
Texture licenses:
|
||||
|
||||
BlockMen modified by Zefram (CC BY-SA 3.0):
|
||||
* technic_chernobylite_block.png
|
||||
* technic_corium_flowing_animated.png
|
||||
* technic_corium_source_animated.png
|
||||
|
||||
celeron55 (Perttu Ahola) modified by Zefram (CC BY-SA 3.0):
|
||||
* technic_bucket_corium.png
|
||||
|
||||
sdzen (Elise Staudter) (CC BY-SA 3.0):
|
||||
* most of the older 16x16 textures
|
||||
|
||||
leftshift (CC BY-SA 3.0):
|
||||
* technic_river_water_can.png
|
||||
|
||||
RealBadAngel: (WTFPL)
|
||||
* Everything else.
|
||||
|
||||
CC BY-SA 3.0: <http://creativecommons.org/licenses/by-sa/3.0/>
|
||||
|
||||
Sound licenses:
|
||||
|
||||
veikk0 (Veikko Mäkelä) (CC BY-SA 4.0):
|
||||
* technic_hv_nuclear_reactor_siren_danger_loop.ogg
|
||||
* Derived from "Nuclear alarm.wav" by Freesound.org user rene___ from <https://freesound.org/people/rene___/sounds/56778/>. Originally licensed under CC0 1.0 <https://creativecommons.org/publicdomain/zero/1.0/>
|
||||
|
||||
CC BY-SA 4.0: <https://creativecommons.org/licenses/by-sa/4.0/>
|
|
@ -1,7 +1,4 @@
|
|||
|
||||
local worldpath = minetest.get_worldpath()
|
||||
|
||||
technic.config = Settings(worldpath.."/technic.conf")
|
||||
technic.config = technic.config or Settings(minetest.get_worldpath().."/technic.conf")
|
||||
|
||||
local conf_table = technic.config:to_table()
|
||||
|
||||
|
@ -9,10 +6,13 @@ local defaults = {
|
|||
enable_mining_drill = "true",
|
||||
enable_mining_laser = "true",
|
||||
enable_flashlight = "false",
|
||||
enable_rubber_tree_generation = "true",
|
||||
enable_marble_generation = "true",
|
||||
enable_granite_generation = "true",
|
||||
enable_wind_mill = "false",
|
||||
enable_frames = "false",
|
||||
enable_corium_griefing = "true",
|
||||
enable_radiation_protection = "true",
|
||||
enable_entity_radiation_damage = "true",
|
||||
enable_longterm_radiation_damage = "true",
|
||||
enable_nuclear_reactor_digiline_selfdestruct = "false",
|
||||
}
|
||||
|
||||
for k, v in pairs(defaults) do
|
||||
|
@ -20,7 +20,3 @@ for k, v in pairs(defaults) do
|
|||
technic.config:set(k, v)
|
||||
end
|
||||
end
|
||||
|
||||
-- Create the config file if it doesn't exist
|
||||
technic.config:write()
|
||||
|
||||
|
|
|
@ -1,57 +1,57 @@
|
|||
-- check if we have the necessary dependencies to allow actually using these materials in the crafts
|
||||
local mesecons_materials = minetest.get_modpath("mesecons_materials")
|
||||
|
||||
-- Remove some recipes
|
||||
-- Bronze
|
||||
minetest.clear_craft({
|
||||
type = "shapeless",
|
||||
output = "default:bronze_ingot"
|
||||
})
|
||||
|
||||
-- Accelerator tube
|
||||
if pipeworks.enable_accelerator_tube then
|
||||
minetest.clear_craft({
|
||||
output = "pipeworks:accelerator_tube_1",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'pipeworks:accelerator_tube_1',
|
||||
recipe = {
|
||||
{'technic:copper_coil', 'pipeworks:tube_1', 'technic:copper_coil'},
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
-- Teleport tube
|
||||
if pipeworks.enable_teleport_tube then
|
||||
minetest.clear_craft({
|
||||
output = "pipeworks:teleport_tube_1",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'pipeworks:teleport_tube_1',
|
||||
recipe = {
|
||||
{'default:mese_crystal', 'technic:copper_coil', 'default:mese_crystal'},
|
||||
{'pipeworks:tube_1', 'technic:control_logic_unit', 'pipeworks:tube_1'},
|
||||
{'default:mese_crystal', 'technic:copper_coil', 'default:mese_crystal'},
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
-- basic materials' brass ingot
|
||||
|
||||
minetest.clear_craft({
|
||||
output = "basic_materials:brass_ingot",
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
type = "shapeless",
|
||||
output = "basic_materials:brass_ingot 9",
|
||||
recipe = { "basic_materials:brass_block" },
|
||||
})
|
||||
|
||||
-- tubes crafting recipes
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'pipeworks:tube_000000 9',
|
||||
recipe = {
|
||||
{'technic:stainless_steel_ingot', 'default:glass', 'technic:stainless_steel_ingot'},
|
||||
{'technic:stainless_steel_ingot', 'default:glass', 'technic:stainless_steel_ingot'},
|
||||
{'technic:stainless_steel_ingot', 'default:glass', 'technic:stainless_steel_ingot'},
|
||||
}
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = 'pipeworks:mese_tube_000000',
|
||||
recipe = {
|
||||
{'default:mese_crystal_fragment', 'pipeworks:tube_000000', 'default:mese_crystal_fragment'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'pipeworks:accelerator_tube_000000',
|
||||
recipe = {
|
||||
{'technic:copper_coil', 'pipeworks:tube_000000', 'technic:copper_coil'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'pipeworks:detector_tube_off_000000',
|
||||
recipe = {
|
||||
{'mesecons:mesecon', 'pipeworks:tube_000000', 'mesecons:mesecon'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'pipeworks:sand_tube_000000',
|
||||
recipe = {
|
||||
{'default:sand', 'pipeworks:tube_000000', 'default:sand'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'pipeworks:mese_sand_tube_000000',
|
||||
recipe = {
|
||||
{'default:mese_crystal_fragment', 'pipeworks:sand_tube_000000', 'default:mese_crystal_fragment'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'pipeworks:teleport_tube_000000',
|
||||
recipe = {
|
||||
{'default:mese_crystal', 'technic:copper_coil', 'default:mese_crystal'},
|
||||
{'pipeworks:tube_000000', 'technic:control_logic_unit', 'pipeworks:tube_000000'},
|
||||
{'default:mese_crystal', 'technic:copper_coil', 'default:mese_crystal'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:diamond_drill_head',
|
||||
recipe = {
|
||||
|
@ -73,70 +73,60 @@ minetest.register_craft({
|
|||
minetest.register_craft({
|
||||
output = 'technic:blue_energy_crystal',
|
||||
recipe = {
|
||||
{'default:gold_ingot', 'technic:battery', 'dye:blue'},
|
||||
{'moreores:mithril_ingot', 'technic:battery', 'dye:blue'},
|
||||
{'technic:battery', 'technic:green_energy_crystal', 'technic:battery'},
|
||||
{'dye:blue', 'technic:battery', 'default:gold_ingot'},
|
||||
{'dye:blue', 'technic:battery', 'moreores:mithril_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:red_energy_crystal',
|
||||
recipe = {
|
||||
{'default:gold_ingot', 'technic:battery', 'dye:red'},
|
||||
{'technic:battery', 'default:diamondblock', 'technic:battery'},
|
||||
{'dye:red', 'technic:battery', 'default:gold_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:fine_copper_wire 2',
|
||||
recipe = {
|
||||
{'', 'default:copper_ingot', ''},
|
||||
{'', 'default:copper_ingot', ''},
|
||||
{'', 'default:copper_ingot', ''},
|
||||
{'moreores:silver_ingot', 'technic:battery', 'dye:red'},
|
||||
{'technic:battery', 'basic_materials:energy_crystal_simple', 'technic:battery'},
|
||||
{'dye:red', 'technic:battery', 'moreores:silver_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:copper_coil 1',
|
||||
recipe = {
|
||||
{'technic:fine_copper_wire', 'default:steel_ingot', 'technic:fine_copper_wire'},
|
||||
{'default:steel_ingot', '', 'default:steel_ingot'},
|
||||
{'technic:fine_copper_wire', 'default:steel_ingot', 'technic:fine_copper_wire'},
|
||||
}
|
||||
{'basic_materials:copper_wire', 'technic:wrought_iron_ingot', 'basic_materials:copper_wire'},
|
||||
{'technic:wrought_iron_ingot', '', 'technic:wrought_iron_ingot'},
|
||||
{'basic_materials:copper_wire', 'technic:wrought_iron_ingot', 'basic_materials:copper_wire'},
|
||||
},
|
||||
replacements = {
|
||||
{"basic_materials:copper_wire", "basic_materials:empty_spool"},
|
||||
{"basic_materials:copper_wire", "basic_materials:empty_spool"},
|
||||
{"basic_materials:copper_wire", "basic_materials:empty_spool"},
|
||||
{"basic_materials:copper_wire", "basic_materials:empty_spool"}
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:motor',
|
||||
recipe = {
|
||||
{'default:steel_ingot', 'technic:copper_coil', 'default:steel_ingot'},
|
||||
{'default:steel_ingot', 'technic:copper_coil', 'default:steel_ingot'},
|
||||
{'default:steel_ingot', 'default:copper_ingot', 'default:steel_ingot'},
|
||||
}
|
||||
})
|
||||
local isolation = mesecons_materials and "mesecons_materials:fiber" or "technic:rubber"
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:lv_transformer',
|
||||
recipe = {
|
||||
{'default:iron_lump', 'default:iron_lump', 'default:iron_lump'},
|
||||
{'technic:copper_coil', 'default:iron_lump', 'technic:copper_coil'},
|
||||
{'default:iron_lump', 'default:iron_lump', 'default:iron_lump'},
|
||||
{isolation, 'technic:wrought_iron_ingot', isolation},
|
||||
{'technic:copper_coil', 'technic:wrought_iron_ingot', 'technic:copper_coil'},
|
||||
{'technic:wrought_iron_ingot', 'technic:wrought_iron_ingot', 'technic:wrought_iron_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:mv_transformer',
|
||||
recipe = {
|
||||
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
|
||||
{'technic:copper_coil', 'default:steel_ingot', 'technic:copper_coil'},
|
||||
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
|
||||
{isolation, 'technic:carbon_steel_ingot', isolation},
|
||||
{'technic:copper_coil', 'technic:carbon_steel_ingot', 'technic:copper_coil'},
|
||||
{'technic:carbon_steel_ingot', 'technic:carbon_steel_ingot', 'technic:carbon_steel_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:hv_transformer',
|
||||
recipe = {
|
||||
{'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot'},
|
||||
{isolation, 'technic:stainless_steel_ingot', isolation},
|
||||
{'technic:copper_coil', 'technic:stainless_steel_ingot', 'technic:copper_coil'},
|
||||
{'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot'},
|
||||
}
|
||||
|
@ -145,10 +135,11 @@ minetest.register_craft({
|
|||
minetest.register_craft({
|
||||
output = 'technic:control_logic_unit',
|
||||
recipe = {
|
||||
{'', 'default:gold_ingot', ''},
|
||||
{'', 'basic_materials:gold_wire', ''},
|
||||
{'default:copper_ingot', 'technic:silicon_wafer', 'default:copper_ingot'},
|
||||
{'', 'default:copper_ingot', ''},
|
||||
}
|
||||
{'', 'technic:chromium_ingot', ''},
|
||||
},
|
||||
replacements = { {"basic_materials:gold_wire", "basic_materials:empty_spool"}, },
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -156,7 +147,7 @@ minetest.register_craft({
|
|||
recipe = {
|
||||
{'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot'},
|
||||
{'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
|
||||
{'moreores:tin_ingot', 'moreores:tin_ingot', 'moreores:tin_ingot'},
|
||||
{'default:tin_ingot', 'default:tin_ingot', 'default:tin_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
|
@ -167,22 +158,24 @@ minetest.register_craft({
|
|||
}
|
||||
})
|
||||
|
||||
minetest.register_craftitem("technic:nothing", {
|
||||
description = "",
|
||||
inventory_image = "blank.png",
|
||||
minetest.register_craft({
|
||||
output = "technic:machine_casing",
|
||||
recipe = {
|
||||
{ "technic:cast_iron_ingot", "technic:cast_iron_ingot", "technic:cast_iron_ingot" },
|
||||
{ "technic:cast_iron_ingot", "basic_materials:brass_ingot", "technic:cast_iron_ingot" },
|
||||
{ "technic:cast_iron_ingot", "technic:cast_iron_ingot", "technic:cast_iron_ingot" },
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:dirt 2",
|
||||
type = "shapeless",
|
||||
output = "technic:nothing",
|
||||
recipe = {"default:copper_ingot", "default:steel_ingot"}
|
||||
replacements = {{"bucket:bucket_water","bucket:bucket_empty"}},
|
||||
recipe = {
|
||||
"technic:stone_dust",
|
||||
"group:leaves",
|
||||
"bucket:bucket_water",
|
||||
"group:sand",
|
||||
},
|
||||
})
|
||||
|
||||
if minetest.register_craft_predict then
|
||||
minetest.register_craft_predict(function(itemstack, player, old_craft_grid, craft_inv)
|
||||
if itemstack:get_name() == "technic:nothing" then
|
||||
return ItemStack("")
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
|
|
|
@ -1,6 +1,14 @@
|
|||
default
|
||||
moreores
|
||||
pipeworks
|
||||
mesecons
|
||||
technic_worldgen
|
||||
basic_materials
|
||||
bucket?
|
||||
screwdriver?
|
||||
mesecons?
|
||||
mesecons_mvps?
|
||||
digilines?
|
||||
digiline_remote?
|
||||
intllib?
|
||||
unified_inventory?
|
||||
vector_extras?
|
||||
dye?
|
||||
|
|
137
technic/doc/api.md
Normal file
|
@ -0,0 +1,137 @@
|
|||
This file is fairly incomplete. Help is welcome.
|
||||
|
||||
Tiers
|
||||
-----
|
||||
The tier is a string, currently `"LV"`, `"MV"` and `"HV"` are supported.
|
||||
|
||||
Network
|
||||
-------
|
||||
The network is the cable with the connected machine nodes. Currently the
|
||||
switching station handles the network activity.
|
||||
|
||||
Helper functions
|
||||
----------------
|
||||
* `technic.EU_string(num)`
|
||||
* Converts num to a human-readable string (see pretty_num)
|
||||
and adds the `EU` unit
|
||||
* Use this function when showing players energy values
|
||||
* `technic.pretty_num(num)`
|
||||
* Converts the number `num` to a human-readable string with SI prefixes
|
||||
* `technic.swap_node(pos, nodename)`
|
||||
* Same as `mintest.swap_node` but it only changes the nodename.
|
||||
* It uses `minetest.get_node` before swapping to ensure the new nodename
|
||||
is not the same as the current one.
|
||||
* `technic.get_or_load_node(pos)`
|
||||
* If the mapblock is loaded, it returns the node at pos,
|
||||
else it loads the chunk and returns `nil`.
|
||||
* `technic.set_RE_wear(itemstack, item_load, max_charge)`
|
||||
* If the `wear_represents` field in the item's nodedef is
|
||||
`"technic_RE_charge"`, this function does nothing.
|
||||
* `technic.refill_RE_charge(itemstack)`
|
||||
* This function fully recharges an RE chargeable item.
|
||||
* If `technic.power_tools[itemstack:get_name()]` is `nil` (or `false`), this
|
||||
function does nothing, else that value is the maximum charge.
|
||||
* The itemstack metadata is changed to contain the charge.
|
||||
* `technic.is_tier_cable(nodename, tier)`
|
||||
* Tells whether the node `nodename` is the cable of the tier `tier`.
|
||||
* `technic.get_cable_tier(nodename)`
|
||||
* Returns the tier of the cable `nodename` or `nil`.
|
||||
* `technic.trace_node_ray(pos, dir, range)`
|
||||
* Returns an iteration function (usable in the for loop) to iterate over the
|
||||
node positions along the specified ray.
|
||||
* The returned positions will not include the starting position `pos`.
|
||||
* `technic.trace_node_ray_fat(pos, dir, range)`
|
||||
* Like `technic.trace_node_ray` but includes extra positions near the ray.
|
||||
* The node ray functions are used for mining lasers.
|
||||
* `technic.config:get(name)`
|
||||
* Some configuration function
|
||||
* `technic.tube_inject_item(pos, start_pos, velocity, item)`
|
||||
* Same as `pipeworks.tube_inject_item`
|
||||
|
||||
Registration functions
|
||||
----------------------
|
||||
* `technic.register_power_tool(itemname, max_charge)`
|
||||
* Same as `technic.power_tools[itemname] = max_charge`
|
||||
* This function makes the craftitem `itemname` chargeable.
|
||||
* `technic.register_machine(tier, nodename, machine_type)`
|
||||
* Same as `technic.machines[tier][nodename] = machine_type`
|
||||
* Currently this is requisite to make technic recognize your node.
|
||||
* See also `Machine types`
|
||||
* `technic.register_tier(tier)`
|
||||
* Same as `technic.machines[tier] = {}`
|
||||
* See also `tiers`
|
||||
|
||||
### Specific machines
|
||||
* `technic.register_solar_array(data)`
|
||||
* data is a table
|
||||
* `technic.can_insert_unique_stack(pos, node, stack, direction)`
|
||||
* `technic.insert_object_unique_stack(pos, node, stack, direction)`
|
||||
* Functions for the parameters `can_insert` and `insert_object` to avoid
|
||||
filling multiple inventory slots with same type of item.
|
||||
|
||||
Used itemdef fields
|
||||
-------------------
|
||||
* groups:
|
||||
* `technic_<ltier> = 1` ltier is a tier in small letters; this group makes
|
||||
the node connect to the cable(s) of the right tier.
|
||||
* `technic_machine = 1` Currently used for
|
||||
* `connect_sides`
|
||||
* In addition to the default use (see lua_api.txt), this tells where the
|
||||
machine can be connected.
|
||||
#
|
||||
#
|
||||
* `technic_run(pos, node)`
|
||||
* This function is currently used to update the node.
|
||||
Modders have to manually change the information about supply etc. in the
|
||||
node metadata.
|
||||
|
||||
Machine types
|
||||
-------------
|
||||
There are currently following types:
|
||||
* `technic.receiver = "RE"` e.g. grinder
|
||||
* `technic.producer = "PR"` e.g. solar panel
|
||||
* `technic.producer_receiver = "PR_RE"` supply converter
|
||||
* `technic.battery = "BA"` e.g. LV batbox
|
||||
|
||||
Switching Station
|
||||
-----------------
|
||||
The switching station is the center of all power distribution on an electric
|
||||
network.
|
||||
|
||||
The station collects power from sources (PR), distributes it to sinks (RE),
|
||||
and uses the excess/shortfall to charge and discharge batteries (BA).
|
||||
|
||||
For now, all supply and demand values are expressed in kW.
|
||||
|
||||
It works like this:
|
||||
All PR,BA,RE nodes are indexed and tagged with the switching station.
|
||||
The tagging is a workaround to allow more stations to be built without allowing
|
||||
a cheat with duplicating power.
|
||||
All the RE nodes are queried for their current EU demand. Those which are off
|
||||
would require no or a small standby EU demand, while those which are on would
|
||||
require more.
|
||||
If the total demand is less than the available power they are all updated with
|
||||
the demand number.
|
||||
If any surplus exists from the PR nodes the batteries will be charged evenly
|
||||
with this.
|
||||
If the total demand requires draw on the batteries they will be discharged
|
||||
evenly.
|
||||
|
||||
If the total demand is more than the available power all RE nodes will be shut
|
||||
down. We have a brown-out situation.
|
||||
|
||||
Hence for now all the power distribution logic resides in this single node.
|
||||
|
||||
### Node meta usage
|
||||
Nodes connected to the network will have one or more of these parameters as meta
|
||||
data:
|
||||
* `<LV|MV|HV>_EU_supply` : Exists for PR and BA node types.
|
||||
This is the EU value supplied by the node. Output
|
||||
* `<LV|MV|HV>_EU_demand` : Exists for RE and BA node types.
|
||||
This is the EU value the node requires to run. Output
|
||||
* `<LV|MV|HV>_EU_input` : Exists for RE and BA node types.
|
||||
This is the actual EU value the network can give the node. Input
|
||||
|
||||
The reason the LV|MV|HV type is prepended to meta data is because some machine
|
||||
could require several supplies to work.
|
||||
This way the supplies are separated per network.
|
|
@ -1,10 +1,223 @@
|
|||
function get_item_meta (string)
|
||||
if string.find(string, "return {") then
|
||||
return minetest.deserialize(string)
|
||||
else return nil
|
||||
local constant_digit_count = technic.config:get("constant_digit_count")
|
||||
|
||||
-- converts a number to a readable string with SI prefix, e.g. 10000 → "10 k",
|
||||
-- 15 → "15 ", 0.1501 → "150.1 m"
|
||||
-- a non-breaking space (U+a0) instead of a usual one is put after number
|
||||
-- The precision is 4 digits
|
||||
local prefixes = {[-8] = "y", [-7] = "z", [-6] = "a", [-5] = "f", [-4] = "p",
|
||||
[-3] = "n", [-2] = "µ", [-1] = "m", [0] = "", [1] = "k", [2] = "M",
|
||||
[3] = "G", [4] = "T", [5] = "P", [6] = "E", [7] = "Z", [8] = "Y"}
|
||||
function technic.pretty_num(num)
|
||||
-- the small number added is due to floating point inaccuracy
|
||||
local b = math.floor(math.log10(math.abs(num)) +0.000001)
|
||||
local pref_i
|
||||
if b ~= 0 then
|
||||
-- b is decremented by 1 to avoid a single digit with many decimals,
|
||||
-- e.g. instead of 1.021 MEU, 1021 kEU is shown
|
||||
pref_i = math.floor((b - 1) / 3)
|
||||
else
|
||||
-- as special case, avoid showing e.g. 1100 mEU instead of 1.1 EU
|
||||
pref_i = 0
|
||||
end
|
||||
if not prefixes[pref_i] then
|
||||
-- This happens for 0, nan, inf, very big values, etc.
|
||||
if num == 0 then
|
||||
-- handle 0 explicilty to avoid showing "-0"
|
||||
if not constant_digit_count then
|
||||
return "0 "
|
||||
end
|
||||
-- gives 0.000
|
||||
return string.format("%.3f ", 0)
|
||||
end
|
||||
return string.format("%.4g ", num)
|
||||
end
|
||||
|
||||
num = num * 10 ^ (-3 * pref_i)
|
||||
if constant_digit_count then
|
||||
local comma_digits_cnt = 3 - (b - 3 * pref_i)
|
||||
return string.format("%." .. comma_digits_cnt .. "f %s",
|
||||
num, prefixes[pref_i])
|
||||
end
|
||||
return string.format("%.4g %s", num, prefixes[pref_i])
|
||||
end
|
||||
|
||||
-- some unittests
|
||||
assert(technic.pretty_num(-0) == "0 ")
|
||||
assert(technic.pretty_num(0) == "0 ")
|
||||
assert(technic.pretty_num(1234) == "1234 ")
|
||||
assert(technic.pretty_num(123456789) == "123.5 M")
|
||||
|
||||
|
||||
-- used to display power values
|
||||
function technic.EU_string(num)
|
||||
return technic.pretty_num(num) .. "EU"
|
||||
end
|
||||
|
||||
|
||||
--- Same as minetest.swap_node, but only changes name
|
||||
-- and doesn't re-set if already set.
|
||||
function technic.swap_node(pos, name)
|
||||
local node = minetest.get_node(pos)
|
||||
if node.name ~= name then
|
||||
node.name = name
|
||||
minetest.swap_node(pos, node)
|
||||
end
|
||||
end
|
||||
|
||||
function set_item_meta (table)
|
||||
return minetest.serialize(table)
|
||||
|
||||
--- Fully charge RE chargeable item.
|
||||
-- Must be defined early to reference in item definitions.
|
||||
function technic.refill_RE_charge(stack)
|
||||
local max_charge = technic.power_tools[stack:get_name()]
|
||||
if not max_charge then return stack end
|
||||
technic.set_RE_wear(stack, max_charge, max_charge)
|
||||
local meta = minetest.deserialize(stack:get_metadata()) or {}
|
||||
meta.charge = max_charge
|
||||
stack:set_metadata(minetest.serialize(meta))
|
||||
return stack
|
||||
end
|
||||
|
||||
|
||||
-- If the node is loaded, returns it. If it isn't loaded, load it and return nil.
|
||||
function technic.get_or_load_node(pos)
|
||||
local node = minetest.get_node_or_nil(pos)
|
||||
if node then return node end
|
||||
local vm = VoxelManip()
|
||||
local MinEdge, MaxEdge = vm:read_from_map(pos, pos)
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
technic.tube_inject_item = pipeworks.tube_inject_item or function(pos, start_pos, velocity, item)
|
||||
local tubed = pipeworks.tube_item(vector.new(pos), item)
|
||||
tubed:get_luaentity().start_pos = vector.new(start_pos)
|
||||
tubed:set_velocity(velocity)
|
||||
tubed:set_acceleration(vector.new(0, 0, 0))
|
||||
end
|
||||
|
||||
|
||||
--- Iterates over the node positions along the specified ray.
|
||||
-- The returned positions will not include the starting position.
|
||||
function technic.trace_node_ray(pos, dir, range)
|
||||
local x_step = dir.x > 0 and 1 or -1
|
||||
local y_step = dir.y > 0 and 1 or -1
|
||||
local z_step = dir.z > 0 and 1 or -1
|
||||
|
||||
local i = 1
|
||||
return function(p)
|
||||
-- Approximation of where we should be if we weren't rounding
|
||||
-- to nodes. This moves forward a bit faster then we do.
|
||||
-- A correction is done below.
|
||||
local real_x = pos.x + (dir.x * i)
|
||||
local real_y = pos.y + (dir.y * i)
|
||||
local real_z = pos.z + (dir.z * i)
|
||||
|
||||
-- How far off we've gotten from where we should be.
|
||||
local dx = math.abs(real_x - p.x)
|
||||
local dy = math.abs(real_y - p.y)
|
||||
local dz = math.abs(real_z - p.z)
|
||||
|
||||
-- If the real position moves ahead too fast, stop it so we
|
||||
-- can catch up. If it gets too far ahead it will smooth
|
||||
-- out our movement too much and we won't turn fast enough.
|
||||
if dx + dy + dz < 2 then
|
||||
i = i + 1
|
||||
end
|
||||
|
||||
-- Step in whichever direction we're most off course in.
|
||||
if dx > dy then
|
||||
if dx > dz then
|
||||
p.x = p.x + x_step
|
||||
else
|
||||
p.z = p.z + z_step
|
||||
end
|
||||
elseif dy > dz then
|
||||
p.y = p.y + y_step
|
||||
else
|
||||
p.z = p.z + z_step
|
||||
end
|
||||
if vector.distance(pos, p) > range then
|
||||
return nil
|
||||
end
|
||||
return p
|
||||
end, vector.round(pos)
|
||||
end
|
||||
|
||||
|
||||
--- Like trace_node_ray, but includes extra positions close to the ray.
|
||||
function technic.trace_node_ray_fat(pos, dir, range)
|
||||
local x_step = dir.x > 0 and 1 or -1
|
||||
local y_step = dir.y > 0 and 1 or -1
|
||||
local z_step = dir.z > 0 and 1 or -1
|
||||
|
||||
local next_poses = {}
|
||||
|
||||
local i = 1
|
||||
return function(p)
|
||||
local ni, np = next(next_poses)
|
||||
if np then
|
||||
next_poses[ni] = nil
|
||||
return np
|
||||
end
|
||||
|
||||
-- Approximation of where we should be if we weren't rounding
|
||||
-- to nodes. This moves forward a bit faster then we do.
|
||||
-- A correction is done below.
|
||||
local real_x = pos.x + (dir.x * i)
|
||||
local real_y = pos.y + (dir.y * i)
|
||||
local real_z = pos.z + (dir.z * i)
|
||||
|
||||
-- How far off we've gotten from where we should be.
|
||||
local dx = math.abs(real_x - p.x)
|
||||
local dy = math.abs(real_y - p.y)
|
||||
local dz = math.abs(real_z - p.z)
|
||||
|
||||
-- If the real position moves ahead too fast, stop it so we
|
||||
-- can catch up. If it gets too far ahead it will smooth
|
||||
-- out our movement too much and we won't turn fast enough.
|
||||
if dx + dy + dz < 2 then
|
||||
i = i + 1
|
||||
end
|
||||
|
||||
-- Step in whichever direction we're most off course in.
|
||||
local sx, sy, sz -- Whether we've already stepped along each axis
|
||||
if dx > dy then
|
||||
if dx > dz then
|
||||
sx = true
|
||||
p.x = p.x + x_step
|
||||
else
|
||||
sz = true
|
||||
p.z = p.z + z_step
|
||||
end
|
||||
elseif dy > dz then
|
||||
sy = true
|
||||
p.y = p.y + y_step
|
||||
else
|
||||
sz = true
|
||||
p.z = p.z + z_step
|
||||
end
|
||||
|
||||
if vector.distance(pos, p) > range then
|
||||
return nil
|
||||
end
|
||||
|
||||
-- Add other positions that we're significantly off on.
|
||||
-- We can just use fixed integer keys here because the
|
||||
-- table will be completely cleared before we reach this
|
||||
-- code block again.
|
||||
local dlen = math.sqrt(dx*dx + dy*dy + dz*dz)
|
||||
-- Normalized axis deltas
|
||||
local dxn, dyn, dzn = dx / dlen, dy / dlen, dz / dlen
|
||||
if not sx and dxn > 0.5 then
|
||||
next_poses[1] = vector.new(p.x + x_step, p.y, p.z)
|
||||
end
|
||||
if not sy and dyn > 0.5 then
|
||||
next_poses[2] = vector.new(p.x, p.y + y_step, p.z)
|
||||
end
|
||||
if not sz and dzn > 0.5 then
|
||||
next_poses[3] = vector.new(p.x, p.y, p.z + z_step)
|
||||
end
|
||||
|
||||
return p
|
||||
end, vector.round(pos)
|
||||
end
|
||||
|
|
|
@ -2,17 +2,21 @@
|
|||
-- namespace: technic
|
||||
-- (c) 2012-2013 by RealBadAngel <mk@realbadangel.pl>
|
||||
|
||||
technic = {}
|
||||
|
||||
local load_start = os.clock()
|
||||
|
||||
technic = rawget(_G, "technic") or {}
|
||||
technic.creative_mode = minetest.settings:get_bool("creative_mode")
|
||||
|
||||
|
||||
local modpath = minetest.get_modpath("technic")
|
||||
technic.modpath = modpath
|
||||
|
||||
|
||||
-- Boilerplate to support intllib
|
||||
if intllib then
|
||||
if rawget(_G, "intllib") then
|
||||
technic.getter = intllib.Getter()
|
||||
else
|
||||
technic.getter = function(s) return s end
|
||||
technic.getter = function(s,a,...)if a==nil then return s end a={a,...}return s:gsub("(@?)@(%(?)(%d+)(%)?)",function(e,o,n,c)if e==""then return a[tonumber(n)]..(o==""and c or"")else return"@"..o..n..c end end) end
|
||||
end
|
||||
local S = technic.getter
|
||||
|
||||
|
@ -22,15 +26,18 @@ dofile(modpath.."/config.lua")
|
|||
-- Helper functions
|
||||
dofile(modpath.."/helpers.lua")
|
||||
|
||||
-- Items
|
||||
-- Items
|
||||
dofile(modpath.."/items.lua")
|
||||
|
||||
-- Craft recipes for items
|
||||
-- Craft recipes for items
|
||||
dofile(modpath.."/crafts.lua")
|
||||
|
||||
-- Register functions
|
||||
dofile(modpath.."/register.lua")
|
||||
|
||||
-- Radiation
|
||||
dofile(modpath.."/radiation.lua")
|
||||
|
||||
-- Machines
|
||||
dofile(modpath.."/machines/init.lua")
|
||||
|
||||
|
@ -40,28 +47,7 @@ dofile(modpath.."/tools/init.lua")
|
|||
-- Aliases for legacy node/item names
|
||||
dofile(modpath.."/legacy.lua")
|
||||
|
||||
function has_locked_chest_privilege(meta, player)
|
||||
if player:get_player_name() ~= meta:get_string("owner") then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
-- Swap nodes out. Return the node name.
|
||||
function hacky_swap_node(pos, name)
|
||||
local node = minetest.get_node(pos)
|
||||
if node.name ~= name then
|
||||
local meta = minetest.get_meta(pos)
|
||||
local meta_table = meta:to_table()
|
||||
node.name = name
|
||||
minetest.set_node(pos, node)
|
||||
meta = minetest.get_meta(pos)
|
||||
meta:from_table(meta_table)
|
||||
end
|
||||
return node.name
|
||||
end
|
||||
|
||||
if minetest.setting_get("log_mod") then
|
||||
if minetest.settings:get_bool("log_mods") then
|
||||
print(S("[Technic] Loaded in %f seconds"):format(os.clock() - load_start))
|
||||
end
|
||||
|
||||
|
|
|
@ -11,11 +11,6 @@ minetest.register_craftitem( "technic:doped_silicon_wafer", {
|
|||
inventory_image = "technic_doped_silicon_wafer.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("technic:enriched_uranium", {
|
||||
description = S("Enriched Uranium"),
|
||||
inventory_image = "technic_enriched_uranium.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("technic:uranium_fuel", {
|
||||
description = S("Uranium Fuel"),
|
||||
inventory_image = "technic_uranium_fuel.png",
|
||||
|
@ -32,13 +27,15 @@ minetest.register_tool("technic:blue_energy_crystal", {
|
|||
"technic_diamond_block_blue.png",
|
||||
"technic_diamond_block_blue.png",
|
||||
"technic_diamond_block_blue.png"),
|
||||
wear_represents = "technic_RE_charge",
|
||||
on_refill = technic.refill_RE_charge,
|
||||
tool_capabilities = {
|
||||
max_drop_level = 0,
|
||||
groupcaps = {
|
||||
fleshy = {times={}, uses=10000, maxlevel=0}
|
||||
}
|
||||
}
|
||||
})
|
||||
})
|
||||
|
||||
minetest.register_tool("technic:green_energy_crystal", {
|
||||
description = S("Green Energy Crystal"),
|
||||
|
@ -46,13 +43,15 @@ minetest.register_tool("technic:green_energy_crystal", {
|
|||
"technic_diamond_block_green.png",
|
||||
"technic_diamond_block_green.png",
|
||||
"technic_diamond_block_green.png"),
|
||||
wear_represents = "technic_RE_charge",
|
||||
on_refill = technic.refill_RE_charge,
|
||||
tool_capabilities = {
|
||||
max_drop_level = 0,
|
||||
groupcaps = {
|
||||
fleshy = {times={}, uses=10000, maxlevel=0}
|
||||
}
|
||||
}
|
||||
})
|
||||
})
|
||||
|
||||
minetest.register_tool("technic:red_energy_crystal", {
|
||||
description = S("Red Energy Crystal"),
|
||||
|
@ -60,18 +59,14 @@ minetest.register_tool("technic:red_energy_crystal", {
|
|||
"technic_diamond_block_red.png",
|
||||
"technic_diamond_block_red.png",
|
||||
"technic_diamond_block_red.png"),
|
||||
wear_represents = "technic_RE_charge",
|
||||
on_refill = technic.refill_RE_charge,
|
||||
tool_capabilities = {
|
||||
max_drop_level = 0,
|
||||
groupcaps = {
|
||||
fleshy = {times={}, uses=10000, maxlevel=0}
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craftitem("technic:fine_copper_wire", {
|
||||
description = S("Fine Copper Wire"),
|
||||
inventory_image = "technic_fine_copper_wire.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("technic:copper_coil", {
|
||||
|
@ -79,20 +74,11 @@ minetest.register_craftitem("technic:copper_coil", {
|
|||
inventory_image = "technic_copper_coil.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("technic:motor", {
|
||||
description = S("Electric Motor"),
|
||||
inventory_image = "technic_motor.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("technic:lv_transformer", {
|
||||
description = S("Low Voltage Transformer"),
|
||||
inventory_image = "technic_lv_transformer.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("technic:lv_transformer", {
|
||||
description = S("Low Voltage Transformer"),
|
||||
inventory_image = "technic_lv_transformer.png",
|
||||
})
|
||||
minetest.register_craftitem("technic:mv_transformer", {
|
||||
description = S("Medium Voltage Transformer"),
|
||||
inventory_image = "technic_mv_transformer.png",
|
||||
|
@ -138,3 +124,80 @@ minetest.register_craftitem("technic:carbon_cloth", {
|
|||
inventory_image = "technic_carbon_cloth.png",
|
||||
})
|
||||
|
||||
minetest.register_node("technic:machine_casing", {
|
||||
description = S("Machine Casing"),
|
||||
groups = {cracky=2},
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
drawtype = "allfaces",
|
||||
tiles = {"technic_machine_casing.png"},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
for p = 0, 35 do
|
||||
local nici = (p ~= 0 and p ~= 7 and p ~= 35) and 1 or nil
|
||||
local psuffix = p == 7 and "" or p
|
||||
local ingot = "technic:uranium"..psuffix.."_ingot"
|
||||
local block = "technic:uranium"..psuffix.."_block"
|
||||
local ov = p == 7 and minetest.override_item or nil;
|
||||
(ov or minetest.register_craftitem)(ingot, {
|
||||
description = string.format(S("%.1f%%-Fissile Uranium Ingot"), p/10),
|
||||
inventory_image = "technic_uranium_ingot.png",
|
||||
groups = {uranium_ingot=1, not_in_creative_inventory=nici},
|
||||
});
|
||||
-- Note on radioactivity of blocks:
|
||||
-- Source: <http://www.wise-uranium.org/rup.html>
|
||||
-- The baseline radioactivity of an isotope is not especially
|
||||
-- correlated with whether it's fissile (i.e., suitable as
|
||||
-- reactor fuel). Natural uranium consists mainly of fissile
|
||||
-- U-235 and non-fissile U-238, and both U-235 and U-238 are
|
||||
-- significantly radioactive. U-235's massic activity is
|
||||
-- about 80.0 MBq/kg, and U-238's is about 12.4 MBq/kg, which
|
||||
-- superficially suggests that 3.5%-fissile uranium should have
|
||||
-- only 1.19 times the activity of fully-depleted uranium.
|
||||
-- But a third isotope affects the result hugely: U-234 has
|
||||
-- massic activity of 231 GBq/kg. Natural uranium has massic
|
||||
-- composition of 99.2837% U-238, 0.711% U-235, and 0.0053% U-234,
|
||||
-- so its activity comes roughly 49% each from U-234 and U-238
|
||||
-- and only 2% from U-235. During enrichment via centrifuge,
|
||||
-- the U-234 fraction is concentrated along with the U-235, with
|
||||
-- the U-234:U-235 ratio remaining close to its original value.
|
||||
-- (Actually the U-234 gets separated from U-238 slightly more
|
||||
-- than the U-235 is, so the U-234:U-235 ratio is slightly
|
||||
-- higher in enriched uranium.) A typical massic composition
|
||||
-- for 3.5%-fissile uranium is 96.47116% U-238, 3.5% U-235, and
|
||||
-- 0.02884% U-234. This gives 3.5%-fissile uranium about 6.55
|
||||
-- times the activity of fully-depleted uranium. The values we
|
||||
-- compute here for the "radioactive" group value are based on
|
||||
-- linear interpolation of activity along that scale, rooted at
|
||||
-- a natural (0.7%-fissile) uranium block having the activity of
|
||||
-- 9 uranium ore blocks (due to 9 ingots per block). The group
|
||||
-- value is proportional to the square root of the activity, and
|
||||
-- uranium ore has radioactive=1. This yields radioactive=1.0
|
||||
-- for a fully-depleted uranium block and radioactive=2.6 for
|
||||
-- a 3.5%-fissile uranium block.
|
||||
local radioactivity = math.floor(math.sqrt((1+5.55*p/35) * 18 / (1+5.55*7/35)) + 0.5);
|
||||
(ov or minetest.register_node)(block, {
|
||||
description = string.format(S("%.1f%%-Fissile Uranium Block"), p/10),
|
||||
tiles = {"technic_uranium_block.png"},
|
||||
is_ground_content = true,
|
||||
groups = {uranium_block=1, not_in_creative_inventory=nici,
|
||||
cracky=1, level=2, radioactive=radioactivity},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
});
|
||||
if not ov then
|
||||
minetest.register_craft({
|
||||
output = block,
|
||||
recipe = {
|
||||
{ingot, ingot, ingot},
|
||||
{ingot, ingot, ingot},
|
||||
{ingot, ingot, ingot},
|
||||
},
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = ingot.." 9",
|
||||
recipe = {{block}},
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
|
|
|
@ -17,16 +17,25 @@ technic.legacy_nodenames = {
|
|||
["technic:electric_furnace_active"] = "technic:lv_electric_furnace_active",
|
||||
["technic:grinder"] = "technic:lv_grinder",
|
||||
["technic:grinder_active"] = "technic:lv_grinder_active",
|
||||
["technic:extractor"] = "technic:lv_extractor",
|
||||
["technic:extractor_active"] = "technic:lv_extractor_active",
|
||||
["technic:compressor"] = "technic:lv_compressor",
|
||||
["technic:compressor_active"] = "technic:lv_compressor_active",
|
||||
["technic:hv_battery_box"] = "technic:hv_battery_box0",
|
||||
["technic:hv_cable"] = "technic:hv_cable0",
|
||||
["technic:lv_cable"] = "technic:lv_cable0",
|
||||
["technic:mv_cable"] = "technic:mv_cable0",
|
||||
["technic:mv_battery_box"] = "technic:mv_battery_box0",
|
||||
["technic:generator"] = "technic:lv_generator",
|
||||
["technic:generator_active"] = "technic:lv_generator_active",
|
||||
["technic:iron_dust"] = "technic:wrought_iron_dust",
|
||||
["technic:enriched_uranium"] = "technic:uranium35_ingot",
|
||||
}
|
||||
|
||||
for old, new in pairs(technic.legacy_nodenames) do
|
||||
minetest.register_alias(old, new)
|
||||
end
|
||||
|
||||
for i = 0, 64 do
|
||||
minetest.register_alias("technic:hv_cable"..i, "technic:hv_cable")
|
||||
minetest.register_alias("technic:mv_cable"..i, "technic:mv_cable")
|
||||
minetest.register_alias("technic:lv_cable"..i, "technic:lv_cable")
|
||||
end
|
||||
|
||||
|
|
168
technic/locale/de.txt
Normal file
|
@ -0,0 +1,168 @@
|
|||
# German Translation for Technic Mod
|
||||
# Deutsche Uebersetzung des Technic Mods
|
||||
# by Xanthin
|
||||
|
||||
## Misc
|
||||
[Technic] Loaded in %f seconds = [Technic] ist in %f Sekunden geladen
|
||||
|
||||
## Items
|
||||
Silicon Wafer = Siliziumscheibe
|
||||
Doped Silicon Wafer = Dotierte Siliziumscheibe
|
||||
Enriched Uranium = Angereichertes Uran
|
||||
Uranium Fuel = Uranbrennstoff
|
||||
Diamond Drill Head = Diamantbohrkopf
|
||||
Blue Energy Crystal = Blauer Energiekristall
|
||||
Green Energy Crystal = Gruener Energiekristall
|
||||
Red Energy Crystal = Roter Energiekristall
|
||||
Fine Copper Wire = Feinkupferdraht
|
||||
Copper Coil = Kupferspule
|
||||
Electric Motor = Elektromotor
|
||||
Low Voltage Transformer = Niederspannungstransformator
|
||||
Medium Voltage Transformer = Mittelspannungstransformator
|
||||
High Voltage Transformer = Hochspannungstransformator
|
||||
Control Logic Unit = Steuer- und Regelungseinheit
|
||||
Mixed Metal Ingot = Mischmetallbarren
|
||||
Composite Plate = Verbundplatte
|
||||
Copper Plate = Kupferplatte
|
||||
Carbon Plate = Kohlefaserplatte
|
||||
Graphite = Graphit
|
||||
Carbon Cloth = Kohlefasergewebe
|
||||
Raw Latex = Rohlatex
|
||||
Rubber Fiber = Gummifaser
|
||||
%.1f%%-Fissile Uranium Ingot =
|
||||
%.1f%%-Fissile Uranium Block =
|
||||
|
||||
## Machine misc
|
||||
Machine cannot be removed because it is not empty = Die Maschine kann nicht entfernt werden, weil sie noch nicht leer ist.
|
||||
Inventory move disallowed due to protection = Das Inventar ist geschuetzt, Zugriff verweigert.
|
||||
# $1: Machine name (Includes tier)
|
||||
@1 Active (@2 EU) = @1 ist eingeschaltet (@2 EU)
|
||||
%s Active = %s ist eingeschaltet
|
||||
%s Disabled = %s ist ausgeschaltet
|
||||
%s Enabled =
|
||||
%s Idle = %s ist bereit
|
||||
%s Improperly Placed = %s ist falsch plaziert
|
||||
%s Unpowered = %s hat keine Stromversorgung
|
||||
%s Out Of Fuel = %s hat keinen Brennstoff
|
||||
%s Has Bad Cabling = %s ist falsch verkabelt
|
||||
%s Has No Network = %s hat kein Netzwerk
|
||||
%s Finished = %s ist fertig
|
||||
Enable/Disable = Einschalten/Ausschalten
|
||||
Range = Reichweite
|
||||
Upgrade Slots = Verbesserungsfaecher
|
||||
In: = Rein:
|
||||
Out: = Raus:
|
||||
Slot %d = Fach %d
|
||||
Itemwise = Einzelstuecke
|
||||
Stackwise = Ganzer Stapel
|
||||
Owner: =
|
||||
Unlocked =
|
||||
Locked =
|
||||
Radius: =
|
||||
Enabled =
|
||||
Disabled =
|
||||
|
||||
## Machine names
|
||||
# $1: Tier
|
||||
%s Alloy Furnace = %s Legierungsofen
|
||||
%s Battery Box = %s Batteriebox
|
||||
%s Cable = %s Kabel
|
||||
%s Compressor = %s Kompressor
|
||||
%s Extractor = %s Extraktor
|
||||
%s Forcefield Emitter = %s Kraftfeld-Emitter
|
||||
%s Furnace = %s Ofen
|
||||
%s Grinder = %s Schleifmaschine
|
||||
%s Music Player = %s Musikspieler
|
||||
%s Quarry = %s Steinbruch
|
||||
%s Tool Workshop = %s Werkzeugwerkstatt
|
||||
Arrayed Solar %s Generator = %s Solaranlage
|
||||
Fuel-Fired %s Generator = %s Kohle-Generator
|
||||
Geothermal %s Generator = %s Geothermie-Generator
|
||||
Hydro %s Generator = %s Wassermuehle
|
||||
Nuclear %s Generator Core = %s Reaktorkern
|
||||
Small Solar %s Generator = %s Solarmodul
|
||||
Wind %s Generator = %s Windmuehle
|
||||
Self-Contained Injector = Selbstversorger-Injektor
|
||||
Constructor Mk%d = Konstruktor Modell %d
|
||||
Frame = Rahmen
|
||||
Frame Motor = Rahmenmotor
|
||||
Template = Schablone
|
||||
Template (replacing) = Schablone (ersetzend)
|
||||
Template motor = Schablonenmotor
|
||||
Template tool = Schablonenwerkzeug
|
||||
Battery Box = Batteriebox
|
||||
Supply Converter = Stromumwandler
|
||||
Switching Station = Schaltanlage
|
||||
Fuel-Fired Alloy Furnace = Kohle-Legierungsofen
|
||||
Fuel-Fired Furnace = Kohle-Ofen
|
||||
Wind Mill Frame = Windmuehlengeruest
|
||||
Forcefield = Kraftfeld
|
||||
Nuclear Reactor Rod Compartment = Brennstabfaecher
|
||||
Administrative World Anchor =
|
||||
|
||||
## Machine-specific
|
||||
# $1: Pruduced EU
|
||||
Charge = Aufladen
|
||||
Discharge = Entladen
|
||||
Power level = Energiestufe
|
||||
# $1: Tier $2: current_charge $3: max_charge
|
||||
@1 Battery Box: @2/@3 = @1 Batteriebox: @2/@3
|
||||
# $1: Machine name $2: Supply $3: Demand
|
||||
@1. Supply: @2 Demand: @3 = @1. Versorgung: @2 Bedarf: @3
|
||||
Production at %d%% = Produktion bei %d%%
|
||||
Choose Milling Program: = Waehle ein Fraesprogramm:
|
||||
Slim Elements half / normal height: = Schmale Elemente von halber / normaler Hoehe:
|
||||
Current track %s = Aktueller Titel %s
|
||||
Stopped =
|
||||
Keeping %d/%d map blocks loaded =
|
||||
Digging not started =
|
||||
Digging finished =
|
||||
Digging %d m above machine =
|
||||
Digging %d m below machine =
|
||||
|
||||
## Grinder Recipes
|
||||
# $1: Name
|
||||
%s Dust = %sstaub
|
||||
Akalin = Akalin
|
||||
Alatro = Alatro
|
||||
Arol = Arol
|
||||
Brass = Messing
|
||||
Bronze = Bronze
|
||||
Carbon Steel = Kohlenstoffstahl
|
||||
Cast Iron = Gusseisen
|
||||
Chromium = Chrom
|
||||
Coal = Kohle
|
||||
Copper = Kupfer
|
||||
Gold = Gold
|
||||
Mithril = Mithril
|
||||
Silver = Silber
|
||||
Stainless Steel = Edelstahl
|
||||
Talinite = Talinite
|
||||
Tin = Zinn
|
||||
Wrought Iron = Schmiedeeisen
|
||||
Zinc = Zink
|
||||
%.1f%%-Fissile Uranium =
|
||||
|
||||
## Tools
|
||||
RE Battery = Akkubatterie
|
||||
Water Can = Wasserkanister
|
||||
Lava Can = Lavakanister
|
||||
Chainsaw = Kettensaege
|
||||
Flashlight = Taschenlampe
|
||||
3 nodes deep. = 3 Bloecke tief.
|
||||
3 nodes tall. = 3 Bloecke hoch.
|
||||
3 nodes wide. = 3 Bloecke breit.
|
||||
3x3 nodes. = 3x3 Bloecke.
|
||||
Use while sneaking to change Mining Drill Mk%d modes. = Halte die Shift-Taste beim Benutzen gedrueckt, um die Funktion des Bergbaubohrers Modell %d zu aendern.
|
||||
Mining Drill Mk%d Mode %d = Bergbaubohrer Modell %d Funktion %d
|
||||
Mining Drill Mk%d = Bergbaubohrer Modell %d
|
||||
Mining Laser Mk%d = Bergbaulaser Modell %d
|
||||
Single node. = Einzelblock
|
||||
Sonic Screwdriver = Schallschraubendreher
|
||||
Tree Tap = Baumzapfhahn
|
||||
|
||||
## Craft descriptions
|
||||
Alloy cooking =
|
||||
Grinding =
|
||||
Compressing =
|
||||
Extracting =
|
|
@ -1,4 +1,3 @@
|
|||
# es.txt
|
||||
# Spanish Translation for Technic Mod
|
||||
# Traduccion al Español del Mod Technic
|
||||
# Autor: Diego Martínez <kaeza>
|
||||
|
@ -30,11 +29,16 @@ Graphite = Grafito
|
|||
Carbon Cloth = Tela de Carbon
|
||||
Raw Latex = Latex Crudo
|
||||
Rubber Fiber = Fibra de Hule
|
||||
%.1f%%-Fissile Uranium Ingot =
|
||||
%.1f%%-Fissile Uranium Block =
|
||||
|
||||
## Machine misc
|
||||
Machine cannot be removed because it is not empty = La maquina no puede removerse porque no esta vacia
|
||||
Inventory move disallowed due to protection =
|
||||
# $1: Machine name (Includes tier)
|
||||
@1 Active (@2 EU) = @1 Activo (@2 EU)
|
||||
%s Active = %s Activo
|
||||
%s Enabled =
|
||||
%s Idle = %s Quieto
|
||||
%s Unpowered = %s Sin Energia
|
||||
%s Out Of Fuel = %s Sin Combustible
|
||||
|
@ -45,82 +49,70 @@ Machine cannot be removed because it is not empty = La maquina no puede removers
|
|||
%s Improperly Placed = %s No Colocado Apropiadamente
|
||||
Range = Alcance
|
||||
Enable/Disable = Habilitar/Deshabilitar
|
||||
Itemwise =
|
||||
Stackwise =
|
||||
Owner: =
|
||||
Unlocked =
|
||||
Locked =
|
||||
Radius: =
|
||||
Enabled =
|
||||
Disabled =
|
||||
|
||||
## Machine names
|
||||
# $1: Tier
|
||||
%s Alloy Furnace = Horno de Aleacion %s
|
||||
%s Battery Box = Caja de Bateria %s
|
||||
%s Cable = Cable %s
|
||||
%s Electric Furnace = Horno Electrico %s
|
||||
%s Compressor = Compresor %s
|
||||
%s Extractor = Extractor %s
|
||||
%s Forcefield Emitter = Emisor de Campo de Fuerza %s
|
||||
%s Furnace = Horno %s
|
||||
%s Grinder = Amoladora %s
|
||||
%s Generator = Generador %s
|
||||
%s Solar Array = Panel Solar %s
|
||||
%s Music Player = Reproductor de Musica %s
|
||||
%s Quarry = Cantera %s
|
||||
%s Tool Workshop = Taller de Herramientas %s
|
||||
Arrayed Solar %s Generator = Panel Solar %s
|
||||
Fuel-Fired %s Generator = Generador a Carbon %s
|
||||
Geothermal %s Generator = Generador Geotermico %s
|
||||
Hydro %s Generator = Molino de Agua %s
|
||||
Nuclear %s Generator Core = Nucleo de Reactor Nuclear %s
|
||||
Small Solar %s Generator = Panel Solar %s
|
||||
Wind %s Generator = Molino de Viento %s
|
||||
Self-Contained Injector =
|
||||
Constructor Mk%d =
|
||||
Frame =
|
||||
Frame Motor =
|
||||
Template =
|
||||
Template (replacing) =
|
||||
Template Motor =
|
||||
Template Tool =
|
||||
Supply Converter = Convertidor de Alimentacion
|
||||
Switching Station = Estacion de Conmutacion
|
||||
Battery Box = Caja de Baterias
|
||||
Quarry = Cantera
|
||||
CNC Machine = Maquina CNC
|
||||
Music Player = Reproductor de Musica
|
||||
Extractor = Extractor
|
||||
Coal Alloy Furnace = Horno de Aleacion a Carbon
|
||||
Tool WorkShop = Taller de Herramientas
|
||||
Fuel-Fired Alloy Furnace = Horno de Aleacion a Carbon
|
||||
Fuel-Fired Furnace = Horno a Carbon
|
||||
Forcefield = Campo de Fuerza
|
||||
Forcefield Emitter = Emisor de Campo de Fuerza
|
||||
Compressor = Compresor
|
||||
Geothermal Generator = Generador Geotermico
|
||||
Water Mill = Molino de Agua
|
||||
Nuclear Reactor Rod Compartment = Compartimiento para Vara de Reactor Nuclear
|
||||
Nuclear Reactor Core = Nucleo de Reactor Nuclear
|
||||
Wind Mill = Molino de Viento
|
||||
Wind Mill Frame = Armazon de Molino de Viento
|
||||
Solar Panel = Panel Solar
|
||||
Administrative World Anchor =
|
||||
|
||||
## Machine-specific
|
||||
# $1: Pruduced EU
|
||||
Charge = Cargar
|
||||
Discharge = Descargar
|
||||
Power level = Nivel de Poder
|
||||
# $1: Tier $2: current_charge $3: max_charge
|
||||
%s Battery Box: %d/%d = Caja de Bateria %s: %d/%d
|
||||
# $1: Tier $2: current_charge $3: max_charge
|
||||
@1 Battery Box: @2/@3 = Caja de Bateria @1: @2/@3
|
||||
# $1: Machine name $2: Supply $3: Demand
|
||||
%s. Supply: %d Demand: %d = %s. Alimentacion: %d Demanda: %d
|
||||
@1. Supply: @2 Demand: @3 = @1. Alimentacion: @2 Demanda: @3
|
||||
# $1: Production percent
|
||||
Production at %d%% = Produccion en %d%%
|
||||
|
||||
## CNC Machine
|
||||
Element Edge = Elemento Borde
|
||||
Tree = Arbol
|
||||
Element Cross Double = Elemento Cruz Doble
|
||||
Spike = Pica
|
||||
Element Edge Double = Elemento Borde Doble
|
||||
Two Curved Edge Block = Dos Bloques de Borde Curvados
|
||||
Pyramid = Piramide
|
||||
Slope Upside Down Inner Edge = Borde Interno de Rampa Al Reves
|
||||
Slope Upside Down Edge = Borde de Rampa Al Reves
|
||||
Element Straight Double = Elemento Doble Recto
|
||||
Sphere = Esfera
|
||||
Element End Double = Doble Fin de Elemento
|
||||
Element Straight = Recta de Elemento
|
||||
Horizontal Cylinder = Cilindro Horizontal
|
||||
Slope Inner Edge = Borde Interno de Rampa
|
||||
One Curved Edge Block = Un Bloque de Borde Curvado
|
||||
Element Cross = Cruce de Elementos
|
||||
Stick = Varita
|
||||
Element End = Fin de Elemento
|
||||
Slope Lying = Rampa en Reposo
|
||||
Slope Upside Down = Rampa Al Reves
|
||||
Slope Edge = Borde de Rampa
|
||||
Slope = Rampa
|
||||
Element T = Elemento T
|
||||
Cylinder = Cilindro
|
||||
Steel = Acero
|
||||
Cobble = Adoquines
|
||||
Stone = Piedra
|
||||
Brick = Ladrillo
|
||||
Dirt = Tierra
|
||||
Sandstone = Arenisca
|
||||
Wooden = Madera
|
||||
Leaves = Hojas
|
||||
Stopped =
|
||||
Keeping %d/%d map blocks loaded =
|
||||
Digging not started =
|
||||
Digging finished =
|
||||
Digging %d m above machine =
|
||||
Digging %d m below machine =
|
||||
|
||||
## Grinder Recipes
|
||||
# $1: Name
|
||||
|
@ -130,19 +122,23 @@ Alatro = Alatro
|
|||
Arol = Arol
|
||||
Brass = Laton
|
||||
Bronze = Bronce
|
||||
Carbon Steel = Acero al Carbono
|
||||
Cast Iron = Hierro Fundido
|
||||
Chromium = Cromo
|
||||
Coal = Carbon
|
||||
Copper = Cobre
|
||||
Gold = Oro
|
||||
Iron = Hierro
|
||||
Mithril = Mitrilo
|
||||
Silver = Plata
|
||||
Stainless Steel = Acero Inoxidable
|
||||
Talinite = Talinita
|
||||
Tin = Estanio
|
||||
Wrought Iron = Hierro Forjado
|
||||
Zinc = Zinc
|
||||
%.1f%%-Fissile Uranium =
|
||||
|
||||
## Tools
|
||||
RE Battery =
|
||||
Water Can = Bidon de Agua
|
||||
Lava Can = Bidon de Lava
|
||||
Chainsaw = Motosierra
|
||||
|
@ -151,7 +147,7 @@ Flashlight = Linterna
|
|||
3 nodes tall. = 3 nodos de alto.
|
||||
3 nodes wide. = 3 nodos de ancho.
|
||||
3x3 nodes. = 3x3 nodos.
|
||||
Hold shift and use to change Mining Drill Mk%d modes. = Manten pulsado Mayus y Usar para cambiar el modo del Taladro de Mineria Mk%d.
|
||||
Use while sneaking to change Mining Drill Mk%d modes. = Manten pulsado Mayus y Usar para cambiar el modo del Taladro de Mineria Mk%d.
|
||||
Mining Drill Mk%d Mode %d = Taladro de Mineria Mk%d Modo %d
|
||||
Mining Drill Mk%d = Taladro de Mineria Mk%d
|
||||
Mining Laser Mk%d = Laser de Mineria Mk%d
|
||||
|
@ -159,3 +155,8 @@ Single node. = Nodo simple.
|
|||
Sonic Screwdriver = Destonillador Sonico
|
||||
Tree Tap = Grifo de Arbol
|
||||
|
||||
## Craft descriptions
|
||||
Alloy cooking =
|
||||
Grinding =
|
||||
Compressing =
|
||||
Extracting =
|
||||
|
|
215
technic/locale/fr.txt
Normal file
|
@ -0,0 +1,215 @@
|
|||
# template.txt
|
||||
# Template for translations of Technic
|
||||
|
||||
## Misc
|
||||
[Technic] Loaded in %f seconds = [Technic] Chargement en %f secondes
|
||||
|
||||
## Items
|
||||
Silicon Wafer = Tranche de silicium
|
||||
Doped Silicon Wafer = Tranche de silicium doppée
|
||||
Enriched Uranium = Uranium enrichi
|
||||
Uranium Fuel = Uranium 235
|
||||
Diamond Drill Head = Tête de forage en diamant
|
||||
Blue Energy Crystal = Cristal d'énergie bleu
|
||||
Green Energy Crystal = Cristal d'énergie vert
|
||||
Red Energy Crystal = Cristal d'énergie rouge
|
||||
Fine Copper Wire = Fil en cuivre fin
|
||||
Fine Gold Wire = Fil en or fin
|
||||
Fine Silver Wire = Fil en argent fin
|
||||
Copper Coil = Bobine de cuivre
|
||||
Electric Motor = Moteur électrique
|
||||
Low Voltage Transformer = Transformateur basse tension
|
||||
Medium Voltage Transformer = Transformateur moyenne tension
|
||||
High Voltage Transformer = Transformateur haute tension
|
||||
Control Logic Unit = Unité de contrôle logique
|
||||
Mixed Metal Ingot = Lingot de métal allié
|
||||
Composite Plate = Plaque composite
|
||||
Copper Plate = Plaque de cuivre
|
||||
Carbon Plate = Plaque de carbone
|
||||
Graphite = Graphite
|
||||
Carbon Cloth = Fibre de carbone
|
||||
Raw Latex = Latex brut
|
||||
Rubber Fiber = Fibre de caoutchouc
|
||||
%.1f%%-Fissile Uranium Ingot = Lingot d'uranium fissile (%.1f%%)
|
||||
%.1f%%-Fissile Uranium Block = Bloc d'uranium fissile (%.1f%%)
|
||||
|
||||
## Machine misc
|
||||
Machine cannot be removed because it is not empty = La machine ne peut pas être retirée car elle n'est pas vide
|
||||
Inventory move disallowed due to protection = Le mouvement d'inventaire n'est pas autorisé en raison de la protection
|
||||
|
||||
# $1: Machine name (Includes tier)
|
||||
@1 Active (@2 EU) = @1 Active (@2 EU)
|
||||
%s Active = %s actif
|
||||
%s Disabled = %s désactivé
|
||||
%s Enabled = %s activé
|
||||
%s Idle = %s au repos
|
||||
%s Improperly Placed = %s est mal placé
|
||||
%s is empty = %s est vide
|
||||
%s Unpowered = %s non alimenté en énergie
|
||||
%s Out Of Fuel = %s plus de carburant
|
||||
%s Has Bad Cabling = %s est mal cablé
|
||||
%s (Slave) = %s (esclave)
|
||||
%s Has No Network = %s n'a pas de réseau
|
||||
%s Finished = %s a fini
|
||||
Enable/Disable = Activer/Désactiver
|
||||
Range = Plage
|
||||
Upgrade Slots = Emplacement d'amélioration
|
||||
In: = Entrée :
|
||||
Out: = Sortie :
|
||||
Slot %d = Emplacement %d
|
||||
Itemwise = Item par Item
|
||||
Stackwise = Stack par Stack
|
||||
Ignoring Mesecon Signal = Ignorer le signal Mesecon
|
||||
Controlled by Mesecon Signal = Contrôlé par signal Mesecon
|
||||
Owner: = Propriétaire :
|
||||
Unlocked = Déverrouillé
|
||||
Locked = Verrouillé
|
||||
Radius: = Rayon :
|
||||
Enabled = Activé
|
||||
Disabled = Désactivé
|
||||
|
||||
## Machine names
|
||||
# $1: Tier
|
||||
%s Alloy Furnace = Four à alliage %s
|
||||
%s Battery Box = Batterie %s
|
||||
%s Cable = Câble %s
|
||||
%s CNC Machine = Machine-outils %s
|
||||
%s Centrifuge = Centrifugeuse %s
|
||||
%s Compressor = Compresseur %s
|
||||
%s Extractor = Extracteur %s
|
||||
%s Forcefield Emitter = Emetteur de champ de force %s
|
||||
%s Furnace = Four %s
|
||||
%s Grinder = Broyeur %s
|
||||
%s Music Player = Grammophone %s
|
||||
%s Quarry = Carrière %s
|
||||
%s Tool Workshop = Atelier d'outillage %s
|
||||
Arrayed Solar %s Generator = Générateur solaire %s
|
||||
Fuel-Fired %s Generator = Générateur thermique %s
|
||||
Geothermal %s Generator = Géénarteur géothermique %s
|
||||
Hydro %s Generator = Générateur hydroélectrique %s
|
||||
Nuclear %s Generator Core = Générateur nucléaire %
|
||||
Small Solar %s Generator = Petit générateur solaire %s
|
||||
Wind %s Generator = Générateur éolien %s
|
||||
Self-Contained Injector = Injecteur autonome
|
||||
Constructor Mk%d = Constructeur Mk%d
|
||||
Frame = Cadre
|
||||
Frame Motor = Cadre de moteur
|
||||
Template = Modèle
|
||||
Template (replacing) =
|
||||
Template Motor =
|
||||
Template Tool =
|
||||
Battery Box = Compartiment à batterie
|
||||
Supply Converter = Convertisseur de tension
|
||||
Switching Station = Station de commutation
|
||||
Fuel-Fired Alloy Furnace = Four à alliage à carburant
|
||||
Fuel-Fired Furnace = Four à carburant
|
||||
Wind Mill Frame = Cadre d'éolienne
|
||||
Forcefield = Champ de force
|
||||
Nuclear Reactor Rod Compartment = Compartiment à barres du réacteur nucléaire
|
||||
Administrative World Anchor =
|
||||
|
||||
## Machine-specific
|
||||
# $1: Pruduced EU
|
||||
Charge = Charger
|
||||
Discharge = Décharger
|
||||
Power level = Niveau d'énergie
|
||||
|
||||
# $1: Tier $2: current_charge $3: max_charge
|
||||
@1 Battery Box: @2/@3 = @1 batterie : @2/@3
|
||||
|
||||
# $1: Machine name $2: Supply $3: Demand
|
||||
@1. Supply: @2 Demand: @3 = @1. fournit : @2 demande : @3
|
||||
Production at %d%% = Production à %d%%
|
||||
Choose Milling Program: = Choisissez le programme de fraisage :
|
||||
Slim Elements half / normal height: =
|
||||
Current track %s = Morceau actuel %s
|
||||
Stopped = Arrêté
|
||||
Keeping %d/%d map blocks loaded =
|
||||
Digging not started = Creusement non démarré
|
||||
Digging finished = Creusement terminé
|
||||
Digging %d m above machine = Creusement à %dm au dessus de la machine
|
||||
Digging %d m below machine = Creusement à %dm en dessous de la machine
|
||||
@1 (@2 @3 -> @4 @5) = @1 (@2 @3 -> @4 @5)
|
||||
|
||||
## CNC
|
||||
Cylinder =
|
||||
Element Cross = Elément croisé
|
||||
Element Cross Double = Elément croisé (double)
|
||||
Element Edge = Elément de bordure
|
||||
Element Edge Double = Elément de bordure (double)
|
||||
Element End = Elément de fin
|
||||
Element End Double = Elément de fin (double)
|
||||
Element Straight = Elément droit
|
||||
Element Straight Double = Elément droit (double)
|
||||
Element T = Elément en T
|
||||
Element T Double = Elément en T (double)
|
||||
Horizontal Cylinder = Cylindre horizontal
|
||||
One Curved Edge Block = Bloc à un bord incurvé
|
||||
Pyramid = Pyramide
|
||||
Slope = Pente
|
||||
Slope Edge =
|
||||
Slope Inner Edge =
|
||||
Slope Lying =
|
||||
Slope Upside Down =
|
||||
Slope Upside Down Edge =
|
||||
Slope Upside Down Inner Edge =
|
||||
Sphere = Sphère
|
||||
Spike = Pointe
|
||||
Stick = Bâton
|
||||
Two Curved Edge Block = Bloc à deux bords incurvés
|
||||
Brick = Brique
|
||||
Cobble = Pierre taillée
|
||||
Dirt = Terre
|
||||
Leaves = Feuilles
|
||||
Sandstone = Grès
|
||||
Stone = Pierre
|
||||
Tree = Arbre
|
||||
Wooden = Bois
|
||||
|
||||
## Grinder Recipes
|
||||
# $1: Name
|
||||
%s Dust = Poudre de %s
|
||||
Akalin =
|
||||
Alatro =
|
||||
Arol =
|
||||
Brass = Laiton
|
||||
Bronze = Bronze
|
||||
Carbon Steel = Acier au carbone
|
||||
Cast Iron = Fonte
|
||||
Chromium = Chrome
|
||||
Coal = Charbon
|
||||
Copper = Cuivre
|
||||
Gold = Or
|
||||
Mithril = Mithril
|
||||
Silver = Argent
|
||||
Stainless Steel = Acier inoxydable
|
||||
Talinite = Talanite
|
||||
Tin = Etain
|
||||
Wrought Iron = Fer
|
||||
Zinc = Zinc
|
||||
%.1f%%-Fissile Uranium = Uranium fissile (%.1f%%)
|
||||
|
||||
## Tools
|
||||
RE Battery = Batterie RE
|
||||
Water Can = Jerrycan d'eau
|
||||
Lava Can = Jerrycan de lave
|
||||
Chainsaw = Tronçonneuse
|
||||
Flashlight = Lampe-torche
|
||||
3 nodes deep. =
|
||||
3 nodes tall. =
|
||||
3 nodes wide. =
|
||||
3x3 nodes. =
|
||||
Use while sneaking to change Mining Drill Mk%d modes. =
|
||||
Mining Drill Mk%d Mode %d = Foreuse Mk%d Mode %d
|
||||
Mining Drill Mk%d = Foreuse Mk%d
|
||||
Mining Laser Mk%d = Foreuse laser Mk%d
|
||||
Single node. = Mode simple.
|
||||
Sonic Screwdriver = Tournevis supersonique
|
||||
Tree Tap = Robinet à sève
|
||||
|
||||
## Craft descriptions
|
||||
Alloy cooking = Fonderie d'alliage
|
||||
Grinding = Broyage
|
||||
Compressing = Compression
|
||||
Extracting = Extraction
|
||||
Separating = Séparation
|
|
@ -26,12 +26,17 @@ Graphite = Lastra in graffite
|
|||
Carbon Cloth = Fibra di carbonio
|
||||
Raw Latex = Latex grezzo
|
||||
Rubber Fiber = Fibra di gomma
|
||||
%.1f%%-Fissile Uranium Ingot = %.1f%%-Lingotto di uranio fissile
|
||||
%.1f%%-Fissile Uranium Block = %.1f%%-Blocco di uranio fissile
|
||||
|
||||
## Machine misc
|
||||
Machine cannot be removed because it is not empty = La macchina non può essere rimossa perchè non è vuota
|
||||
Inventory move disallowed due to protection = Impossibile muovere l'inventario a causa della protezione
|
||||
# $1: Machine name (Includes tier)
|
||||
@1 Active (@2 EU) = @1 Attivo (@2 EU)
|
||||
%s Active = %s Attivo
|
||||
%s Disabled = %s Disabilitato
|
||||
%s Enabled = %s Abilitato
|
||||
%s Idle = %s Inattivo
|
||||
%s Improperly Placed = %s Piazzato impropiamente
|
||||
%s Unpowered = %s Non alimentato
|
||||
|
@ -41,36 +46,56 @@ Machine cannot be removed because it is not empty = La macchina non può essere
|
|||
%s Finished = %s Finito
|
||||
Enable/Disable = Abilita/Disabilita
|
||||
Range = Raggio
|
||||
|
||||
Upgrade Slots = Alloggi di aggiornamento
|
||||
In: = Ingresso:
|
||||
Out: = Uscita:
|
||||
Slot %d = Alloggio %d
|
||||
Itemwise = Singolo elemento
|
||||
Stackwise = pila completa
|
||||
Owner: = Proprietario:
|
||||
Unlocked = Non chiuso a chiave
|
||||
Locked = Chiuso a chiave
|
||||
Radius: = Raggio:
|
||||
Enabled = Abilitato
|
||||
Disabled = Disabilitato
|
||||
|
||||
## Machine names
|
||||
# $1: Tier
|
||||
%s Alloy Furnace = %s Fornace per leghe
|
||||
%s Battery Box = %s Box batterie
|
||||
%s Cable = Cavo %s
|
||||
%s Electric Furnace = %s Fornace elettrica
|
||||
%s Compressor = Compressore %s
|
||||
%s Extractor = Estrattore %s
|
||||
%s Forcefield Emitter = Emettitore di campo di forza %s
|
||||
%s Furnace = %s Fornace
|
||||
%s Grinder = %s Tritatutto
|
||||
%s Generator = %s Generatore
|
||||
%s Solar Array = %s Pannello Solare
|
||||
%s Music Player = Music Player %s
|
||||
%s Quarry = Cava %s
|
||||
%s Tool Workshop = Officina per attrezzi %s
|
||||
Arrayed Solar %s Generator = %s Pannello Solare
|
||||
Fuel-Fired %s Generator = %s Generatore a carbone
|
||||
Geothermal %s Generator = %s Generatore Geotermico
|
||||
Hydro %s Generator = Turbina Elettrica %s
|
||||
Nuclear %s Generator Core = Reattore nucleare %s
|
||||
Small Solar %s Generator = %s Pannello solare
|
||||
Wind %s Generator = %s Generatore eolico
|
||||
Self-Contained Injector = Ignettore
|
||||
Constructor Mk%d = Costruttore Mk%d
|
||||
Frame = Cornice
|
||||
Frame Motor = Cornice del motore
|
||||
Template = Sagoma
|
||||
Template (replacing) = Sagoma (di rimpiazzo)
|
||||
Template Motor = Motore per sagome
|
||||
Template Tool = Strumento per sagome
|
||||
Battery Box = Box batterie
|
||||
Supply Converter = Trasformatore
|
||||
Switching Station = Stazione di controllo
|
||||
CNC Machine = Tornio CNC
|
||||
Coal Alloy Furnace = Fornace per leghe a carbone
|
||||
Extractor = Estrattore
|
||||
Compressor = Compressore
|
||||
Solar Panel = Pannello solare
|
||||
Geothermal Generator = Generatore Geotermico
|
||||
Music Player = Music Player
|
||||
Water Mill = Turbina Elettrica
|
||||
Tool WorkShop = Officina per attrezzi
|
||||
Wind Mill = Generatore eolico
|
||||
Fuel-Fired Alloy Furnace = Fornace per leghe a carbone
|
||||
Fuel-Fired Furnace = Fornace a carbone
|
||||
Wind Mill Frame = Pala eolica
|
||||
Forcefield Emitter = Emettitore di campo di forza
|
||||
Forcefield = Campo di forza
|
||||
Nuclear Reactor Core = Reattore nucleare
|
||||
Nuclear Reactor Rod Compartment = Compartimento combustibile nucleare
|
||||
Quarry = Cava
|
||||
Administrative World Anchor = Ancora-mondo amministrativa
|
||||
|
||||
## Machine-specific
|
||||
# $1: Pruduced EU
|
||||
|
@ -78,46 +103,19 @@ Charge = Carica
|
|||
Discharge = Scarica
|
||||
Power level = Livello di potenza
|
||||
# $1: Tier $2: current_charge $3: max_charge
|
||||
%s Battery Box: %d/%d = %s Box Batterie: %d/%d
|
||||
@1 Battery Box: @2/@3 = @1 Box Batterie: @2/@3
|
||||
# $1: Machine name $2: Supply $3: Demand
|
||||
%s. Supply: %d Demand: %d = %s. Prodotto: %d Consumato: %d
|
||||
@1. Supply: @2 Demand: @3 = @1. Prodotto: @2 Consumato: @3
|
||||
Production at %d%% = Produzione a %d%%
|
||||
|
||||
## CNC
|
||||
Cylinder = Cilindro
|
||||
Element Cross = Elemento a croce
|
||||
Element Cross Double = Elemento a croce doppio
|
||||
Element Edge =
|
||||
Element Edge Double =
|
||||
Element End = Elemento finale
|
||||
Element End Double = Elemento finale doppio
|
||||
Element Straight =
|
||||
Element Straight Double =
|
||||
Element T = Elemento a T
|
||||
Element T Double = Elemento a T doppio
|
||||
Horizontal Cylinder = Cilindro orizzontale
|
||||
One Curved Edge Block =
|
||||
Pyramid = Piramide
|
||||
Slope =
|
||||
Slope Edge =
|
||||
Slope Inner Edge =
|
||||
Slope Lying =
|
||||
Slope Upside Down =
|
||||
Slope Upside Down Edge =
|
||||
Slope Upside Down Inner Edge =
|
||||
Sphere = Sfera
|
||||
Spike =
|
||||
Stick = Bastone
|
||||
Two Curved Edge Block =
|
||||
Brick = Mattone
|
||||
Cobble = Ciottolato
|
||||
Dirt = Terra
|
||||
Leaves = Foglie
|
||||
Sandstone = Arenaria
|
||||
Steel = Acciaio
|
||||
Stone = Pietra
|
||||
Tree = Albero
|
||||
Wooden = Legno
|
||||
Choose Milling Program: = Scegliere un programma di Fresatura
|
||||
Slim Elements half / normal height: = Metà elementi sottili / altezza normale:
|
||||
Current track %s = Traccia corrente %s
|
||||
Stopped = Fermato
|
||||
Keeping %d/%d map blocks loaded = Mantenimento di %d/%d blocchi mappa caricati
|
||||
Digging not started = Scavo non iniziato
|
||||
Digging finished = Scavo finito
|
||||
Digging %d m above machine = Scavo di %d m sopra la macchina
|
||||
Digging %d m below machine = Scavo di %d m sotto la macchina
|
||||
|
||||
## Grinder Recipes
|
||||
# $1: Name
|
||||
|
@ -127,19 +125,23 @@ Alatro = Alatro
|
|||
Arol = Arol
|
||||
Brass = Ottone
|
||||
Bronze = Bronzo
|
||||
Carbon Steel = Acciaio al Carbonio
|
||||
Cast Iron = Ghisa
|
||||
Chromium = Cromo
|
||||
Coal = Carbone
|
||||
Copper = Rame
|
||||
Gold = Oro
|
||||
Iron = Ferro
|
||||
Mithril = Mithril
|
||||
Silver = Argento
|
||||
Stainless Steel = Acciaio Inossidabile
|
||||
Talinite = Talinite
|
||||
Tin = Stagno
|
||||
Wrought Iron = Ferro Battuto
|
||||
Zinc = Zinco
|
||||
%.1f%%-Fissile Uranium = %.1f%%-Uranio fissile
|
||||
|
||||
## Tools
|
||||
RE Battery = Batteria RE
|
||||
Water Can = Serbatoio d'acqua
|
||||
Lava Can = Serbatoio di lava
|
||||
Chainsaw = Motosega
|
||||
|
@ -148,10 +150,16 @@ Flashlight = Torcia
|
|||
3 nodes tall. = 3 nodi in altezza.
|
||||
3 nodes wide. = 3 nodi in larghezza.
|
||||
3x3 nodes. = 3x3 nodi.
|
||||
Hold shift and use to change Mining Drill Mk%d modes. = Premi shift (freccia grossa) e usa per cambiare modalità nella trivella da miniera Mk%d.
|
||||
Use while sneaking to change Mining Drill Mk%d modes. = Premi shift (freccia grossa) e usa per cambiare modalità nella trivella da miniera Mk%d.
|
||||
Mining Drill Mk%d Mode %d = Trivella mk%d in modalità %d
|
||||
Mining Drill Mk%d = Trivella da miniera mk%d
|
||||
Mining Laser Mk%d = Laser da miniera mk%d
|
||||
Single node. = Nodo singolo.
|
||||
Sonic Screwdriver = Cacciavite sonico
|
||||
Tree Tap = Batti albero
|
||||
|
||||
## Craft descriptions
|
||||
Alloy cooking = Cottura lege
|
||||
Grinding = Macinazione
|
||||
Compressing = Compressione
|
||||
Extracting = Estrazione
|
||||
|
|
175
technic/locale/pl.txt
Normal file
|
@ -0,0 +1,175 @@
|
|||
# Polish Translation for Technic mod
|
||||
# Polskie tłumaczenie Technic mod
|
||||
# by mat9117
|
||||
|
||||
## Misc
|
||||
[Technic] Loaded in %f seconds = [Technic] Wczytany w %f sekund
|
||||
|
||||
## Items
|
||||
Silicon Wafer = Płytka krzemowa
|
||||
Doped Silicon Wafer = Domieszkowana płytka krzemowa
|
||||
Enriched Uranium = Wzbogacony uran
|
||||
Uranium Fuel = Paliwo uranowe
|
||||
Diamond Drill Head = Diamentowa głowica wiertła
|
||||
Blue Energy Crystal = Niebieski kryształ energii
|
||||
Green Energy Crystal = Zielony kryształ energii
|
||||
Red Energy Crystal = Czerwony kryształ energii
|
||||
Fine Copper Wire = Cienki miedziany drut
|
||||
Copper Coil = Miedziana cewka
|
||||
Electric Motor = Silnik elektryczny
|
||||
Low Voltage Transformer = Transformator niskiego napięcia
|
||||
Medium Voltage Transformer = Transformator średniego napięcia
|
||||
High Voltage Transformer = Transformator wysokiego napięcia
|
||||
Control Logic Unit = Jednostka sterująca
|
||||
Mixed Metal Ingot = Sztabka zmieszanych metali
|
||||
Composite Plate = Płytka kompozytowa
|
||||
Copper Plate = Płytka miedziana
|
||||
Carbon Plate = Płytka węglowa
|
||||
Graphite = Grafit
|
||||
Carbon Cloth = Włókno węglowe
|
||||
Raw Latex = Lateks naturalny
|
||||
Rubber Fiber = Włókno gumowe
|
||||
%.1f%%-Fissile Uranium Ingot = %.1f%% Sztabka uranu
|
||||
%.1f%%-Fissile Uranium Block = %.1f%% Blok uranu
|
||||
|
||||
## Machine misc
|
||||
Machine cannot be removed because it is not empty = Nie można usunąć maszyny, ponieważ nie jest pusta
|
||||
Inventory move disallowed due to protection = Przenoszenie rzeczy z ekwipunku niemożliwe z powodu ochrony
|
||||
# $1: Machine name (Includes tier)
|
||||
@1 Active (@2 EU) = @1 Aktywny (@2 EU)
|
||||
%s Active = %s Aktywny/a
|
||||
%s Disabled = %s Wyłączony/a
|
||||
%s Enabled = %s Włączony/a
|
||||
%s Idle = %s Bezczynny/a
|
||||
%s Improperly Placed = %s Ustawiony/a nieprawidłowo
|
||||
%s is empty = %s jest pusty/a
|
||||
%s Unpowered = %s brak zasilania
|
||||
%s Out Of Fuel = %s brak paliwa
|
||||
%s Has Bad Cabling = %s Źle podłączono kable
|
||||
%s (Slave) =
|
||||
%s Has No Network = %s Nie podłączony/a do sieci
|
||||
%s Finished = %s Ukończony
|
||||
Enable/Disable = Włącz/Wyłącz
|
||||
Range = Zasięg
|
||||
Upgrade Slots = Miejsca na ulepszenia
|
||||
In: = Wejście
|
||||
Out: = Wyjście
|
||||
Slot %d = Otwór %d
|
||||
Itemwise = Jeden przedmiot
|
||||
Stackwise = Cały stack
|
||||
Ignoring Mesecon Signal = Ignoruj sygnał Mesecon
|
||||
Controlled by Mesecon Signal = Sterowany sygnałem Mesecon
|
||||
Owner: = Właściciel:
|
||||
Unlocked = Odblokowany/a
|
||||
Locked = Zablokowany/a
|
||||
Radius: = Promień:
|
||||
Enabled = Włączony/a
|
||||
Disabled = Wyłączony/a
|
||||
|
||||
## Machine names
|
||||
# $1: Tier
|
||||
%s Alloy Furnace = %s Piec stopowy
|
||||
%s Battery Box = %s Skrzynka baterii
|
||||
%s Cable = %s Przewód
|
||||
%s Centrifuge = %s Centryfuga
|
||||
%s Compressor = %s Kompresor
|
||||
%s Extractor = %s Ekstraktor
|
||||
%s Forcefield Emitter = %s Emiter pola siłowego
|
||||
%s Furnace = %s Piec
|
||||
%s Grinder = %s Młynek
|
||||
%s Music Player = %s Odtwarzacz muzyki
|
||||
%s Quarry = %s Kamieniołom
|
||||
%s Tool Workshop = %s Warsztat narzędzi
|
||||
Arrayed Solar %s Generator = %s Szeregowy generator słoneczny
|
||||
Fuel-Fired %s Generator = %s Generator zasilany paliwem
|
||||
Geothermal %s Generator = %s Generator geotermalny
|
||||
Hydro %s Generator = %s Hydrogenerator
|
||||
Nuclear %s Generator Core = %s Reaktor atomowy
|
||||
Small Solar %s Generator = %s Mały generator słoneczny
|
||||
Wind %s Generator = %s Generator wiatrowy
|
||||
Self-Contained Injector = Samowystarczalny wtryskiwacz
|
||||
Constructor Mk%d = Konstruktor Mk%d
|
||||
Frame = Klatka
|
||||
Frame Motor = Silnik klatkowy
|
||||
Template = Szablon
|
||||
Template (replacing) = Szablon (zastępczy)
|
||||
Template Motor =Szablon silnika
|
||||
Template Tool = Szablon narzędzia
|
||||
Battery Box = Skrzynka baterii
|
||||
Supply Converter = Konwerter zasilania
|
||||
Switching Station = Rozdzielnia
|
||||
Fuel-Fired Alloy Furnace = Piec stopowy zasilany paliwem
|
||||
Fuel-Fired Furnace = Piec zasilany paliwem
|
||||
Wind Mill Frame = Klatka wiatraka
|
||||
Forcefield = Pole siłowe
|
||||
Nuclear Reactor Rod Compartment = Komora rdzenia reaktora atomowego
|
||||
Administrative World Anchor = Administracyjna kotwica świata
|
||||
|
||||
## Machine-specific
|
||||
# $1: Pruduced EU
|
||||
Charge = Ładuj
|
||||
Discharge = Rozładuj
|
||||
Power level = Poziom zasilania
|
||||
# $1: Tier $2: current_charge $3: max_charge
|
||||
@1 Battery Box: @2/@3 = @1 Skrzynka baterii: @2/@3
|
||||
# $1: Machine name $2: Supply $3: Demand
|
||||
@1. Supply: @2 Demand: @3 = @1. Zapas: @2 Pobór: @3
|
||||
Production at %d%% = Produkowanie w %d%%
|
||||
Choose Milling Program: = Wybierz program mielenia:
|
||||
Slim Elements half / normal height: = Małe elementy połowa / normalna wysokość:
|
||||
Current track %s =
|
||||
Stopped = Zatrzymany/a
|
||||
Keeping %d/%d map blocks loaded = Ciągle ładuję %d/%d bloki mapy
|
||||
Digging not started = Nie rozpoczęto kopania
|
||||
Digging finished = Kopanie skończone
|
||||
Digging %d m above machine = Kopię %d m nad maszyną
|
||||
Digging %d m below machine = Kopię %d m pod maszyną
|
||||
@1 (@2 @3 -> @4 @5) = @1 (@2 @3 -> @4 @5)
|
||||
|
||||
## Grinder Recipes
|
||||
# $1: Name
|
||||
%s Dust = %s Pył
|
||||
Akalin = Akalinowy
|
||||
Alatro = Alatrowy
|
||||
Arol = Arolowy
|
||||
Brass = Mosiądzu
|
||||
Bronze = Brązu
|
||||
Carbon Steel = Stali węglowej
|
||||
Cast Iron = Żeliwa
|
||||
Chromium = Chromu
|
||||
Coal = Węglowy
|
||||
Copper = Miedzi
|
||||
Gold = Złoty
|
||||
Mithril = Mithrilu
|
||||
Silver = Srebrny
|
||||
Stainless Steel = Stali nierdzewnej
|
||||
Talinite = Talinitu
|
||||
Tin = Cyny
|
||||
Wrought Iron = Kutego żelaza
|
||||
Zinc = Cynku
|
||||
%.1f%%-Fissile Uranium = %.1f%% Uranu
|
||||
|
||||
## Tools
|
||||
RE Battery = Bateria ładowalna
|
||||
Water Can = Kanister wody
|
||||
Lava Can = Kanister lawy
|
||||
Chainsaw = Piła łańcuchowa
|
||||
Flashlight = Latarka
|
||||
3 nodes deep. = Głęboki na 3 bloki.
|
||||
3 nodes tall. = Wysoki na 3 bloki.
|
||||
3 nodes wide. = Szeroki na 3 bloki.
|
||||
3x3 nodes. = 3x3 bloki.
|
||||
Use while sneaking to change Mining Drill Mk%d modes. = Użyj podczas skradania, aby zmienić tryby wiertła górniczego Mk%d
|
||||
Mining Drill Mk%d Mode %d = Tryb wiertła górniczego Mk%d
|
||||
Mining Drill Mk%d = Wiertło górnicze Mk%d
|
||||
Mining Laser Mk%d = Laser górniczy Mk%d
|
||||
Single node. = Pojedynczy blok.
|
||||
Sonic Screwdriver = Dźwiękowy śrubokręt
|
||||
Tree Tap = Nacinak drzewny
|
||||
|
||||
## Craft descriptions
|
||||
Alloy cooking = Stapianie
|
||||
Grinding = Mielenie
|
||||
Compressing = Kompresowanie
|
||||
Extracting = Ekstrakcja
|
||||
Separating = Oddzielanie
|
211
technic/locale/pt_BR.txt
Normal file
|
@ -0,0 +1,211 @@
|
|||
# Braziliam portuguese translation for technic
|
||||
# Tradução portuguesa brasileira para technic
|
||||
# By Sires
|
||||
|
||||
## Misc
|
||||
[Technic] Loaded in %f seconds = [Technic] Carregado em %f segundos
|
||||
|
||||
## Items
|
||||
Silicon Wafer = Pastilha de Silício
|
||||
Doped Silicon Wafer = Pastilha de Silício Dopada
|
||||
Enriched Uranium = Urânio Enriquecido
|
||||
Uranium Fuel = Combustivel de Urânio
|
||||
Diamond Drill Head = Cabeça de Broca de Diamante
|
||||
Blue Energy Crystal = Cristal de Energia Azul
|
||||
Green Energy Crystal = Cristal de Energia Verde
|
||||
Red Energy Crystal = Cristal de Energia Vermelho
|
||||
Fine Copper Wire = Fio Fino de Cobre
|
||||
Copper Coil = Bobina de Cobre
|
||||
Electric Motor = Motor Elétrico
|
||||
Low Voltage Transformer = Transformador de Baixa Voltagem
|
||||
Medium Voltage Transformer = Transformador de Média Voltagem
|
||||
High Voltage Transformer = Transformador de Alta Voltagem
|
||||
Control Logic Unit = Unidade de Controle Lógico
|
||||
Mixed Metal Ingot = Lingote de Metal Misturado
|
||||
Composite Plate = Placa Composta
|
||||
Copper Plate = Placa de Cobre
|
||||
Carbon Plate = Placa de Carbono
|
||||
Graphite = Grafite
|
||||
Carbon Cloth = Recido de Carbono
|
||||
Raw Latex = Latex bruto
|
||||
Rubber Fiber = Fibra de Borracha
|
||||
%.1f%%-Fissile Uranium Ingot = Lingote de Urânio %.1f%%-Físsil
|
||||
%.1f%%-Fissile Uranium Block = Bloco de Urânio %.1f%%-Físsil
|
||||
|
||||
## Machine Misc
|
||||
Machine cannot be removed because it is not empty = A máquina não pode ser removida porque ela não está vazia
|
||||
Inventory move disallowed due to protection = Movimento de inventário não permitido pela proteção
|
||||
# $1: Machine name (includes tier)
|
||||
@1 Active (@2 EU) = @1 Ativo (@2 EU)
|
||||
%s Active = %s Ativo
|
||||
%s Disabled = %s Ativado
|
||||
%s Enabled = %s Desativado
|
||||
%s Idle = Ócio
|
||||
%s Improperly Placed = %s Colocado Inapropriadamente
|
||||
%s is empty = %s está vazio
|
||||
%s Unpowered = %s Sem energia
|
||||
%s Out Of Fuel = %s Sem Combustível
|
||||
%s Has Bad Cabling = %s Tem Cabeamento Ruim
|
||||
%s (Slave) = %s (Servo)
|
||||
%s Has No Network = %s Não Tem Rede
|
||||
%s Finished = %s Acabou
|
||||
Enable/Disable = Ativar/Desativar
|
||||
Range = Alcance
|
||||
Upgrade Slots = Lugares para Melhoria
|
||||
In: = Entrada:
|
||||
Out: = Saída:
|
||||
Slot %d = Lugar %d
|
||||
Itemwise = Por item
|
||||
Stackwise = Por pilha
|
||||
Ignoring Mesecon Signal = Ignorar Sinaal de Mesecon
|
||||
Controlled by Mesecon Signal = Controlado por Sinal de Mesecon
|
||||
Owner: = Dono:
|
||||
Unlocked = Destravado
|
||||
Locked = Travado
|
||||
Radius: = Raio:
|
||||
Enabled = Ativado
|
||||
Disabled = Desativado
|
||||
|
||||
## Machine names
|
||||
# $1: Tier
|
||||
%s Alloy Furnace = Fornalha de Liga %s
|
||||
%s Battery Box = Caixa de Bateria %s
|
||||
%s Cable = Cabo %s
|
||||
%s CNC Machine = Máquina CNC %s
|
||||
%s Centrifuge = Centrifuga %s
|
||||
%s Compressor = Compresso %s
|
||||
%s Extractor = Extrator %s
|
||||
%s Forcefield Emitter = Emissor de Campo de Força %s
|
||||
%s Furnace = Fornalha %s
|
||||
%s Grinder = Triturador %s
|
||||
%s Music Player = Tocador de Música %s
|
||||
%s Quarry = Pedreira %s
|
||||
%s Tool Workshop = Oficina de Ferramentas %s
|
||||
Arrayed Solar %s Generator = Gerador Solar Equipado %s
|
||||
Fuel-Fired %s Generator = Gerador Alimentado-por-Combustível %s
|
||||
Geothermal %s Generator = Gerador Geotermal %s
|
||||
Hydro %s Generator = Gerador Hidráulico %s
|
||||
Nuclear %s Generator Core = Núcleo de Gerador Nuclear %s
|
||||
Small Solar %s Generator = Gerador Solar Pequeno %s
|
||||
Wind %s Generator = Gerador de Energia Eólica %s
|
||||
Self-Contained Injector = Injetor Auto-Contido
|
||||
Constructor Mk%d = Construtor Nv%d
|
||||
Frame = Armação
|
||||
Frame Motor = Motor de Armação
|
||||
Template = Modelo
|
||||
Template (replacing) = Modelo (recolocando)
|
||||
Template Motor = Modelo de Motor
|
||||
Template Tool = Modelo de Ferramenta
|
||||
Battery Box = Caixa de Bateria
|
||||
Supply Converter = Conversor de Energia
|
||||
Switching Station = Estação de Comutação
|
||||
Fuel-Fired Alloy Furnace = Fornalha de Liga Alimentada-por-Combustível
|
||||
Fuel-Fired Furnace = Fornalha Alimentada-por-Combustível
|
||||
Wind Mill Frame = Armação de Moinho de Vento
|
||||
Forcefield = Campo de Força
|
||||
Nuclear Reactor Rod Compartment = Compartimento de Barra do Reator Nuclear
|
||||
Administrative World Anchor = Âncora de Mundo Administrativa
|
||||
|
||||
## Machine-specific
|
||||
# $1: Pruduced EU
|
||||
Charge = Carregar
|
||||
Discharge = Descarregar
|
||||
Power level = Nível de Energia
|
||||
# $1: Tier $2: current_charge $3: max_charge
|
||||
@1 Battery Box: @2/@3 = Caixa de Baterias @1: @2/@3
|
||||
# $1: Machine name $2: Supply $3: Demand
|
||||
@1. Supply: @2 Demand: @3 = @1. Suprimento: @2 Demanda: @3
|
||||
Production at %d%% = Produção em %d%%
|
||||
Choose Milling Program: = Escolha o Programa de Serragem:
|
||||
Slim Elements half / normal height: = Metade de Elementos Finos / altura normal:
|
||||
Current track %s = Música Atual %s
|
||||
Stopped = Parado
|
||||
Keeping %d/%d map blocks loaded = Mantendo %d/%d blocos de mapa carregados
|
||||
Digging not started = Escavação não começada
|
||||
Digging finished = Escavação terminada
|
||||
Digging %d m above machine = Escavando %d m acima da máquina
|
||||
Digging %d m below machine = Escavando %d m abaixo da máquina
|
||||
@1 (@2 @3 -> @4 @5) = @1 (@2 @3 -> @4 @5)
|
||||
|
||||
## CNC
|
||||
Cylinder = Cilindro
|
||||
Element Cross = Cruz do Elemento
|
||||
Element Cross Double = Cruz Dupla do Elemento
|
||||
Element Edge = Borda do Elemento
|
||||
Element Edge Double = Borda Dupla do Elemento
|
||||
Element End = Final do Elemento
|
||||
Element End Double = Final Duplo do Elemento
|
||||
Element Straight = Elemento Contínuo
|
||||
Element Straight Double = Elemento Contínuo duplo
|
||||
Element T = Elemento em T
|
||||
Element T Double = Elemento em T Duplo
|
||||
Horizontal Cylinder = Cilindro Horizontal
|
||||
One Curved Edge Block = Uma Borda de Bloco Curvada
|
||||
Pyramid = Pirâmide
|
||||
Slope = Ladeira
|
||||
Slope Edge = Canto de Ladeira
|
||||
Slope Inner Edge = Canto de Dentro de Ladeira
|
||||
Slope Lying = Ladeira Deitada
|
||||
Slope Upside Down = Ladeira de Cabeça para Baixo
|
||||
Slope Upside Down Edge = Cande de Ladeira de Cabeça para Baixo
|
||||
Slope Upside Down Inner Edge = Canto de Dentro de Ladeira de Cabeça para Baixo
|
||||
Sphere = Esfera
|
||||
Spike = Espinho
|
||||
Stick = Graveto
|
||||
Two Curved Edge Block = Bloco de Duas Bordas Curvadas
|
||||
Brick = Tijolo
|
||||
Cobble = Pedregulho
|
||||
Dirt = Terra
|
||||
Leaves = Folhas
|
||||
Sandstone = Arenito
|
||||
Stone = Pedra
|
||||
Tree = Árvore
|
||||
Wooden = de Madeira
|
||||
|
||||
## Grinder Recipes
|
||||
# $1: Name
|
||||
%s Dust = Pó de %s
|
||||
Akalin = Akalin
|
||||
Alatro = Alatro
|
||||
Arol = Arol
|
||||
Brass = Latão
|
||||
Bronze = Bronze
|
||||
Carbon Steel = Aço Carbono
|
||||
Cast Iron = Ferro Fundido
|
||||
Chromium = Crômio
|
||||
Coal = Carvão
|
||||
Copper = Cobre
|
||||
Gold = Ouro
|
||||
Mithril = Mithril
|
||||
Silver = Prata
|
||||
Stainless Steel = Aço Inoxidável
|
||||
Talinite = Talinite
|
||||
Tin = Estanho
|
||||
Wrought Iron = Ferro Forjado
|
||||
Zinc = Zinco
|
||||
%.1f%%-Fissile Uranium = Urânio %.1f%%-Físsil
|
||||
|
||||
## Tools
|
||||
RE Battery = Bateria RE
|
||||
Water Can = Lata de Água
|
||||
Lava Can = Lata de Lava
|
||||
Chainsaw = Motosserra
|
||||
Flashlight = Lanterna
|
||||
3 nodes deep. = 3 nodes de profundidade.
|
||||
3 nodes tall. = 3 nodes de altura.
|
||||
3 nodes wide. = 3 nodes de largura.
|
||||
3x3 nodes. = 3x3 nodes.
|
||||
Use while sneaking to change Mining Drill Mk%d modes. = Use enquanto esgueirando para mudar os modos da Broca de Mineração Nv%d.
|
||||
Mining Drill Mk%d Mode %d = Broca de Mineração Nv%d Modo %d
|
||||
Mining Drill Mk%d = Broca de Mineração Nv%d
|
||||
Mining Laser Mk%d = Laser de Mineração Nv%d
|
||||
Single node. = Unico node.
|
||||
Sonic Screwdriver = Chave de Fenda Sônica.
|
||||
Tree Tap = Torneira de Árvore
|
||||
|
||||
## Craft descriptions
|
||||
Alloy cooking = Cozinhando em liga
|
||||
Grinding = Triturando
|
||||
Compressing = Comprimindo
|
||||
Extracting = Extraindo
|
||||
Separating = Separando
|
|
@ -15,6 +15,8 @@ Blue Energy Crystal =
|
|||
Green Energy Crystal =
|
||||
Red Energy Crystal =
|
||||
Fine Copper Wire =
|
||||
Fine Gold Wire =
|
||||
Fine Silver Wire =
|
||||
Copper Coil =
|
||||
Electric Motor =
|
||||
Low Voltage Transformer =
|
||||
|
@ -29,98 +31,103 @@ Graphite =
|
|||
Carbon Cloth =
|
||||
Raw Latex =
|
||||
Rubber Fiber =
|
||||
%.1f%%-Fissile Uranium Ingot =
|
||||
%.1f%%-Fissile Uranium Block =
|
||||
|
||||
## Machine misc
|
||||
Machine cannot be removed because it is not empty =
|
||||
Inventory move disallowed due to protection =
|
||||
# $1: Machine name (Includes tier)
|
||||
@1 Active (@2 EU) =
|
||||
%s Active =
|
||||
%s Disabled =
|
||||
%s Enabled =
|
||||
%s Idle =
|
||||
%s Improperly Placed =
|
||||
%s is empty =
|
||||
%s Unpowered =
|
||||
%s Out Of Fuel =
|
||||
%s Has Bad Cabling =
|
||||
%s (Slave) =
|
||||
%s Has No Network =
|
||||
%s Finished =
|
||||
Enable/Disable =
|
||||
Range =
|
||||
|
||||
Upgrade Slots =
|
||||
In: =
|
||||
Out: =
|
||||
Slot %d =
|
||||
Itemwise =
|
||||
Stackwise =
|
||||
Ignoring Mesecon Signal =
|
||||
Controlled by Mesecon Signal =
|
||||
Owner: =
|
||||
Unlocked =
|
||||
Locked =
|
||||
Radius: =
|
||||
Enabled =
|
||||
Disabled =
|
||||
|
||||
## Machine names
|
||||
# $1: Tier
|
||||
%s Alloy Furnace =
|
||||
%s Battery Box =
|
||||
%s Battery Box =
|
||||
%s Cable =
|
||||
%s Electric Furnace =
|
||||
%s Centrifuge =
|
||||
%s Compressor =
|
||||
%s Extractor =
|
||||
%s Forcefield Emitter =
|
||||
%s Furnace =
|
||||
%s Grinder =
|
||||
%s Generator =
|
||||
%s Solar Array =
|
||||
%s Music Player =
|
||||
%s Quarry =
|
||||
%s Tool Workshop =
|
||||
Arrayed Solar %s Generator =
|
||||
Fuel-Fired %s Generator =
|
||||
Geothermal %s Generator =
|
||||
Hydro %s Generator =
|
||||
Nuclear %s Generator Core =
|
||||
Small Solar %s Generator =
|
||||
Wind %s Generator =
|
||||
Self-Contained Injector =
|
||||
Constructor Mk%d =
|
||||
Frame =
|
||||
Frame Motor =
|
||||
Template =
|
||||
Template (replacing) =
|
||||
Template Motor =
|
||||
Template Tool =
|
||||
Battery Box =
|
||||
Supply Converter =
|
||||
Switching Station =
|
||||
CNC Machine =
|
||||
Coal Alloy Furnace =
|
||||
Extractor =
|
||||
Compressor =
|
||||
Solar Panel =
|
||||
Geothermal Generator =
|
||||
Music Player =
|
||||
Water Mill =
|
||||
Tool WorkShop =
|
||||
Wind Mill =
|
||||
Fuel-Fired Alloy Furnace =
|
||||
Fuel-Fired Furnace =
|
||||
Wind Mill Frame =
|
||||
Forcefield Emitter =
|
||||
Forcefield =
|
||||
Nuclear Reactor Core =
|
||||
Nuclear Reactor Rod Compartment =
|
||||
Quarry =
|
||||
Administrative World Anchor =
|
||||
|
||||
## Machine-specific
|
||||
# $1: Pruduced EU
|
||||
Charge =
|
||||
Discharge =
|
||||
Power level =
|
||||
# $1: Tier $2: current_charge $3: max_charge
|
||||
%s Battery Box: %d/%d =
|
||||
# $1: Tier $2: current_charge $3: max_charge
|
||||
@1 Battery Box: @2/@3 =
|
||||
# $1: Machine name $2: Supply $3: Demand
|
||||
%s. Supply: %d Demand: %d =
|
||||
@1. Supply: @2 Demand: @3 =
|
||||
Production at %d%% =
|
||||
Choose Milling Program: =
|
||||
Slim Elements half / normal height: =
|
||||
Current track %s =
|
||||
Stopped =
|
||||
Keeping %d/%d map blocks loaded =
|
||||
Digging not started =
|
||||
Digging finished =
|
||||
Digging %d m above machine =
|
||||
Digging %d m below machine =
|
||||
@1 (@2 @3 -> @4 @5) =
|
||||
|
||||
## CNC
|
||||
Cylinder =
|
||||
Element Cross =
|
||||
Element Cross Double =
|
||||
Element Edge =
|
||||
Element Edge Double =
|
||||
Element End =
|
||||
Element End Double =
|
||||
Element Straight =
|
||||
Element Straight Double =
|
||||
Element T =
|
||||
Element T Double =
|
||||
Horizontal Cylinder =
|
||||
One Curved Edge Block =
|
||||
Pyramid =
|
||||
Slope =
|
||||
Slope Edge =
|
||||
Slope Inner Edge =
|
||||
Slope Lying =
|
||||
Slope Upside Down =
|
||||
Slope Upside Down Edge =
|
||||
Slope Upside Down Inner Edge =
|
||||
Sphere =
|
||||
Spike =
|
||||
Stick =
|
||||
Two Curved Edge Block =
|
||||
Brick =
|
||||
Cobble =
|
||||
Dirt =
|
||||
Leaves =
|
||||
Sandstone =
|
||||
Steel =
|
||||
Stone =
|
||||
Tree =
|
||||
Wooden =
|
||||
|
||||
## Grinder Recipes
|
||||
# $1: Name
|
||||
|
@ -130,19 +137,23 @@ Alatro =
|
|||
Arol =
|
||||
Brass =
|
||||
Bronze =
|
||||
Carbon Steel =
|
||||
Cast Iron =
|
||||
Chromium =
|
||||
Coal =
|
||||
Copper =
|
||||
Gold =
|
||||
Iron =
|
||||
Mithril =
|
||||
Silver =
|
||||
Stainless Steel =
|
||||
Talinite =
|
||||
Tin =
|
||||
Wrought Iron =
|
||||
Zinc =
|
||||
%.1f%%-Fissile Uranium =
|
||||
|
||||
## Tools
|
||||
RE Battery =
|
||||
Water Can =
|
||||
Lava Can =
|
||||
Chainsaw =
|
||||
|
@ -151,7 +162,7 @@ Flashlight =
|
|||
3 nodes tall. =
|
||||
3 nodes wide. =
|
||||
3x3 nodes. =
|
||||
Hold shift and use to change Mining Drill Mk%d modes. =
|
||||
Use while sneaking to change Mining Drill Mk%d modes. =
|
||||
Mining Drill Mk%d Mode %d =
|
||||
Mining Drill Mk%d =
|
||||
Mining Laser Mk%d =
|
||||
|
@ -159,4 +170,9 @@ Single node. =
|
|||
Sonic Screwdriver =
|
||||
Tree Tap =
|
||||
|
||||
|
||||
## Craft descriptions
|
||||
Alloy cooking =
|
||||
Grinding =
|
||||
Compressing =
|
||||
Extracting =
|
||||
Separating =
|
||||
|
|
|
@ -1,19 +1,22 @@
|
|||
-- HV battery box
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:hv_battery_box0',
|
||||
recipe = {
|
||||
{'technic:mv_battery_box0', 'technic:mv_battery_box0', 'technic:mv_battery_box0'},
|
||||
{'technic:mv_battery_box0', 'technic:hv_transformer', 'technic:mv_battery_box0'},
|
||||
{'', 'technic:hv_cable0', ''},
|
||||
{'', 'technic:hv_cable', ''},
|
||||
}
|
||||
})
|
||||
|
||||
technic.register_battery_box({
|
||||
tier = "HV",
|
||||
max_charge = 1500000,
|
||||
max_charge = 1000000,
|
||||
charge_rate = 100000,
|
||||
discharge_rate = 400000,
|
||||
charge_step = 10000,
|
||||
discharge_step = 40000,
|
||||
upgrade = 1,
|
||||
tube = 1,
|
||||
})
|
||||
|
||||
|
|
|
@ -1,12 +1,12 @@
|
|||
|
||||
minetest.register_craft({
|
||||
output = 'technic:hv_cable0 3',
|
||||
output = 'technic:hv_cable 3',
|
||||
recipe = {
|
||||
{'technic:rubber', 'technic:rubber', 'technic:rubber'},
|
||||
{'technic:mv_cable0', 'technic:mv_cable0', 'technic:mv_cable0'},
|
||||
{'technic:rubber', 'technic:rubber', 'technic:rubber'},
|
||||
{'homedecor:plastic_sheeting', 'homedecor:plastic_sheeting', 'homedecor:plastic_sheeting'},
|
||||
{'technic:mv_cable', 'technic:mv_cable', 'technic:mv_cable'},
|
||||
{'homedecor:plastic_sheeting', 'homedecor:plastic_sheeting', 'homedecor:plastic_sheeting'},
|
||||
}
|
||||
})
|
||||
})
|
||||
|
||||
technic.register_cable("HV", 3/16)
|
||||
|
||||
|
|
|
@ -1,26 +1,40 @@
|
|||
-- Forcefield mod by ShadowNinja
|
||||
-- Modified by kpoppel
|
||||
--- Forcefield generator.
|
||||
-- @author ShadowNinja
|
||||
--
|
||||
-- Forcefields are powerful barriers but they consume huge amounts of power.
|
||||
-- Forcefield Generator is a HV machine.
|
||||
-- The forcefield Generator is an HV machine.
|
||||
|
||||
-- How expensive is the generator?
|
||||
-- Leaves room for upgrades lowering the power drain?
|
||||
local digilines_path = minetest.get_modpath("digilines")
|
||||
|
||||
local forcefield_power_drain = 10
|
||||
local forcefield_step_interval = 1
|
||||
|
||||
local S = technic.getter
|
||||
|
||||
local cable_entry = "^technic_cable_connection_overlay.png"
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:forcefield_emitter_off',
|
||||
output = "technic:forcefield_emitter_off",
|
||||
recipe = {
|
||||
{'default:mese', 'technic:deployer_off', 'default:mese' },
|
||||
{'technic:deployer_off', 'technic:motor', 'technic:deployer_off'},
|
||||
{'default:mese', 'technic:deployer_off', 'default:mese' },
|
||||
{"default:mese", "basic_materials:motor", "default:mese" },
|
||||
{"technic:deployer_off", "technic:machine_casing", "technic:deployer_off"},
|
||||
{"default:mese", "technic:hv_cable", "default:mese" },
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
local replaceable_cids = {}
|
||||
|
||||
minetest.after(0, function()
|
||||
for name, ndef in pairs(minetest.registered_nodes) do
|
||||
if ndef.buildable_to == true and name ~= "ignore" then
|
||||
replaceable_cids[minetest.get_content_id(name)] = true
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
|
||||
-- Idea: Let forcefields have different colors by upgrade slot.
|
||||
-- Idea: Let forcefields add up by detecting if one hits another.
|
||||
-- ___ __
|
||||
|
@ -28,26 +42,39 @@ minetest.register_craft({
|
|||
-- | |
|
||||
-- \___/\___/
|
||||
|
||||
local function update_forcefield(pos, range, active)
|
||||
local function update_forcefield(pos, meta, active)
|
||||
local shape = meta:get_int("shape")
|
||||
local range = meta:get_int("range")
|
||||
local vm = VoxelManip()
|
||||
local p1 = {x = pos.x-range, y = pos.y-range, z = pos.z-range}
|
||||
local p2 = {x = pos.x+range, y = pos.y+range, z = pos.z+range}
|
||||
local MinEdge, MaxEdge = vm:read_from_map(p1, p2)
|
||||
local MinEdge, MaxEdge = vm:read_from_map(vector.subtract(pos, range),
|
||||
vector.add(pos, range))
|
||||
local area = VoxelArea:new({MinEdge = MinEdge, MaxEdge = MaxEdge})
|
||||
local data = vm:get_data()
|
||||
|
||||
local c_air = minetest.get_content_id("air")
|
||||
local c_air = minetest.get_content_id("air")
|
||||
local c_field = minetest.get_content_id("technic:forcefield")
|
||||
|
||||
for z=-range, range do
|
||||
for y=-range, range do
|
||||
local vi = area:index(pos.x+(-range), pos.y+y, pos.z+z)
|
||||
for x=-range, range do
|
||||
if x*x+y*y+z*z <= range * range + range and
|
||||
x*x+y*y+z*z >= (range-1) * (range-1) + (range-1) then
|
||||
if active and data[vi] == c_air then
|
||||
for z = -range, range do
|
||||
for y = -range, range do
|
||||
local vi = area:index(pos.x + (-range), pos.y + y, pos.z + z)
|
||||
for x = -range, range do
|
||||
local relevant
|
||||
if shape == 0 then
|
||||
local squared = x * x + y * y + z * z
|
||||
relevant =
|
||||
squared <= range * range + range and
|
||||
squared >= (range - 1) * (range - 1) + (range - 1)
|
||||
else
|
||||
relevant =
|
||||
x == -range or x == range or
|
||||
y == -range or y == range or
|
||||
z == -range or z == range
|
||||
end
|
||||
if relevant then
|
||||
local cid = data[vi]
|
||||
if active and replaceable_cids[cid] then
|
||||
data[vi] = c_field
|
||||
elseif not active and data[vi] == c_field then
|
||||
elseif not active and cid == c_field then
|
||||
data[vi] = c_air
|
||||
end
|
||||
end
|
||||
|
@ -59,55 +86,213 @@ local function update_forcefield(pos, range, active)
|
|||
vm:set_data(data)
|
||||
vm:update_liquids()
|
||||
vm:write_to_map()
|
||||
vm:update_map()
|
||||
end
|
||||
|
||||
local get_forcefield_formspec = function(range)
|
||||
return "size[3,1.5]"..
|
||||
"field[1,0.5;2,1;range;"..S("Range")..";"..range.."]"..
|
||||
"button[0,1;3,1;toggle;"..S("Enable/Disable").."]"
|
||||
local function set_forcefield_formspec(meta)
|
||||
local formspec
|
||||
if digilines_path then
|
||||
formspec = "size[5,3.25]"..
|
||||
"field[0.3,3;5,1;channel;Digiline Channel;"..meta:get_string("channel").."]"
|
||||
else
|
||||
formspec = "size[5,2.25]"
|
||||
end
|
||||
formspec = formspec..
|
||||
"field[0.3,0.5;2,1;range;"..S("Range")..";"..meta:get_int("range").."]"
|
||||
-- The names for these toggle buttons are explicit about which
|
||||
-- state they'll switch to, so that multiple presses (arising
|
||||
-- from the ambiguity between lag and a missed press) only make
|
||||
-- the single change that the user expects.
|
||||
if meta:get_int("shape") == 0 then
|
||||
formspec = formspec.."button[3,0.2;2,1;shape1;"..S("Sphere").."]"
|
||||
else
|
||||
formspec = formspec.."button[3,0.2;2,1;shape0;"..S("Cube").."]"
|
||||
end
|
||||
if meta:get_int("mesecon_mode") == 0 then
|
||||
formspec = formspec.."button[0,1;5,1;mesecon_mode_1;"..S("Ignoring Mesecon Signal").."]"
|
||||
else
|
||||
formspec = formspec.."button[0,1;5,1;mesecon_mode_0;"..S("Controlled by Mesecon Signal").."]"
|
||||
end
|
||||
if meta:get_int("enabled") == 0 then
|
||||
formspec = formspec.."button[0,1.75;5,1;enable;"..S("%s Disabled"):format(S("%s Forcefield Emitter"):format("HV")).."]"
|
||||
else
|
||||
formspec = formspec.."button[0,1.75;5,1;disable;"..S("%s Enabled"):format(S("%s Forcefield Emitter"):format("HV")).."]"
|
||||
end
|
||||
meta:set_string("formspec", formspec)
|
||||
end
|
||||
|
||||
local forcefield_receive_fields = function(pos, formname, fields, sender)
|
||||
local player_name = sender:get_player_name()
|
||||
if minetest.is_protected(pos, player_name) then
|
||||
minetest.chat_send_player(player_name, "You are not allowed to edit this!")
|
||||
minetest.record_protection_violation(pos, player_name)
|
||||
return
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local range = tonumber(fields.range) or 0
|
||||
|
||||
if fields.toggle then
|
||||
if meta:get_int("enabled") == 1 then
|
||||
meta:set_int("enabled", 0)
|
||||
else
|
||||
meta:set_int("enabled", 1)
|
||||
end
|
||||
local range = nil
|
||||
if fields.range then
|
||||
range = tonumber(fields.range) or 0
|
||||
-- Smallest field is 5. Anything less is asking for trouble.
|
||||
-- Largest is 20. It is a matter of pratical node handling.
|
||||
-- At the maximim range updating the forcefield takes about 0.2s
|
||||
range = math.max(range, 5)
|
||||
range = math.min(range, 20)
|
||||
if range == meta:get_int("range") then range = nil end
|
||||
end
|
||||
|
||||
-- Smallest field is 5. Anything less is asking for trouble.
|
||||
-- Largest is 20. It is a matter of pratical node handling.
|
||||
-- At the maximim range updating the forcefield takes about 0.2s
|
||||
range = math.max(range, 5)
|
||||
range = math.min(range, 20)
|
||||
|
||||
if meta:get_int("range") ~= range then
|
||||
update_forcefield(pos, meta:get_int("range"), false)
|
||||
meta:set_int("range", range)
|
||||
meta:set_string("formspec", get_forcefield_formspec(range))
|
||||
if fields.shape0 or fields.shape1 or range then
|
||||
update_forcefield(pos, meta, false)
|
||||
end
|
||||
if range then meta:set_int("range", range) end
|
||||
if fields.channel then meta:set_string("channel", fields.channel) end
|
||||
if fields.shape0 then meta:set_int("shape", 0) end
|
||||
if fields.shape1 then meta:set_int("shape", 1) end
|
||||
if fields.enable then meta:set_int("enabled", 1) end
|
||||
if fields.disable then meta:set_int("enabled", 0) end
|
||||
if fields.mesecon_mode_0 then meta:set_int("mesecon_mode", 0) end
|
||||
if fields.mesecon_mode_1 then meta:set_int("mesecon_mode", 1) end
|
||||
set_forcefield_formspec(meta)
|
||||
end
|
||||
|
||||
local mesecons = {
|
||||
effector = {
|
||||
action_on = function(pos, node)
|
||||
minetest.get_meta(pos):set_int("enabled", 0)
|
||||
minetest.get_meta(pos):set_int("mesecon_effect", 1)
|
||||
end,
|
||||
action_off = function(pos, node)
|
||||
minetest.get_meta(pos):set_int("enabled", 1)
|
||||
minetest.get_meta(pos):set_int("mesecon_effect", 0)
|
||||
end
|
||||
}
|
||||
}
|
||||
|
||||
local digiline_def = {
|
||||
receptor = {action = function() end},
|
||||
effector = {
|
||||
action = function(pos, node, channel, msg)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if channel ~= meta:get_string("channel") then
|
||||
return
|
||||
end
|
||||
local msgt = type(msg)
|
||||
if msgt == "string" then
|
||||
local smsg = msg:lower()
|
||||
msg = {}
|
||||
if smsg == "get" then
|
||||
msg.command = "get"
|
||||
elseif smsg == "off" then
|
||||
msg.command = "off"
|
||||
elseif smsg == "on" then
|
||||
msg.command = "on"
|
||||
elseif smsg == "toggle" then
|
||||
msg.command = "toggle"
|
||||
elseif smsg:sub(1, 5) == "range" then
|
||||
msg.command = "range"
|
||||
msg.value = tonumber(smsg:sub(7))
|
||||
elseif smsg:sub(1, 5) == "shape" then
|
||||
msg.command = "shape"
|
||||
msg.value = smsg:sub(7):lower()
|
||||
msg.value = tonumber(msg.value) or msg.value
|
||||
end
|
||||
elseif msgt ~= "table" then
|
||||
return
|
||||
end
|
||||
if msg.command == "get" then
|
||||
digilines.receptor_send(pos, digilines.rules.default, channel, {
|
||||
enabled = meta:get_int("enabled"),
|
||||
range = meta:get_int("range"),
|
||||
shape = meta:get_int("shape")
|
||||
})
|
||||
return
|
||||
elseif msg.command == "off" then
|
||||
meta:set_int("enabled", 0)
|
||||
elseif msg.command == "on" then
|
||||
meta:set_int("enabled", 1)
|
||||
elseif msg.command == "toggle" then
|
||||
local onn = meta:get_int("enabled")
|
||||
onn = 1-onn -- Mirror onn with pivot 0.5, so switch between 1 and 0.
|
||||
meta:set_int("enabled", onn)
|
||||
elseif msg.command == "range" then
|
||||
if type(msg.value) ~= "number" then
|
||||
return
|
||||
end
|
||||
msg.value = math.max(msg.value, 5)
|
||||
msg.value = math.min(msg.value, 20)
|
||||
update_forcefield(pos, meta, false)
|
||||
meta:set_int("range", msg.value)
|
||||
elseif msg.command == "shape" then
|
||||
local valuet = type(msg.value)
|
||||
if valuet == "string" then
|
||||
if msg.value == "sphere" then
|
||||
msg.value = 0
|
||||
elseif msg.value == "cube" then
|
||||
msg.value = 1
|
||||
end
|
||||
elseif valuet ~= "number" then
|
||||
return
|
||||
end
|
||||
if not msg.value then
|
||||
return
|
||||
end
|
||||
update_forcefield(pos, meta, false)
|
||||
meta:set_int("shape", msg.value)
|
||||
else
|
||||
return
|
||||
end
|
||||
set_forcefield_formspec(meta)
|
||||
end
|
||||
},
|
||||
}
|
||||
|
||||
local function run(pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local eu_input = meta:get_int("HV_EU_input")
|
||||
local enabled = meta:get_int("enabled") ~= 0 and
|
||||
(meta:get_int("mesecon_mode") == 0 or meta:get_int("mesecon_effect") ~= 0)
|
||||
local machine_name = S("%s Forcefield Emitter"):format("HV")
|
||||
|
||||
local range = meta:get_int("range")
|
||||
local power_requirement
|
||||
if meta:get_int("shape") == 0 then
|
||||
power_requirement = math.floor(4 * math.pi * range * range)
|
||||
else
|
||||
power_requirement = 24 * range * range
|
||||
end
|
||||
power_requirement = power_requirement * forcefield_power_drain
|
||||
|
||||
if not enabled then
|
||||
if node.name == "technic:forcefield_emitter_on" then
|
||||
update_forcefield(pos, meta, false)
|
||||
technic.swap_node(pos, "technic:forcefield_emitter_off")
|
||||
meta:set_string("infotext", S("%s Disabled"):format(machine_name))
|
||||
end
|
||||
meta:set_int("HV_EU_demand", 0)
|
||||
return
|
||||
end
|
||||
meta:set_int("HV_EU_demand", power_requirement)
|
||||
if eu_input < power_requirement then
|
||||
meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
|
||||
if node.name == "technic:forcefield_emitter_on" then
|
||||
update_forcefield(pos, meta, false)
|
||||
technic.swap_node(pos, "technic:forcefield_emitter_off")
|
||||
end
|
||||
elseif eu_input >= power_requirement then
|
||||
if node.name == "technic:forcefield_emitter_off" then
|
||||
technic.swap_node(pos, "technic:forcefield_emitter_on")
|
||||
meta:set_string("infotext", S("%s Active"):format(machine_name))
|
||||
end
|
||||
update_forcefield(pos, meta, true)
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("technic:forcefield_emitter_off", {
|
||||
description = S("Forcefield Emitter"),
|
||||
tiles = {"technic_forcefield_emitter_off.png"},
|
||||
groups = {cracky = 1},
|
||||
description = S("%s Forcefield Emitter"):format("HV"),
|
||||
tiles = {
|
||||
"technic_forcefield_emitter_off.png",
|
||||
"technic_machine_bottom.png"..cable_entry,
|
||||
"technic_forcefield_emitter_off.png",
|
||||
"technic_forcefield_emitter_off.png",
|
||||
"technic_forcefield_emitter_off.png",
|
||||
"technic_forcefield_emitter_off.png"
|
||||
},
|
||||
groups = {cracky = 1, technic_machine = 1, technic_hv = 1},
|
||||
on_receive_fields = forcefield_receive_fields,
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
@ -115,37 +300,59 @@ minetest.register_node("technic:forcefield_emitter_off", {
|
|||
meta:set_int("HV_EU_demand", 0)
|
||||
meta:set_int("range", 10)
|
||||
meta:set_int("enabled", 0)
|
||||
meta:set_string("formspec", get_forcefield_formspec(10))
|
||||
meta:set_string("infotext", S("Forcefield Emitter"))
|
||||
meta:set_int("mesecon_mode", 0)
|
||||
meta:set_int("mesecon_effect", 0)
|
||||
if digilines_path then
|
||||
meta:set_string("channel", "forcefield"..minetest.pos_to_string(pos))
|
||||
end
|
||||
meta:set_string("infotext", S("%s Forcefield Emitter"):format("HV"))
|
||||
set_forcefield_formspec(meta)
|
||||
end,
|
||||
mesecons = mesecons
|
||||
mesecons = mesecons,
|
||||
digiline = digiline_def,
|
||||
technic_run = run,
|
||||
})
|
||||
|
||||
minetest.register_node("technic:forcefield_emitter_on", {
|
||||
description = S("Forcefield Emitter"),
|
||||
tiles = {"technic_forcefield_emitter_on.png"},
|
||||
groups = {cracky = 1, not_in_creative_inventory=1},
|
||||
description = S("%s Forcefield Emitter"):format("HV"),
|
||||
tiles = {
|
||||
"technic_forcefield_emitter_on.png",
|
||||
"technic_machine_bottom.png"..cable_entry,
|
||||
"technic_forcefield_emitter_on.png",
|
||||
"technic_forcefield_emitter_on.png",
|
||||
"technic_forcefield_emitter_on.png",
|
||||
"technic_forcefield_emitter_on.png"
|
||||
},
|
||||
groups = {cracky = 1, technic_machine = 1, technic_hv = 1,
|
||||
not_in_creative_inventory=1},
|
||||
drop = "technic:forcefield_emitter_off",
|
||||
on_receive_fields = forcefield_receive_fields,
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local range = meta:get_int("range")
|
||||
meta:set_string("formspec", get_forcefield_formspec(range))
|
||||
end,
|
||||
on_destruct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
update_forcefield(pos, meta:get_int("range"), false)
|
||||
update_forcefield(pos, meta, false)
|
||||
end,
|
||||
mesecons = mesecons,
|
||||
digiline = digiline_def,
|
||||
technic_run = run,
|
||||
technic_on_disable = function (pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
update_forcefield(pos, meta, false)
|
||||
technic.swap_node(pos, "technic:forcefield_emitter_off")
|
||||
end,
|
||||
on_blast = function(pos, intensity)
|
||||
minetest.dig_node(pos)
|
||||
return {"technic:forcefield_emitter_off"}
|
||||
end,
|
||||
mesecons = mesecons
|
||||
})
|
||||
|
||||
minetest.register_node("technic:forcefield", {
|
||||
description = S("Forcefield"),
|
||||
description = S("%s Forcefield"):format("HV"),
|
||||
sunlight_propagates = true,
|
||||
drawtype = "glasslike",
|
||||
groups = {not_in_creative_inventory=1, unbreakable=1},
|
||||
groups = {not_in_creative_inventory=1},
|
||||
paramtype = "light",
|
||||
light_source = 15,
|
||||
light_source = default.LIGHT_MAX,
|
||||
diggable = false,
|
||||
drop = '',
|
||||
tiles = {{
|
||||
name = "technic_forcefield_animated.png",
|
||||
|
@ -156,53 +363,14 @@ minetest.register_node("technic:forcefield", {
|
|||
length = 1.0,
|
||||
},
|
||||
}},
|
||||
on_blast = function(pos, intensity)
|
||||
end,
|
||||
})
|
||||
minetest.register_abm({
|
||||
nodenames = {"technic:forcefield_emitter_on", "technic:forcefield_emitter_off"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local eu_input = meta:get_int("HV_EU_input")
|
||||
local eu_demand = meta:get_int("HV_EU_demand")
|
||||
local enabled = meta:get_int("enabled")
|
||||
local machine_name = S("Forcefield Emitter")
|
||||
-- Power off automatically if no longer connected to a switching station
|
||||
technic.switching_station_timeout_count(pos, "HV")
|
||||
|
||||
local power_requirement = math.floor(
|
||||
4 * math.pi * math.pow(meta:get_int("range"), 2)
|
||||
) * forcefield_power_drain
|
||||
|
||||
if meta:get_int("enabled") == 0 then
|
||||
if node.name == "technic:forcefield_emitter_on" then
|
||||
meta:set_int("HV_EU_demand", 0)
|
||||
update_forcefield(pos, meta:get_int("range"), false)
|
||||
hacky_swap_node(pos, "technic:forcefield_emitter_off")
|
||||
meta:set_string("infotext", S("%s Disabled"):format(machine_name))
|
||||
return
|
||||
end
|
||||
elseif eu_input < power_requirement then
|
||||
meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
|
||||
if node.name == "technic:forcefield_emitter_on" then
|
||||
update_forcefield(pos, meta:get_int("range"), false)
|
||||
hacky_swap_node(pos, "technic:forcefield_emitter_off")
|
||||
end
|
||||
elseif eu_input >= power_requirement then
|
||||
if node.name == "technic:forcefield_emitter_off" then
|
||||
hacky_swap_node(pos, "technic:forcefield_emitter_on")
|
||||
meta:set_string("infotext", S("%s Active"):format(machine_name))
|
||||
end
|
||||
update_forcefield(pos, meta:get_int("range"), true)
|
||||
end
|
||||
meta:set_int("HV_EU_demand", power_requirement)
|
||||
end
|
||||
})
|
||||
|
||||
if minetest.get_modpath("mesecons_mvps") then
|
||||
mesecon:register_mvps_stopper("technic:forcefield")
|
||||
mesecon.register_mvps_stopper("technic:forcefield")
|
||||
end
|
||||
-- TODO: Register a stopper for frames
|
||||
|
||||
technic.register_machine("HV", "technic:forcefield_emitter_on", technic.receiver)
|
||||
technic.register_machine("HV", "technic:forcefield_emitter_off", technic.receiver)
|
||||
|
|
|
@ -1,14 +1,13 @@
|
|||
|
||||
minetest.register_alias("hv_generator", "technic:hv_generator")
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:hv_generator',
|
||||
recipe = {
|
||||
{'technic:stainless_steel_ingot', 'technic:mv_generator', 'technic:stainless_steel_ingot'},
|
||||
{'pipeworks:tube_000000', 'technic:hv_transformer', 'pipeworks:tube_000000'},
|
||||
{'technic:carbon_plate', 'technic:mv_generator', 'technic:composite_plate'},
|
||||
{'pipeworks:tube_1', 'technic:hv_transformer', 'pipeworks:tube_1'},
|
||||
{'technic:stainless_steel_ingot', 'technic:hv_cable', 'technic:stainless_steel_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
technic.register_generator({tier="HV", supply=1200})
|
||||
technic.register_generator({tier="HV", tube=1, supply=1200})
|
||||
|
||||
|
|
|
@ -3,11 +3,16 @@ technic.register_tier("HV", "High Voltage")
|
|||
|
||||
local path = technic.modpath.."/machines/HV"
|
||||
|
||||
-- Wiring stuff
|
||||
dofile(path.."/cables.lua")
|
||||
dofile(path.."/quarry.lua")
|
||||
dofile(path.."/forcefield.lua")
|
||||
dofile(path.."/battery_box.lua")
|
||||
|
||||
-- Generators
|
||||
dofile(path.."/solar_array.lua")
|
||||
dofile(path.."/nuclear_reactor.lua")
|
||||
dofile(path.."/generator.lua")
|
||||
|
||||
-- Machines
|
||||
dofile(path.."/quarry.lua")
|
||||
dofile(path.."/forcefield.lua")
|
||||
|
||||
|
|
|
@ -1,258 +1,482 @@
|
|||
-- The enriched uranium rod driven EU generator.
|
||||
-- A very large and advanced machine providing vast amounts of power.
|
||||
-- Very efficient but also expensive to run as it needs uranium. (10000EU 86400 ticks (24h))
|
||||
-- Provides HV EUs that can be down converted as needed.
|
||||
--
|
||||
-- The nuclear reactor core needs water and a protective shield to work.
|
||||
-- This is checked now and then and if the machine is tampered with... BOOM!
|
||||
--[[
|
||||
The enriched uranium rod driven EU generator.
|
||||
A very large and advanced machine providing vast amounts of power.
|
||||
Very efficient but also expensive to run as it needs uranium.
|
||||
Provides 10000 HV EUs for one week (only counted when loaded).
|
||||
|
||||
local burn_ticks = 7 * 24 * 60 * 60 -- (seconds).
|
||||
local power_supply = 100000 -- EUs
|
||||
local fuel_type = "technic:uranium_fuel" -- The reactor burns this stuff
|
||||
The nuclear reactor core requires a casing of water and a protective
|
||||
shield to work. This is checked now and then and if the casing is not
|
||||
intact the reactor will melt down!
|
||||
--]]
|
||||
|
||||
local burn_ticks = 7 * 24 * 60 * 60 -- Seconds
|
||||
local power_supply = 100000 -- EUs
|
||||
local fuel_type = "technic:uranium_fuel" -- The reactor burns this
|
||||
local digiline_meltdown = technic.config:get_bool("enable_nuclear_reactor_digiline_selfdestruct")
|
||||
local digiline_remote_path = minetest.get_modpath("digiline_remote")
|
||||
|
||||
local S = technic.getter
|
||||
|
||||
-- FIXME: recipe must make more sense like a rod recepticle, steam chamber, HV generator?
|
||||
local reactor_desc = S("@1 Nuclear Reactor Core", S("HV"))
|
||||
local cable_entry = "^technic_cable_connection_overlay.png"
|
||||
|
||||
-- FIXME: Recipe should make more sense like a rod recepticle, steam chamber, HV generator?
|
||||
minetest.register_craft({
|
||||
output = 'technic:hv_nuclear_reactor_core',
|
||||
recipe = {
|
||||
{'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot'},
|
||||
{'technic:stainless_steel_ingot', '', 'technic:stainless_steel_ingot'},
|
||||
{'technic:stainless_steel_ingot', 'technic:hv_cable', 'technic:stainless_steel_ingot'},
|
||||
{'technic:carbon_plate', 'default:obsidian_glass', 'technic:carbon_plate'},
|
||||
{'technic:composite_plate', 'technic:machine_casing', 'technic:composite_plate'},
|
||||
{'technic:stainless_steel_ingot', 'technic:hv_cable', 'technic:stainless_steel_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
local generator_formspec =
|
||||
"invsize[8,9;]"..
|
||||
local function make_reactor_formspec(meta)
|
||||
local f = "size[8,9]"..
|
||||
"label[0,0;"..S("Nuclear Reactor Rod Compartment").."]"..
|
||||
"list[current_name;src;2,1;3,2;]"..
|
||||
"list[current_player;main;0,5;8,4;]"
|
||||
"list[current_player;main;0,5;8,4;]"..
|
||||
"listring[]"..
|
||||
"button[5.5,1.5;2,1;start;Start]"..
|
||||
"checkbox[5.5,2.5;autostart;automatic Start;"..meta:get_string("autostart").."]"
|
||||
if not digiline_remote_path then
|
||||
return f
|
||||
end
|
||||
local digiline_enabled = meta:get_string("enable_digiline")
|
||||
f = f.."checkbox[0.5,2.8;enable_digiline;Enable Digiline;"..digiline_enabled.."]"
|
||||
if digiline_enabled ~= "true" then
|
||||
return f
|
||||
end
|
||||
return f..
|
||||
"button_exit[4.6,3.69;2,1;save;Save]"..
|
||||
"field[1,4;4,1;remote_channel;Digiline Remote Channel;${remote_channel}]"
|
||||
end
|
||||
|
||||
-- "Boxy sphere"
|
||||
local nodebox = {
|
||||
{ -0.353, -0.353, -0.353, 0.353, 0.353, 0.353 }, -- Box
|
||||
{ -0.495, -0.064, -0.064, 0.495, 0.064, 0.064 }, -- Circle +-x
|
||||
{ -0.483, -0.128, -0.128, 0.483, 0.128, 0.128 },
|
||||
{ -0.462, -0.191, -0.191, 0.462, 0.191, 0.191 },
|
||||
{ -0.433, -0.249, -0.249, 0.433, 0.249, 0.249 },
|
||||
{ -0.397, -0.303, -0.303, 0.397, 0.303, 0.303 },
|
||||
{ -0.305, -0.396, -0.305, 0.305, 0.396, 0.305 }, -- Circle +-y
|
||||
{ -0.250, -0.432, -0.250, 0.250, 0.432, 0.250 },
|
||||
{ -0.191, -0.461, -0.191, 0.191, 0.461, 0.191 },
|
||||
{ -0.130, -0.482, -0.130, 0.130, 0.482, 0.130 },
|
||||
{ -0.066, -0.495, -0.066, 0.066, 0.495, 0.066 },
|
||||
{ -0.064, -0.064, -0.495, 0.064, 0.064, 0.495 }, -- Circle +-z
|
||||
{ -0.128, -0.128, -0.483, 0.128, 0.128, 0.483 },
|
||||
{ -0.191, -0.191, -0.462, 0.191, 0.191, 0.462 },
|
||||
{ -0.249, -0.249, -0.433, 0.249, 0.249, 0.433 },
|
||||
{ -0.303, -0.303, -0.397, 0.303, 0.303, 0.397 },
|
||||
}
|
||||
local SS_OFF = 0
|
||||
local SS_DANGER = 1
|
||||
local SS_CLEAR = 2
|
||||
|
||||
minetest.register_node("technic:hv_nuclear_reactor_core", {
|
||||
description = S("Nuclear Reactor Core"),
|
||||
tiles = {"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png",
|
||||
"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png",
|
||||
"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png"},
|
||||
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2},
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
drawtype="nodebox",
|
||||
paramtype = "light",
|
||||
stack_max = 1,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = nodebox
|
||||
},
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", S("Nuclear Reactor Core"))
|
||||
meta:set_int("HV_EU_supply", 0)
|
||||
-- Signal to the switching station that this device burns some
|
||||
-- sort of fuel and needs special handling
|
||||
meta:set_int("HV_EU_from_fuel", 1)
|
||||
meta:set_int("burn_time", 0)
|
||||
meta:set_string("formspec", generator_formspec)
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("src", 6)
|
||||
end,
|
||||
can_dig = function(pos, player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
if not inv:is_empty("src") then
|
||||
minetest.chat_send_player(player:get_player_name(),
|
||||
S("Machine cannot be removed because it is not empty"))
|
||||
return false
|
||||
else
|
||||
return true
|
||||
end
|
||||
end,
|
||||
})
|
||||
local reactor_siren = {}
|
||||
local function siren_set_state(pos, state)
|
||||
local hpos = minetest.hash_node_position(pos)
|
||||
local siren = reactor_siren[hpos]
|
||||
if not siren then
|
||||
if state == SS_OFF then return end
|
||||
siren = {state=SS_OFF}
|
||||
reactor_siren[hpos] = siren
|
||||
end
|
||||
if state == SS_DANGER and siren.state ~= SS_DANGER then
|
||||
if siren.handle then minetest.sound_stop(siren.handle) end
|
||||
siren.handle = minetest.sound_play("technic_hv_nuclear_reactor_siren_danger_loop",
|
||||
{pos=pos, gain=1.5, loop=true, max_hear_distance=48})
|
||||
siren.state = SS_DANGER
|
||||
elseif state == SS_CLEAR then
|
||||
if siren.handle then minetest.sound_stop(siren.handle) end
|
||||
local clear_handle = minetest.sound_play("technic_hv_nuclear_reactor_siren_clear",
|
||||
{pos=pos, gain=1.5, loop=false, max_hear_distance=48})
|
||||
siren.handle = clear_handle
|
||||
siren.state = SS_CLEAR
|
||||
minetest.after(10, function()
|
||||
if siren.handle ~= clear_handle then return end
|
||||
minetest.sound_stop(clear_handle)
|
||||
if reactor_siren[hpos] == siren then
|
||||
reactor_siren[hpos] = nil
|
||||
end
|
||||
end)
|
||||
elseif state == SS_OFF and siren.state ~= SS_OFF then
|
||||
if siren.handle then minetest.sound_stop(siren.handle) end
|
||||
reactor_siren[hpos] = nil
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("technic:hv_nuclear_reactor_core_active", {
|
||||
tiles = {"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png",
|
||||
"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png",
|
||||
"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png"},
|
||||
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1},
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
drop="technic:hv_nuclear_reactor_core",
|
||||
drawtype="nodebox",
|
||||
light_source = 15,
|
||||
paramtype = "light",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = nodebox
|
||||
},
|
||||
can_dig = function(pos, player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
if not inv:is_empty("src") then
|
||||
minetest.chat_send_player(player:get_player_name(),
|
||||
S("Machine cannot be removed because it is not empty"))
|
||||
return false
|
||||
else
|
||||
return true
|
||||
end
|
||||
end,
|
||||
})
|
||||
local function siren_danger(pos, meta)
|
||||
meta:set_int("siren", 1)
|
||||
siren_set_state(pos, SS_DANGER)
|
||||
end
|
||||
|
||||
local check_reactor_structure = function(pos)
|
||||
-- The reactor consists of a 9x9x9 cube structure
|
||||
-- A cross section through the middle:
|
||||
-- CCCC CCCC
|
||||
-- CBBB BBBC
|
||||
-- CBSS SSBC
|
||||
-- CBSWWWSBC
|
||||
-- CBSW#WSBC
|
||||
-- CBSW|WSBC
|
||||
-- CBSS|SSBC
|
||||
-- CBBB|BBBC
|
||||
-- CCCC|CCCC
|
||||
-- C = Concrete, B = Blast resistant concrete, S = Stainless Steel,
|
||||
-- W = water node, # = reactor core, | = HV cable
|
||||
-- The man-hole and the HV cable is only in the middle
|
||||
-- The man-hole is optional
|
||||
local function siren_clear(pos, meta)
|
||||
if meta:get_int("siren") ~= 0 then
|
||||
siren_set_state(pos, SS_CLEAR)
|
||||
meta:set_int("siren", 0)
|
||||
end
|
||||
end
|
||||
|
||||
--[[
|
||||
The standard reactor structure consists of a 9x9x9 cube. A cross
|
||||
section through the middle:
|
||||
|
||||
CCCC CCCC
|
||||
CBBB BBBC
|
||||
CBLL LLBC
|
||||
CBLWWWLBC
|
||||
CBLW#WLBC
|
||||
CBLW|WLBC
|
||||
CBLL|LLBC
|
||||
CBBB|BBBC
|
||||
CCCC|CCCC
|
||||
C = Concrete, B = Blast-resistant concrete, L = Lead,
|
||||
W = water node, # = reactor core, | = HV cable
|
||||
|
||||
The man-hole is optional (but necessary for refueling).
|
||||
|
||||
For the reactor to operate and not melt down, it insists on the inner
|
||||
7x7x7 portion (from the core out to the blast-resistant concrete)
|
||||
being intact. Intactness only depends on the number of nodes of the
|
||||
right type in each layer. The water layer must have water in all but
|
||||
at most one node; the steel and blast-resistant concrete layers must
|
||||
have the right material in all but at most two nodes. The permitted
|
||||
gaps are meant for the cable and man-hole, but can actually be anywhere
|
||||
and contain anything. For the reactor to be useful, a cable must
|
||||
connect to the core, but it can go in any direction.
|
||||
|
||||
The outer concrete layer of the standard structure is not required
|
||||
for the reactor to operate. It is noted here because it used to
|
||||
be mandatory, and for historical reasons (that it predates the
|
||||
implementation of radiation) it needs to continue being adequate
|
||||
shielding of legacy reactors. If it ever ceases to be adequate
|
||||
shielding for new reactors, legacy ones should be grandfathered.
|
||||
|
||||
For legacy reasons, if the reactor has a stainless steel layer instead
|
||||
of a lead layer it will be converted to a lead layer.
|
||||
--]]
|
||||
local function reactor_structure_badness(pos)
|
||||
local vm = VoxelManip()
|
||||
local pos1 = vector.subtract(pos, 4)
|
||||
local pos2 = vector.add(pos, 4)
|
||||
local pos1 = vector.subtract(pos, 3)
|
||||
local pos2 = vector.add(pos, 3)
|
||||
local MinEdge, MaxEdge = vm:read_from_map(pos1, pos2)
|
||||
local data = vm:get_data()
|
||||
local area = VoxelArea:new({MinEdge=MinEdge, MaxEdge=MaxEdge})
|
||||
|
||||
local c_concrete = minetest.get_content_id("technic:concrete")
|
||||
local c_blast_concrete = minetest.get_content_id("technic:blast_resistant_concrete")
|
||||
local c_stainless_steel = minetest.get_content_id("technic:stainless_steel_block")
|
||||
local c_lead = minetest.get_content_id("technic:lead_block")
|
||||
local c_steel = minetest.get_content_id("technic:stainless_steel_block")
|
||||
local c_water_source = minetest.get_content_id("default:water_source")
|
||||
local c_water_flowing = minetest.get_content_id("default:water_flowing")
|
||||
|
||||
local concretelayer, blastlayer, steellayer, waterlayer = 0, 0, 0, 0
|
||||
local blast_layer, steel_layer, lead_layer, water_layer = 0, 0, 0, 0
|
||||
|
||||
for z = pos1.z, pos2.z do
|
||||
for y = pos1.y, pos2.y do
|
||||
for x = pos1.x, pos2.x do
|
||||
-- If the position is in the outer layer
|
||||
local cid = data[area:index(x, y, z)]
|
||||
if x == pos1.x or x == pos2.x or
|
||||
y == pos1.y or y == pos2.y or
|
||||
z == pos1.z or z == pos2.z then
|
||||
if data[area:index(x, y, z)] == c_concrete then
|
||||
concretelayer = concretelayer + 1
|
||||
if cid == c_blast_concrete then
|
||||
blast_layer = blast_layer + 1
|
||||
end
|
||||
elseif x == pos1.x+1 or x == pos2.x-1 or
|
||||
y == pos1.y+1 or y == pos2.y-1 or
|
||||
z == pos1.z+1 or z == pos2.z-1 then
|
||||
if data[area:index(x, y, z)] == c_blast_concrete then
|
||||
blastlayer = blastlayer + 1
|
||||
y == pos1.y+1 or y == pos2.y-1 or
|
||||
z == pos1.z+1 or z == pos2.z-1 then
|
||||
if cid == c_lead then
|
||||
lead_layer = lead_layer + 1
|
||||
elseif cid == c_steel then
|
||||
steel_layer = steel_layer + 1
|
||||
end
|
||||
elseif x == pos1.x+2 or x == pos2.x-2 or
|
||||
y == pos1.y+2 or y == pos2.y-2 or
|
||||
z == pos1.z+2 or z == pos2.z-2 then
|
||||
if data[area:index(x, y, z)] == c_stainless_steel then
|
||||
steellayer = steellayer + 1
|
||||
end
|
||||
elseif x == pos1.x+3 or x == pos2.x-3 or
|
||||
y == pos1.y+3 or y == pos2.y-3 or
|
||||
z == pos1.z+3 or z == pos2.z-3 then
|
||||
local cid = data[area:index(x, y, z)]
|
||||
y == pos1.y+2 or y == pos2.y-2 or
|
||||
z == pos1.z+2 or z == pos2.z-2 then
|
||||
if cid == c_water_source or cid == c_water_flowing then
|
||||
waterlayer = waterlayer + 1
|
||||
water_layer = water_layer + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
if waterlayer >= 25 and
|
||||
steellayer >= 96 and
|
||||
blastlayer >= 216 and
|
||||
concretelayer >= 384 then
|
||||
return true
|
||||
|
||||
if steel_layer >= 96 then
|
||||
for z = pos1.z+1, pos2.z-1 do
|
||||
for y = pos1.y+1, pos2.y-1 do
|
||||
for x = pos1.x+1, pos2.x-1 do
|
||||
local vi = area:index(x, y, z)
|
||||
if x == pos1.x+1 or x == pos2.x-1 or
|
||||
y == pos1.y+1 or y == pos2.y-1 or
|
||||
z == pos1.z+1 or z == pos2.z-1 then
|
||||
if data[vi] == c_steel then
|
||||
data[vi] = c_lead
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
vm:set_data(data)
|
||||
vm:write_to_map()
|
||||
lead_layer = steel_layer
|
||||
end
|
||||
|
||||
if water_layer > 25 then water_layer = 25 end
|
||||
if lead_layer > 96 then lead_layer = 96 end
|
||||
if blast_layer > 216 then blast_layer = 216 end
|
||||
return (25 - water_layer) + (96 - lead_layer) + (216 - blast_layer)
|
||||
end
|
||||
|
||||
local explode_reactor = function(pos)
|
||||
print("A reactor exploded at "..minetest.pos_to_string(pos))
|
||||
|
||||
local function melt_down_reactor(pos)
|
||||
minetest.log("action", "A reactor melted down at "..minetest.pos_to_string(pos))
|
||||
minetest.set_node(pos, {name = "technic:corium_source"})
|
||||
end
|
||||
|
||||
local function damage_nearby_players(pos)
|
||||
local objs = minetest.get_objects_inside_radius(pos, 4)
|
||||
for _, o in pairs(objs) do
|
||||
if o:is_player() then
|
||||
o:set_hp(math.max(o:get_hp() - 2, 0))
|
||||
|
||||
local function start_reactor(pos, meta)
|
||||
if minetest.get_node(pos).name ~= "technic:hv_nuclear_reactor_core" then
|
||||
return false
|
||||
end
|
||||
local inv = meta:get_inventory()
|
||||
if inv:is_empty("src") then
|
||||
return false
|
||||
end
|
||||
local src_list = inv:get_list("src")
|
||||
local correct_fuel_count = 0
|
||||
for _, src_stack in pairs(src_list) do
|
||||
if src_stack and src_stack:get_name() == fuel_type then
|
||||
correct_fuel_count = correct_fuel_count + 1
|
||||
end
|
||||
end
|
||||
-- Check that the reactor is complete and has the correct fuel
|
||||
if correct_fuel_count ~= 6 or reactor_structure_badness(pos) ~= 0 then
|
||||
return false
|
||||
end
|
||||
meta:set_int("burn_time", 1)
|
||||
technic.swap_node(pos, "technic:hv_nuclear_reactor_core_active")
|
||||
meta:set_int("HV_EU_supply", power_supply)
|
||||
for idx, src_stack in pairs(src_list) do
|
||||
src_stack:take_item()
|
||||
inv:set_stack("src", idx, src_stack)
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"technic:hv_nuclear_reactor_core", "technic:hv_nuclear_reactor_core_active"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
label = "Machines: reactor melt-down check",
|
||||
nodenames = {"technic:hv_nuclear_reactor_core_active"},
|
||||
interval = 4,
|
||||
chance = 1,
|
||||
action = function (pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local machine_name = S("Nuclear Reactor Core")
|
||||
local badness = reactor_structure_badness(pos)
|
||||
local accum_badness = meta:get_int("structure_accumulated_badness")
|
||||
if badness == 0 then
|
||||
if accum_badness ~= 0 then
|
||||
meta:set_int("structure_accumulated_badness", math.max(accum_badness - 4, 0))
|
||||
siren_clear(pos, meta)
|
||||
end
|
||||
else
|
||||
siren_danger(pos, meta)
|
||||
accum_badness = accum_badness + badness
|
||||
if accum_badness >= 25 then
|
||||
melt_down_reactor(pos)
|
||||
else
|
||||
meta:set_int("structure_accumulated_badness", accum_badness)
|
||||
end
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
local function run(pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local burn_time = meta:get_int("burn_time") or 0
|
||||
if burn_time >= burn_ticks or burn_time == 0 then
|
||||
if digiline_remote_path and meta:get_int("HV_EU_supply") == power_supply then
|
||||
digiline_remote.send_to_node(pos, meta:get_string("remote_channel"),
|
||||
"fuel used", 6, true)
|
||||
end
|
||||
if meta:get_string("autostart") == "true" then
|
||||
if start_reactor(pos, meta) then
|
||||
return
|
||||
end
|
||||
end
|
||||
meta:set_int("HV_EU_supply", 0)
|
||||
meta:set_int("burn_time", 0)
|
||||
meta:set_string("infotext", S("%s Idle"):format(reactor_desc))
|
||||
technic.swap_node(pos, "technic:hv_nuclear_reactor_core")
|
||||
meta:set_int("structure_accumulated_badness", 0)
|
||||
siren_clear(pos, meta)
|
||||
elseif burn_time > 0 then
|
||||
burn_time = burn_time + 1
|
||||
meta:set_int("burn_time", burn_time)
|
||||
local percent = math.floor(burn_time / burn_ticks * 100)
|
||||
meta:set_string("infotext", reactor_desc.." ("..percent.."%)")
|
||||
meta:set_int("HV_EU_supply", power_supply)
|
||||
end
|
||||
end
|
||||
|
||||
local nuclear_reactor_receive_fields = function(pos, formname, fields, sender)
|
||||
local player_name = sender:get_player_name()
|
||||
if minetest.is_protected(pos, player_name) then
|
||||
minetest.chat_send_player(player_name, "You are not allowed to edit this!")
|
||||
minetest.record_protection_violation(pos, player_name)
|
||||
return
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local update_formspec = false
|
||||
if fields.remote_channel then
|
||||
meta:set_string("remote_channel", fields.remote_channel)
|
||||
end
|
||||
if fields.start then
|
||||
local b = start_reactor(pos, meta)
|
||||
if b then
|
||||
minetest.chat_send_player(player_name, "Start successful")
|
||||
else
|
||||
minetest.chat_send_player(player_name, "Error")
|
||||
end
|
||||
end
|
||||
if fields.autostart then
|
||||
meta:set_string("autostart", fields.autostart)
|
||||
update_formspec = true
|
||||
end
|
||||
if fields.enable_digiline then
|
||||
meta:set_string("enable_digiline", fields.enable_digiline)
|
||||
update_formspec = true
|
||||
end
|
||||
if update_formspec then
|
||||
meta:set_string("formspec", make_reactor_formspec(meta))
|
||||
end
|
||||
end
|
||||
|
||||
local digiline_remote_def = function(pos, channel, msg)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if meta:get_string("enable_digiline") ~= "true" or
|
||||
channel ~= meta:get_string("remote_channel") then
|
||||
return
|
||||
end
|
||||
-- Convert string messages to tables:
|
||||
local msgt = type(msg)
|
||||
if msgt == "string" then
|
||||
local smsg = msg:lower()
|
||||
msg = {}
|
||||
if smsg == "get" then
|
||||
msg.command = "get"
|
||||
elseif smsg:sub(1, 13) == "self_destruct" then
|
||||
msg.command = "self_destruct"
|
||||
msg.timer = tonumber(smsg:sub(15)) or 0
|
||||
elseif smsg == "start" then
|
||||
msg.command = "start"
|
||||
end
|
||||
elseif msgt ~= "table" then
|
||||
return
|
||||
end
|
||||
|
||||
if msg.command == "get" then
|
||||
local inv = meta:get_inventory()
|
||||
local invtable = {}
|
||||
for i = 1, 6 do
|
||||
local stack = inv:get_stack("src", i)
|
||||
if stack:is_empty() then
|
||||
invtable[i] = 0
|
||||
elseif stack:get_name() == fuel_type then
|
||||
invtable[i] = stack:get_count()
|
||||
else
|
||||
invtable[i] = -stack:get_count()
|
||||
end
|
||||
end
|
||||
digiline_remote.send_to_node(pos, channel, {
|
||||
burn_time = meta:get_int("burn_time"),
|
||||
enabled = meta:get_int("HV_EU_supply") == power_supply,
|
||||
siren = meta:get_int("siren") == 1,
|
||||
structure_accumulated_badness = meta:get_int("structure_accumulated_badness"),
|
||||
rods = invtable
|
||||
}, 6, true)
|
||||
elseif digiline_meltdown and msg.command == "self_destruct" and
|
||||
minetest.get_node(pos).name == "technic:hv_nuclear_reactor_core_active" then
|
||||
if msg.timer ~= 0 and type(msg.timer) == "number" then
|
||||
siren_danger(pos, meta)
|
||||
minetest.after(msg.timer, melt_down_reactor, pos)
|
||||
else
|
||||
melt_down_reactor(pos)
|
||||
end
|
||||
elseif msg.command == "start" then
|
||||
local b = start_reactor(pos, meta)
|
||||
if b then
|
||||
digiline_remote.send_to_node(pos, channel, "Start successful", 6, true)
|
||||
else
|
||||
digiline_remote.send_to_node(pos, channel, "Error", 6, true)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("technic:hv_nuclear_reactor_core", {
|
||||
description = reactor_desc,
|
||||
tiles = {
|
||||
"technic_hv_nuclear_reactor_core.png",
|
||||
"technic_hv_nuclear_reactor_core.png"..cable_entry
|
||||
},
|
||||
drawtype = "mesh",
|
||||
mesh = "technic_reactor.obj",
|
||||
groups = {cracky = 1, technic_machine = 1, technic_hv = 1, digiline_remote_receive = 1},
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
stack_max = 1,
|
||||
on_receive_fields = nuclear_reactor_receive_fields,
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", reactor_desc)
|
||||
meta:set_string("formspec", make_reactor_formspec(meta))
|
||||
if digiline_remote_path then
|
||||
meta:set_string("remote_channel",
|
||||
"nucelear_reactor"..minetest.pos_to_string(pos))
|
||||
end
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("src", 6)
|
||||
end,
|
||||
_on_digiline_remote_receive = digiline_remote_def,
|
||||
can_dig = technic.machine_can_dig,
|
||||
on_destruct = function(pos) siren_set_state(pos, SS_OFF) end,
|
||||
allow_metadata_inventory_put = technic.machine_inventory_put,
|
||||
allow_metadata_inventory_take = technic.machine_inventory_take,
|
||||
allow_metadata_inventory_move = technic.machine_inventory_move,
|
||||
technic_run = run,
|
||||
})
|
||||
|
||||
minetest.register_node("technic:hv_nuclear_reactor_core_active", {
|
||||
tiles = {
|
||||
"technic_hv_nuclear_reactor_core.png",
|
||||
"technic_hv_nuclear_reactor_core.png"..cable_entry
|
||||
},
|
||||
drawtype = "mesh",
|
||||
mesh = "technic_reactor.obj",
|
||||
groups = {cracky = 1, technic_machine = 1, technic_hv = 1, radioactive = 4,
|
||||
not_in_creative_inventory = 1, digiline_remote_receive = 1},
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
drop = "technic:hv_nuclear_reactor_core",
|
||||
light_source = 14,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
on_receive_fields = nuclear_reactor_receive_fields,
|
||||
_on_digiline_remote_receive = digiline_remote_def,
|
||||
can_dig = technic.machine_can_dig,
|
||||
after_dig_node = melt_down_reactor,
|
||||
on_destruct = function(pos) siren_set_state(pos, SS_OFF) end,
|
||||
allow_metadata_inventory_put = technic.machine_inventory_put,
|
||||
allow_metadata_inventory_take = technic.machine_inventory_take,
|
||||
allow_metadata_inventory_move = technic.machine_inventory_move,
|
||||
technic_run = run,
|
||||
technic_on_disable = function(pos, node)
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
timer:start(1)
|
||||
end,
|
||||
on_timer = function(pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
-- Connected back?
|
||||
if meta:get_int("HV_EU_timeout") > 0 then return false end
|
||||
|
||||
local burn_time = meta:get_int("burn_time") or 0
|
||||
|
||||
if burn_time >= burn_ticks or burn_time == 0 then
|
||||
local inv = meta:get_inventory()
|
||||
if not inv:is_empty("src") then
|
||||
local srclist = inv:get_list("src")
|
||||
local correct_fuel_count = 0
|
||||
for _, srcstack in pairs(srclist) do
|
||||
if srcstack then
|
||||
if srcstack:get_name() == fuel_type then
|
||||
correct_fuel_count = correct_fuel_count + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
-- Check that the reactor is complete as well
|
||||
-- as the correct number of correct fuel
|
||||
if correct_fuel_count == 6 and
|
||||
check_reactor_structure(pos) then
|
||||
meta:set_int("burn_time", 1)
|
||||
hacky_swap_node(pos, "technic:hv_nuclear_reactor_core_active")
|
||||
meta:set_int("HV_EU_supply", power_supply)
|
||||
for idx, srcstack in pairs(srclist) do
|
||||
srcstack:take_item()
|
||||
inv:set_stack("src", idx, srcstack)
|
||||
end
|
||||
return
|
||||
end
|
||||
end
|
||||
meta:set_int("HV_EU_supply", 0)
|
||||
meta:set_int("burn_time", 0)
|
||||
meta:set_string("infotext", S("%s Idle"):format(machine_name))
|
||||
hacky_swap_node(pos, "technic:hv_nuclear_reactor_core")
|
||||
elseif burn_time > 0 then
|
||||
damage_nearby_players(pos)
|
||||
if not check_reactor_structure(pos) then
|
||||
explode_reactor(pos)
|
||||
end
|
||||
burn_time = burn_time + 1
|
||||
meta:set_int("burn_time", burn_time)
|
||||
local percent = math.floor(burn_time / burn_ticks * 100)
|
||||
meta:set_string("infotext", machine_name.." ("..percent.."%)")
|
||||
meta:set_int("HV_EU_supply", power_supply)
|
||||
technic.swap_node(pos, "technic:hv_nuclear_reactor_core")
|
||||
meta:set_int("structure_accumulated_badness", 0)
|
||||
siren_clear(pos, meta)
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
meta:set_int("burn_time", burn_time + 1)
|
||||
return true
|
||||
end,
|
||||
})
|
||||
|
||||
technic.register_machine("HV", "technic:hv_nuclear_reactor_core", technic.producer)
|
||||
|
|
|
@ -1,203 +1,274 @@
|
|||
|
||||
local S = technic.getter
|
||||
|
||||
local tube_entry = "^pipeworks_tube_connection_metallic.png"
|
||||
local cable_entry = "^technic_cable_connection_overlay.png"
|
||||
|
||||
minetest.register_craft({
|
||||
recipe = {
|
||||
{"default:steelblock", "pipeworks:filter", "default:steelblock"},
|
||||
{"default:steelblock", "technic:motor", "default:steelblock"},
|
||||
{"default:steelblock", "technic:diamond_drill_head", "default:steelblock"}},
|
||||
{"technic:carbon_plate", "pipeworks:filter", "technic:composite_plate"},
|
||||
{"basic_materials:motor", "technic:machine_casing", "technic:diamond_drill_head"},
|
||||
{"technic:carbon_steel_block", "technic:hv_cable", "technic:carbon_steel_block"}},
|
||||
output = "technic:quarry",
|
||||
})
|
||||
|
||||
local quarry_dig_above_nodes = 3 -- How far above the quarry we will dig nodes
|
||||
local quarry_max_depth = 100
|
||||
local quarry_demand = 10000
|
||||
local quarry_eject_dir = vector.new(0, 1, 0)
|
||||
|
||||
local function get_quarry_formspec(size)
|
||||
return "size[3,1.5]"..
|
||||
"field[1,0.5;2,1;size;Radius;"..size.."]"..
|
||||
"button[0,1;3,1;toggle;"..S("Enable/Disable").."]"
|
||||
local function set_quarry_formspec(meta)
|
||||
local radius = meta:get_int("size")
|
||||
local formspec = "size[6,4.3]"..
|
||||
"list[context;cache;0,1;4,3;]"..
|
||||
"item_image[4.8,0;1,1;technic:quarry]"..
|
||||
"label[0,0.2;"..S("%s Quarry"):format("HV").."]"..
|
||||
"field[4.3,3.5;2,1;size;"..S("Radius:")..";"..radius.."]"
|
||||
if meta:get_int("enabled") == 0 then
|
||||
formspec = formspec.."button[4,1;2,1;enable;"..S("Disabled").."]"
|
||||
else
|
||||
formspec = formspec.."button[4,1;2,1;disable;"..S("Enabled").."]"
|
||||
end
|
||||
local diameter = radius*2 + 1
|
||||
local nd = meta:get_int("dug")
|
||||
local rel_y = quarry_dig_above_nodes - math.floor(nd / (diameter*diameter))
|
||||
formspec = formspec.."label[0,4;"..minetest.formspec_escape(
|
||||
nd == 0 and S("Digging not started") or
|
||||
(rel_y < -quarry_max_depth and S("Digging finished") or
|
||||
(meta:get_int("purge_on") == 1 and S("Purging cache") or
|
||||
S("Digging %d m "..(rel_y > 0 and "above" or "below").." machine")
|
||||
:format(math.abs(rel_y))))
|
||||
).."]"
|
||||
formspec = formspec.."button[4,2;2,1;restart;"..S("Restart").."]"
|
||||
meta:set_string("formspec", formspec)
|
||||
end
|
||||
|
||||
local function set_quarry_demand(meta)
|
||||
local radius = meta:get_int("size")
|
||||
local diameter = radius*2 + 1
|
||||
local machine_name = S("%s Quarry"):format("HV")
|
||||
if meta:get_int("enabled") == 0 or meta:get_int("purge_on") == 1 then
|
||||
meta:set_string("infotext", S(meta:get_int("purge_on") == 1 and "%s purging cache" or "%s Disabled"):format(machine_name))
|
||||
meta:set_int("HV_EU_demand", 0)
|
||||
elseif meta:get_int("dug") == diameter*diameter * (quarry_dig_above_nodes+1+quarry_max_depth) then
|
||||
meta:set_string("infotext", S("%s Finished"):format(machine_name))
|
||||
meta:set_int("HV_EU_demand", 0)
|
||||
else
|
||||
meta:set_string("infotext", S(meta:get_int("HV_EU_input") >= quarry_demand and "%s Active" or "%s Unpowered"):format(machine_name))
|
||||
meta:set_int("HV_EU_demand", quarry_demand)
|
||||
end
|
||||
end
|
||||
|
||||
local function quarry_receive_fields(pos, formname, fields, sender)
|
||||
local player_name = sender:get_player_name()
|
||||
if minetest.is_protected(pos, player_name) then
|
||||
minetest.chat_send_player(player_name, "You are not allowed to edit this!")
|
||||
minetest.record_protection_violation(pos, player_name)
|
||||
return
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local size = tonumber(fields.size)
|
||||
|
||||
if fields.toggle then
|
||||
if meta:get_int("enabled") == 0 then
|
||||
meta:set_int("enabled", 1)
|
||||
else
|
||||
meta:set_int("enabled", 0)
|
||||
if fields.size and string.find(fields.size, "^[0-9]+$") then
|
||||
local size = tonumber(fields.size)
|
||||
if size >= 2 and size <= 8 and size ~= meta:get_int("size") then
|
||||
meta:set_int("size", size)
|
||||
meta:set_int("dug", 0)
|
||||
end
|
||||
end
|
||||
|
||||
-- Smallest size is 2. Anything less is asking for trouble.
|
||||
-- Largest is 8. It is a matter of pratical node handling.
|
||||
size = math.max(size, 2)
|
||||
size = math.min(size, 8)
|
||||
|
||||
if meta:get_int("size") ~= size then
|
||||
meta:set_int("size", size)
|
||||
meta:set_string("formspec", get_quarry_formspec(size))
|
||||
if fields.enable then meta:set_int("enabled", 1) end
|
||||
if fields.disable then meta:set_int("enabled", 0) end
|
||||
if fields.restart then
|
||||
meta:set_int("dug", 0)
|
||||
meta:set_int("purge_on", 1)
|
||||
end
|
||||
set_quarry_formspec(meta)
|
||||
set_quarry_demand(meta)
|
||||
end
|
||||
|
||||
local function get_quarry_center(pos, size)
|
||||
local node = minetest.get_node(pos)
|
||||
local back_dir = minetest.facedir_to_dir(node.param2)
|
||||
local relative_center = vector.multiply(back_dir, size + 1)
|
||||
local center = vector.add(pos, relative_center)
|
||||
return center
|
||||
end
|
||||
|
||||
local function gen_next_digpos(center, digpos, size)
|
||||
digpos.x = digpos.x + 1
|
||||
if digpos.x > center.x + size then
|
||||
digpos.x = center.x - size
|
||||
digpos.z = digpos.z + 1
|
||||
end
|
||||
if digpos.z > center.z + size then
|
||||
digpos.x = center.x - size
|
||||
digpos.z = center.z - size
|
||||
digpos.y = digpos.y - 1
|
||||
end
|
||||
end
|
||||
|
||||
local function find_next_digpos(data, area, center, dig_y, size)
|
||||
local c_air = minetest.get_content_id("air")
|
||||
|
||||
for y = center.y + quarry_dig_above_nodes, dig_y - 1, -1 do
|
||||
for z = center.z - size, center.z + size do
|
||||
for x = center.x - size, center.x + size do
|
||||
if data[area:index(x, y, z)] ~= c_air then
|
||||
return vector.new(x, y, z)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function quarry_dig(pos, center, size)
|
||||
local function quarry_handle_purge(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local drops = {}
|
||||
local dig_y = meta:get_int("dig_y")
|
||||
local owner = meta:get_int("owner")
|
||||
|
||||
local vm = VoxelManip()
|
||||
local p1 = vector.new(
|
||||
center.x - size,
|
||||
center.y + quarry_dig_above_nodes,
|
||||
center.z - size)
|
||||
local p2 = vector.new(
|
||||
center.x + size,
|
||||
dig_y - 1, -- One node lower in case we have finished the current layer
|
||||
center.z + size)
|
||||
local e1, e2 = vm:read_from_map(p1, p2)
|
||||
local area = VoxelArea:new({MinEdge=e1, MaxEdge=e2})
|
||||
local data = vm:get_data()
|
||||
|
||||
local digpos = find_next_digpos(data, area, center, dig_y, size)
|
||||
|
||||
if digpos then
|
||||
if digpos.y < pos.y - quarry_max_depth then
|
||||
meta:set_int("dig_y", digpos.y)
|
||||
return drops
|
||||
local inv = meta:get_inventory()
|
||||
local i = 0
|
||||
for _,stack in ipairs(inv:get_list("cache")) do
|
||||
i = i + 1
|
||||
if stack then
|
||||
local item = stack:to_table()
|
||||
if item then
|
||||
technic.tube_inject_item(pos, pos, quarry_eject_dir, item)
|
||||
stack:clear()
|
||||
inv:set_stack("cache", i, stack)
|
||||
break
|
||||
end
|
||||
end
|
||||
if minetest.is_protected and minetest.is_protected(digpos, owner) then
|
||||
meta:set_int("enabled", 0)
|
||||
end
|
||||
if inv:is_empty("cache") then
|
||||
meta:set_int("purge_on", 0)
|
||||
end
|
||||
end
|
||||
|
||||
local function quarry_run(pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
-- initialize cache for the case we load an older world
|
||||
inv:set_size("cache", 12)
|
||||
-- toss a coin whether we do an automatic purge. Chance 1:200
|
||||
local purge_rand = math.random()
|
||||
if purge_rand <= 0.005 then
|
||||
meta:set_int("purge_on", 1)
|
||||
end
|
||||
|
||||
if meta:get_int("enabled") and meta:get_int("HV_EU_input") >= quarry_demand and meta:get_int("purge_on") == 0 then
|
||||
local pdir = minetest.facedir_to_dir(node.param2)
|
||||
if pdir.y ~= 0 then
|
||||
-- faces up or down, not valid, otherwise depth-check would run endless and hang up the server
|
||||
return
|
||||
end
|
||||
dig_y = digpos.y
|
||||
local node = minetest.get_node(digpos)
|
||||
drops = minetest.get_node_drops(node.name, "")
|
||||
minetest.dig_node(digpos)
|
||||
if minetest.get_node(digpos).name == node.name then
|
||||
-- We tried to dig something undigable like a
|
||||
-- filled chest. Notice that we check for a node
|
||||
-- change, not for air. This is so that we get drops
|
||||
-- from things like concrete posts with platforms,
|
||||
-- which turn into regular concrete posts when dug.
|
||||
drops = {}
|
||||
end
|
||||
elseif not (dig_y < pos.y - quarry_max_depth) then
|
||||
dig_y = dig_y - 16
|
||||
end
|
||||
|
||||
meta:set_int("dig_y", dig_y)
|
||||
return drops
|
||||
local qdir = pdir.x == 1 and vector.new(0,0,-1) or
|
||||
(pdir.z == -1 and vector.new(-1,0,0) or
|
||||
(pdir.x == -1 and vector.new(0,0,1) or
|
||||
vector.new(1,0,0)))
|
||||
local radius = meta:get_int("size")
|
||||
local diameter = radius*2 + 1
|
||||
local startpos = vector.add(vector.add(vector.add(pos,
|
||||
vector.new(0, quarry_dig_above_nodes, 0)),
|
||||
pdir),
|
||||
vector.multiply(qdir, -radius))
|
||||
local owner = meta:get_string("owner")
|
||||
local nd = meta:get_int("dug")
|
||||
while nd < diameter*diameter * (quarry_dig_above_nodes+1+quarry_max_depth) do
|
||||
local ry = math.floor(nd / (diameter*diameter))
|
||||
local ndl = nd % (diameter*diameter)
|
||||
if ry % 2 == 1 then
|
||||
ndl = diameter*diameter - 1 - ndl
|
||||
end
|
||||
local rq = math.floor(ndl / diameter)
|
||||
local rp = ndl % diameter
|
||||
if rq % 2 == 1 then rp = diameter - 1 - rp end
|
||||
local digpos = vector.add(vector.add(vector.add(startpos,
|
||||
vector.new(0, -ry, 0)),
|
||||
vector.multiply(pdir, rp)),
|
||||
vector.multiply(qdir, rq))
|
||||
local can_dig = true
|
||||
if can_dig and minetest.is_protected and minetest.is_protected(digpos, owner) then
|
||||
can_dig = false
|
||||
end
|
||||
local dignode
|
||||
if can_dig then
|
||||
dignode = technic.get_or_load_node(digpos) or minetest.get_node(digpos)
|
||||
local dignodedef = minetest.registered_nodes[dignode.name] or {diggable=false}
|
||||
-- doors mod among other thing does NOT like a nil digger...
|
||||
local fakedigger = pipeworks.create_fake_player({
|
||||
name = owner
|
||||
})
|
||||
if not dignodedef.diggable or (dignodedef.can_dig and not dignodedef.can_dig(digpos, fakedigger)) then
|
||||
can_dig = false
|
||||
end
|
||||
end
|
||||
|
||||
if can_dig then
|
||||
for ay = startpos.y, digpos.y+1, -1 do
|
||||
local checkpos = {x=digpos.x, y=ay, z=digpos.z}
|
||||
local checknode = technic.get_or_load_node(checkpos) or minetest.get_node(checkpos)
|
||||
if checknode.name ~= "air" then
|
||||
can_dig = false
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
nd = nd + 1
|
||||
if can_dig then
|
||||
minetest.remove_node(digpos)
|
||||
local drops = minetest.get_node_drops(dignode.name, "")
|
||||
for _, dropped_item in ipairs(drops) do
|
||||
local left = inv:add_item("cache", dropped_item)
|
||||
while not left:is_empty() do
|
||||
meta:set_int("purge_on", 1)
|
||||
quarry_handle_purge(pos)
|
||||
left = inv:add_item("cache", left)
|
||||
end
|
||||
end
|
||||
break
|
||||
end
|
||||
end
|
||||
if nd == diameter*diameter * (quarry_dig_above_nodes+1+quarry_max_depth) then
|
||||
-- if a quarry is finished, we enable purge mode
|
||||
meta:set_int("purge_on", 1)
|
||||
end
|
||||
meta:set_int("dug", nd)
|
||||
else
|
||||
-- if a quarry is disabled or has no power, we enable purge mode
|
||||
meta:set_int("purge_on", 1)
|
||||
end
|
||||
-- if something triggered a purge, we handle it
|
||||
if meta:get_int("purge_on") == 1 then
|
||||
quarry_handle_purge(pos)
|
||||
end
|
||||
set_quarry_formspec(meta)
|
||||
set_quarry_demand(meta)
|
||||
end
|
||||
|
||||
local function send_items(items, pos, node)
|
||||
for _, item in pairs(items) do
|
||||
local tube_item = tube_item(vector.new(pos), item)
|
||||
tube_item:get_luaentity().start_pos = vector.new(pos)
|
||||
tube_item:setvelocity(vector.new(0, 1, 0))
|
||||
tube_item:setacceleration({x=0, y=0, z=0})
|
||||
end
|
||||
local function send_move_error(player)
|
||||
minetest.chat_send_player(player:get_player_name(),
|
||||
S("Manually taking/removing from cache by hand is not possible. "..
|
||||
"If you can't wait, restart or disable the quarry to start automatic purge."))
|
||||
return 0
|
||||
end
|
||||
|
||||
minetest.register_node("technic:quarry", {
|
||||
description = S("Quarry"),
|
||||
tiles = {"default_steel_block.png", "default_steel_block.png",
|
||||
"default_steel_block.png", "default_steel_block.png",
|
||||
"default_steel_block.png^default_tool_mesepick.png", "default_steel_block.png"},
|
||||
description = S("%s Quarry"):format("HV"),
|
||||
tiles = {
|
||||
"technic_carbon_steel_block.png"..tube_entry,
|
||||
"technic_carbon_steel_block.png"..cable_entry,
|
||||
"technic_carbon_steel_block.png"..cable_entry,
|
||||
"technic_carbon_steel_block.png"..cable_entry,
|
||||
"technic_carbon_steel_block.png^default_tool_mesepick.png",
|
||||
"technic_carbon_steel_block.png"..cable_entry
|
||||
},
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky=2, tubedevice=1},
|
||||
groups = {cracky=2, tubedevice=1, technic_machine=1, technic_hv=1},
|
||||
connect_sides = {"bottom", "front", "left", "right"},
|
||||
tube = {
|
||||
connect_sides = {top = 1},
|
||||
-- lower priority than other tubes, so that quarries will prefer any
|
||||
-- other tube to another quarry, which could lead to server freezes
|
||||
-- in certain quarry placements (2x2 for example would never eject)
|
||||
priority = 10,
|
||||
can_go = function(pos, node, velocity, stack)
|
||||
-- always eject the same, even if items came in another way
|
||||
-- this further mitigates loops and generally avoids random sideway movement
|
||||
-- that can be expected in certain quarry placements
|
||||
return { quarry_eject_dir }
|
||||
end
|
||||
},
|
||||
on_construct = function(pos)
|
||||
local size = 4
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", S("Quarry"))
|
||||
meta:set_string("formspec", get_quarry_formspec(4))
|
||||
meta:set_int("size", size)
|
||||
meta:set_int("dig_y", pos.y)
|
||||
meta:set_string("infotext", S("%s Quarry"):format("HV"))
|
||||
meta:set_int("size", 4)
|
||||
set_quarry_formspec(meta)
|
||||
set_quarry_demand(meta)
|
||||
end,
|
||||
after_place_node = function(pos, placer, itemstack)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("owner", placer:get_player_name())
|
||||
tube_scanforobjects(pos)
|
||||
pipeworks.scan_for_tube_objects(pos)
|
||||
end,
|
||||
after_dig_node = tube_scanforobjects,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("cache")
|
||||
end,
|
||||
after_dig_node = pipeworks.scan_for_tube_objects,
|
||||
on_receive_fields = quarry_receive_fields,
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"technic:quarry"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local size = meta:get_int("size")
|
||||
local eu_input = meta:get_int("HV_EU_input")
|
||||
local demand = 10000
|
||||
local center = get_quarry_center(pos, size)
|
||||
local dig_y = meta:get_int("dig_y")
|
||||
local machine_name = S("Quarry")
|
||||
|
||||
technic.switching_station_timeout_count(pos, "HV")
|
||||
|
||||
if meta:get_int("enabled") == 0 then
|
||||
meta:set_string("infotext", S("%s Disabled"):format(machine_name))
|
||||
meta:set_int("HV_EU_demand", 0)
|
||||
return
|
||||
end
|
||||
|
||||
if eu_input < demand then
|
||||
meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
|
||||
elseif eu_input >= demand then
|
||||
meta:set_string("infotext", S("%s Active"):format(machine_name))
|
||||
|
||||
local items = quarry_dig(pos, center, size)
|
||||
send_items(items, pos, node)
|
||||
|
||||
if dig_y < pos.y - quarry_max_depth then
|
||||
meta:set_string("infotext", S("%s Finished"):format(machine_name))
|
||||
end
|
||||
end
|
||||
meta:set_int("HV_EU_demand", demand)
|
||||
technic_run = quarry_run,
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
return send_move_error(player)
|
||||
end,
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
return send_move_error(player)
|
||||
end,
|
||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
return send_move_error(player)
|
||||
end
|
||||
})
|
||||
|
||||
technic.register_machine("HV", "technic:quarry", technic.receiver)
|
||||
|
||||
|
|
|
@ -4,9 +4,9 @@
|
|||
minetest.register_craft({
|
||||
output = 'technic:solar_array_hv 1',
|
||||
recipe = {
|
||||
{'technic:solar_array_mv', 'technic:solar_array_mv', 'technic:solar_array_mv'},
|
||||
{'default:steel_ingot', 'technic:hv_transformer', 'default:steel_ingot'},
|
||||
{'', 'technic:hv_cable0', ''},
|
||||
{'technic:solar_array_mv', 'technic:solar_array_mv', 'technic:solar_array_mv'},
|
||||
{'technic:carbon_plate', 'technic:hv_transformer', 'technic:composite_plate'},
|
||||
{'', 'technic:hv_cable', ''},
|
||||
}
|
||||
})
|
||||
|
||||
|
|
|
@ -4,11 +4,11 @@
|
|||
minetest.register_craft({
|
||||
output = 'technic:lv_alloy_furnace',
|
||||
recipe = {
|
||||
{'default:brick', 'default:brick', 'default:brick'},
|
||||
{'default:brick', '', 'default:brick'},
|
||||
{'default:steel_ingot', 'default:copper_ingot', 'default:steel_ingot'},
|
||||
{'default:brick', 'default:brick', 'default:brick'},
|
||||
{'default:brick', 'technic:machine_casing', 'default:brick'},
|
||||
{'default:brick', 'technic:lv_cable', 'default:brick'},
|
||||
}
|
||||
})
|
||||
|
||||
technic.register_alloy_furnace({tier="LV", cook_time=6, demand={300}})
|
||||
technic.register_alloy_furnace({tier = "LV", speed = 1, demand = {300}})
|
||||
|
||||
|
|
|
@ -1,43 +1,17 @@
|
|||
-- LV Battery box and some other nodes...
|
||||
|
||||
technic.register_power_tool("technic:battery", 10000)
|
||||
technic.register_power_tool("technic:red_energy_crystal", 100000)
|
||||
technic.register_power_tool("technic:green_energy_crystal", 250000)
|
||||
technic.register_power_tool("technic:blue_energy_crystal", 500000)
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:battery',
|
||||
recipe = {
|
||||
{'group:wood', 'default:copper_ingot', 'group:wood'},
|
||||
{'group:wood', 'moreores:tin_ingot', 'group:wood'},
|
||||
{'group:wood', 'default:copper_ingot', 'group:wood'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_tool("technic:battery", {
|
||||
description = "RE Battery",
|
||||
inventory_image = "technic_battery.png",
|
||||
tool_capabilities = {
|
||||
charge = 0,
|
||||
max_drop_level = 0,
|
||||
groupcaps = {
|
||||
fleshy = {times={}, uses=10000, maxlevel=0}
|
||||
}
|
||||
}
|
||||
})
|
||||
-- LV Battery box
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:lv_battery_box0',
|
||||
recipe = {
|
||||
{'technic:battery', 'group:wood', 'technic:battery'},
|
||||
{'technic:battery', 'default:copper_ingot', 'technic:battery'},
|
||||
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
{'technic:battery', 'technic:machine_casing', 'technic:battery'},
|
||||
{'technic:battery', 'technic:lv_cable', 'technic:battery'},
|
||||
}
|
||||
})
|
||||
|
||||
technic.register_battery_box({
|
||||
tier = "LV",
|
||||
max_charge = 50000,
|
||||
max_charge = 40000,
|
||||
charge_rate = 1000,
|
||||
discharge_rate = 4000,
|
||||
charge_step = 500,
|
||||
|
|
|
@ -1,12 +1,14 @@
|
|||
|
||||
minetest.register_alias("lv_cable", "technic:lv_cable0")
|
||||
minetest.register_alias("lv_cable", "technic:lv_cable")
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:lv_cable0 6',
|
||||
output = 'technic:lv_cable 6',
|
||||
recipe = {
|
||||
{'default:paper', 'default:paper', 'default:paper'},
|
||||
{'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'},
|
||||
{'default:paper', 'default:paper', 'default:paper'},
|
||||
}
|
||||
})
|
||||
})
|
||||
|
||||
technic.register_cable("LV", 2/16)
|
||||
|
||||
|
|
|
@ -1,255 +0,0 @@
|
|||
-- Technic CNC v1.0 by kpoppel
|
||||
-- Based on the NonCubic Blocks MOD v1.4 by yves_de_beck
|
||||
|
||||
-- Idea:
|
||||
-- Somehow have a tabbed/paged panel if the number of shapes should expand
|
||||
-- beyond what is available in the panel today.
|
||||
-- I could imagine some form of API allowing modders to come with their own node
|
||||
-- box definitions and easily stuff it in the this machine for production.
|
||||
|
||||
local S = technic.getter
|
||||
|
||||
local shape = {}
|
||||
local onesize_products = {
|
||||
slope = 2,
|
||||
slope_edge = 1,
|
||||
slope_inner_edge = 1,
|
||||
pyramid = 2,
|
||||
spike = 1,
|
||||
cylinder = 2,
|
||||
sphere = 1,
|
||||
stick = 8,
|
||||
slope_upsdown = 2,
|
||||
slope_edge_upsdown = 1,
|
||||
slope_inner_edge_upsdown = 1,
|
||||
cylinder_horizontal = 2,
|
||||
slope_lying = 2,
|
||||
onecurvededge = 1,
|
||||
twocurvededge = 1,
|
||||
}
|
||||
local twosize_products = {
|
||||
element_straight = 4,
|
||||
element_end = 2,
|
||||
element_cross = 1,
|
||||
element_t = 1,
|
||||
element_edge = 2,
|
||||
}
|
||||
|
||||
local cnc_formspec =
|
||||
"invsize[9,11;]"..
|
||||
"label[1,0;Choose Milling Program:]"..
|
||||
"image_button[1,0.5;1,1;technic_cnc_slope.png;slope; ]"..
|
||||
"image_button[2,0.5;1,1;technic_cnc_slope_edge.png;slope_edge; ]"..
|
||||
"image_button[3,0.5;1,1;technic_cnc_slope_inner_edge.png;slope_inner_edge; ]"..
|
||||
"image_button[4,0.5;1,1;technic_cnc_pyramid.png;pyramid; ]"..
|
||||
"image_button[5,0.5;1,1;technic_cnc_spike.png;spike; ]"..
|
||||
"image_button[6,0.5;1,1;technic_cnc_cylinder.png;cylinder; ]"..
|
||||
"image_button[7,0.5;1,1;technic_cnc_sphere.png;sphere; ]"..
|
||||
"image_button[8,0.5;1,1;technic_cnc_stick.png;stick; ]"..
|
||||
|
||||
"image_button[1,1.5;1,1;technic_cnc_slope_upsdwn.png;slope_upsdown; ]"..
|
||||
"image_button[2,1.5;1,1;technic_cnc_slope_edge_upsdwn.png;slope_edge_upsdown; ]"..
|
||||
"image_button[3,1.5;1,1;technic_cnc_slope_inner_edge_upsdwn.png;slope_inner_edge_upsdown; ]"..
|
||||
"image_button[4,1.5;1,1;technic_cnc_cylinder_horizontal.png;cylinder_horizontal; ]"..
|
||||
|
||||
"image_button[1,2.5;1,1;technic_cnc_slope_lying.png;slope_lying; ]"..
|
||||
"image_button[2,2.5;1,1;technic_cnc_onecurvededge.png;onecurvededge; ]"..
|
||||
"image_button[3,2.5;1,1;technic_cnc_twocurvededge.png;twocurvededge; ]"..
|
||||
|
||||
"label[1,3.5;Slim Elements half / normal height:]"..
|
||||
|
||||
"image_button[1,4;1,0.5;technic_cnc_full.png;full; ]"..
|
||||
"image_button[1,4.5;1,0.5;technic_cnc_half.png;half; ]"..
|
||||
"image_button[2,4;1,1;technic_cnc_element_straight.png;element_straight; ]"..
|
||||
"image_button[3,4;1,1;technic_cnc_element_end.png;element_end; ]"..
|
||||
"image_button[4,4;1,1;technic_cnc_element_cross.png;element_cross; ]"..
|
||||
"image_button[5,4;1,1;technic_cnc_element_t.png;element_t; ]"..
|
||||
"image_button[6,4;1,1;technic_cnc_element_edge.png;element_edge; ]"..
|
||||
|
||||
"label[0, 5.5;In:]"..
|
||||
"list[current_name;src;0.5,5.5;1,1;]"..
|
||||
"label[4, 5.5;Out:]"..
|
||||
"list[current_name;dst;5,5.5;4,1;]"..
|
||||
|
||||
"list[current_player;main;0,7;8,4;]"
|
||||
|
||||
local size = 1;
|
||||
|
||||
-- The form handler is declared here because we need it in both the inactive and active modes
|
||||
-- in order to be able to change programs wile it is running.
|
||||
local function form_handler(pos, formname, fields, sender)
|
||||
-- REGISTER MILLING PROGRAMS AND OUTPUTS:
|
||||
------------------------------------------
|
||||
-- Program for half/full size
|
||||
if fields["full"] then
|
||||
size = 1
|
||||
return
|
||||
end
|
||||
|
||||
if fields["half"] then
|
||||
size = 2
|
||||
return
|
||||
end
|
||||
|
||||
-- Resolve the node name and the number of items to make
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local inputstack = inv:get_stack("src", 1)
|
||||
local inputname = inputstack:get_name()
|
||||
local multiplier = 0
|
||||
for k, _ in pairs(fields) do
|
||||
-- Set a multipier for the half/full size capable blocks
|
||||
if twosize_products[k] ~= nil then
|
||||
multiplier = size * twosize_products[k]
|
||||
else
|
||||
multiplier = onesize_products[k]
|
||||
end
|
||||
|
||||
if onesize_products[k] ~= nil or twosize_products[k] ~= nil then
|
||||
meta:set_float( "cnc_multiplier", multiplier)
|
||||
meta:set_string("cnc_user", sender:get_player_name())
|
||||
end
|
||||
|
||||
if onesize_products[k] ~= nil or (twosize_products[k] ~= nil and size==2) then
|
||||
meta:set_string("cnc_product", inputname .. "_technic_cnc_" .. k)
|
||||
--print(inputname .. "_technic_cnc_" .. k)
|
||||
break
|
||||
end
|
||||
|
||||
if twosize_products[k] ~= nil and size==1 then
|
||||
meta:set_string("cnc_product", inputname .. "_technic_cnc_" .. k .. "_double")
|
||||
--print(inputname .. "_technic_cnc_" .. k .. "_double")
|
||||
break
|
||||
end
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
-- The actual block inactive state
|
||||
minetest.register_node("technic:cnc", {
|
||||
description = S("CNC Machine"),
|
||||
tiles = {"technic_cnc_top.png", "technic_cnc_bottom.png", "technic_cnc_side.png",
|
||||
"technic_cnc_side.png", "technic_cnc_side.png", "technic_cnc_front.png"},
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||||
},
|
||||
},
|
||||
groups = {cracky=2},
|
||||
legacy_facedir_simple = true,
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", S("CNC Machine"))
|
||||
meta:set_float("technic_power_machine", 1)
|
||||
meta:set_string("formspec", cnc_formspec)
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("src", 1)
|
||||
inv:set_size("dst", 4)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
if not inv:is_empty("src") or not inv:is_empty("dst") then
|
||||
minetest.chat_send_player(player:get_player_name(),
|
||||
S("Machine cannot be removed because it is not empty"))
|
||||
return false
|
||||
else
|
||||
return true
|
||||
end
|
||||
end,
|
||||
on_receive_fields = form_handler,
|
||||
})
|
||||
|
||||
-- Active state block
|
||||
minetest.register_node("technic:cnc_active", {
|
||||
description = S("CNC Machine"),
|
||||
tiles = {"technic_cnc_top_active.png", "technic_cnc_bottom.png", "technic_cnc_side.png",
|
||||
"technic_cnc_side.png", "technic_cnc_side.png", "technic_cnc_front_active.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky=2, not_in_creative_inventory=1},
|
||||
legacy_facedir_simple = true,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
if not inv:is_empty("src") or not inv:is_empty("dst") then
|
||||
minetest.chat_send_player(player:get_player_name(),
|
||||
S("Machine cannot be removed because it is not empty"))
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end,
|
||||
on_receive_fields = form_handler,
|
||||
})
|
||||
|
||||
-- Action code performing the transformation
|
||||
minetest.register_abm({
|
||||
nodenames = {"technic:cnc","technic:cnc_active"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local eu_input = meta:get_int("LV_EU_input")
|
||||
local machine_name = S("CNC Machine")
|
||||
local machine_node = "technic:cnc"
|
||||
local demand = 450
|
||||
|
||||
-- Setup meta data if it does not exist. state is used as an indicator of this
|
||||
if not eu_input then
|
||||
meta:set_int("LV_EU_demand", demand)
|
||||
meta:set_int("LV_EU_input", 0)
|
||||
return
|
||||
end
|
||||
|
||||
-- Power off automatically if no longer connected to a switching station
|
||||
technic.switching_station_timeout_count(pos, "LV")
|
||||
|
||||
|
||||
local result = meta:get_string("cnc_product")
|
||||
if inv:is_empty("src") or
|
||||
(not minetest.registered_nodes[result]) or
|
||||
(not inv:room_for_item("dst", result)) then
|
||||
hacky_swap_node(pos, machine_node)
|
||||
meta:set_string("infotext", S("%s Idle"):format(machine_name))
|
||||
meta:set_string("cnc_product", "")
|
||||
return
|
||||
end
|
||||
|
||||
if eu_input < demand then
|
||||
hacky_swap_node(pos, machine_node)
|
||||
meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
|
||||
elseif eu_input >= demand then
|
||||
hacky_swap_node(pos, machine_node.."_active")
|
||||
meta:set_string("infotext", S("%s Active"):format(machine_name))
|
||||
meta:set_int("src_time", meta:get_int("src_time") + 1)
|
||||
if meta:get_int("src_time") >= 3 then -- 3 ticks per output
|
||||
meta:set_int("src_time", 0)
|
||||
srcstack = inv:get_stack("src", 1)
|
||||
srcstack:take_item()
|
||||
inv:set_stack("src", 1, srcstack)
|
||||
inv:add_item("dst", result.." "..meta:get_int("cnc_multiplier"))
|
||||
end
|
||||
end
|
||||
meta:set_int("LV_EU_demand", demand)
|
||||
end
|
||||
})
|
||||
|
||||
technic.register_machine("LV", "technic:cnc", technic.receiver)
|
||||
technic.register_machine("LV", "technic:cnc_active", technic.receiver)
|
||||
|
||||
-------------------------
|
||||
-- CNC Machine Recipe
|
||||
-------------------------
|
||||
minetest.register_craft({
|
||||
output = 'technic:cnc',
|
||||
recipe = {
|
||||
{'default:glass', 'technic:diamond_drill_head', 'default:glass'},
|
||||
{'technic:control_logic_unit', 'technic:motor', 'default:steel_ingot'},
|
||||
{'default:steel_ingot', 'default:copper_ingot', 'default:steel_ingot'},
|
||||
},
|
||||
})
|
||||
|
|
@ -1,356 +0,0 @@
|
|||
-- API for the technic CNC machine
|
||||
-- Again code is adapted from the NonCubic Blocks MOD v1.4 by yves_de_beck
|
||||
|
||||
local S = technic.getter
|
||||
|
||||
technic.cnc = {}
|
||||
|
||||
technic.cnc.detail_level = 16
|
||||
|
||||
-- REGISTER NONCUBIC FORMS, CREATE MODELS AND RECIPES:
|
||||
------------------------------------------------------
|
||||
local function cnc_sphere()
|
||||
local nodebox = {}
|
||||
local detail = technic.cnc.detail_level
|
||||
local sehne
|
||||
for i = 1, detail - 1 do
|
||||
sehne = math.sqrt(0.25 - (((i / detail) - 0.5) ^ 2))
|
||||
nodebox[i]={-sehne, (i/detail) - 0.5, -sehne, sehne, (i/detail)+(1/detail)-0.5, sehne}
|
||||
end
|
||||
return nodebox
|
||||
end
|
||||
|
||||
local function cnc_cylinder_horizontal()
|
||||
local nodebox = {}
|
||||
local detail = technic.cnc.detail_level
|
||||
local sehne
|
||||
for i = 1, detail - 1 do
|
||||
sehne = math.sqrt(0.25 - (((i / detail) - 0.5) ^ 2))
|
||||
nodebox[i]={-0.5, (i/detail)-0.5, -sehne, 0.5, (i/detail)+(1/detail)-0.5, sehne}
|
||||
end
|
||||
return nodebox
|
||||
end
|
||||
|
||||
local function cnc_cylinder()
|
||||
local nodebox = {}
|
||||
local detail = technic.cnc.detail_level
|
||||
local sehne
|
||||
for i = 1, detail - 1 do
|
||||
sehne = math.sqrt(0.25 - (((i / detail) - 0.5) ^ 2))
|
||||
nodebox[i]={(i/detail) - 0.5, -0.5, -sehne, (i/detail)+(1/detail)-0.5, 0.5, sehne}
|
||||
end
|
||||
return nodebox
|
||||
end
|
||||
|
||||
local function cnc_twocurvededge()
|
||||
local nodebox = {}
|
||||
local detail = technic.cnc.detail_level * 2
|
||||
local sehne
|
||||
for i = (detail / 2) - 1, detail - 1 do
|
||||
sehne = math.sqrt(0.25 - (((i / detail) - 0.5) ^ 2))
|
||||
nodebox[i]={-sehne, -0.5, -sehne, 0.5, (i/detail)+(1/detail)-0.5, 0.5}
|
||||
end
|
||||
return nodebox
|
||||
end
|
||||
|
||||
local function cnc_onecurvededge()
|
||||
local nodebox = {}
|
||||
local detail = technic.cnc.detail_level * 2
|
||||
local sehne
|
||||
for i = (detail / 2) - 1, detail - 1 do
|
||||
sehne = math.sqrt(0.25 - (((i / detail) - 0.5) ^ 2))
|
||||
nodebox[i]={-0.5, -0.5, -sehne, 0.5, (i/detail)+(1/detail)-0.5, 0.5}
|
||||
end
|
||||
return nodebox
|
||||
end
|
||||
|
||||
local function cnc_spike()
|
||||
local nodebox = {}
|
||||
local detail = technic.cnc.detail_level
|
||||
for i = 0, detail - 1 do
|
||||
nodebox[i+1] = {(i/detail/2)-0.5, (i/detail/2)-0.5, (i/detail/2)-0.5,
|
||||
0.5-(i/detail/2), (i/detail)-0.5+(1/detail), 0.5-(i/detail/2)}
|
||||
end
|
||||
return nodebox
|
||||
end
|
||||
|
||||
local function cnc_pyramid()
|
||||
local nodebox = {}
|
||||
local detail = technic.cnc.detail_level / 2
|
||||
for i = 0, detail - 1 do
|
||||
nodebox[i+1] = {(i/detail/2)-0.5, (i/detail/2)-0.5, (i/detail/2)-0.5, 0.5-(i/detail/2), (i/detail/2)-0.5+(1/detail), 0.5-(i/detail/2)}
|
||||
end
|
||||
return nodebox
|
||||
end
|
||||
|
||||
local function cnc_slope_inner_edge_upsdown()
|
||||
local nodebox = {}
|
||||
local detail = technic.cnc.detail_level
|
||||
for i = 0, detail-1 do
|
||||
nodebox[i+1] = {0.5-(i/detail)-(1/detail), (i/detail)-0.5, -0.5, 0.5, (i/detail)-0.5+(1/detail), 0.5}
|
||||
nodebox[i+detail+1] = {-0.5, (i/detail)-0.5, 0.5-(i/detail)-(1/detail), 0.5, (i/detail)-0.5+(1/detail), 0.5}
|
||||
end
|
||||
return nodebox
|
||||
end
|
||||
|
||||
local function cnc_slope_edge_upsdown()
|
||||
local nodebox = {}
|
||||
local detail = technic.cnc.detail_level
|
||||
for i = 0, detail-1 do
|
||||
nodebox[i+1] = {(-1*(i/detail))+0.5-(1/detail), (i/detail)-0.5, (-1*(i/detail))+0.5-(1/detail), 0.5, (i/detail)-0.5+(1/detail), 0.5}
|
||||
end
|
||||
return nodebox
|
||||
end
|
||||
|
||||
local function cnc_slope_inner_edge()
|
||||
local nodebox = {}
|
||||
local detail = technic.cnc.detail_level
|
||||
for i = 0, detail-1 do
|
||||
nodebox[i+1] = {(i/detail)-0.5, -0.5, -0.5, 0.5, (i/detail)-0.5+(1/detail), 0.5}
|
||||
nodebox[i+detail+1] = {-0.5, -0.5, (i/detail)-0.5, 0.5, (i/detail)-0.5+(1/detail), 0.5}
|
||||
end
|
||||
return nodebox
|
||||
end
|
||||
|
||||
local function cnc_slope_edge()
|
||||
local nodebox = {}
|
||||
local detail = technic.cnc.detail_level
|
||||
for i = 0, detail-1 do
|
||||
nodebox[i+1] = {(i/detail)-0.5, -0.5, (i/detail)-0.5, 0.5, (i/detail)-0.5+(1/detail), 0.5}
|
||||
end
|
||||
return nodebox
|
||||
end
|
||||
|
||||
local function cnc_slope_upsdown()
|
||||
local nodebox = {}
|
||||
local detail = technic.cnc.detail_level
|
||||
for i = 0, detail-1 do
|
||||
nodebox[i+1] = {-0.5, (i/detail)-0.5, (-1*(i/detail))+0.5-(1/detail), 0.5, (i/detail)-0.5+(1/detail), 0.5}
|
||||
end
|
||||
return nodebox
|
||||
end
|
||||
|
||||
local function cnc_slope_lying()
|
||||
local nodebox = {}
|
||||
local detail = technic.cnc.detail_level
|
||||
for i = 0, detail-1 do
|
||||
nodebox[i+1] = {(i/detail)-0.5, -0.5, (i/detail)-0.5, (i/detail)-0.5+(1/detail), 0.5 , 0.5}
|
||||
end
|
||||
return nodebox
|
||||
end
|
||||
|
||||
local function cnc_slope()
|
||||
local nodebox = {}
|
||||
local detail = technic.cnc.detail_level
|
||||
for i = 0, detail-1 do
|
||||
nodebox[i+1] = {-0.5, (i/detail)-0.5, (i/detail)-0.5, 0.5, (i/detail)-0.5+(1/detail), 0.5}
|
||||
end
|
||||
return nodebox
|
||||
end
|
||||
|
||||
-- Define slope boxes for the various nodes
|
||||
-------------------------------------------
|
||||
technic.cnc.programs = {
|
||||
{suffix = "technic_cnc_stick",
|
||||
nodebox = {-0.15, -0.5, -0.15, 0.15, 0.5, 0.15},
|
||||
desc = S("Stick")},
|
||||
|
||||
{suffix = "technic_cnc_element_end_double",
|
||||
nodebox = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.5},
|
||||
desc = S("Element End Double")},
|
||||
|
||||
{suffix = "technic_cnc_element_cross_double",
|
||||
nodebox = {
|
||||
{0.3, -0.5, -0.3, 0.5, 0.5, 0.3},
|
||||
{-0.3, -0.5, -0.5, 0.3, 0.5, 0.5},
|
||||
{-0.5, -0.5, -0.3, -0.3, 0.5, 0.3}},
|
||||
desc = S("Element Cross Double")},
|
||||
|
||||
{suffix = "technic_cnc_element_t_double",
|
||||
nodebox = {
|
||||
{-0.3, -0.5, -0.5, 0.3, 0.5, 0.3},
|
||||
{-0.5, -0.5, -0.3, -0.3, 0.5, 0.3},
|
||||
{0.3, -0.5, -0.3, 0.5, 0.5, 0.3}},
|
||||
desc = S("Element T Double")},
|
||||
|
||||
{suffix = "technic_cnc_element_edge_double",
|
||||
nodebox = {
|
||||
{-0.3, -0.5, -0.5, 0.3, 0.5, 0.3},
|
||||
{-0.5, -0.5, -0.3, -0.3, 0.5, 0.3}},
|
||||
desc = S("Element Edge Double")},
|
||||
|
||||
{suffix = "technic_cnc_element_straight_double",
|
||||
nodebox = {-0.3, -0.5, -0.5, 0.3, 0.5, 0.5},
|
||||
desc = S("Element Straight Double")},
|
||||
|
||||
{suffix = "technic_cnc_element_end",
|
||||
nodebox = {-0.3, -0.5, -0.3, 0.3, 0, 0.5},
|
||||
desc = S("Element End")},
|
||||
|
||||
{suffix = "technic_cnc_element_cross",
|
||||
nodebox = {
|
||||
{0.3, -0.5, -0.3, 0.5, 0, 0.3},
|
||||
{-0.3, -0.5, -0.5, 0.3, 0, 0.5},
|
||||
{-0.5, -0.5, -0.3, -0.3, 0, 0.3}},
|
||||
desc = S("Element Cross")},
|
||||
|
||||
{suffix = "technic_cnc_element_t",
|
||||
nodebox = {
|
||||
{-0.3, -0.5, -0.5, 0.3, 0, 0.3},
|
||||
{-0.5, -0.5, -0.3, -0.3, 0, 0.3},
|
||||
{0.3, -0.5, -0.3, 0.5, 0, 0.3}},
|
||||
desc = S("Element T")},
|
||||
|
||||
{suffix = "technic_cnc_element_edge",
|
||||
nodebox = {
|
||||
{-0.3, -0.5, -0.5, 0.3, 0, 0.3},
|
||||
{-0.5, -0.5, -0.3, -0.3, 0, 0.3}},
|
||||
desc = S("Element Edge")},
|
||||
|
||||
{suffix = "technic_cnc_element_straight",
|
||||
nodebox = {-0.3, -0.5, -0.5, 0.3, 0, 0.5},
|
||||
desc = S("Element Straight")},
|
||||
|
||||
{suffix = "technic_cnc_sphere",
|
||||
nodebox = cnc_sphere(),
|
||||
desc = S("Sphere")},
|
||||
|
||||
{suffix = "technic_cnc_cylinder_horizontal",
|
||||
nodebox = cnc_cylinder_horizontal(),
|
||||
desc = S("Horizontal Cylinder")},
|
||||
|
||||
{suffix = "technic_cnc_cylinder",
|
||||
nodebox = cnc_cylinder(),
|
||||
desc = S("Cylinder")},
|
||||
|
||||
{suffix = "technic_cnc_twocurvededge",
|
||||
nodebox = cnc_twocurvededge(),
|
||||
desc = S("Two Curved Edge Block")},
|
||||
|
||||
{suffix = "technic_cnc_onecurvededge",
|
||||
nodebox = cnc_onecurvededge(),
|
||||
desc = S("One Curved Edge Block")},
|
||||
|
||||
{suffix = "technic_cnc_spike",
|
||||
nodebox = cnc_spike(),
|
||||
desc = S("Spike")},
|
||||
|
||||
{suffix = "technic_cnc_pyramid",
|
||||
nodebox = cnc_pyramid(),
|
||||
desc = S("Pyramid")},
|
||||
|
||||
{suffix = "technic_cnc_slope_inner_edge_upsdown",
|
||||
nodebox = cnc_slope_inner_edge_upsdown(),
|
||||
desc = S("Slope Upside Down Inner Edge")},
|
||||
|
||||
{suffix = "technic_cnc_slope_edge_upsdown",
|
||||
nodebox = cnc_slope_edge_upsdown(),
|
||||
desc = S("Slope Upside Down Edge")},
|
||||
|
||||
{suffix = "technic_cnc_slope_inner_edge",
|
||||
nodebox = cnc_slope_inner_edge(),
|
||||
desc = S("Slope Inner Edge")},
|
||||
|
||||
{suffix = "technic_cnc_slope_edge",
|
||||
nodebox = cnc_slope_edge(),
|
||||
desc = S("Slope Edge")},
|
||||
|
||||
{suffix = "technic_cnc_slope_upsdown",
|
||||
nodebox = cnc_slope_upsdown(),
|
||||
desc = S("Slope Upside Down")},
|
||||
|
||||
{suffix = "technic_cnc_slope_lying",
|
||||
nodebox = cnc_slope_lying(),
|
||||
desc = S("Slope Lying")},
|
||||
|
||||
{suffix = "technic_cnc_slope",
|
||||
nodebox = cnc_slope(),
|
||||
desc = S("Slope")},
|
||||
}
|
||||
|
||||
-- Allow disabling certain programs for some node. Default is allowing all types for all nodes
|
||||
technic.cnc.programs_disable = {
|
||||
-- ["default:brick"] = {"technic_cnc_stick"}, -- Example: Disallow the stick for brick
|
||||
-- ...
|
||||
["default:dirt"] = {"technic_cnc_sphere", "technic_cnc_slope_upsdown", "technic_cnc_edge",
|
||||
"technic_cnc_inner_edge", "technic_cnc_slope_edge_upsdown",
|
||||
"technic_cnc_slope_inner_edge_upsdown", "technic_cnc_stick",
|
||||
"technic_cnc_cylinder_horizontal"}
|
||||
}
|
||||
|
||||
-- Generic function for registering all the different node types
|
||||
function technic.cnc.register_program(recipeitem, suffix, nodebox, groups, images, description)
|
||||
minetest.register_node(":"..recipeitem.."_"..suffix, {
|
||||
description = description,
|
||||
drawtype = "nodebox",
|
||||
tiles = images,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = true,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = nodebox
|
||||
},
|
||||
groups = groups,
|
||||
})
|
||||
end
|
||||
|
||||
-- function to iterate over all the programs the CNC machine knows
|
||||
function technic.cnc.register_all(recipeitem, groups, images, description)
|
||||
for _, data in ipairs(technic.cnc.programs) do
|
||||
-- Disable node creation for disabled node types for some material
|
||||
local do_register = true
|
||||
if technic.cnc.programs_disable[recipeitem] ~= nil then
|
||||
for __, disable in ipairs(technic.cnc.programs_disable[recipeitem]) do
|
||||
if disable == data.suffix then
|
||||
do_register = false
|
||||
end
|
||||
end
|
||||
end
|
||||
-- Create the node if it passes the test
|
||||
if do_register then
|
||||
technic.cnc.register_program(recipeitem, data.suffix, data.nodebox, groups, images, description.." "..data.desc)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- REGISTER NEW TECHNIC_CNC_API's PART 2: technic.cnc..register_element_end(subname, recipeitem, groups, images, desc_element_xyz)
|
||||
-----------------------------------------------------------------------------------------------------------------------
|
||||
function technic.cnc.register_slope_edge_etc(recipeitem, groups, images, desc_slope, desc_slope_lying, desc_slope_upsdown, desc_slope_edge, desc_slope_inner_edge, desc_slope_upsdwn_edge, desc_slope_upsdwn_inner_edge, desc_pyramid, desc_spike, desc_onecurvededge, desc_twocurvededge, desc_cylinder, desc_cylinder_horizontal, desc_sphere, desc_element_straight, desc_element_edge, desc_element_t, desc_element_cross, desc_element_end)
|
||||
|
||||
technic.cnc.register_slope(recipeitem, groups, images, desc_slope)
|
||||
technic.cnc.register_slope_lying(recipeitem, groups, images, desc_slope_lying)
|
||||
technic.cnc.register_slope_upsdown(recipeitem, groups, images, desc_slope_upsdown)
|
||||
technic.cnc.register_slope_edge(recipeitem, groups, images, desc_slope_edge)
|
||||
technic.cnc.register_slope_inner_edge(recipeitem, groups, images, desc_slope_inner_edge)
|
||||
technic.cnc.register_slope_edge_upsdown(recipeitem, groups, images, desc_slope_upsdwn_edge)
|
||||
technic.cnc.register_slope_inner_edge_upsdown(recipeitem, groups, images, desc_slope_upsdwn_inner_edge)
|
||||
technic.cnc.register_pyramid(recipeitem, groups, images, desc_pyramid)
|
||||
technic.cnc.register_spike(recipeitem, groups, images, desc_spike)
|
||||
technic.cnc.register_onecurvededge(recipeitem, groups, images, desc_onecurvededge)
|
||||
technic.cnc.register_twocurvededge(recipeitem, groups, images, desc_twocurvededge)
|
||||
technic.cnc.register_cylinder(recipeitem, groups, images, desc_cylinder)
|
||||
technic.cnc.register_cylinder_horizontal(recipeitem, groups, images, desc_cylinder_horizontal)
|
||||
technic.cnc.register_sphere(recipeitem, groups, images, desc_sphere)
|
||||
technic.cnc.register_element_straight(recipeitem, groups, images, desc_element_straight)
|
||||
technic.cnc.register_element_edge(recipeitem, groups, images, desc_element_edge)
|
||||
technic.cnc.register_element_t(recipeitem, groups, images, desc_element_t)
|
||||
technic.cnc.register_element_cross(recipeitem, groups, images, desc_element_cross)
|
||||
technic.cnc.register_element_end(recipeitem, groups, images, desc_element_end)
|
||||
end
|
||||
|
||||
-- REGISTER STICKS: noncubic.register_xyz(recipeitem, groups, images, desc_element_xyz)
|
||||
------------------------------------------------------------------------------------------------------------
|
||||
function technic.cnc.register_stick_etc(recipeitem, groups, images, desc_stick)
|
||||
technic.cnc.register_stick(recipeitem, groups, images, desc_stick)
|
||||
end
|
||||
|
||||
function technic.cnc.register_elements(recipeitem, groups, images, desc_element_straight_double, desc_element_edge_double, desc_element_t_double, desc_element_cross_double, desc_element_end_double)
|
||||
technic.cnc.register_element_straight_double(recipeitem, groups, images, desc_element_straight_double)
|
||||
technic.cnc.register_element_edge_double(recipeitem, groups, images, desc_element_edge_double)
|
||||
technic.cnc.register_element_t_double(recipeitem, groups, images, desc_element_t_double)
|
||||
technic.cnc.register_element_cross_double(recipeitem, groups, images, desc_element_cross_double)
|
||||
technic.cnc.register_element_end_double(recipeitem, groups, images, desc_element_end_double)
|
||||
end
|
||||
|
|
@ -1,74 +0,0 @@
|
|||
-- REGISTER MATERIALS AND PROPERTIES FOR NONCUBIC ELEMENTS:
|
||||
-----------------------------------------------------------
|
||||
|
||||
local S = technic.getter
|
||||
|
||||
-- DIRT
|
||||
-------
|
||||
technic.cnc.register_all("default:dirt",
|
||||
{snappy=2,choppy=2,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
{"default_grass.png", "default_dirt.png", "default_grass.png"},
|
||||
S("Dirt"))
|
||||
technic.cnc.programs_disable["default:dirt"] = {"technic_cnc_sphere", "technic_cnc_slope_upsdown",
|
||||
"technic_cnc_edge", "technic_cnc_inner_edge",
|
||||
"technic_cnc_slope_edge_upsdown", "technic_cnc_slope_inner_edge_upsdown",
|
||||
"technic_cnc_stick", "technic_cnc_cylinder_horizontal"}
|
||||
|
||||
-- TREE
|
||||
-------
|
||||
technic.cnc.register_all("default:tree",
|
||||
{snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1},
|
||||
{"default_tree.png"},
|
||||
S("Wooden"))
|
||||
|
||||
-- WOOD
|
||||
-------
|
||||
technic.cnc.register_all("default:wood",
|
||||
{snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1},
|
||||
{"default_wood.png"},
|
||||
S("Wooden"))
|
||||
-- STONE
|
||||
--------
|
||||
technic.cnc.register_all("default:stone",
|
||||
{cracky=3, not_in_creative_inventory=1},
|
||||
{"default_stone.png"},
|
||||
S("Stone"))
|
||||
-- COBBLE
|
||||
---------
|
||||
technic.cnc.register_all("default:cobble",
|
||||
{cracky=3, not_in_creative_inventory=1},
|
||||
{"default_cobble.png"},
|
||||
S("Cobble"))
|
||||
-- BRICK
|
||||
--------
|
||||
technic.cnc.register_all("default:brick",
|
||||
{cracky=3, not_in_creative_inventory=1},
|
||||
{"default_brick.png"},
|
||||
S("Brick"))
|
||||
|
||||
-- SANDSTONE
|
||||
------------
|
||||
technic.cnc.register_all("default:sandstone",
|
||||
{crumbly=2, cracky=2, not_in_creative_inventory=1},
|
||||
{"default_sandstone.png"},
|
||||
S("Sandstone"))
|
||||
|
||||
-- LEAVES
|
||||
---------
|
||||
technic.cnc.register_all("default:leaves",
|
||||
{snappy=2, choppy=2, oddly_breakable_by_hand=3, not_in_creative_inventory=1},
|
||||
{"default_leaves.png"},
|
||||
S("Leaves"))
|
||||
-- TREE
|
||||
-------
|
||||
technic.cnc.register_all("default:tree",
|
||||
{snappy=1, choppy=2, oddly_breakable_by_hand=2, flammable=3, wood=1, not_in_creative_inventory=1},
|
||||
{"default_tree.png"},
|
||||
S("Tree"))
|
||||
-- STEEL
|
||||
--------
|
||||
technic.cnc.register_all("default:steel",
|
||||
{snappy=1, bendy=2, cracky=1, melty=2, level=2, not_in_creative_inventory=1},
|
||||
{"default_steel_block.png"},
|
||||
S("Steel"))
|
||||
|
|
@ -1,183 +0,0 @@
|
|||
|
||||
-- Coal driven alloy furnace. This uses no EUs:
|
||||
|
||||
local S = technic.getter
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:coal_alloy_furnace',
|
||||
recipe = {
|
||||
{'default:brick', 'default:brick', 'default:brick'},
|
||||
{'default:brick', '', 'default:brick'},
|
||||
{'default:brick', 'default:brick', 'default:brick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node("technic:coal_alloy_furnace", {
|
||||
description = S("Coal Alloy Furnace"),
|
||||
tiles = {"technic_coal_alloy_furnace_top.png", "technic_coal_alloy_furnace_bottom.png", "technic_coal_alloy_furnace_side.png",
|
||||
"technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_front.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky=2},
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
meta:set_string("formspec", coal_alloy_furnace_formspec)
|
||||
meta:set_string("infotext", S("Coal Alloy Furnace"))
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("fuel", 1)
|
||||
inv:set_size("src", 1)
|
||||
inv:set_size("src2", 1)
|
||||
inv:set_size("dst", 4)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.env:get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
if not (inv:is_empty("fuel") or inv:is_empty("dst") or inv:is_empty("src") or inv:is_empty("src2") )then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("technic:coal_alloy_furnace_active", {
|
||||
description = "Alloy Furnace",
|
||||
tiles = {"technic_coal_alloy_furnace_top.png", "technic_coal_alloy_furnace_bottom.png", "technic_coal_alloy_furnace_side.png",
|
||||
"technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_front_active.png"},
|
||||
paramtype2 = "facedir",
|
||||
light_source = 8,
|
||||
drop = "technic:coal_alloy_furnace",
|
||||
groups = {cracky=2, not_in_creative_inventory=1},
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.env:get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
if not (inv:is_empty("fuel") or inv:is_empty("dst") or
|
||||
inv:is_empty("src") or inv:is_empty("src2")) then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"technic:coal_alloy_furnace", "technic:coal_alloy_furnace_active"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local recipe = nil
|
||||
local machine_name = S("Coal Alloy Furnace")
|
||||
local formspec =
|
||||
"size[8,9]"..
|
||||
"label[0,0;"..machine_name.."]"..
|
||||
"image[2,2;1,1;default_furnace_fire_bg.png]"..
|
||||
"list[current_name;fuel;2,3;1,1;]"..
|
||||
"list[current_name;src;2,1;1,1;]"..
|
||||
"list[current_name;src2;3,1;1,1;]"..
|
||||
"list[current_name;dst;5,1;2,2;]"..
|
||||
"list[current_player;main;0,5;8,4;]"
|
||||
|
||||
for i, name in pairs({
|
||||
"fuel_totaltime",
|
||||
"fuel_time",
|
||||
"src_totaltime",
|
||||
"src_time"}) do
|
||||
if not meta:get_float(name) then
|
||||
meta:set_float(name, 0.0)
|
||||
end
|
||||
end
|
||||
|
||||
-- Get what to cook if anything
|
||||
local srcstack = inv:get_stack("src", 1)
|
||||
local src2stack = inv:get_stack("src2", 1)
|
||||
local recipe = technic.get_alloy_recipe(srcstack, src2stack)
|
||||
if srcstack:get_name() > src2stack:get_name() then
|
||||
local temp = srcstack
|
||||
srcstack = src2stack
|
||||
src2stack = temp
|
||||
end
|
||||
|
||||
local was_active = false
|
||||
|
||||
if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
|
||||
was_active = true
|
||||
meta:set_int("fuel_time", meta:get_int("fuel_time") + 1)
|
||||
if recipe then
|
||||
meta:set_int("src_time", meta:get_int("src_time") + 1)
|
||||
if meta:get_int("src_time") == 6 then
|
||||
-- check if there's room for output in "dst" list
|
||||
local dst_stack = ItemStack(recipe.output)
|
||||
if inv:room_for_item("dst", dst_stack) then
|
||||
srcstack:take_item(recipe.input[1].count)
|
||||
inv:set_stack("src", 1, srcstack)
|
||||
src2stack:take_item(recipe.input[2].count)
|
||||
inv:set_stack("src2", 1, src2stack)
|
||||
inv:add_item("dst", dst_stack)
|
||||
end
|
||||
meta:set_int("src_time", 0)
|
||||
end
|
||||
else
|
||||
meta:set_int("src_time", 0)
|
||||
end
|
||||
end
|
||||
|
||||
if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
|
||||
local percent = math.floor(meta:get_float("fuel_time") /
|
||||
meta:get_float("fuel_totaltime") * 100)
|
||||
meta:set_string("infotext", S("%s Active"):format(machine_name).." ("..percent.."%)")
|
||||
hacky_swap_node(pos, "technic:coal_alloy_furnace_active")
|
||||
meta:set_string("formspec",
|
||||
"size[8,9]"..
|
||||
"label[0,0;"..machine_name.."]"..
|
||||
"image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
|
||||
(100 - percent)..":default_furnace_fire_fg.png]"..
|
||||
"list[current_name;fuel;2,3;1,1;]"..
|
||||
"list[current_name;src;2,1;1,1;]"..
|
||||
"list[current_name;src2;3,1;1,1;]"..
|
||||
"list[current_name;dst;5,1;2,2;]"..
|
||||
"list[current_player;main;0,5;8,4;]")
|
||||
return
|
||||
end
|
||||
|
||||
-- FIXME: Make this look more like the electrical version.
|
||||
-- This code refetches the recipe to see if it can be done again after the iteration
|
||||
srcstack = inv:get_stack("src", 1)
|
||||
srcstack = inv:get_stack("src2", 1)
|
||||
local recipe = technic.get_alloy_recipe(srcstack, src2stack)
|
||||
|
||||
if recipe then
|
||||
if was_active then
|
||||
meta:set_string("infotext", "Furnace is empty")
|
||||
hacky_swap_node(pos, "technic:coal_alloy_furnace")
|
||||
meta:set_string("formspec", formspec)
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
-- Next take a hard look at the fuel situation
|
||||
local fuel = nil
|
||||
local fuellist = inv:get_list("fuel")
|
||||
|
||||
if fuellist then
|
||||
fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
|
||||
end
|
||||
|
||||
if fuel.time <= 0 then
|
||||
meta:set_string("infotext", S("%s Out Of Fuel"):format(machine_name))
|
||||
hacky_swap_node(pos, "technic:coal_alloy_furnace")
|
||||
meta:set_string("formspec", formspec)
|
||||
return
|
||||
end
|
||||
|
||||
meta:set_string("fuel_totaltime", fuel.time)
|
||||
meta:set_string("fuel_time", 0)
|
||||
|
||||
local stack = inv:get_stack("fuel", 1)
|
||||
stack:take_item()
|
||||
inv:set_stack("fuel", 1, stack)
|
||||
end,
|
||||
})
|
||||
|
|
@ -1,170 +1,17 @@
|
|||
|
||||
technic.compressor_recipes = {}
|
||||
minetest.register_alias("compressor", "technic:lv_compressor")
|
||||
|
||||
local S = technic.getter
|
||||
|
||||
technic.register_compressor_recipe = function(src, src_count, dst, dst_count)
|
||||
technic.compressor_recipes[src] = {src_count = src_count, dst_name = dst, dst_count = dst_count}
|
||||
if unified_inventory then
|
||||
unified_inventory.register_craft({
|
||||
type = "compressing",
|
||||
output = dst.." "..dst_count,
|
||||
items = {src.." "..src_count},
|
||||
width = 0,
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
technic.get_compressor_recipe = function(item)
|
||||
if technic.compressor_recipes[item.name] and
|
||||
item.count >= technic.compressor_recipes[item.name].src_count then
|
||||
return technic.compressor_recipes[item.name]
|
||||
else
|
||||
return nil
|
||||
end
|
||||
end
|
||||
|
||||
technic.register_compressor_recipe("default:snowblock", 1, "default:ice", 1)
|
||||
technic.register_compressor_recipe("default:sand", 1, "default:sandstone", 1)
|
||||
technic.register_compressor_recipe("default:desert_sand", 1, "default:desert_stone", 1)
|
||||
technic.register_compressor_recipe("technic:mixed_metal_ingot", 1, "technic:composite_plate", 1)
|
||||
technic.register_compressor_recipe("default:copper_ingot", 5, "technic:copper_plate", 1)
|
||||
technic.register_compressor_recipe("technic:coal_dust", 4, "technic:graphite", 1)
|
||||
technic.register_compressor_recipe("technic:carbon_cloth", 1, "technic:carbon_plate", 1)
|
||||
technic.register_compressor_recipe("technic:enriched_uranium", 4, "technic:uranium_fuel", 1)
|
||||
|
||||
|
||||
minetest.register_alias("compressor", "technic:compressor")
|
||||
minetest.register_craft({
|
||||
output = 'technic:compressor',
|
||||
output = 'technic:lv_compressor',
|
||||
recipe = {
|
||||
{'default:stone', 'default:stone', 'default:stone'},
|
||||
{'mesecons:piston', 'technic:motor', 'mesecons:piston'},
|
||||
{'default:stone', 'technic:lv_cable0', 'default:stone'},
|
||||
}
|
||||
{'default:stone', 'basic_materials:motor', 'default:stone'},
|
||||
{'mesecons:piston', 'technic:machine_casing', 'mesecons:piston'},
|
||||
{'basic_materials:silver_wire', 'technic:lv_cable', 'basic_materials:silver_wire'},
|
||||
},
|
||||
replacements = {
|
||||
{"basic_materials:silver_wire", "basic_materials:empty_spool"},
|
||||
{"basic_materials:silver_wire", "basic_materials:empty_spool"}
|
||||
},
|
||||
})
|
||||
|
||||
local compressor_formspec =
|
||||
"invsize[8,9;]"..
|
||||
"label[0,0;"..S("Compressor").."]"..
|
||||
"list[current_name;src;3,1;1,1;]"..
|
||||
"list[current_name;dst;5,1;2,2;]"..
|
||||
"list[current_player;main;0,5;8,4;]"
|
||||
|
||||
minetest.register_node("technic:compressor", {
|
||||
description = S("Compressor"),
|
||||
tiles = {"technic_compressor_top.png", "technic_compressor_bottom.png",
|
||||
"technic_compressor_side.png", "technic_compressor_side.png",
|
||||
"technic_compressor_back.png", "technic_compressor_front.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky=2},
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", S("Compressor"))
|
||||
meta:set_string("formspec", compressor_formspec)
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("src", 1)
|
||||
inv:set_size("dst", 4)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
if not inv:is_empty("src") or not inv:is_empty("dst") then
|
||||
minetest.chat_send_player(player:get_player_name(),
|
||||
S("Machine cannot be removed because it is not empty"))
|
||||
return false
|
||||
else
|
||||
return true
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("technic:compressor_active", {
|
||||
description = S("Compressor"),
|
||||
tiles = {"technic_compressor_top.png", "technic_compressor_bottom.png",
|
||||
"technic_compressor_side.png", "technic_compressor_side.png",
|
||||
"technic_compressor_back.png", "technic_compressor_front_active.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky=2, not_in_creative_inventory=1},
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
if not inv:is_empty("src") or not inv:is_empty("dst") then
|
||||
minetest.chat_send_player(player:get_player_name(),
|
||||
S("Machine cannot be removed because it is not empty"))
|
||||
return false
|
||||
else
|
||||
return true
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"technic:compressor","technic:compressor_active"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local eu_input = meta:get_int("LV_EU_input")
|
||||
local machine_name = S("Compressor")
|
||||
local machine_node = "technic:compressor"
|
||||
local demand = 300
|
||||
|
||||
-- Setup meta data if it does not exist.
|
||||
if not eu_input then
|
||||
meta:set_int("LV_EU_demand", demand)
|
||||
meta:set_int("LV_EU_input", 0)
|
||||
return
|
||||
end
|
||||
|
||||
-- Power off automatically if no longer connected to a switching station
|
||||
technic.switching_station_timeout_count(pos, "LV")
|
||||
local inv = meta:get_inventory()
|
||||
local empty = inv:is_empty("src")
|
||||
local srcstack = inv:get_stack("src", 1)
|
||||
local src_item, recipe, result = nil, nil, nil
|
||||
|
||||
if srcstack then
|
||||
src_item = srcstack:to_table()
|
||||
end
|
||||
if src_item then
|
||||
recipe = technic.get_compressor_recipe(src_item)
|
||||
end
|
||||
if recipe then
|
||||
result = {name=recipe.dst_name, count=recipe.dst_count}
|
||||
end
|
||||
if empty or (not result) or
|
||||
(not inv:room_for_item("dst", result)) then
|
||||
hacky_swap_node(pos, machine_node)
|
||||
meta:set_string("infotext", S("%s Idle"):format(machine_name))
|
||||
meta:set_int("LV_EU_demand", 0)
|
||||
meta:set_int("src_time", 0)
|
||||
return
|
||||
end
|
||||
|
||||
if eu_input < demand then
|
||||
hacky_swap_node(pos, machine_node)
|
||||
meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
|
||||
elseif eu_input >= demand then
|
||||
hacky_swap_node(pos, machine_node.."_active")
|
||||
meta:set_string("infotext", S("%s Active"):format(machine_name))
|
||||
|
||||
meta:set_int("src_time", meta:get_int("src_time") + 1)
|
||||
if meta:get_int("src_time") >= 4 then
|
||||
meta:set_int("src_time", 0)
|
||||
srcstack:take_item(recipe.src_count)
|
||||
inv:set_stack("src", 1, srcstack)
|
||||
inv:add_item("dst", result)
|
||||
end
|
||||
end
|
||||
meta:set_int("LV_EU_demand", demand)
|
||||
end
|
||||
})
|
||||
|
||||
technic.register_machine("LV", "technic:compressor", technic.receiver)
|
||||
technic.register_machine("LV", "technic:compressor_active", technic.receiver)
|
||||
|
||||
technic.register_compressor({tier = "LV", demand = {300}, speed = 1})
|
||||
|
|
|
@ -5,9 +5,9 @@
|
|||
minetest.register_craft({
|
||||
output = 'technic:electric_furnace',
|
||||
recipe = {
|
||||
{'default:cobble', 'default:cobble', 'default:cobble'},
|
||||
{'default:cobble', '', 'default:cobble'},
|
||||
{'default:steel_ingot', 'moreores:copper_ingot', 'default:steel_ingot'},
|
||||
{'default:cobble', 'default:cobble', 'default:cobble'},
|
||||
{'default:cobble', 'technic:machine_casing', 'default:cobble'},
|
||||
{'default:cobble', 'technic:lv_cable', 'default:cobble'},
|
||||
}
|
||||
})
|
||||
|
||||
|
|
|
@ -1,178 +1,13 @@
|
|||
|
||||
technic.extractor_recipes ={}
|
||||
minetest.register_alias("extractor", "technic:lv_extractor")
|
||||
|
||||
local S = technic.getter
|
||||
|
||||
technic.register_extractor_recipe = function(src, src_count, dst, dst_count)
|
||||
technic.extractor_recipes[src] = {src_count = src_count, dst_name = dst, dst_count = dst_count}
|
||||
if unified_inventory then
|
||||
unified_inventory.register_craft({
|
||||
type = "extracting",
|
||||
output = dst.." "..dst_count,
|
||||
items = {src.." "..src_count},
|
||||
width = 0,
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
-- Receive an ItemStack of result by an ItemStack input
|
||||
technic.get_extractor_recipe = function(item)
|
||||
if technic.extractor_recipes[item.name] and
|
||||
item.count >= technic.extractor_recipes[item.name].src_count then
|
||||
return technic.extractor_recipes[item.name]
|
||||
else
|
||||
return nil
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
technic.register_extractor_recipe("technic:coal_dust", 1, "dye:black", 2)
|
||||
technic.register_extractor_recipe("default:cactus", 1, "dye:green", 2)
|
||||
technic.register_extractor_recipe("default:dry_shrub", 1, "dye:brown", 2)
|
||||
technic.register_extractor_recipe("flowers:geranium", 1, "dye:blue", 2)
|
||||
technic.register_extractor_recipe("flowers:dandelion_white", 1, "dye:white", 2)
|
||||
technic.register_extractor_recipe("flowers:dandelion_yellow", 1, "dye:yellow", 2)
|
||||
technic.register_extractor_recipe("flowers:tulip", 1, "dye:orange", 2)
|
||||
technic.register_extractor_recipe("flowers:rose", 1, "dye:red", 2)
|
||||
technic.register_extractor_recipe("flowers:viola", 1, "dye:violet", 2)
|
||||
technic.register_extractor_recipe("technic:raw_latex", 1, "technic:rubber", 3)
|
||||
technic.register_extractor_recipe("moretrees:rubber_tree_trunk_empty", 1, "technic:rubber", 1)
|
||||
technic.register_extractor_recipe("moretrees:rubber_tree_trunk", 1, "technic:rubber", 1)
|
||||
technic.register_extractor_recipe("technic:uranium", 5, "technic:enriched_uranium", 1)
|
||||
|
||||
minetest.register_alias("extractor", "technic:extractor")
|
||||
minetest.register_craft({
|
||||
output = 'technic:extractor',
|
||||
output = 'technic:lv_extractor',
|
||||
recipe = {
|
||||
{'technic:treetap', 'technic:motor', 'technic:treetap'},
|
||||
{'technic:treetap', 'technic:lv_cable0', 'technic:treetap'},
|
||||
{'', '', ''},
|
||||
{'technic:treetap', 'basic_materials:motor', 'technic:treetap'},
|
||||
{'technic:treetap', 'technic:machine_casing', 'technic:treetap'},
|
||||
{'', 'technic:lv_cable', ''},
|
||||
}
|
||||
})
|
||||
|
||||
local extractor_formspec =
|
||||
"invsize[8,9;]"..
|
||||
"label[0,0;"..S("Extractor").."]"..
|
||||
"list[current_name;src;3,1;1,1;]"..
|
||||
"list[current_name;dst;5,1;2,2;]"..
|
||||
"list[current_player;main;0,5;8,4;]"
|
||||
|
||||
minetest.register_node("technic:extractor", {
|
||||
description = S("Extractor"),
|
||||
tiles = {"technic_lv_grinder_top.png", "technic_lv_grinder_bottom.png", "technic_lv_grinder_side.png",
|
||||
"technic_lv_grinder_side.png", "technic_lv_grinder_side.png", "technic_lv_grinder_front.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky=2},
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", S("Extractor"))
|
||||
meta:set_string("formspec", extractor_formspec)
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("src", 1)
|
||||
inv:set_size("dst", 4)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
if not inv:is_empty("src") or not inv:is_empty("dst") then
|
||||
minetest.chat_send_player(player:get_player_name(),
|
||||
S("Machine cannot be removed because it is not empty"))
|
||||
return false
|
||||
else
|
||||
return true
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("technic:extractor_active", {
|
||||
description = S("Extractor"),
|
||||
tiles = {"technic_lv_grinder_top.png", "technic_lv_grinder_bottom.png",
|
||||
"technic_lv_grinder_side.png", "technic_lv_grinder_side.png",
|
||||
"technic_lv_grinder_side.png", "technic_lv_grinder_front_active.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky=2, not_in_creative_inventory=1},
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
if not inv:is_empty("src") or not inv:is_empty("dst") then
|
||||
minetest.chat_send_player(player:get_player_name(),
|
||||
S("Machine cannot be removed because it is not empty"))
|
||||
return false
|
||||
else
|
||||
return true
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"technic:extractor", "technic:extractor_active"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
-- The machine will automatically shut down if disconnected from power in some fashion.
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local srcstack = inv:get_stack("src", 1)
|
||||
local eu_input = meta:get_int("LV_EU_input")
|
||||
|
||||
-- Machine information
|
||||
local machine_name = S("Extractor")
|
||||
local machine_node = "technic:extractor"
|
||||
local demand = 300
|
||||
|
||||
-- Setup meta data if it does not exist.
|
||||
if not eu_input then
|
||||
meta:set_int("LV_EU_demand", demand)
|
||||
meta:set_int("LV_EU_input", 0)
|
||||
return
|
||||
end
|
||||
|
||||
-- Power off automatically if no longer connected to a switching station
|
||||
technic.switching_station_timeout_count(pos, "LV")
|
||||
|
||||
if srcstack then
|
||||
src_item = srcstack:to_table()
|
||||
end
|
||||
if src_item then
|
||||
recipe = technic.get_extractor_recipe(src_item)
|
||||
end
|
||||
if recipe then
|
||||
result = {name=recipe.dst_name, count=recipe.dst_count}
|
||||
end
|
||||
if inv:is_empty("src") or (not recipe) or (not result) or
|
||||
(not inv:room_for_item("dst", result)) then
|
||||
hacky_swap_node(pos, machine_node)
|
||||
meta:set_string("infotext", S("%s Idle"):format(machine_name))
|
||||
meta:set_int("LV_EU_demand", 0)
|
||||
return
|
||||
end
|
||||
|
||||
if eu_input < demand then
|
||||
-- unpowered - go idle
|
||||
hacky_swap_node(pos, machine_node)
|
||||
meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
|
||||
elseif eu_input >= demand then
|
||||
-- Powered
|
||||
hacky_swap_node(pos, machine_node.."_active")
|
||||
meta:set_string("infotext", S("%s Active"):format(machine_name))
|
||||
|
||||
meta:set_int("src_time", meta:get_int("src_time") + 1)
|
||||
if meta:get_int("src_time") >= 4 then -- 4 ticks per output
|
||||
meta:set_int("src_time", 0)
|
||||
srcstack:take_item(recipe.src_count)
|
||||
inv:set_stack("src", 1, srcstack)
|
||||
inv:add_item("dst", result)
|
||||
end
|
||||
end
|
||||
meta:set_int("LV_EU_demand", demand)
|
||||
end
|
||||
})
|
||||
|
||||
technic.register_machine("LV", "technic:extractor", technic.receiver)
|
||||
technic.register_machine("LV", "technic:extractor_active", technic.receiver)
|
||||
|
||||
technic.register_extractor({tier = "LV", demand = {300}, speed = 1})
|
||||
|
|
|
@ -8,9 +8,9 @@ minetest.register_alias("lv_generator", "technic:lv_generator")
|
|||
minetest.register_craft({
|
||||
output = 'technic:lv_generator',
|
||||
recipe = {
|
||||
{'default:stone', 'default:stone', 'default:stone'},
|
||||
{'default:stone', '', 'default:stone'},
|
||||
{'default:stone', 'default:copper_ingot', 'default:stone'},
|
||||
{'default:stone', 'default:furnace', 'default:stone'},
|
||||
{'default:stone', 'technic:machine_casing', 'default:stone'},
|
||||
{'default:stone', 'technic:lv_cable', 'default:stone'},
|
||||
}
|
||||
})
|
||||
|
||||
|
|
|
@ -10,47 +10,18 @@ local S = technic.getter
|
|||
minetest.register_craft({
|
||||
output = 'technic:geothermal',
|
||||
recipe = {
|
||||
{'default:stone', 'default:stone', 'default:stone'},
|
||||
{'default:copper_ingot', 'default:diamond', 'default:copper_ingot'},
|
||||
{'default:stone', 'default:copper_ingot', 'default:stone'},
|
||||
}
|
||||
{'technic:granite', 'default:diamond', 'technic:granite'},
|
||||
{'basic_materials:copper_wire', 'technic:machine_casing', 'basic_materials:copper_wire'},
|
||||
{'technic:granite', 'technic:lv_cable', 'technic:granite'},
|
||||
},
|
||||
replacements = {
|
||||
{"basic_materials:copper_wire", "basic_materials:empty_spool"},
|
||||
{"basic_materials:copper_wire", "basic_materials:empty_spool"}
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craftitem("technic:geothermal", {
|
||||
description = S("Geothermal Generator"),
|
||||
})
|
||||
|
||||
local geothermal_formspec =
|
||||
"invsize[8,4;]"..
|
||||
"label[0,0;"..S("Geothermal Generator").."]"..
|
||||
"list[current_player;main;0,5;8,4;]"
|
||||
|
||||
|
||||
minetest.register_node("technic:geothermal", {
|
||||
description = S("Geothermal Generator"),
|
||||
tiles = {"technic_geothermal_top.png", "technic_machine_bottom.png", "technic_geothermal_side.png",
|
||||
"technic_geothermal_side.png", "technic_geothermal_side.png", "technic_geothermal_side.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2},
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", S("Geothermal Generator"))
|
||||
meta:set_int("LV_EU_supply", 0)
|
||||
meta:set_string("formspec", geothermal_formspec)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("technic:geothermal_active", {
|
||||
description = S("Geothermal Generator"),
|
||||
tiles = {"technic_geothermal_top_active.png", "technic_machine_bottom.png", "technic_geothermal_side.png",
|
||||
"technic_geothermal_side.png", "technic_geothermal_side.png", "technic_geothermal_side.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1},
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
drop = "technic:geothermal",
|
||||
description = S("Geothermal %s Generator"):format("LV"),
|
||||
})
|
||||
|
||||
local check_node_around = function(pos)
|
||||
|
@ -60,63 +31,86 @@ local check_node_around = function(pos)
|
|||
return 0
|
||||
end
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"technic:geothermal","technic:geothermal_active"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local water_nodes = 0
|
||||
local lava_nodes = 0
|
||||
local production_level = 0
|
||||
local eu_supply = 0
|
||||
local run = function(pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local water_nodes = 0
|
||||
local lava_nodes = 0
|
||||
local production_level = 0
|
||||
local eu_supply = 0
|
||||
|
||||
-- Correct positioning is water on one side and lava on the other.
|
||||
-- The two cannot be adjacent because the lava the turns into obsidian or rock.
|
||||
-- To get to 100% production stack the water and lava one extra block down as well:
|
||||
-- WGL (W=Water, L=Lava, G=the generator, |=an LV cable)
|
||||
-- W|L
|
||||
-- Correct positioning is water on one side and lava on the other.
|
||||
-- The two cannot be adjacent because the lava the turns into obsidian or rock.
|
||||
-- To get to 100% production stack the water and lava one extra block down as well:
|
||||
-- WGL (W=Water, L=Lava, G=the generator, |=an LV cable)
|
||||
-- W|L
|
||||
|
||||
local positions = {
|
||||
{x=pos.x+1, y=pos.y, z=pos.z},
|
||||
{x=pos.x+1, y=pos.y-1, z=pos.z},
|
||||
{x=pos.x-1, y=pos.y, z=pos.z},
|
||||
{x=pos.x-1, y=pos.y-1, z=pos.z},
|
||||
{x=pos.x, y=pos.y, z=pos.z+1},
|
||||
{x=pos.x, y=pos.y-1, z=pos.z+1},
|
||||
{x=pos.x, y=pos.y, z=pos.z-1},
|
||||
{x=pos.x, y=pos.y-1, z=pos.z-1},
|
||||
}
|
||||
for _, p in pairs(positions) do
|
||||
local check = check_node_around(p)
|
||||
if check == 1 then water_nodes = water_nodes + 1 end
|
||||
if check == 2 then lava_nodes = lava_nodes + 1 end
|
||||
end
|
||||
|
||||
if water_nodes == 1 and lava_nodes == 1 then production_level = 25; eu_supply = 50 end
|
||||
if water_nodes == 2 and lava_nodes == 1 then production_level = 50; eu_supply = 100 end
|
||||
if water_nodes == 1 and lava_nodes == 2 then production_level = 75; eu_supply = 200 end
|
||||
if water_nodes == 2 and lava_nodes == 2 then production_level = 100; eu_supply = 300 end
|
||||
|
||||
if production_level > 0 then
|
||||
meta:set_int("LV_EU_supply", eu_supply)
|
||||
end
|
||||
|
||||
meta:set_string("formspec",
|
||||
"invsize[8,4;]"..
|
||||
"label[0,0;"..S("Geothermal Generator").."]"..
|
||||
"label[4,0;"..S("Production at %d%%"):format(production_level).."]")
|
||||
|
||||
if production_level > 0 and minetest.get_node(pos).name == "technic:geothermal" then
|
||||
hacky_swap_node (pos, "technic:geothermal_active")
|
||||
return
|
||||
end
|
||||
if production_level == 0 then
|
||||
hacky_swap_node(pos, "technic:geothermal")
|
||||
meta:set_int("LV_EU_supply", 0)
|
||||
end
|
||||
local positions = {
|
||||
{x=pos.x+1, y=pos.y, z=pos.z},
|
||||
{x=pos.x+1, y=pos.y-1, z=pos.z},
|
||||
{x=pos.x-1, y=pos.y, z=pos.z},
|
||||
{x=pos.x-1, y=pos.y-1, z=pos.z},
|
||||
{x=pos.x, y=pos.y, z=pos.z+1},
|
||||
{x=pos.x, y=pos.y-1, z=pos.z+1},
|
||||
{x=pos.x, y=pos.y, z=pos.z-1},
|
||||
{x=pos.x, y=pos.y-1, z=pos.z-1},
|
||||
}
|
||||
for _, p in pairs(positions) do
|
||||
local check = check_node_around(p)
|
||||
if check == 1 then water_nodes = water_nodes + 1 end
|
||||
if check == 2 then lava_nodes = lava_nodes + 1 end
|
||||
end
|
||||
})
|
||||
|
||||
if water_nodes == 1 and lava_nodes == 1 then production_level = 25; eu_supply = 50 end
|
||||
if water_nodes == 2 and lava_nodes == 1 then production_level = 50; eu_supply = 100 end
|
||||
if water_nodes == 1 and lava_nodes == 2 then production_level = 75; eu_supply = 200 end
|
||||
if water_nodes == 2 and lava_nodes == 2 then production_level = 100; eu_supply = 300 end
|
||||
|
||||
if production_level > 0 then
|
||||
meta:set_int("LV_EU_supply", eu_supply)
|
||||
end
|
||||
|
||||
meta:set_string("infotext",
|
||||
S("Geothermal %s Generator"):format("LV").." ("..production_level.."%)")
|
||||
|
||||
if production_level > 0 and minetest.get_node(pos).name == "technic:geothermal" then
|
||||
technic.swap_node (pos, "technic:geothermal_active")
|
||||
return
|
||||
end
|
||||
if production_level == 0 then
|
||||
technic.swap_node(pos, "technic:geothermal")
|
||||
meta:set_int("LV_EU_supply", 0)
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("technic:geothermal", {
|
||||
description = S("Geothermal %s Generator"):format("LV"),
|
||||
tiles = {"technic_geothermal_top.png", "technic_machine_bottom.png", "technic_geothermal_side.png",
|
||||
"technic_geothermal_side.png", "technic_geothermal_side.png", "technic_geothermal_side.png"},
|
||||
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
|
||||
technic_machine=1, technic_lv=1},
|
||||
paramtype2 = "facedir",
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", S("Geothermal %s Generator"):format("LV"))
|
||||
meta:set_int("LV_EU_supply", 0)
|
||||
end,
|
||||
technic_run = run,
|
||||
})
|
||||
|
||||
minetest.register_node("technic:geothermal_active", {
|
||||
description = S("Geothermal %s Generator"):format("LV"),
|
||||
tiles = {"technic_geothermal_top_active.png", "technic_machine_bottom.png", "technic_geothermal_side.png",
|
||||
"technic_geothermal_side.png", "technic_geothermal_side.png", "technic_geothermal_side.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
|
||||
technic_machine=1, technic_lv=1, not_in_creative_inventory=1},
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
drop = "technic:geothermal",
|
||||
technic_run = run,
|
||||
})
|
||||
|
||||
technic.register_machine("LV", "technic:geothermal", technic.producer)
|
||||
technic.register_machine("LV", "technic:geothermal_active", technic.producer)
|
||||
|
|
|
@ -1,11 +1,11 @@
|
|||
|
||||
minetest.register_alias("grinder", "technic:grinder")
|
||||
minetest.register_alias("grinder", "technic:lv_grinder")
|
||||
minetest.register_craft({
|
||||
output = 'technic:grinder',
|
||||
output = 'technic:lv_grinder',
|
||||
recipe = {
|
||||
{'default:desert_stone', 'default:desert_stone', 'default:desert_stone'},
|
||||
{'default:desert_stone', 'default:diamond', 'default:desert_stone'},
|
||||
{'default:stone', 'moreores:copper_ingot', 'default:stone'},
|
||||
{'default:desert_stone', 'default:diamond', 'default:desert_stone'},
|
||||
{'default:desert_stone', 'technic:machine_casing', 'default:desert_stone'},
|
||||
{'technic:granite', 'technic:lv_cable', 'technic:granite'},
|
||||
}
|
||||
})
|
||||
|
||||
|
|
|
@ -3,20 +3,22 @@ technic.register_tier("LV", "Low Voltage")
|
|||
|
||||
local path = technic.modpath.."/machines/LV"
|
||||
|
||||
-- Wiring stuff
|
||||
dofile(path.."/cables.lua")
|
||||
dofile(path.."/battery_box.lua")
|
||||
dofile(path.."/alloy_furnace.lua")
|
||||
dofile(path.."/coal_alloy_furnace.lua")
|
||||
|
||||
-- Generators
|
||||
dofile(path.."/solar_panel.lua")
|
||||
dofile(path.."/solar_array.lua")
|
||||
dofile(path.."/geothermal.lua")
|
||||
dofile(path.."/water_mill.lua")
|
||||
dofile(path.."/generator.lua")
|
||||
|
||||
-- Machines
|
||||
dofile(path.."/alloy_furnace.lua")
|
||||
dofile(path.."/electric_furnace.lua")
|
||||
dofile(path.."/music_player.lua")
|
||||
dofile(path.."/grinder.lua")
|
||||
dofile(path.."/cnc.lua")
|
||||
dofile(path.."/cnc_api.lua")
|
||||
dofile(path.."/cnc_nodes.lua")
|
||||
dofile(path.."/extractor.lua")
|
||||
dofile(path.."/compressor.lua")
|
||||
|
||||
dofile(path.."/music_player.lua")
|
||||
|
|
|
@ -7,133 +7,125 @@ minetest.register_alias("music_player", "technic:music_player")
|
|||
minetest.register_craft({
|
||||
output = 'technic:music_player',
|
||||
recipe = {
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
{'default:diamond', 'default:diamond', 'default:diamond'},
|
||||
{'default:stone', 'default:copper_ingot', 'default:stone'},
|
||||
{'technic:chromium_ingot', 'default:diamond', 'technic:chromium_ingot'},
|
||||
{'default:diamond', 'technic:machine_casing', 'default:diamond'},
|
||||
{'default:mossycobble', 'technic:lv_cable', 'default:mossycobble'},
|
||||
}
|
||||
})
|
||||
|
||||
local music_player_formspec =
|
||||
"invsize[8,9;]"..
|
||||
"label[0,0;"..S("Music Player").."]"..
|
||||
"button[4,1;1,1;track1;1]"..
|
||||
"button[5,1;1,1;track2;2]"..
|
||||
"button[6,1;1,1;track3;3]"..
|
||||
"button[4,2;1,1;track4;4]"..
|
||||
"button[5,2;1,1;track5;5]"..
|
||||
"button[6,2;1,1;track6;6]"..
|
||||
"button[4,3;1,1;track7;7]"..
|
||||
"button[5,3;1,1;track8;8]"..
|
||||
"button[6,3;1,1;track9;9]"..
|
||||
"button[4,4;1,2;play;Play]"..
|
||||
"button[6,4;1,2;stop;Stop]"..
|
||||
"label[4,0;Current track --]"
|
||||
local music_handles = {}
|
||||
|
||||
local function play_track(pos, track)
|
||||
return minetest.sound_play("technic_track"..tostring(track),
|
||||
{pos = pos, gain = 1.0, loop = true, max_hear_distance = 72,})
|
||||
end
|
||||
|
||||
local run = function(pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local eu_input = meta:get_int("LV_EU_input")
|
||||
local machine_name = S("%s Music Player"):format("LV")
|
||||
local machine_node = "technic:music_player"
|
||||
local demand = 150
|
||||
|
||||
local current_track = meta:get_int("current_track")
|
||||
local pos_hash = minetest.hash_node_position(pos)
|
||||
local music_handle = music_handles[pos_hash]
|
||||
|
||||
-- Setup meta data if it does not exist.
|
||||
if not eu_input then
|
||||
meta:set_int("LV_EU_demand", demand)
|
||||
meta:set_int("LV_EU_input", 0)
|
||||
return
|
||||
end
|
||||
|
||||
if meta:get_int("active") == 0 then
|
||||
meta:set_string("infotext", S("%s Idle"):format(machine_name))
|
||||
meta:set_int("LV_EU_demand", 0)
|
||||
return
|
||||
end
|
||||
|
||||
if eu_input < demand then
|
||||
meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
|
||||
if music_handle then
|
||||
minetest.sound_stop(music_handle)
|
||||
music_handle = nil
|
||||
end
|
||||
elseif eu_input >= demand then
|
||||
meta:set_string("infotext", S("%s Active"):format(machine_name))
|
||||
if not music_handle then
|
||||
music_handle = play_track(pos, current_track)
|
||||
end
|
||||
end
|
||||
music_handles[pos_hash] = music_handle
|
||||
meta:set_int("LV_EU_demand", demand)
|
||||
end
|
||||
|
||||
local function stop_player(pos, node)
|
||||
local pos_hash = minetest.hash_node_position(pos)
|
||||
local music_handle = music_handles[pos_hash]
|
||||
if music_handle then
|
||||
minetest.sound_stop(music_handle)
|
||||
music_handles[pos_hash] = nil
|
||||
end
|
||||
end
|
||||
|
||||
local function set_display(meta)
|
||||
meta:set_string("formspec",
|
||||
"size[4,4.5]"..
|
||||
"item_image[0,0;1,1;technic:music_player]"..
|
||||
"label[1,0;"..S("%s Music Player"):format("LV").."]"..
|
||||
"button[0,1;1,1;track1;1]"..
|
||||
"button[1,1;1,1;track2;2]"..
|
||||
"button[2,1;1,1;track3;3]"..
|
||||
"button[0,2;1,1;track4;4]"..
|
||||
"button[1,2;1,1;track5;5]"..
|
||||
"button[2,2;1,1;track6;6]"..
|
||||
"button[0,3;1,1;track7;7]"..
|
||||
"button[1,3;1,1;track8;8]"..
|
||||
"button[2,3;1,1;track9;9]"..
|
||||
"button[3,1;1,1;stop;Stop]"..
|
||||
"label[0,4;"..minetest.formspec_escape(
|
||||
meta:get_int("active") == 0 and
|
||||
S("Stopped") or
|
||||
S("Current track %s"):format(meta:get_int("current_track"))).."]")
|
||||
end
|
||||
|
||||
minetest.register_node("technic:music_player", {
|
||||
description = S("Music Player"),
|
||||
description = S("%s Music Player"):format("LV"),
|
||||
tiles = {"technic_music_player_top.png", "technic_machine_bottom.png", "technic_music_player_side.png",
|
||||
"technic_music_player_side.png", "technic_music_player_side.png", "technic_music_player_side.png"},
|
||||
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
|
||||
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
|
||||
technic_machine=1, technic_lv=1},
|
||||
connect_sides = {"bottom"},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", S("Music Player"))
|
||||
meta:set_int("active", 0)
|
||||
meta:set_int("current_track", 1)
|
||||
meta:set_string("formspec", music_player_formspec)
|
||||
meta:set_string("infotext", S("%s Music Player"):format("LV"))
|
||||
set_display(meta)
|
||||
end,
|
||||
on_receive_fields = function(pos, formanme, fields, sender)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local music_handle = meta:get_int("music_handle")
|
||||
local current_track = meta:get_int("current_track")
|
||||
if fields.track1 then current_track = 1 end
|
||||
if fields.track2 then current_track = 2 end
|
||||
if fields.track3 then current_track = 3 end
|
||||
if fields.track4 then current_track = 4 end
|
||||
if fields.track5 then current_track = 5 end
|
||||
if fields.track6 then current_track = 6 end
|
||||
if fields.track7 then current_track = 7 end
|
||||
if fields.track8 then current_track = 8 end
|
||||
if fields.track9 then current_track = 9 end
|
||||
meta:set_int("current_track", current_track)
|
||||
meta:set_string("formspec",
|
||||
"invsize[8,9;]"..
|
||||
"label[0,0;"..S("Music Player").."]"..
|
||||
"button[4,1;1,1;track1;1]"..
|
||||
"button[5,1;1,1;track2;2]"..
|
||||
"button[6,1;1,1;track3;3]"..
|
||||
"button[4,2;1,1;track4;4]"..
|
||||
"button[5,2;1,1;track5;5]"..
|
||||
"button[6,2;1,1;track6;6]"..
|
||||
"button[4,3;1,1;track7;7]"..
|
||||
"button[5,3;1,1;track8;8]"..
|
||||
"button[6,3;1,1;track9;9]"..
|
||||
"button[4,4;1,2;play;Play]"..
|
||||
"button[6,4;1,2;stop;Stop]"..
|
||||
"label[4,0;Current track "
|
||||
..current_track.."]")
|
||||
if fields.play then
|
||||
if music_handle then
|
||||
minetest.sound_stop(music_handle)
|
||||
end
|
||||
meta:set_int("active", 1)
|
||||
local new_track = nil
|
||||
if fields.stop then new_track = 0 end
|
||||
if fields.track1 then new_track = 1 end
|
||||
if fields.track2 then new_track = 2 end
|
||||
if fields.track3 then new_track = 3 end
|
||||
if fields.track4 then new_track = 4 end
|
||||
if fields.track5 then new_track = 5 end
|
||||
if fields.track6 then new_track = 6 end
|
||||
if fields.track7 then new_track = 7 end
|
||||
if fields.track8 then new_track = 8 end
|
||||
if fields.track9 then new_track = 9 end
|
||||
if new_track then
|
||||
stop_player(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_int("active", new_track == 0 and 0 or 1)
|
||||
meta:set_int("current_track", new_track)
|
||||
set_display(meta)
|
||||
end
|
||||
if fields.stop then
|
||||
meta:set_int("active", 0)
|
||||
if music_handle then
|
||||
minetest.sound_stop(music_handle)
|
||||
end
|
||||
end
|
||||
meta:set_int("music_handle", music_handle)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"technic:music_player"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local eu_input = meta:get_int("LV_EU_input")
|
||||
local machine_name = S("Music Player")
|
||||
local machine_node = "technic:music_player"
|
||||
local demand = 150
|
||||
|
||||
local music_handle = meta:get_int("music_handle")
|
||||
local current_track = meta:get_int("current_track")
|
||||
|
||||
-- Setup meta data if it does not exist.
|
||||
if not eu_input then
|
||||
meta:set_int("LV_EU_demand", demand)
|
||||
meta:set_int("LV_EU_input", 0)
|
||||
return
|
||||
end
|
||||
|
||||
-- Power off automatically if no longer connected to a switching station
|
||||
technic.switching_station_timeout_count(pos, "LV")
|
||||
|
||||
if meta:get_int("active") == 0 then
|
||||
meta:set_string("infotext", S("%s Idle"):format(machine_name))
|
||||
meta:set_int("LV_EU_demand", 0)
|
||||
if music_handle then
|
||||
minetest.sound_stop(music_handle)
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
if eu_input < demand then
|
||||
meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
|
||||
if music_handle then
|
||||
minetest.sound_stop(music_handle)
|
||||
end
|
||||
elseif eu_input >= demand then
|
||||
meta:set_string("infotext", S("%s Active"):format(machine_name))
|
||||
music_handle = minetest.sound_play("technic_track"..current_track,
|
||||
{pos = pos, gain = 1.0, loop = true, max_hear_distance = 72,})
|
||||
meta:set_int("music_handle", music_handle)
|
||||
end
|
||||
meta:set_int("LV_EU_demand", demand)
|
||||
end
|
||||
on_destruct = stop_player,
|
||||
technic_run = run,
|
||||
technic_on_disable = stop_player,
|
||||
})
|
||||
|
||||
technic.register_machine("LV", "technic:music_player", technic.receiver)
|
||||
|
|
|
@ -8,9 +8,9 @@
|
|||
minetest.register_craft({
|
||||
output = 'technic:solar_array_lv 1',
|
||||
recipe = {
|
||||
{'technic:solar_panel', 'technic:solar_panel', 'technic:solar_panel'},
|
||||
{'default:steel_ingot', 'technic:lv_transformer', 'default:steel_ingot'},
|
||||
{'', 'technic:lv_cable0', ''},
|
||||
{'technic:solar_panel', 'technic:solar_panel', 'technic:solar_panel'},
|
||||
{'technic:carbon_steel_ingot', 'technic:lv_transformer', 'technic:carbon_steel_ingot'},
|
||||
{'', 'technic:lv_cable', ''},
|
||||
}
|
||||
})
|
||||
|
||||
|
|
|
@ -4,16 +4,58 @@
|
|||
|
||||
local S = technic.getter
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:solar_panel',
|
||||
recipe = {
|
||||
{'technic:doped_silicon_wafer', 'technic:doped_silicon_wafer', 'technic:doped_silicon_wafer'},
|
||||
{'basic_materials:silver_wire', 'technic:lv_cable', 'mesecons_materials:glue'},
|
||||
},
|
||||
replacements = { {"basic_materials:silver_wire", "basic_materials:empty_spool"}, },
|
||||
})
|
||||
|
||||
|
||||
local run = function(pos, node)
|
||||
-- The action here is to make the solar panel prodice power
|
||||
-- Power is dependent on the light level and the height above ground
|
||||
-- There are many ways to cheat by using other light sources like lamps.
|
||||
-- As there is no way to determine if light is sunlight that is just a shame.
|
||||
-- To take care of some of it solar panels do not work outside daylight hours or if
|
||||
-- built below 0m
|
||||
local pos1 = {x=pos.x, y=pos.y+1, z=pos.z}
|
||||
local machine_name = S("Small Solar %s Generator"):format("LV")
|
||||
|
||||
local light = minetest.get_node_light(pos1, nil)
|
||||
local time_of_day = minetest.get_timeofday()
|
||||
local meta = minetest.get_meta(pos)
|
||||
if light == nil then light = 0 end
|
||||
-- turn on panel only during day time and if sufficient light
|
||||
-- I know this is counter intuitive when cheating by using other light sources underground.
|
||||
if light >= 12 and time_of_day >= 0.24 and time_of_day <= 0.76 and pos.y > -10 then
|
||||
local charge_to_give = math.floor((light + pos1.y) * 3)
|
||||
charge_to_give = math.max(charge_to_give, 0)
|
||||
charge_to_give = math.min(charge_to_give, 200)
|
||||
meta:set_string("infotext", S("@1 Active (@2)", machine_name,
|
||||
technic.EU_string(charge_to_give)))
|
||||
meta:set_int("LV_EU_supply", charge_to_give)
|
||||
else
|
||||
meta:set_string("infotext", S("%s Idle"):format(machine_name))
|
||||
meta:set_int("LV_EU_supply", 0)
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("technic:solar_panel", {
|
||||
tiles = {"technic_solar_panel_top.png", "technic_solar_panel_bottom.png", "technic_solar_panel_side.png",
|
||||
"technic_solar_panel_side.png", "technic_solar_panel_side.png", "technic_solar_panel_side.png"},
|
||||
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
|
||||
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
|
||||
technic_machine=1, technic_lv=1},
|
||||
connect_sides = {"bottom"},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
description = S("Solar Panel"),
|
||||
description = S("Small Solar %s Generator"):format("LV"),
|
||||
active = false,
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
is_ground_content = true,
|
||||
is_ground_content = true,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
|
||||
|
@ -21,53 +63,10 @@ minetest.register_node("technic:solar_panel", {
|
|||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_int("LV_EU_supply", 0)
|
||||
meta:set_string("infotext", S("Solar Panel"))
|
||||
meta:set_string("infotext", S("Small Solar %s Generator"):format("LV"))
|
||||
end,
|
||||
technic_run = run,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:solar_panel',
|
||||
recipe = {
|
||||
{'technic:doped_silicon_wafer', 'technic:doped_silicon_wafer', 'technic:doped_silicon_wafer'},
|
||||
{'default:steel_ingot', 'technic:lv_cable0', 'default:steel_ingot'},
|
||||
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"technic:solar_panel"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
-- The action here is to make the solar panel prodice power
|
||||
-- Power is dependent on the light level and the height above ground
|
||||
-- 130m and above is optimal as it would be above cloud level.
|
||||
-- Height gives 1/4 of the effect, light 3/4. Max. effect is 26EU.
|
||||
-- There are many ways to cheat by using other light sources like lamps.
|
||||
-- As there is no way to determine if light is sunlight that is just a shame.
|
||||
-- To take care of some of it solar panels do not work outside daylight hours or if
|
||||
-- built below -10m
|
||||
local pos1 = {x=pos.x, y=pos.y+1, z=pos.z}
|
||||
local machine_name = S("Solar Panel")
|
||||
|
||||
local light = minetest.get_node_light(pos1, nil)
|
||||
local time_of_day = minetest.get_timeofday()
|
||||
local meta = minetest.get_meta(pos)
|
||||
if light == nil then light = 0 end
|
||||
-- turn on panel only during day time and if sufficient light
|
||||
-- I know this is counter intuitive when cheating by using other light sources underground.
|
||||
if light >= 12 and time_of_day >= 0.24 and time_of_day <= 0.76 and pos.y > -10 then
|
||||
local charge_to_give = math.floor((light + pos1.y) * 3)
|
||||
charge_to_give = math.max(charge_to_give, 0)
|
||||
charge_to_give = math.min(charge_to_give, 200)
|
||||
meta:set_string("infotext", S("%s Active"):format(machine_name).." ("..charge_to_give.."EU)")
|
||||
meta:set_int("LV_EU_supply", charge_to_give)
|
||||
else
|
||||
meta:set_string("infotext", S("%s Idle"):format(machine_name))
|
||||
meta:set_int("LV_EU_supply", 0)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
technic.register_machine("LV", "technic:solar_panel", technic.producer)
|
||||
|
||||
|
|
|
@ -1,103 +1,108 @@
|
|||
-- A water mill produces LV EUs by exploiting flowing water across it
|
||||
-- It is a LV EU supplyer and fairly low yield (max 120EUs)
|
||||
-- It is a little under half as good as the thermal generator.
|
||||
-- It is a LV EU supplier and fairly low yield (max 180EUs)
|
||||
-- It is a little over half as good as the thermal generator.
|
||||
|
||||
local S = technic.getter
|
||||
|
||||
local cable_entry = "^technic_cable_connection_overlay.png"
|
||||
|
||||
minetest.register_alias("water_mill", "technic:water_mill")
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:water_mill',
|
||||
recipe = {
|
||||
{'default:stone', 'default:stone', 'default:stone'},
|
||||
{'group:wood', 'default:diamond', 'group:wood'},
|
||||
{'default:stone', 'default:copper_ingot', 'default:stone'},
|
||||
{'technic:marble', 'default:diamond', 'technic:marble'},
|
||||
{'group:wood', 'technic:machine_casing', 'group:wood'},
|
||||
{'technic:marble', 'technic:lv_cable', 'technic:marble'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node("technic:water_mill", {
|
||||
description = S("Water Mill"),
|
||||
tiles = {"technic_water_mill_top.png", "technic_machine_bottom.png",
|
||||
"technic_water_mill_side.png", "technic_water_mill_side.png",
|
||||
"technic_water_mill_side.png", "technic_water_mill_side.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2},
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", S("Water Mill"))
|
||||
meta:set_int("LV_EU_supply", 0)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("technic:water_mill_active", {
|
||||
description = S("Water Mill"),
|
||||
tiles = {"technic_water_mill_top_active.png", "technic_machine_bottom.png",
|
||||
"technic_water_mill_side.png", "technic_water_mill_side.png",
|
||||
"technic_water_mill_side.png", "technic_water_mill_side.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1},
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
drop = "technic:water_mill",
|
||||
})
|
||||
|
||||
local function check_node_around_mill(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
if node.name == "default:water_flowing" or
|
||||
node.name == "default:water_source" then
|
||||
return true
|
||||
if node.name == "default:water_flowing"
|
||||
or node.name == "default:river_water_flowing" then
|
||||
return node.param2 -- returns approx. water flow, if any
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"technic:water_mill", "technic:water_mill_active"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local water_nodes = 0
|
||||
local lava_nodes = 0
|
||||
local production_level = 0
|
||||
local eu_supply = 0
|
||||
local run = function(pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local water_flow = 0
|
||||
local production_level = 0
|
||||
local eu_supply = 0
|
||||
local max_output = 4 * 45 -- keeping it around 180, little more than previous 150 :)
|
||||
|
||||
local positions = {
|
||||
{x=pos.x+1, y=pos.y, z=pos.z},
|
||||
{x=pos.x-1, y=pos.y, z=pos.z},
|
||||
{x=pos.x, y=pos.y, z=pos.z+1},
|
||||
{x=pos.x, y=pos.y, z=pos.z-1},
|
||||
}
|
||||
local positions = {
|
||||
{x=pos.x+1, y=pos.y, z=pos.z},
|
||||
{x=pos.x-1, y=pos.y, z=pos.z},
|
||||
{x=pos.x, y=pos.y, z=pos.z+1},
|
||||
{x=pos.x, y=pos.y, z=pos.z-1},
|
||||
}
|
||||
|
||||
for _, p in pairs(positions) do
|
||||
local check = check_node_around_mill(p)
|
||||
if check then
|
||||
water_nodes = water_nodes + 1
|
||||
end
|
||||
end
|
||||
|
||||
production_level = 25 * water_nodes
|
||||
eu_supply = 30 * water_nodes
|
||||
|
||||
if production_level > 0 then
|
||||
meta:set_int("LV_EU_supply", eu_supply)
|
||||
end
|
||||
|
||||
meta:set_string("infotext",
|
||||
S("Water Mill").." ("..production_level.."%)")
|
||||
|
||||
if production_level > 0 and
|
||||
minetest.get_node(pos).name == "technic:water_mill" then
|
||||
hacky_swap_node (pos, "technic:water_mill_active")
|
||||
meta:set_int("LV_EU_supply", 0)
|
||||
return
|
||||
end
|
||||
if production_level == 0 then
|
||||
hacky_swap_node(pos, "technic:water_mill")
|
||||
for _, p in pairs(positions) do
|
||||
local check = check_node_around_mill(p)
|
||||
if check then
|
||||
water_flow = water_flow + check
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
eu_supply = math.min(4 * water_flow, max_output)
|
||||
production_level = math.floor(100 * eu_supply / max_output)
|
||||
|
||||
meta:set_int("LV_EU_supply", eu_supply)
|
||||
|
||||
meta:set_string("infotext",
|
||||
S("Hydro %s Generator"):format("LV").." ("..production_level.."%)")
|
||||
|
||||
if production_level > 0 and
|
||||
minetest.get_node(pos).name == "technic:water_mill" then
|
||||
technic.swap_node (pos, "technic:water_mill_active")
|
||||
meta:set_int("LV_EU_supply", 0)
|
||||
return
|
||||
end
|
||||
if production_level == 0 then
|
||||
technic.swap_node(pos, "technic:water_mill")
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("technic:water_mill", {
|
||||
description = S("Hydro %s Generator"):format("LV"),
|
||||
tiles = {
|
||||
"technic_water_mill_top.png",
|
||||
"technic_machine_bottom.png"..cable_entry,
|
||||
"technic_water_mill_side.png",
|
||||
"technic_water_mill_side.png",
|
||||
"technic_water_mill_side.png",
|
||||
"technic_water_mill_side.png"
|
||||
},
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
|
||||
technic_machine=1, technic_lv=1},
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", S("Hydro %s Generator"):format("LV"))
|
||||
meta:set_int("LV_EU_supply", 0)
|
||||
end,
|
||||
technic_run = run,
|
||||
})
|
||||
|
||||
minetest.register_node("technic:water_mill_active", {
|
||||
description = S("Hydro %s Generator"):format("LV"),
|
||||
tiles = {"technic_water_mill_top_active.png", "technic_machine_bottom.png",
|
||||
"technic_water_mill_side.png", "technic_water_mill_side.png",
|
||||
"technic_water_mill_side.png", "technic_water_mill_side.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
|
||||
technic_machine=1, technic_lv=1, not_in_creative_inventory=1},
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
drop = "technic:water_mill",
|
||||
technic_run = run,
|
||||
technic_disabled_machine_name = "technic:water_mill",
|
||||
})
|
||||
|
||||
technic.register_machine("LV", "technic:water_mill", technic.producer)
|
||||
technic.register_machine("LV", "technic:water_mill_active", technic.producer)
|
||||
|
|
|
@ -4,11 +4,11 @@ minetest.register_craft({
|
|||
output = 'technic:mv_alloy_furnace',
|
||||
recipe = {
|
||||
{'technic:stainless_steel_ingot', 'technic:lv_alloy_furnace', 'technic:stainless_steel_ingot'},
|
||||
{'pipeworks:tube_000000', 'technic:mv_transformer', 'pipeworks:tube_000000'},
|
||||
{'technic:stainless_steel_ingot', 'technic:mv_cable0', 'technic:stainless_steel_ingot'},
|
||||
{'pipeworks:tube_1', 'technic:mv_transformer', 'pipeworks:tube_1'},
|
||||
{'technic:stainless_steel_ingot', 'technic:mv_cable', 'technic:stainless_steel_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
technic.register_alloy_furnace({tier="MV", cook_time=4, upgrade=1, tube=1, demand={3000, 2000, 1000}})
|
||||
technic.register_alloy_furnace({tier = "MV", speed = 1.5, upgrade = 1, tube = 1, demand = {3000, 2000, 1000}})
|
||||
|
||||
|
|
|
@ -5,16 +5,18 @@ minetest.register_craft({
|
|||
recipe = {
|
||||
{'technic:lv_battery_box0', 'technic:lv_battery_box0', 'technic:lv_battery_box0'},
|
||||
{'technic:lv_battery_box0', 'technic:mv_transformer', 'technic:lv_battery_box0'},
|
||||
{'', 'technic:mv_cable0', ''},
|
||||
{'', 'technic:mv_cable', ''},
|
||||
}
|
||||
})
|
||||
|
||||
technic.register_battery_box({
|
||||
tier = "MV",
|
||||
max_charge = 300000,
|
||||
max_charge = 200000,
|
||||
charge_rate = 20000,
|
||||
discharge_rate = 80000,
|
||||
charge_step = 2000,
|
||||
discharge_step = 8000,
|
||||
upgrade = 1,
|
||||
tube = 1,
|
||||
})
|
||||
|
||||
|
|
|
@ -1,14 +1,14 @@
|
|||
|
||||
minetest.register_alias("mv_cable", "technic:mv_cable0")
|
||||
minetest.register_alias("mv_cable", "technic:mv_cable")
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:mv_cable0 3',
|
||||
output = 'technic:mv_cable 3',
|
||||
recipe ={
|
||||
{'technic:rubber', 'technic:rubber', 'technic:rubber'},
|
||||
{'technic:lv_cable0', 'technic:lv_cable0', 'technic:lv_cable0'},
|
||||
{'technic:rubber', 'technic:rubber', 'technic:rubber'},
|
||||
{'technic:rubber', 'technic:rubber', 'technic:rubber'},
|
||||
{'technic:lv_cable', 'technic:lv_cable', 'technic:lv_cable'},
|
||||
{'technic:rubber', 'technic:rubber', 'technic:rubber'},
|
||||
}
|
||||
})
|
||||
})
|
||||
|
||||
technic.register_cable("MV", 2.5/16)
|
||||
|
||||
|
|
16
technic/machines/MV/centrifuge.lua
Normal file
|
@ -0,0 +1,16 @@
|
|||
minetest.register_craft({
|
||||
output = "technic:mv_centrifuge",
|
||||
recipe = {
|
||||
{"basic_materials:motor", "technic:copper_plate", "technic:diamond_drill_head"},
|
||||
{"technic:copper_plate", "technic:machine_casing", "technic:copper_plate" },
|
||||
{"pipeworks:one_way_tube", "technic:mv_cable", "pipeworks:mese_filter" },
|
||||
}
|
||||
})
|
||||
|
||||
technic.register_centrifuge({
|
||||
tier = "MV",
|
||||
demand = { 8000, 7000, 6000 },
|
||||
speed = 2,
|
||||
upgrade = 1,
|
||||
tube = 1,
|
||||
})
|
12
technic/machines/MV/compressor.lua
Normal file
|
@ -0,0 +1,12 @@
|
|||
-- MV compressor
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:mv_compressor',
|
||||
recipe = {
|
||||
{'technic:stainless_steel_ingot', 'technic:lv_compressor', 'technic:stainless_steel_ingot'},
|
||||
{'pipeworks:tube_1', 'technic:mv_transformer', 'pipeworks:tube_1'},
|
||||
{'technic:stainless_steel_ingot', 'technic:mv_cable', 'technic:stainless_steel_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
technic.register_compressor({tier = "MV", demand = {800, 600, 400}, speed = 2, upgrade = 1, tube = 1})
|
|
@ -9,8 +9,8 @@ minetest.register_craft({
|
|||
output = 'technic:mv_electric_furnace',
|
||||
recipe = {
|
||||
{'technic:stainless_steel_ingot', 'technic:lv_electric_furnace', 'technic:stainless_steel_ingot'},
|
||||
{'pipeworks:tube_000000', 'technic:mv_transformer', 'pipeworks:tube_000000'},
|
||||
{'technic:stainless_steel_ingot', 'technic:mv_cable0', 'technic:stainless_steel_ingot'},
|
||||
{'pipeworks:tube_1', 'technic:mv_transformer', 'pipeworks:tube_1'},
|
||||
{'technic:stainless_steel_ingot', 'technic:mv_cable', 'technic:stainless_steel_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
|
|
12
technic/machines/MV/extractor.lua
Normal file
|
@ -0,0 +1,12 @@
|
|||
-- MV extractor
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:mv_extractor',
|
||||
recipe = {
|
||||
{'technic:stainless_steel_ingot', 'technic:lv_extractor', 'technic:stainless_steel_ingot'},
|
||||
{'pipeworks:tube_1', 'technic:mv_transformer', 'pipeworks:tube_1'},
|
||||
{'technic:stainless_steel_ingot', 'technic:mv_cable', 'technic:stainless_steel_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
technic.register_extractor({tier = "MV", demand = {800, 600, 400}, speed = 2, upgrade = 1, tube = 1})
|
12
technic/machines/MV/freezer.lua
Normal file
|
@ -0,0 +1,12 @@
|
|||
-- MV freezer
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:mv_freezer',
|
||||
recipe = {
|
||||
{'technic:stainless_steel_ingot', 'technic:motor', 'technic:stainless_steel_ingot'},
|
||||
{'pipeworks:pipe_1_empty', 'technic:mv_transformer', 'pipeworks:pipe_1_empty'},
|
||||
{'technic:stainless_steel_ingot', 'technic:mv_cable', 'technic:stainless_steel_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
technic.register_freezer({tier = "MV", demand = {800, 600, 400}, speed = 0.5, upgrade = 1, tube = 1})
|
|
@ -1,14 +1,13 @@
|
|||
|
||||
minetest.register_alias("generator_mv", "technic:generator_mv")
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:mv_generator',
|
||||
recipe = {
|
||||
{'technic:stainless_steel_ingot', 'technic:lv_generator', 'technic:stainless_steel_ingot'},
|
||||
{'pipeworks:tube_000000', 'technic:mv_transformer', 'pipeworks:tube_000000'},
|
||||
{'pipeworks:tube_1', 'technic:mv_transformer', 'pipeworks:tube_1'},
|
||||
{'technic:stainless_steel_ingot', 'technic:mv_cable', 'technic:stainless_steel_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
technic.register_generator({tier="MV", supply=600})
|
||||
technic.register_generator({tier="MV", tube=1, supply=600})
|
||||
|
||||
|
|
|
@ -4,8 +4,8 @@ minetest.register_craft({
|
|||
output = 'technic:mv_grinder',
|
||||
recipe = {
|
||||
{'technic:stainless_steel_ingot', 'technic:lv_grinder', 'technic:stainless_steel_ingot'},
|
||||
{'pipeworks:tube_000000', 'technic:mv_transformer', 'pipeworks:tube_000000'},
|
||||
{'technic:stainless_steel_ingot', 'technic:mv_cable0', 'technic:stainless_steel_ingot'},
|
||||
{'pipeworks:tube_1', 'technic:mv_transformer', 'pipeworks:tube_1'},
|
||||
{'technic:stainless_steel_ingot', 'technic:mv_cable', 'technic:stainless_steel_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
|
|
105
technic/machines/MV/hydro_turbine.lua
Normal file
|
@ -0,0 +1,105 @@
|
|||
-- A Hydro Turbine produces MV EUs by exploiting flowing water across it
|
||||
-- It is a MV EU supplier and fairly high yield (max 1800EUs)
|
||||
|
||||
local S = technic.getter
|
||||
|
||||
local cable_entry = "^technic_cable_connection_overlay.png"
|
||||
|
||||
minetest.register_alias("hydro_turbine", "technic:hydro_turbine")
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:hydro_turbine',
|
||||
recipe = {
|
||||
{'technic:stainless_steel_ingot', 'technic:water_mill', 'technic:stainless_steel_ingot'},
|
||||
{'technic:water_mill', 'technic:mv_transformer', 'technic:water_mill'},
|
||||
{'technic:stainless_steel_ingot', 'technic:mv_cable', 'technic:stainless_steel_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
local function get_water_flow(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
if minetest.get_item_group(node.name, "water") == 3 and string.find(node.name, "flowing") then
|
||||
return node.param2 -- returns approx. water flow, if any
|
||||
end
|
||||
return 0
|
||||
end
|
||||
|
||||
---
|
||||
-- 10 times better than LV hydro because of 2 extra water mills and 4 stainless steel, a transformer and whatnot ;P.
|
||||
-- Man hydro turbines are tough and long lasting. So, give it some value :)
|
||||
local run = function(pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local water_flow = 0
|
||||
local production_level = 0
|
||||
local eu_supply = 0
|
||||
local max_output = 40 * 45 -- Generates 1800EU/s
|
||||
|
||||
local positions = {
|
||||
{x=pos.x+1, y=pos.y, z=pos.z},
|
||||
{x=pos.x-1, y=pos.y, z=pos.z},
|
||||
{x=pos.x, y=pos.y, z=pos.z+1},
|
||||
{x=pos.x, y=pos.y, z=pos.z-1},
|
||||
}
|
||||
|
||||
for _, p in pairs(positions) do
|
||||
water_flow = water_flow + get_water_flow(p)
|
||||
end
|
||||
|
||||
eu_supply = math.min(40 * water_flow, max_output)
|
||||
production_level = math.floor(100 * eu_supply / max_output)
|
||||
|
||||
meta:set_int("MV_EU_supply", eu_supply)
|
||||
|
||||
meta:set_string("infotext",
|
||||
S("Hydro %s Generator"):format("MV").." ("..production_level.."%)")
|
||||
if production_level > 0 and
|
||||
minetest.get_node(pos).name == "technic:hydro_turbine" then
|
||||
technic.swap_node(pos, "technic:hydro_turbine_active")
|
||||
meta:set_int("MV_EU_supply", 0)
|
||||
return
|
||||
end
|
||||
if production_level == 0 then
|
||||
technic.swap_node(pos, "technic:hydro_turbine")
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("technic:hydro_turbine", {
|
||||
description = S("Hydro %s Generator"):format("MV"),
|
||||
tiles = {
|
||||
"technic_hydro_turbine_top.png",
|
||||
"technic_machine_bottom.png"..cable_entry,
|
||||
"technic_hydro_turbine_side.png",
|
||||
"technic_hydro_turbine_side.png",
|
||||
"technic_hydro_turbine_side.png",
|
||||
"technic_hydro_turbine_side.png"
|
||||
},
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
|
||||
technic_machine=1, technic_mv=1},
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", S("Hydro %s Generator"):format("MV"))
|
||||
meta:set_int("MV_EU_supply", 0)
|
||||
end,
|
||||
technic_run = run,
|
||||
})
|
||||
|
||||
minetest.register_node("technic:hydro_turbine_active", {
|
||||
description = S("Hydro %s Generator"):format("MV"),
|
||||
tiles = {"technic_hydro_turbine_top_active.png", "technic_machine_bottom.png",
|
||||
"technic_hydro_turbine_side.png", "technic_hydro_turbine_side.png",
|
||||
"technic_hydro_turbine_side.png", "technic_hydro_turbine_side.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
|
||||
technic_machine=1, technic_mv=1, not_in_creative_inventory=1},
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
drop = "technic:hydro_turbine",
|
||||
technic_run = run,
|
||||
technic_disabled_machine_name = "technic:hydro_turbine",
|
||||
})
|
||||
|
||||
technic.register_machine("MV", "technic:hydro_turbine", technic.producer)
|
||||
technic.register_machine("MV", "technic:hydro_turbine_active", technic.producer)
|
|
@ -3,20 +3,33 @@ technic.register_tier("MV", "Medium Voltage")
|
|||
|
||||
local path = technic.modpath.."/machines/MV"
|
||||
|
||||
dofile(path.."/alloy_furnace.lua")
|
||||
dofile(path.."/battery_box.lua")
|
||||
-- Wiring stuff
|
||||
dofile(path.."/cables.lua")
|
||||
dofile(path.."/electric_furnace.lua")
|
||||
dofile(path.."/grinder.lua")
|
||||
dofile(path.."/solar_array.lua")
|
||||
dofile(path.."/tool_workshop.lua")
|
||||
dofile(path.."/battery_box.lua")
|
||||
|
||||
-- Generators
|
||||
if technic.config:get_bool("enable_wind_mill") then
|
||||
dofile(path.."/wind_mill.lua")
|
||||
end
|
||||
dofile(path.."/generator.lua")
|
||||
dofile(path.."/solar_array.lua")
|
||||
dofile(path.."/hydro_turbine.lua")
|
||||
|
||||
-- Machines
|
||||
dofile(path.."/alloy_furnace.lua")
|
||||
dofile(path.."/electric_furnace.lua")
|
||||
dofile(path.."/grinder.lua")
|
||||
dofile(path.."/extractor.lua")
|
||||
dofile(path.."/compressor.lua")
|
||||
dofile(path.."/centrifuge.lua")
|
||||
|
||||
dofile(path.."/tool_workshop.lua")
|
||||
|
||||
dofile(path.."/freezer.lua")
|
||||
|
||||
-- The power radiator supplies appliances with inductive coupled power:
|
||||
-- Lighting and associated textures is taken directly from VanessaE's homedecor and made electric.
|
||||
dofile(path.."/power_radiator.lua")
|
||||
dofile(path.."/lighting.lua")
|
||||
-- This is currently useless, slow, and mostly copied
|
||||
--dofile(path.."/power_radiator.lua")
|
||||
--dofile(path.."/lighting.lua")
|
||||
|
||||
|
|
|
@ -49,7 +49,7 @@ local dirs1 = {20, 23, 22, 21}
|
|||
local dirs2 = {9, 18, 7, 12}
|
||||
|
||||
local technic_homedecor_rotate_and_place = function(itemstack, placer, pointed_thing)
|
||||
if not technic_homedecor_node_is_owned(pointed_thing.under, placer)
|
||||
if not technic_homedecor_node_is_owned(pointed_thing.under, placer)
|
||||
and not technic_homedecor_node_is_owned(pointed_thing.above, placer) then
|
||||
local node = minetest.get_node(pointed_thing.under)
|
||||
if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
|
||||
|
@ -76,7 +76,7 @@ local technic_homedecor_rotate_and_place = function(itemstack, placer, pointed_t
|
|||
|
||||
if not minetest.registered_nodes[minetest.get_node(pos1).name]["buildable_to"] then return end
|
||||
|
||||
if iswall then
|
||||
if iswall then
|
||||
minetest.add_node(pos1, {name = wield_name, param2 = dirs2[fdir+1] }) -- place wall variant
|
||||
elseif isceiling then
|
||||
minetest.add_node(pos1, {name = wield_name, param2 = 20 }) -- place upside down variant
|
||||
|
|
|
@ -12,6 +12,16 @@
|
|||
|
||||
local power_radius = 12
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:power_radiator 1',
|
||||
recipe = {
|
||||
{'technic:stainless_steel_ingot', 'technic:mv_transformer', 'technic:stainless_steel_ingot'},
|
||||
{'technic:copper_coil', 'technic:machine_casing', 'technic:copper_coil'},
|
||||
{'technic:rubber', 'technic:mv_cable', 'technic:rubber'},
|
||||
}
|
||||
})
|
||||
|
||||
------------------------------------------------------------------
|
||||
-- API for inductive powered nodes:
|
||||
-- Use the functions below to set the corresponding callbacks
|
||||
|
@ -43,7 +53,7 @@ end
|
|||
technic.inductive_on_punch_off = function(pos, eu_charge, swapnode)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if meta:get_string("has_supply") ~= "" then
|
||||
hacky_swap_node(pos, swapnode)
|
||||
technic.swap_node(pos, swapnode)
|
||||
meta:set_int("active", 1)
|
||||
meta:set_int("EU_charge",eu_charge)
|
||||
--print("-----------")
|
||||
|
@ -56,7 +66,7 @@ end
|
|||
|
||||
technic.inductive_on_punch_on = function(pos, eu_charge, swapnode)
|
||||
local meta = minetest.get_meta(pos)
|
||||
hacky_swap_node(pos, swapnode)
|
||||
technic.swap_node(pos, swapnode)
|
||||
meta:set_int("active", 0)
|
||||
meta:set_int("EU_charge",eu_charge)
|
||||
--print("-----------")
|
||||
|
@ -82,7 +92,7 @@ local shutdown_inductive_appliances = function(pos)
|
|||
local nodename = minetest.get_node(pos1).name
|
||||
-- Swap the node and make sure it is off and unpowered
|
||||
if string.sub(nodename, -7) == "_active" then
|
||||
hacky_swap_node(pos1, string.sub(nodename, 1, -8))
|
||||
technic.swap_node(pos1, string.sub(nodename, 1, -8))
|
||||
meta1:set_int("active", 0)
|
||||
meta1:set_int("EU_charge", 0)
|
||||
end
|
||||
|
@ -108,7 +118,7 @@ local toggle_on_off_inductive_appliances = function(pos, node, puncher)
|
|||
end
|
||||
|
||||
minetest.register_node("technic:power_radiator", {
|
||||
description = "Power Radiator",
|
||||
description = "MV Power Radiator",
|
||||
tiles = {"technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png",
|
||||
"technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png"},
|
||||
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2},
|
||||
|
@ -124,7 +134,7 @@ minetest.register_node("technic:power_radiator", {
|
|||
local meta = minetest.get_meta(pos)
|
||||
meta:set_int("MV_EU_demand",1) -- Demand on the primary side when idle
|
||||
meta:set_int("connected_EU_demand",0) -- Potential demand of connected appliances
|
||||
meta:set_string("infotext", "Power Radiator")
|
||||
meta:set_string("infotext", "MV Power Radiator")
|
||||
end,
|
||||
on_dig = function(pos, node, digger)
|
||||
shutdown_inductive_appliances(pos)
|
||||
|
@ -135,21 +145,13 @@ minetest.register_node("technic:power_radiator", {
|
|||
end
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:power_radiator 1',
|
||||
recipe = {
|
||||
{'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot'},
|
||||
{'technic:copper_coil', 'technic:mv_transformer', 'technic:copper_coil'},
|
||||
{'technic:rubber', 'technic:mv_cable0', 'technic:rubber'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
label = "Machines: run power radiator",
|
||||
nodenames = {"technic:power_radiator"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local eu_input = meta:get_int("MV_EU_input")
|
||||
local eu_demand = meta:get_int("MV_EU_demand")
|
||||
|
||||
|
@ -158,7 +160,7 @@ minetest.register_abm({
|
|||
|
||||
if eu_input == 0 then
|
||||
-- No power
|
||||
meta:set_string("infotext", "Power Radiator is unpowered");
|
||||
meta:set_string("infotext", "MV Power Radiator is unpowered");
|
||||
-- meta:set_int("active", 1) -- used for setting textures someday maybe
|
||||
shutdown_inductive_appliances(pos)
|
||||
meta:set_int("connected_EU_demand", 0)
|
||||
|
@ -201,7 +203,7 @@ minetest.register_abm({
|
|||
-- The appliance has power from this node. Spend power if it is on.
|
||||
used_charge = used_charge + math.floor(meta1:get_int("EU_charge") / eff_factor)
|
||||
end
|
||||
meta:set_string("infotext", "Power Radiator is powered ("
|
||||
meta:set_string("infotext", "MV Power Radiator is powered ("
|
||||
..math.floor(used_charge / max_charge * 100)
|
||||
.."% of maximum power)");
|
||||
if used_charge == 0 then
|
||||
|
|
|
@ -2,11 +2,13 @@
|
|||
minetest.register_craft({
|
||||
output = 'technic:solar_array_mv 1',
|
||||
recipe = {
|
||||
{'technic:solar_array_lv', 'technic:solar_array_lv', 'technic:solar_array_lv'},
|
||||
{'default:steel_ingot', 'technic:mv_transformer', 'default:steel_ingot'},
|
||||
{'', 'technic:mv_cable0', ''},
|
||||
{'technic:solar_array_lv', 'technic:solar_array_lv', 'technic:solar_array_lv'},
|
||||
{'technic:carbon_steel_ingot', 'technic:mv_transformer', 'technic:carbon_steel_ingot'},
|
||||
{'', 'technic:mv_cable', ''},
|
||||
}
|
||||
})
|
||||
|
||||
technic.register_solar_array({tier="MV", power=30})
|
||||
|
||||
-- compatibility alias for upgrading from old versions of technic
|
||||
minetest.register_alias("technic:solar_panel_mv", "technic:solar_array_mv")
|
||||
|
|
|
@ -5,88 +5,123 @@ minetest.register_alias("tool_workshop", "technic:tool_workshop")
|
|||
|
||||
local S = technic.getter
|
||||
|
||||
local tube_entry = "^pipeworks_tube_connection_wooden.png"
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:tool_workshop',
|
||||
recipe = {
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
{'group:wood', 'default:diamond', 'group:wood'},
|
||||
{'default:stone', 'default:copper_ingot', 'default:stone'},
|
||||
{'group:wood', 'default:diamond', 'group:wood'},
|
||||
{'mesecons_pistons:piston_sticky_off', 'technic:machine_casing', 'technic:carbon_cloth'},
|
||||
{'default:obsidian', 'technic:mv_cable', 'default:obsidian'},
|
||||
}
|
||||
})
|
||||
|
||||
local workshop_demand = {5000, 3500, 2000}
|
||||
|
||||
local workshop_formspec =
|
||||
"invsize[8,9;]"..
|
||||
"size[8,9;]"..
|
||||
"list[current_name;src;3,1;1,1;]"..
|
||||
"label[0,0;"..S("Tool Workshop").."]"..
|
||||
"list[current_player;main;0,5;8,4;]"
|
||||
"label[0,0;"..S("%s Tool Workshop"):format("MV").."]"..
|
||||
"list[current_name;upgrade1;1,3;1,1;]"..
|
||||
"list[current_name;upgrade2;2,3;1,1;]"..
|
||||
"label[1,4;"..S("Upgrade Slots").."]"..
|
||||
"list[current_player;main;0,5;8,4;]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[current_name;src]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[current_name;upgrade1]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[current_name;upgrade2]"..
|
||||
"listring[current_player;main]"
|
||||
|
||||
local run = function(pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local eu_input = meta:get_int("MV_EU_input")
|
||||
local machine_name = S("%s Tool Workshop"):format("MV")
|
||||
local machine_node = "technic:tool_workshop"
|
||||
|
||||
-- Setup meta data if it does not exist.
|
||||
if not eu_input then
|
||||
meta:set_int("MV_EU_demand", workshop_demand[1])
|
||||
meta:set_int("MV_EU_input", 0)
|
||||
return
|
||||
end
|
||||
|
||||
local EU_upgrade, tube_upgrade = technic.handle_machine_upgrades(meta)
|
||||
|
||||
local repairable = false
|
||||
local srcstack = inv:get_stack("src", 1)
|
||||
if not srcstack:is_empty() then
|
||||
local itemdef = minetest.registered_items[srcstack:get_name()]
|
||||
if itemdef and
|
||||
(not itemdef.wear_represents or
|
||||
itemdef.wear_represents == "mechanical_wear") and
|
||||
srcstack:get_wear() ~= 0 then
|
||||
repairable = true
|
||||
end
|
||||
end
|
||||
technic.handle_machine_pipeworks(pos, tube_upgrade, function (pos, x_velocity, z_velocity)
|
||||
if not repairable then
|
||||
technic.send_items(pos, x_velocity, z_velocity, "src")
|
||||
end
|
||||
end)
|
||||
if not repairable then
|
||||
meta:set_string("infotext", S("%s Idle"):format(machine_name))
|
||||
meta:set_int("MV_EU_demand", 0)
|
||||
return
|
||||
end
|
||||
|
||||
if eu_input < workshop_demand[EU_upgrade+1] then
|
||||
meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
|
||||
elseif eu_input >= workshop_demand[EU_upgrade+1] then
|
||||
meta:set_string("infotext", S("%s Active"):format(machine_name))
|
||||
srcstack:add_wear(-1000)
|
||||
inv:set_stack("src", 1, srcstack)
|
||||
end
|
||||
meta:set_int("MV_EU_demand", workshop_demand[EU_upgrade+1])
|
||||
end
|
||||
|
||||
minetest.register_node("technic:tool_workshop", {
|
||||
description = S("Tool Workshop"),
|
||||
tiles = {"technic_workshop_top.png", "technic_machine_bottom.png", "technic_workshop_side.png",
|
||||
"technic_workshop_side.png", "technic_workshop_side.png", "technic_workshop_side.png"},
|
||||
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
|
||||
description = S("%s Tool Workshop"):format("MV"),
|
||||
paramtype2 = "facedir",
|
||||
tiles = {
|
||||
"technic_workshop_top.png"..tube_entry,
|
||||
"technic_machine_bottom.png"..tube_entry,
|
||||
"technic_workshop_side.png"..tube_entry,
|
||||
"technic_workshop_side.png"..tube_entry,
|
||||
"technic_workshop_side.png"..tube_entry,
|
||||
"technic_workshop_side.png"
|
||||
},
|
||||
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
|
||||
technic_machine=1, technic_mv=1, tubedevice=1, tubedevice_receiver=1},
|
||||
connect_sides = {"bottom", "back", "left", "right"},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", S("Tool Workshop"))
|
||||
meta:set_string("infotext", S("%s Tool Workshop"):format("MV"))
|
||||
meta:set_string("formspec", workshop_formspec)
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("src", 1)
|
||||
inv:set_size("upgrade1", 1)
|
||||
inv:set_size("upgrade2", 1)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
if not inv:is_empty("src") then
|
||||
minetest.chat_send_player(player:get_player_name(),
|
||||
S("Machine cannot be removed because it is not empty"))
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end,
|
||||
can_dig = technic.machine_can_dig,
|
||||
allow_metadata_inventory_put = technic.machine_inventory_put,
|
||||
allow_metadata_inventory_take = technic.machine_inventory_take,
|
||||
tube = {
|
||||
can_insert = function (pos, node, stack, direction)
|
||||
return minetest.get_meta(pos):get_inventory():room_for_item("src", stack)
|
||||
end,
|
||||
insert_object = function (pos, node, stack, direction)
|
||||
return minetest.get_meta(pos):get_inventory():add_item("src", stack)
|
||||
end,
|
||||
connect_sides = {left = 1, right = 1, back = 1, top = 1, bottom = 1},
|
||||
},
|
||||
technic_run = run,
|
||||
after_place_node = pipeworks.after_place,
|
||||
after_dig_node = technic.machine_after_dig_node
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"technic:tool_workshop"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local eu_input = meta:get_int("MV_EU_input")
|
||||
local machine_name = S("Tool Workshop")
|
||||
local machine_node = "technic:tool_workshop"
|
||||
local demand = 5000
|
||||
|
||||
-- Setup meta data if it does not exist.
|
||||
if not eu_input then
|
||||
meta:set_int("MV_EU_demand", demand)
|
||||
meta:set_int("MV_EU_input", 0)
|
||||
return
|
||||
end
|
||||
|
||||
-- Power off automatically if no longer connected to a switching station
|
||||
technic.switching_station_timeout_count(pos, "MV")
|
||||
|
||||
srcstack = inv:get_stack("src", 1)
|
||||
if inv:is_empty("src") or
|
||||
srcstack:get_wear() == 0 or
|
||||
srcstack:get_name() == "technic:water_can" or
|
||||
srcstack:get_name() == "technic:lava_can" then
|
||||
meta:set_string("infotext", S("%s Idle"):format(machine_name))
|
||||
meta:set_int("MV_EU_demand", 0)
|
||||
return
|
||||
end
|
||||
|
||||
if eu_input < demand then
|
||||
meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
|
||||
elseif eu_input >= demand then
|
||||
meta:set_string("infotext", S("%s Active"):format(machine_name))
|
||||
srcstack:add_wear(-1000)
|
||||
inv:set_stack("src", 1, srcstack)
|
||||
end
|
||||
meta:set_int("MV_EU_demand", demand)
|
||||
end
|
||||
})
|
||||
|
||||
technic.register_machine("MV", "technic:tool_workshop", technic.receiver)
|
||||
|
||||
|
|
|
@ -4,36 +4,74 @@ local S = technic.getter
|
|||
minetest.register_craft({
|
||||
output = 'technic:wind_mill_frame 5',
|
||||
recipe = {
|
||||
{'default:steel_ingot', '', 'default:steel_ingot'},
|
||||
{'', 'default:steel_ingot', ''},
|
||||
{'default:steel_ingot', '', 'default:steel_ingot'},
|
||||
{'technic:carbon_steel_ingot', '', 'technic:carbon_steel_ingot'},
|
||||
{'', 'technic:carbon_steel_ingot', ''},
|
||||
{'technic:carbon_steel_ingot', '', 'technic:carbon_steel_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:wind_mill',
|
||||
recipe = {
|
||||
{'', 'default:steel_ingot', ''},
|
||||
{'default:steel_ingot', 'technic:motor', 'default:steel_ingot'},
|
||||
{'', 'default:steelblock', ''},
|
||||
{'', 'basic_materials:motor', ''},
|
||||
{'technic:carbon_steel_ingot', 'technic:carbon_steel_block', 'technic:carbon_steel_ingot'},
|
||||
{'', 'technic:mv_cable', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node("technic:wind_mill_frame", {
|
||||
description = S("Wind Mill Frame"),
|
||||
drawtype = "glasslike_framed",
|
||||
tiles = {"default_steel_block.png", "default_glass.png"},
|
||||
tiles = {"technic_carbon_steel_block.png", "default_glass.png"},
|
||||
sunlight_propagates = true,
|
||||
groups = {cracky=3},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
paramtype = "light",
|
||||
})
|
||||
|
||||
local function check_wind_mill(pos)
|
||||
if pos.y < 30 then
|
||||
return false
|
||||
end
|
||||
pos = {x=pos.x, y=pos.y, z=pos.z}
|
||||
for i = 1, 20 do
|
||||
pos.y = pos.y - 1
|
||||
local node = minetest.get_node_or_nil(pos)
|
||||
if not node then
|
||||
-- we reached CONTENT_IGNORE, we can assume, that nothing changed
|
||||
-- as the user will have to load the block to change it
|
||||
return
|
||||
end
|
||||
if node.name ~= "technic:wind_mill_frame" then
|
||||
return false
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
local run = function(pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local machine_name = S("Wind %s Generator"):format("MV")
|
||||
|
||||
local check = check_wind_mill(pos)
|
||||
if check == false then
|
||||
meta:set_int("MV_EU_supply", 0)
|
||||
meta:set_string("infotext", S("%s Improperly Placed"):format(machine_name))
|
||||
elseif check == true then
|
||||
local power = math.min(pos.y * 100, 5000)
|
||||
meta:set_int("MV_EU_supply", power)
|
||||
meta:set_string("infotext", S("@1 (@2)", machine_name,
|
||||
technic.EU_string(power)))
|
||||
end
|
||||
-- check == nil: assume nothing has changed
|
||||
end
|
||||
|
||||
minetest.register_node("technic:wind_mill", {
|
||||
description = S("Wind Mill"),
|
||||
tiles = {"default_steel_block.png"},
|
||||
description = S("Wind %s Generator"):format("MV"),
|
||||
tiles = {"technic_carbon_steel_block.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky=1},
|
||||
groups = {cracky=1, technic_machine=1, technic_mv=1},
|
||||
connect_sides = {"top", "bottom", "back", "left", "right"},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
|
@ -48,43 +86,10 @@ minetest.register_node("technic:wind_mill", {
|
|||
},
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", S("Wind Mill"))
|
||||
meta:set_string("infotext", S("Wind %s Generator"):format("MV"))
|
||||
meta:set_int("MV_EU_supply", 0)
|
||||
end,
|
||||
})
|
||||
|
||||
local function check_wind_mill(pos)
|
||||
if pos.y < 30 then
|
||||
return false
|
||||
end
|
||||
for i = 1, 20 do
|
||||
local node = minetest.get_node({x=pos.x, y=pos.y-i, z=pos.z})
|
||||
if node.name ~= "technic:wind_mill_frame" then
|
||||
return false
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"technic:wind_mill"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local machine_name = S("Wind Mill")
|
||||
local power = math.min(pos.y * 100, 5000)
|
||||
|
||||
if not check_wind_mill(pos) then
|
||||
meta:set_int("MV_EU_supply", 0)
|
||||
meta:set_string("infotext", S("%s Improperly Placed"):format(machine_name))
|
||||
return
|
||||
else
|
||||
meta:set_int("MV_EU_supply", power)
|
||||
end
|
||||
|
||||
meta:set_string("infotext", machine_name.." ("..power.."EU)")
|
||||
end
|
||||
end,
|
||||
technic_run = run,
|
||||
})
|
||||
|
||||
technic.register_machine("MV", "technic:wind_mill", technic.producer)
|
||||
|
|
|
@ -8,6 +8,7 @@ dofile(path.."/MV/init.lua")
|
|||
dofile(path.."/HV/init.lua")
|
||||
|
||||
dofile(path.."/switching_station.lua")
|
||||
dofile(path.."/power_monitor.lua")
|
||||
dofile(path.."/supply_converter.lua")
|
||||
|
||||
dofile(path.."/other/init.lua")
|
||||
|
|
109
technic/machines/other/anchor.lua
Normal file
|
@ -0,0 +1,109 @@
|
|||
local S = technic.getter
|
||||
|
||||
local desc = S("Administrative World Anchor")
|
||||
|
||||
local function compute_forceload_positions(pos, meta)
|
||||
local radius = meta:get_int("radius")
|
||||
local minpos = vector.subtract(pos, vector.new(radius, radius, radius))
|
||||
local maxpos = vector.add(pos, vector.new(radius, radius, radius))
|
||||
local minbpos = {}
|
||||
local maxbpos = {}
|
||||
for _, coord in ipairs({"x","y","z"}) do
|
||||
minbpos[coord] = math.floor(minpos[coord] / 16) * 16
|
||||
maxbpos[coord] = math.floor(maxpos[coord] / 16) * 16
|
||||
end
|
||||
local flposes = {}
|
||||
for x = minbpos.x, maxbpos.x, 16 do
|
||||
for y = minbpos.y, maxbpos.y, 16 do
|
||||
for z = minbpos.z, maxbpos.z, 16 do
|
||||
table.insert(flposes, vector.new(x, y, z))
|
||||
end
|
||||
end
|
||||
end
|
||||
return flposes
|
||||
end
|
||||
|
||||
local function currently_forceloaded_positions(meta)
|
||||
local ser = meta:get_string("forceloaded")
|
||||
return ser == "" and {} or minetest.deserialize(ser)
|
||||
end
|
||||
|
||||
local function forceload_off(meta)
|
||||
local flposes = currently_forceloaded_positions(meta)
|
||||
meta:set_string("forceloaded", "")
|
||||
for _, p in ipairs(flposes) do
|
||||
minetest.forceload_free_block(p)
|
||||
end
|
||||
end
|
||||
|
||||
local function forceload_on(pos, meta)
|
||||
local want_flposes = compute_forceload_positions(pos, meta)
|
||||
local have_flposes = {}
|
||||
for _, p in ipairs(want_flposes) do
|
||||
if minetest.forceload_block(p) then
|
||||
table.insert(have_flposes, p)
|
||||
end
|
||||
end
|
||||
meta:set_string("forceloaded", #have_flposes == 0 and "" or minetest.serialize(have_flposes))
|
||||
end
|
||||
|
||||
local function set_display(pos, meta)
|
||||
meta:set_string("infotext", S(meta:get_int("enabled") ~= 0 and "%s Enabled" or "%s Disabled"):format(desc))
|
||||
meta:set_string("formspec",
|
||||
"size[5,3.5]"..
|
||||
"item_image[0,0;1,1;technic:admin_anchor]"..
|
||||
"label[1,0;"..minetest.formspec_escape(desc).."]"..
|
||||
"label[0,1;"..minetest.formspec_escape(S("Owner:").." "..meta:get_string("owner")).."]"..
|
||||
(meta:get_int("locked") == 0 and
|
||||
"button[3,1;2,1;lock;"..minetest.formspec_escape(S("Unlocked")).."]" or
|
||||
"button[3,1;2,1;unlock;"..minetest.formspec_escape(S("Locked")).."]")..
|
||||
"field[0.25,2.3;1,1;radius;"..minetest.formspec_escape(S("Radius:"))..";"..meta:get_int("radius").."]"..
|
||||
(meta:get_int("enabled") == 0 and
|
||||
"button[3,2;2,1;enable;"..minetest.formspec_escape(S("Disabled")).."]" or
|
||||
"button[3,2;2,1;disable;"..minetest.formspec_escape(S("Enabled")).."]")..
|
||||
"label[0,3;"..minetest.formspec_escape(S("Keeping %d/%d map blocks loaded"):format(#currently_forceloaded_positions(meta), #compute_forceload_positions(pos, meta))).."]")
|
||||
end
|
||||
|
||||
minetest.register_node("technic:admin_anchor", {
|
||||
description = desc,
|
||||
drawtype = "normal",
|
||||
tiles = {"technic_admin_anchor.png"},
|
||||
is_ground_content = true,
|
||||
groups = {cracky=3, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
after_place_node = function (pos, placer)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if placer and placer:is_player() then
|
||||
meta:set_string("owner", placer:get_player_name())
|
||||
end
|
||||
set_display(pos, meta)
|
||||
end,
|
||||
can_dig = function (pos, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
return meta:get_int("locked") == 0 or (player and player:is_player() and player:get_player_name() == meta:get_string("owner"))
|
||||
end,
|
||||
on_destruct = function (pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
forceload_off(meta)
|
||||
end,
|
||||
on_receive_fields = function (pos, formname, fields, sender)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if (meta:get_int("locked") ~= 0 or fields.lock) and
|
||||
not (sender and sender:is_player() and
|
||||
sender:get_player_name() == meta:get_string("owner")) then
|
||||
return
|
||||
end
|
||||
if fields.unlock then meta:set_int("locked", 0) end
|
||||
if fields.lock then meta:set_int("locked", 1) end
|
||||
if fields.disable or fields.enable or fields.radius then
|
||||
forceload_off(meta)
|
||||
if fields.disable then meta:set_int("enabled", 0) end
|
||||
if fields.enable then meta:set_int("enabled", 1) end
|
||||
if fields.radius and string.find(fields.radius, "^[0-9]+$") and tonumber(fields.radius) < 256 then meta:set_int("radius", fields.radius) end
|
||||
if meta:get_int("enabled") ~= 0 then
|
||||
forceload_on(pos, meta)
|
||||
end
|
||||
end
|
||||
set_display(pos, meta)
|
||||
end,
|
||||
})
|
178
technic/machines/other/coal_alloy_furnace.lua
Normal file
|
@ -0,0 +1,178 @@
|
|||
|
||||
-- Fuel driven alloy furnace. This uses no EUs:
|
||||
|
||||
local S = technic.getter
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:coal_alloy_furnace',
|
||||
recipe = {
|
||||
{'default:brick', 'default:brick', 'default:brick'},
|
||||
{'default:brick', '', 'default:brick'},
|
||||
{'default:brick', 'default:brick', 'default:brick'},
|
||||
}
|
||||
})
|
||||
|
||||
local machine_name = S("Fuel-Fired Alloy Furnace")
|
||||
local formspec =
|
||||
"size[8,9]"..
|
||||
"label[0,0;"..machine_name.."]"..
|
||||
"image[2,2;1,1;default_furnace_fire_bg.png]"..
|
||||
"list[current_name;fuel;2,3;1,1;]"..
|
||||
"list[current_name;src;2,1;2,1;]"..
|
||||
"list[current_name;dst;5,1;2,2;]"..
|
||||
"list[current_player;main;0,5;8,4;]"..
|
||||
"listring[current_name;dst]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[current_name;src]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[current_name;fuel]"..
|
||||
"listring[current_player;main]"
|
||||
|
||||
minetest.register_node("technic:coal_alloy_furnace", {
|
||||
description = machine_name,
|
||||
tiles = {"technic_coal_alloy_furnace_top.png", "technic_coal_alloy_furnace_bottom.png",
|
||||
"technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_side.png",
|
||||
"technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_front.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky=2},
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", formspec)
|
||||
meta:set_string("infotext", machine_name)
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("fuel", 1)
|
||||
inv:set_size("src", 2)
|
||||
inv:set_size("dst", 4)
|
||||
end,
|
||||
can_dig = technic.machine_can_dig,
|
||||
allow_metadata_inventory_put = technic.machine_inventory_put,
|
||||
allow_metadata_inventory_take = technic.machine_inventory_take,
|
||||
allow_metadata_inventory_move = technic.machine_inventory_move,
|
||||
})
|
||||
|
||||
minetest.register_node("technic:coal_alloy_furnace_active", {
|
||||
description = machine_name,
|
||||
tiles = {"technic_coal_alloy_furnace_top.png", "technic_coal_alloy_furnace_bottom.png",
|
||||
"technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_side.png",
|
||||
"technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_front_active.png"},
|
||||
paramtype2 = "facedir",
|
||||
light_source = 8,
|
||||
drop = "technic:coal_alloy_furnace",
|
||||
groups = {cracky=2, not_in_creative_inventory=1},
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
can_dig = technic.machine_can_dig,
|
||||
allow_metadata_inventory_put = technic.machine_inventory_put,
|
||||
allow_metadata_inventory_take = technic.machine_inventory_take,
|
||||
allow_metadata_inventory_move = technic.machine_inventory_move,
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
label = "Machines: run coal alloy furnace",
|
||||
nodenames = {"technic:coal_alloy_furnace", "technic:coal_alloy_furnace_active"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
|
||||
if inv:get_size("src") == 1 then -- Old furnace -> convert it
|
||||
inv:set_size("src", 2)
|
||||
inv:set_stack("src", 2, inv:get_stack("src2", 1))
|
||||
inv:set_size("src2", 0)
|
||||
end
|
||||
|
||||
local recipe = nil
|
||||
|
||||
for i, name in pairs({
|
||||
"fuel_totaltime",
|
||||
"fuel_time",
|
||||
"src_totaltime",
|
||||
"src_time"}) do
|
||||
if not meta:get_float(name) then
|
||||
meta:set_float(name, 0.0)
|
||||
end
|
||||
end
|
||||
|
||||
-- Get what to cook if anything
|
||||
local result = technic.get_recipe("alloy", inv:get_list("src"))
|
||||
|
||||
local was_active = false
|
||||
|
||||
if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
|
||||
was_active = true
|
||||
meta:set_int("fuel_time", meta:get_int("fuel_time") + 1)
|
||||
if result then
|
||||
meta:set_int("src_time", meta:get_int("src_time") + 1)
|
||||
if meta:get_int("src_time") >= result.time then
|
||||
meta:set_int("src_time", 0)
|
||||
local result_stack = ItemStack(result.output)
|
||||
if inv:room_for_item("dst", result_stack) then
|
||||
inv:set_list("src", result.new_input)
|
||||
inv:add_item("dst", result_stack)
|
||||
end
|
||||
end
|
||||
else
|
||||
meta:set_int("src_time", 0)
|
||||
end
|
||||
end
|
||||
|
||||
if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
|
||||
local percent = math.floor(meta:get_float("fuel_time") /
|
||||
meta:get_float("fuel_totaltime") * 100)
|
||||
meta:set_string("infotext", S("%s Active"):format(machine_name).." ("..percent.."%)")
|
||||
technic.swap_node(pos, "technic:coal_alloy_furnace_active")
|
||||
meta:set_string("formspec",
|
||||
"size[8,9]"..
|
||||
"label[0,0;"..machine_name.."]"..
|
||||
"image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
|
||||
(100 - percent)..":default_furnace_fire_fg.png]"..
|
||||
"list[current_name;fuel;2,3;1,1;]"..
|
||||
"list[current_name;src;2,1;2,1;]"..
|
||||
"list[current_name;dst;5,1;2,2;]"..
|
||||
"list[current_player;main;0,5;8,4;]"..
|
||||
"listring[current_name;dst]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[current_name;src]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[current_name;fuel]"..
|
||||
"listring[current_player;main]")
|
||||
return
|
||||
end
|
||||
|
||||
local recipe = technic.get_recipe("alloy", inv:get_list("src"))
|
||||
|
||||
if not recipe then
|
||||
if was_active then
|
||||
meta:set_string("infotext", S("%s is empty"):format(machine_name))
|
||||
technic.swap_node(pos, "technic:coal_alloy_furnace")
|
||||
meta:set_string("formspec", formspec)
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
-- Next take a hard look at the fuel situation
|
||||
local fuel = nil
|
||||
local afterfuel
|
||||
local fuellist = inv:get_list("fuel")
|
||||
|
||||
if fuellist then
|
||||
fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
|
||||
end
|
||||
|
||||
if fuel.time <= 0 then
|
||||
meta:set_string("infotext", S("%s Out Of Fuel"):format(machine_name))
|
||||
technic.swap_node(pos, "technic:coal_alloy_furnace")
|
||||
meta:set_string("formspec", formspec)
|
||||
return
|
||||
end
|
||||
|
||||
meta:set_string("fuel_totaltime", fuel.time)
|
||||
meta:set_string("fuel_time", 0)
|
||||
|
||||
inv:set_stack("fuel", 1, afterfuel.items[1])
|
||||
end,
|
||||
})
|
||||
|
5
technic/machines/other/coal_furnace.lua
Normal file
|
@ -0,0 +1,5 @@
|
|||
local S = technic.getter
|
||||
|
||||
if minetest.registered_nodes["default:furnace"].description == "Furnace" then
|
||||
minetest.override_item("default:furnace", { description = S("Fuel-Fired Furnace") })
|
||||
end
|
|
@ -1,4 +1,70 @@
|
|||
|
||||
local S = technic.getter
|
||||
|
||||
local function deploy_node(inv, slot_name, pos, node, machine_node)
|
||||
if node.param2 > 3 then return end
|
||||
if node.name ~= "air" then
|
||||
if node.name == "ignore" or
|
||||
node.name == "default:lava_source" or
|
||||
node.name == "default:lava_flowing" or
|
||||
node.name == "default:water_source" or
|
||||
node.name == "default:water_flowing" then
|
||||
return
|
||||
end
|
||||
local drops = minetest.get_node_drops(node.name, "")
|
||||
local remove_to = false
|
||||
for i, item in ipairs(drops) do
|
||||
if not inv:room_for_item(slot_name, item) then
|
||||
remove_to = i - 1
|
||||
break
|
||||
end
|
||||
inv:add_item(slot_name, item)
|
||||
end
|
||||
if remove_to then
|
||||
for i = 1, remove_to do
|
||||
inv:remove_item(slot_name, drops[i])
|
||||
end
|
||||
else
|
||||
minetest.remove_node(pos)
|
||||
end
|
||||
return
|
||||
end
|
||||
if not inv:is_empty(slot_name) then
|
||||
local stack = inv:get_list(slot_name)[1]
|
||||
local def = stack:get_definition()
|
||||
if def.type == "node" then
|
||||
minetest.set_node(pos, {
|
||||
name = stack:get_name(),
|
||||
param2 = machine_node.param2
|
||||
})
|
||||
stack:take_item()
|
||||
inv:set_stack(slot_name, 1, stack)
|
||||
elseif def.type == "craft" then
|
||||
if def.on_place then
|
||||
-- Use pcall to avoid nil placer errors.
|
||||
-- TODO: Do without pcall.
|
||||
local ok, stk = pcall(def.on_place, stack, nil, {
|
||||
-- Fake pointed_thing
|
||||
type = "node",
|
||||
above = pos,
|
||||
under = {x=pos.x, y=pos.y-1, z=pos.z},
|
||||
})
|
||||
if ok then
|
||||
inv:set_stack(slot_name, 1, stk or stack)
|
||||
return
|
||||
end
|
||||
end
|
||||
minetest.item_place_object(stack, nil, {
|
||||
-- Fake pointed_thing
|
||||
type = "node",
|
||||
above = pos,
|
||||
under = pos,
|
||||
})
|
||||
inv:set_stack(slot_name, 1, nil)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = 'technic:constructor_mk1_off 1',
|
||||
|
@ -19,326 +85,115 @@ minetest.register_craft({
|
|||
|
||||
})
|
||||
|
||||
mk1_on = function(pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local pos1={}
|
||||
pos1.x=pos.x
|
||||
pos1.y=pos.y
|
||||
pos1.z=pos.z
|
||||
if node.param2==3 then pos1.x=pos1.x+1 end
|
||||
if node.param2==2 then pos1.z=pos1.z+1 end
|
||||
if node.param2==1 then pos1.x=pos1.x-1 end
|
||||
if node.param2==0 then pos1.z=pos1.z-1 end
|
||||
|
||||
if node.name == "technic:constructor_mk1_off" then
|
||||
hacky_swap_node(pos,"technic:constructor_mk1_on")
|
||||
nodeupdate(pos)
|
||||
local node1=minetest.get_node(pos1)
|
||||
deploy_node (inv,"slot1",pos1,node1,node)
|
||||
end
|
||||
end
|
||||
|
||||
mk1_off = function(pos, node)
|
||||
if node.name == "technic:constructor_mk1_on" then
|
||||
hacky_swap_node(pos,"technic:constructor_mk1_off")
|
||||
nodeupdate(pos)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
minetest.register_node("technic:constructor_mk1_off", {
|
||||
description = "Constructor MK1",
|
||||
tile_images = {"technic_constructor_mk1_top_off.png","technic_constructor_mk1_bottom_off.png","technic_constructor_mk1_side2_off.png","technic_constructor_mk1_side1_off.png",
|
||||
"technic_constructor_back.png","technic_constructor_front_off.png"},
|
||||
is_ground_content = true,
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon_receptor_off = 1, mesecon_effector_off = 1, mesecon = 2},
|
||||
mesecons= {effector={action_on=mk1_on}},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec",
|
||||
"invsize[8,9;]"..
|
||||
"label[0,0;Constructor MK1]"..
|
||||
"label[5,0;Slot 1]"..
|
||||
"list[current_name;slot1;6,0;1,1;]"..
|
||||
"list[current_player;main;0,5;8,4;]")
|
||||
meta:set_string("infotext", "Constructor MK1")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("slot1", 1)
|
||||
end,
|
||||
|
||||
can_dig = function(pos,player)
|
||||
local function make_on(mark, length)
|
||||
return function(pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("slot1")
|
||||
end,
|
||||
})
|
||||
local dir = vector.new()
|
||||
if node.param2 == 3 then dir.x = 1 end
|
||||
if node.param2 == 2 then dir.z = 1 end
|
||||
if node.param2 == 1 then dir.x = -1 end
|
||||
if node.param2 == 0 then dir.z = -1 end
|
||||
|
||||
minetest.register_node("technic:constructor_mk1_on", {
|
||||
description = "Constructor MK1",
|
||||
tile_images = {"technic_constructor_mk1_top_on.png","technic_constructor_mk1_bottom_on.png","technic_constructor_mk1_side2_on.png","technic_constructor_mk1_side1_on.png",
|
||||
"technic_constructor_back.png","technic_constructor_front_on.png"},
|
||||
is_ground_content = true,
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,mesecon = 2,not_in_creative_inventory=1},
|
||||
mesecons= {effector={action_off=mk1_off}},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
local place_pos = vector.new(pos)
|
||||
|
||||
|
||||
--Constructor MK2
|
||||
|
||||
mk2_on = function(pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local pos1={}
|
||||
local pos2={}
|
||||
pos1.x=pos.x
|
||||
pos1.y=pos.y
|
||||
pos1.z=pos.z
|
||||
pos2.x=pos.x
|
||||
pos2.y=pos.y
|
||||
pos2.z=pos.z
|
||||
if node.param2==3 then pos1.x=pos1.x+1 pos2.x=pos2.x+2 end
|
||||
if node.param2==2 then pos1.z=pos1.z+1 pos2.z=pos2.z+2 end
|
||||
if node.param2==1 then pos1.x=pos1.x-1 pos2.x=pos2.x-2 end
|
||||
if node.param2==0 then pos1.z=pos1.z-1 pos2.z=pos2.z-2 end
|
||||
|
||||
if node.name == "technic:constructor_mk2_off" then
|
||||
hacky_swap_node(pos,"technic:constructor_mk2_on")
|
||||
nodeupdate(pos)
|
||||
local node1=minetest.get_node(pos1)
|
||||
deploy_node (inv,"slot1",pos1,node1,node)
|
||||
local node1=minetest.get_node(pos2)
|
||||
deploy_node (inv,"slot2",pos2,node1,node)
|
||||
end
|
||||
end
|
||||
|
||||
mk2_off = function(pos, node)
|
||||
if node.name == "technic:constructor_mk2_on" then
|
||||
hacky_swap_node(pos,"technic:constructor_mk2_off")
|
||||
nodeupdate(pos)
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("technic:constructor_mk2_off", {
|
||||
description = "Constructor MK2",
|
||||
tile_images = {"technic_constructor_mk2_top_off.png","technic_constructor_mk2_bottom_off.png","technic_constructor_mk2_side2_off.png","technic_constructor_mk2_side1_off.png",
|
||||
"technic_constructor_back.png","technic_constructor_front_off.png"},
|
||||
is_ground_content = true,
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2},
|
||||
mesecons= {effector={action_on=mk2_on}},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec",
|
||||
"invsize[8,9;]"..
|
||||
"label[0,0;Constructor MK2]"..
|
||||
"label[5,0;Slot 1]"..
|
||||
"list[current_name;slot1;6,0;1,1;]"..
|
||||
"label[5,1;Slot 2]"..
|
||||
"list[current_name;slot2;6,1;1,1;]"..
|
||||
"list[current_player;main;0,5;8,4;]")
|
||||
meta:set_string("infotext", "Constructor MK2")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("slot1", 1)
|
||||
inv:set_size("slot2", 1)
|
||||
end,
|
||||
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
if inv:is_empty("slot1")==false or inv:is_empty("slot2")==false then return false end
|
||||
return true
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("technic:constructor_mk2_on", {
|
||||
description = "Constructor MK2",
|
||||
tile_images = {"technic_constructor_mk2_top_on.png","technic_constructor_mk2_bottom_on.png","technic_constructor_mk2_side2_on.png","technic_constructor_mk2_side1_on.png",
|
||||
"technic_constructor_back.png","technic_constructor_front_on.png"},
|
||||
is_ground_content = true,
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2, not_in_creative_inventory=1},
|
||||
mesecons= {effector={action_off=mk2_off}},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
|
||||
-- Constructor MK3
|
||||
mk3_on = function(pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
|
||||
local pos1={}
|
||||
local pos2={}
|
||||
local pos3={}
|
||||
local pos4={}
|
||||
|
||||
pos1.x=pos.x
|
||||
pos1.y=pos.y
|
||||
pos1.z=pos.z
|
||||
|
||||
pos2.x=pos.x
|
||||
pos2.y=pos.y
|
||||
pos2.z=pos.z
|
||||
|
||||
pos3.x=pos.x
|
||||
pos3.y=pos.y
|
||||
pos3.z=pos.z
|
||||
|
||||
pos4.x=pos.x
|
||||
pos4.y=pos.y
|
||||
pos4.z=pos.z
|
||||
|
||||
if node.param2==3 then pos1.x=pos1.x+1 pos2.x=pos2.x+2 pos3.x=pos3.x+3 pos4.x=pos4.x+4 end
|
||||
if node.param2==2 then pos1.z=pos1.z+1 pos2.z=pos2.z+2 pos3.z=pos3.z+3 pos4.z=pos4.z+4 end
|
||||
if node.param2==1 then pos1.x=pos1.x-1 pos2.x=pos2.x-2 pos3.x=pos3.x-3 pos4.x=pos4.x-4 end
|
||||
if node.param2==0 then pos1.z=pos1.z-1 pos2.z=pos2.z-2 pos3.z=pos3.z-3 pos4.z=pos4.z-4 end
|
||||
|
||||
if node.name == "technic:constructor_mk3_off" then
|
||||
hacky_swap_node(pos,"technic:constructor_mk3_on")
|
||||
nodeupdate(pos)
|
||||
local node1=minetest.get_node(pos1)
|
||||
deploy_node (inv,"slot1",pos1,node1,node)
|
||||
local node1=minetest.get_node(pos2)
|
||||
deploy_node (inv,"slot2",pos2,node1,node)
|
||||
local node1=minetest.get_node(pos3)
|
||||
deploy_node (inv,"slot3",pos3,node1,node)
|
||||
local node1=minetest.get_node(pos4)
|
||||
deploy_node (inv,"slot4",pos4,node1,node)
|
||||
end
|
||||
end
|
||||
|
||||
mk3_off = function(pos, node)
|
||||
if node.name == "technic:constructor_mk3_on" then
|
||||
hacky_swap_node(pos,"technic:constructor_mk3_off")
|
||||
nodeupdate(pos)
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("technic:constructor_mk3_off", {
|
||||
description = "Constructor MK3",
|
||||
tile_images = {"technic_constructor_mk3_top_off.png","technic_constructor_mk3_bottom_off.png","technic_constructor_mk3_side2_off.png","technic_constructor_mk3_side1_off.png",
|
||||
"technic_constructor_back.png","technic_constructor_front_off.png"},
|
||||
is_ground_content = true,
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2},
|
||||
mesecons= {effector={action_on=mk3_on}},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec",
|
||||
"invsize[8,9;]"..
|
||||
"label[0,0;Constructor MK2]"..
|
||||
"label[5,0;Slot 1]"..
|
||||
"list[current_name;slot1;6,0;1,1;]"..
|
||||
"label[5,1;Slot 2]"..
|
||||
"list[current_name;slot2;6,1;1,1;]"..
|
||||
"label[5,2;Slot 3]"..
|
||||
"list[current_name;slot3;6,2;1,1;]"..
|
||||
"label[5,3;Slot 4]"..
|
||||
"list[current_name;slot4;6,3;1,1;]"..
|
||||
"list[current_player;main;0,5;8,4;]")
|
||||
meta:set_string("infotext", "Constructor MK3")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("slot1", 1)
|
||||
inv:set_size("slot2", 1)
|
||||
inv:set_size("slot3", 1)
|
||||
inv:set_size("slot4", 1)
|
||||
|
||||
end,
|
||||
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
if inv:is_empty("slot1")==false or inv:is_empty("slot2")==false or inv:is_empty("slot3")==false or inv:is_empty("slot4")==false then return false end
|
||||
return true
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("technic:constructor_mk3_on", {
|
||||
description = "Constructor MK3",
|
||||
tile_images = {"technic_constructor_mk3_top_on.png","technic_constructor_mk3_bottom_on.png","technic_constructor_mk3_side2_on.png","technic_constructor_mk3_side1_on.png",
|
||||
"technic_constructor_back.png","technic_constructor_front_on.png"},
|
||||
is_ground_content = true,
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,not_in_creative_inventory=1},
|
||||
mesecons= {effector={action_off=mk3_off}},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
|
||||
deploy_node =function (inv, slot_name, pos1, node1, node)
|
||||
if node1.name == "air" then
|
||||
if not inv:is_empty(slot_name) then
|
||||
stack1=inv:get_list(slot_name)
|
||||
local def = stack1[1]:get_definition()
|
||||
if def.type == "node" then
|
||||
node_to_be_placed={name=stack1[1]:get_name(), param1=0, param2=node.param2}
|
||||
minetest.set_node(pos1,node_to_be_placed)
|
||||
stack1[1]:take_item()
|
||||
inv:set_stack(slot_name, 1, stack1[1])
|
||||
elseif def.type == "craft" then
|
||||
if def.on_place then
|
||||
-- print("deploy_node: item has on_place. trying...")
|
||||
local ok, stk = pcall(def.on_place, stack1[1], nil, {
|
||||
-- Fake pointed_thing
|
||||
type = "node",
|
||||
above = pos1,
|
||||
under = { x=pos1.x, y=pos1.y-1, z=pos1.z },
|
||||
})
|
||||
if ok then
|
||||
-- print("deploy_node: on_place succeeded!")
|
||||
inv:set_stack(slot_name, 1, stk or stack1[1])
|
||||
return
|
||||
-- else
|
||||
-- print("deploy_node: WARNING: error while running on_place: "..tostring(stk))
|
||||
end
|
||||
end
|
||||
minetest.item_place_object(stack1[1], nil, {
|
||||
-- Fake pointed_thing
|
||||
type = "node",
|
||||
above = pos1,
|
||||
under = pos1,
|
||||
})
|
||||
inv:set_stack(slot_name, 1, nil)
|
||||
if node.name == "technic:constructor_mk"..mark.."_off" then
|
||||
technic.swap_node(pos, "technic:constructor_mk"..mark.."_on")
|
||||
minetest.check_for_falling(pos)
|
||||
for i = 1, length do
|
||||
place_pos = vector.add(place_pos, dir)
|
||||
local place_node = minetest.get_node(place_pos)
|
||||
deploy_node(inv, "slot"..i, place_pos, place_node, node)
|
||||
end
|
||||
end
|
||||
return
|
||||
end
|
||||
if node1.name == "ignore" or
|
||||
node1.name == "default:lava_source" or
|
||||
node1.name == "default:lava_flowing" or
|
||||
node1.name == "default:water_source" or
|
||||
node1.name == "default:water_flowing"
|
||||
then return end
|
||||
if inv:room_for_item(slot_name,node1) then
|
||||
local def = minetest.registered_nodes[node1.name]
|
||||
if not def then return end
|
||||
local drop = def.drop or node1.name
|
||||
if type(drop) == "table" then
|
||||
local pr = PseudoRandom(math.random())
|
||||
local c = 0
|
||||
local loop = 0 -- Prevent infinite loop
|
||||
while (c < (drop.max_items or 1)) and (loop < 1000) do
|
||||
local i = math.floor(pr:next(1, #drop.items))
|
||||
if pr:next(1, drop.items[i].rarity or 1) == 1 then
|
||||
for _,item in ipairs(drop.items[i].items) do
|
||||
inv:add_item(slot_name,item)
|
||||
end
|
||||
c = c + 1
|
||||
end
|
||||
loop = loop + 1
|
||||
end
|
||||
minetest.remove_node(pos1)
|
||||
elseif type(drop) == "string" then
|
||||
inv:add_item(slot_name,drop)
|
||||
minetest.remove_node(pos1)
|
||||
end
|
||||
|
||||
local function make_off(mark)
|
||||
return function(pos, node)
|
||||
if node.name == "technic:constructor_mk"..mark.."_on" then
|
||||
technic.swap_node(pos,"technic:constructor_mk"..mark.."_off")
|
||||
minetest.check_for_falling(pos)
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
local function allow_inventory_put(pos, listname, index, stack, player)
|
||||
if stack and minetest.get_item_group(stack:get_name(), "technic_constructor") == 1 then
|
||||
return 0
|
||||
end
|
||||
return technic.machine_inventory_put(pos, listname, index, stack, player)
|
||||
end
|
||||
|
||||
local function make_constructor(mark, length)
|
||||
minetest.register_node("technic:constructor_mk"..mark.."_off", {
|
||||
description = S("Constructor Mk%d"):format(mark),
|
||||
tiles = {"technic_constructor_mk"..mark.."_top_off.png",
|
||||
"technic_constructor_mk"..mark.."_bottom_off.png",
|
||||
"technic_constructor_mk"..mark.."_side2_off.png",
|
||||
"technic_constructor_mk"..mark.."_side1_off.png",
|
||||
"technic_constructor_back.png",
|
||||
"technic_constructor_front_off.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
|
||||
mesecon = 2, technic_constructor = 1},
|
||||
mesecons = {effector = {action_on = make_on(mark, length)}},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local formspec = "size[8,9;]"..
|
||||
"label[0,0;"..S("Constructor Mk%d"):format(mark).."]"..
|
||||
"list[current_player;main;0,5;8,4;]"
|
||||
for i = 1, length do
|
||||
formspec = formspec
|
||||
.."label[5,"..(i - 1)..";"..S("Slot %d"):format(i).."]"
|
||||
.."list[current_name;slot"..i
|
||||
..";6,"..(i - 1)..";1,1;]"
|
||||
end
|
||||
meta:set_string("formspec", formspec)
|
||||
meta:set_string("infotext", S("Constructor Mk%d"):format(mark))
|
||||
local inv = meta:get_inventory()
|
||||
for i = 1, length do
|
||||
inv:set_size("slot"..i, 1)
|
||||
end
|
||||
end,
|
||||
can_dig = function(pos, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
for i = 1, length do
|
||||
if not inv:is_empty("slot"..i) then
|
||||
return false
|
||||
end
|
||||
end
|
||||
return true
|
||||
end,
|
||||
allow_metadata_inventory_put = allow_inventory_put,
|
||||
allow_metadata_inventory_take = technic.machine_inventory_take,
|
||||
allow_metadata_inventory_move = technic.machine_inventory_move,
|
||||
on_rotate = screwdriver.rotate_simple
|
||||
})
|
||||
|
||||
minetest.register_node("technic:constructor_mk"..mark.."_on", {
|
||||
tiles = {"technic_constructor_mk"..mark.."_top_on.png",
|
||||
"technic_constructor_mk"..mark.."_bottom_on.png",
|
||||
"technic_constructor_mk"..mark.."_side2_on.png",
|
||||
"technic_constructor_mk"..mark.."_side1_on.png",
|
||||
"technic_constructor_back.png",
|
||||
"technic_constructor_front_on.png"},
|
||||
paramtype2 = "facedir",
|
||||
drop = "technic:constructor_mk"..mark.."_off",
|
||||
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
|
||||
mesecon=2, not_in_creative_inventory=1, technic_constructor=1},
|
||||
mesecons= {effector = {action_off = make_off(mark)}},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
allow_metadata_inventory_put = allow_inventory_put,
|
||||
allow_metadata_inventory_take = technic.machine_inventory_take,
|
||||
allow_metadata_inventory_move = technic.machine_inventory_move,
|
||||
on_rotate = false
|
||||
})
|
||||
end
|
||||
|
||||
make_constructor(1, 1)
|
||||
make_constructor(2, 2)
|
||||
make_constructor(3, 4)
|
||||
|
||||
|
|