TenPlus1
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2e9ebcced3
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added mobs_spawn mobs_griefing and mobs_drop_items settings
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2018-01-26 11:13:59 +00:00 |
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TenPlus1
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7d0a91936a
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jump sound only played when mob is moving, not when stuck
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2018-01-22 21:18:28 +00:00 |
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TenPlus1
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5e238b168c
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added fallback to nil min/max for drops
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2018-01-18 09:41:51 +00:00 |
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TenPlus1
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331c4e96d2
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fix selectionbox error when var missing
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2018-01-13 20:11:07 +00:00 |
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TenPlus1
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4bf4d42b07
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added multiple blood textures
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2018-01-12 19:18:48 +00:00 |
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TenPlus1
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5751d98ab0
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add mobs:safe_boom and some nil checks
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2018-01-12 14:56:26 +00:00 |
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TenPlus1
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0f480942b5
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check height clearance before spawning mob
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2018-01-04 11:13:08 +00:00 |
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TenPlus1
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07bb12acac
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added selectionbox to mob definition (dev only for now)
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2018-01-04 10:16:21 +00:00 |
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TenPlus1
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9d653f894c
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min to max
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2018-01-01 17:41:49 +00:00 |
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TenPlus1
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93ca01de00
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changed 'mob_spawn_amend' to 'mob_chance_multiplier'
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2017-12-30 19:39:42 +00:00 |
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TenPlus1
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e5baaa5e13
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added mob_spawn_amend settings for minetest.conf
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2017-12-30 16:41:20 +00:00 |
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TenPlus1
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da4ea0d5e3
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only show mob HP when punched
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2017-12-22 14:41:27 +00:00 |
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TenPlus1
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cf6b529627
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tweaked pathfinding
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2017-12-11 18:20:31 +00:00 |
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TenPlus1
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ec4ba73bab
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added custom after_activate function check
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2017-10-18 19:56:04 +01:00 |
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TenPlus1
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5cedfcaae2
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code tidy
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2017-10-18 13:41:29 +01:00 |
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TenPlus1
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8dd6622855
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added explosion timer, explosion counts until out of view range
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2017-10-13 14:57:55 +01:00 |
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TenPlus1
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7c10fb7e27
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getpos to get_pos
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2017-10-09 15:24:40 +01:00 |
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TenPlus1
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2ffd942c2a
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updated to newer 0.4.16 functions
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2017-10-09 11:59:01 +01:00 |
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TenPlus1
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27fe687f8a
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fixed flying mobs getting stuck in stairs and plants
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2017-10-04 11:13:23 +01:00 |
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TenPlus1
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070f02126b
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add new_api.txt documentation
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2017-09-25 13:48:16 +01:00 |
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TenPlus1
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8517f4d946
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fix abm's on_spawn
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2017-09-21 17:15:12 +01:00 |
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TenPlus1
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7c4dc07acd
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getyaw() to get_yaw()
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2017-09-21 09:24:18 +01:00 |
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TenPlus1
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84672a07ce
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knockback can also use 'knockback' value inside tool groups if found
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2017-09-20 20:06:53 +01:00 |
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TenPlus1
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f1a30679aa
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disable mob suffocation until stepheight glitch in engine fixed.
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2017-09-18 20:41:05 +01:00 |
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TenPlus1
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6816158e87
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tweak knockback
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2017-09-17 21:11:50 +01:00 |
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TenPlus1
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4785c37f18
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added on_breed on_grown and do_punch custom functions
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2017-09-15 16:06:35 +01:00 |
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TenPlus1
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e90369ee21
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better entity checking, few fixes
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2017-09-08 09:37:30 +01:00 |
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TenPlus1
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80cf1ddb1c
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added nametag setting to mob registry
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2017-09-05 16:32:46 +01:00 |
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TenPlus1
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d28c410095
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added on_spawn function to mobs registry
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2017-09-01 12:27:31 +01:00 |
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TenPlus1
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f19960e5db
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updated mod version
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2017-09-01 10:59:50 +01:00 |
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TenPlus1
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8d3e6897bc
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any light damage > 12 harms light sensative mobs
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2017-09-01 10:58:20 +01:00 |
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TenPlus1
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38d7a214b1
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add explode_center flag to mobs:boom function
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2017-08-12 18:20:01 +01:00 |
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TenPlus1
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4d80e58a2c
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added fence check to stop mobs walking forwards
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2017-08-11 10:46:03 +01:00 |
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TenPlus1
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ba167a3451
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added flight nil check
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2017-08-07 10:53:51 +01:00 |
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TenPlus1
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bc13ef7410
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quick fix for pathfinding glitch
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2017-08-04 09:15:48 +01:00 |
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TenPlus1
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b95ca521ed
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show message when peaceful mode active
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2017-08-04 08:53:54 +01:00 |
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TenPlus1
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d31010216a
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pathfinding level 2 liquid drop fixed
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2017-08-03 19:41:22 +01:00 |
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TenPlus1
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2312319fe3
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revert node_ok fallback return
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2017-08-03 19:24:18 +01:00 |
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TenPlus1
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6bf601f29f
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fix local
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2017-08-03 19:19:25 +01:00 |
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TenPlus1
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3e458e1e49
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remove print statement
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2017-07-29 19:58:26 +01:00 |
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TenPlus1
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83600fbba8
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mobs turn in small rotations
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2017-07-29 19:57:55 +01:00 |
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TenPlus1
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276c2fc0ce
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update death animation timers
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2017-07-29 15:45:19 +01:00 |
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TenPlus1
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8ad63d35d0
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if no run animation use walk instead
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2017-07-26 18:13:39 +01:00 |
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TenPlus1
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c0e07d819b
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giced mobs:set_animation function
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2017-07-26 10:03:37 +01:00 |
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TenPlus1
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ff13cd4e6f
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fixed mobs:boom sounds
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2017-07-14 10:29:59 +01:00 |
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TenPlus1
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fc1960f5c9
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change mobs_spawn_protected to bool (true by default)
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2017-07-13 14:36:50 +01:00 |
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TenPlus1
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7fba32b8d9
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added mobs:boom functin to replace mobs:explosion
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2017-07-13 10:16:24 +01:00 |
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TenPlus1
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f985d00b61
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added forgotton mobs:explosion global function for backwards compatibility
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2017-07-11 21:22:58 +01:00 |
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TenPlus1
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e4ca054be3
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if no tnt add entity damage/effects/sound
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2017-07-09 08:57:37 +01:00 |
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TenPlus1
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7b02fef7a5
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explosions use tnt.boom() when TNT mod found, otherwise only entity damage
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2017-07-08 21:24:30 +01:00 |
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