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mirror of https://codeberg.org/tenplus1/mobs_redo.git synced 2024-11-14 22:40:18 +01:00
Commit Graph

388 Commits

Author SHA1 Message Date
tenplus1
ec122aa6de add particle effect global function, arrow lifetime, api.txt update 2020-06-20 10:07:32 +01:00
tenplus1
245128f9e6 tweak custom attack function 2020-06-19 16:07:29 +01:00
tenplus1
3b8c4bc070 optimize loops 2020-06-19 11:33:33 +01:00
tenplus1
4962d44be9 tweak staticdata checks 2020-06-19 11:25:37 +01:00
tenplus1
83e9180853 fix pos_to_yaw missing rot 2020-06-16 20:53:05 +01:00
TenPlus1
ad116aa70e make sure mob doesn't attack itself 2020-06-09 13:13:15 +01:00
tenplus1
d04f144b7c revert previous nil punch to mob object 2020-05-28 16:21:20 +01:00
tenplus1
d5a1fce680 tweak flame particles when burning 2020-05-27 09:10:59 +01:00
tenplus1
9dd4ac770f fix tnt explosion causing mobs to attack themselves 2020-05-25 20:58:38 +01:00
TenPlus1
d125d0a5db tweak and tidy code (thanks MoNTE48) 2020-05-21 20:38:08 +01:00
TenPlus1
351fce8ee8 fix velocity and nil check 2020-05-19 21:07:54 +01:00
tenplus1
3a17c471ae added 'texture_mods' to mob definition to add overlay textures 2020-05-16 14:43:03 +01:00
tenplus1
85faeea604 added 'mob_active_limit' to limit mobs in game 2020-05-16 10:44:38 +01:00
tenplus1
53cc10a16f Code tweak and tidy, mob counter attempt 2020-05-15 13:26:34 +01:00
tenplus1
b610a81a58 fixed table search issue for replacing nodes, added 'group_helper' for group attacks 2020-05-13 08:12:56 +01:00
TenPlus1
f576947d41 add nil check for mob eggs 2020-05-08 20:33:41 +01:00
TenPlus1
f32b69a654 rename global function 2020-05-07 11:35:29 +01:00
TenPlus1
bd06ad8d6e added pos_to_yaw function, added fence function check, cody tidy 2020-05-07 11:15:04 +01:00
TenPlus1
8ce8490e78 code tweak and tidy 2020-05-06 21:21:20 +01:00
TenPlus1
18906fafeb code tweaks and tidy, hopefully fixed remove_far feature 2020-05-06 10:10:50 +01:00
TenPlus1
9928b0e35e add nil check to replace function 2020-05-05 21:32:24 +01:00
TenPlus1
99fe3d0ce1 missed local 2020-05-04 20:45:43 +01:00
tenplus1
00e8ac0850 added failsafe for suffocation value (true, false) instead of value 2020-05-02 19:28:13 +01:00
TenPlus1
f98d769e15 added 'mob_nospawn_range' setting 2020-05-01 19:30:29 +01:00
TenPlus1
928f8c5479 never spawn mobs if player within 12 nodes 2020-05-01 18:48:07 +01:00
TenPlus1
32e8d069f7 enable suffocation, add area check when spawning, code tidy and tweaks 2020-05-01 10:29:12 +01:00
TenPlus1
e4198b2a21 only force turn when actually blocked 2020-04-30 11:51:44 +01:00
TenPlus1
f11b774c95 tweaked jumping and turning when blocked in front 2020-04-30 09:33:46 +01:00
TenPlus1
8b25ab4988 add 'keep_flying' flag and random vertical flight changes 2020-04-29 20:15:35 +01:00
tenplus1
064b59f01d Added few sanity checks, higher pitch sounds for child mobs 2020-04-29 15:01:21 +01:00
TenPlus1
a934d80631 added some node checks and damage returns 2020-04-27 13:17:20 +01:00
TenPlus1
f2cc0446b0 cant attack if running away 2020-04-26 21:16:46 +01:00
TenPlus1
bff313267b re-enable raycasting line of sight (should work now) 2020-04-12 12:14:42 +01:00
tenplus1
9b0ff17101 add sanity check to do_punch 2020-04-11 17:51:15 +01:00
tenplus1
dde9896a1a add sanity check to do_jump 2020-04-11 17:46:07 +01:00
TenPlus1
92c899e6a4 mob egg sanity checks 2020-04-07 08:41:41 +01:00
TenPlus1
4634288124 add falling sanity check 2020-04-07 08:36:57 +01:00
TenPlus1
610cef16f4 add some sanity checks 2020-04-06 09:30:50 +01:00
tenplus1
9c60e96336 add value for nil yaw 2020-03-26 19:33:16 +00:00
TenPlus1
dc3ed1dfe3 add nil checks 2020-03-12 20:36:23 +00:00
TenPlus1
ff4bb540e1 on_blast returns no damage, knockback or items 2020-03-06 19:43:35 +00:00
TenPlus1
9f5e6eb85f added missing return value to do_env_damage 2020-03-06 13:23:53 +00:00
TenPlus1
ad5b444b65 added do_env_damage flags when hurt and nil check when damaged 2020-03-06 13:17:18 +00:00
TenPlus1
0156e04ebd another just-in-case nil check 2020-02-27 17:15:51 +00:00
tenplus1
62bd960e38 added nil check for velocity 2020-02-26 21:28:04 +00:00
tenplus1
813909c86c add hard limit of 10 to mob velocity functions 2020-02-07 12:43:18 +00:00
TenPlus1
92ab4eeb2e mob alias now transfers staticdata (thanks MoNTE48) 2020-01-23 09:27:27 +00:00
TenPlus1
c5b74230e5 on_replace returns node names, even when groups used 2020-01-12 09:42:28 +00:00
TenPlus1
5958270158 add glow setting to mob entity, update api.txt 2020-01-09 09:38:46 +00:00
TenPlus1
b9ad166821 check cliff drop every 1/4 second instead of 1 second 2019-11-16 12:52:35 +00:00
TenPlus1
b588452dea drops can now be a function, also code tidy 2019-09-12 09:44:45 +01:00
TenPlus1
d6bd538a35 if mob standing in solid block then jump to escape 2019-08-23 08:25:06 +01:00
TenPlus1
2ca012e30b replace deprecated settexturemod with set_texture_mod 2019-08-13 08:29:11 +01:00
TenPlus1
38232d5ef4 only spawn mob if player is within active area (useful for world anchors and force loaded areas) 2019-06-30 19:10:37 +01:00
TenPlus1
26cc611ad4 dont spawn mobs if world anchor found nearby 2019-06-30 12:47:28 +01:00
TenPlus1
1a85cf7e2c mobs cannot spawn within 8 blocks of player, update api.txt 2019-06-30 10:35:34 +01:00
TenPlus1
06dbdb1c44 disabled the new raycasting line of sight due to mob attack issues 2019-06-28 20:33:23 +01:00
TenPlus1
e4ca52fafb fix nil check 2019-05-20 17:26:20 +01:00
TenPlus1
975175e7b8 fix mobs:line_of_sight() global function to use entity reference 2019-05-13 16:07:42 +01:00
TenPlus1
0bc62cbf74 typo fix 2019-05-11 14:42:53 +01:00
TenPlus1
392974e835 added new line_of_sight that uses raycasting when mt5.0 is found (thanks Astrobe) 2019-05-08 16:14:49 +01:00
TenPlus1
ddbd403285 add stand_chance and animation force flag 2019-04-30 11:27:26 +01:00
TenPlus1
55dda6da83 force defined model on activation instead of stored 2019-04-02 08:41:09 +01:00
TenPlus1
a1d4e9bbfc add mobs:mob_reset_stick 2019-03-23 18:36:22 +00:00
TenPlus1
8da3bb5cb1 add do_stay_near function, fix annoying pathfinding sounds and toolrank wear 2019-01-24 11:14:25 +00:00
TenPlus1
d3f5ead4fa add new flight check function by taikedz 2019-01-17 09:29:39 +00:00
TenPlus1
980a47bdab fix : to . 2019-01-07 16:29:04 +00:00
TenPlus1
0015b01834 after_spawn fix... thanks GreenDiamond 2019-01-07 16:25:10 +00:00
TenPlus1
78ef560852 fix nametag bug when self.follow is nil 2018-12-29 12:19:51 +00:00
TenPlus1
487e037cc9 added mobs:force_capture() function, api now uses metatables thanks to bell07 2018-12-20 11:14:10 +00:00
TenPlus1
aeb802ad40 forgot to revert testing returns, oopsie! fixed! 2018-12-17 09:17:36 +00:00
TenPlus1
70d2f6399d fix nil error (thanks wziard) 2018-12-09 18:51:10 +00:00
TenPlus1
47d8439913 add mobs:set_velocity(self,v) global, function 2018-12-04 14:39:37 +00:00
TenPlus1
43026c374e add self.disable_falling switch for custom routines 2018-11-29 12:14:54 +00:00
TenPlus1
51ab54bcfa remove self.gotten flip when using replace function, use on_replace inside mob def 2018-11-26 17:48:17 +00:00
TenPlus1
897f4a547e reduce knockback on normal tools without actual setting 2018-11-02 12:54:33 +00:00
TenPlus1
df63a37b08 and to or for jump counter 2018-11-02 08:34:39 +00:00
TenPlus1
71669d3c59 if mob jumps against wall 4 times then turn, moved back to old line_of_sight function 2018-11-01 09:49:15 +00:00
TenPlus1
e545cc80f4 tweak mob counter per area 2018-10-05 18:37:04 +01:00
TenPlus1
e17f8811b1 added attack_chance to mob definition 2018-10-01 09:20:27 +01:00
TenPlus1
6bf6e8fbd8 nil check on spawn collisionbox 2018-09-28 09:11:30 +01:00
TenPlus1
afb7e01b91 tweak collision function 2018-09-15 10:20:18 +01:00
TenPlus1
830b1698ff added pushable flag for mobs so they can be pushed by player 2018-09-14 17:13:40 +01:00
TenPlus1
82411330fc add custom on_punch for mob arrows 2018-09-09 11:11:08 +01:00
TenPlus1
2106a081b9 lifetimer check every 0.25 seconds 2018-09-08 18:21:33 +01:00
TenPlus1
f1476077bd added light damage _min and _max values, also igniter check for lava damage 2018-09-07 14:59:22 +01:00
TenPlus1
9737bde6fb tweak mob damage function, add {fire=1} weapon damage check 2018-09-05 10:33:17 +01:00
TenPlus1
607e596c05 tweaked line of sight, mob drops 2018-09-04 16:35:01 +01:00
TenPlus1
e64df178f8 added some checks 2018-08-31 10:31:30 +01:00
TenPlus1
42473cbc23 add nil check to line_of_sight 2018-08-08 11:23:40 +01:00
TenPlus1
77c19da8d4 make mobs:line_of_sight() function global 2018-08-08 10:35:37 +01:00
TenPlus1
dc7cdd4df0 make mobs:line_of_sight() global 2018-08-08 10:33:23 +01:00
TenPlus1
477ad59670 tidy code 2018-08-08 10:15:26 +01:00
TenPlus1
da0238cb84 fix animation flip 2018-08-03 10:06:05 +01:00
TenPlus1
0482581f18 Added ability for multiple animations per action 2018-08-03 09:43:50 +01:00
TenPlus1
4badcec318 add check for no drops 2018-07-19 09:19:00 +01:00
TenPlus1
63c9812dad new line_of_sight and fence_top added 2018-07-18 10:13:19 +01:00
TenPlus1
f6b5effe09 change aoc_range 2018-07-08 20:51:59 +01:00
TenPlus1
04ae3502a5 toolrank check bugfix 2018-07-01 14:19:34 +01:00
TenPlus1
40416aa4fd Added ToolRanks support when attacking mobs with tools/swords 2018-07-01 14:08:17 +01:00