Commit Graph

693 Commits

Author SHA1 Message Date
bri cassa 5b1807beed [unifiedbricks] Fix missing textures 2023-12-13 21:26:02 +01:00
bri cassa c92191e290 Mods update
- 3d_armor
- basic_signs
- bonemeal
- digilines
- farming
- mobs_redo
- mobs_animal
- mobs_monster
- unifieddyes
2023-12-13 21:02:42 +01:00
bri cassa 9b8eedd976 [moreplants] Fix blueflower biome spawn 2023-11-26 18:57:16 +01:00
bri cassa ef549a8a33 [plantfife_modpack] Fix startup crash 2023-11-26 14:44:00 +01:00
bri cassa dfcb7903dd [unifiedbricks] Fix missing dependency to moreblocks 2023-11-26 14:38:53 +01:00
bri cassa e61ef53196 Mods update 2023-11-25 16:32:06 +01:00
bri cassa 8998ddfa00 Mods update 2023-06-11 15:09:51 +02:00
bri cassa 912d2c61da [snow] Fix skins mod support detection 2023-06-10 15:37:20 +02:00
bri cassa 6a64c3219f Remove craftguide and mods update
**** CHANGES & ADDITIONS ****
* 3d_armor
  - Refactor armors to be mods rather than hardcoded into API (#78)
  - Update LDoc helper scripts for separating armor into mods (#80)
  - Added Esperanto translation
  - more exhaustive attempt to display a wielded item w/
  wieldview (#84)
  - Update README.md (#94)
  - Swedish translation (+refresh translations and remove outdated
  meta) (#97)
  - Update LICENSE.md
  - add animations for use w/ the emote mod (#98)
  - Change Fire Protection Function (#100)
* ambience
  - player can set sound and music volumes which are saved
  - update license file
  - replace non-commercial sounds
  - resize screenshot to meet contentdb size limit
  - add license.txt
  - replace icecrack sound with free one
  - amend load msg's
* awards
  - Use client-side translation instead of intllib
  - Remove intllib from dependencies
  - Use GitLab CI instead of Travis
  - Save data at a regular interval
* bakedclay
  - add info to license.txt
  - update license.txt
  - remove technic_cnc dependency, register cnc nodes using
  minetest.after
  - remove 0.4.x support for better 5.x mod compatibility
  - add 'stairsplus_clay_compatibility' setting
  - remove stack_max limit of 99 for [game] to handle instead.
* basic_materials
  - Add aluminum bar, strip and wire, gold strip and stainless steel
  bar and strip. (#16)
  - add first class support for repixture (#19)
  - add techage support (#20)
* bonemeal
  - added farming's asparagus, spinach, eggplant
  - add ginger
  - add helper function and new screenshot
  - update license.txt
  - add moretrees' poplar small sapling
  - add 'bonemeal.disable_deathbones_recipe' setting
  - can bonemeal barley, hemp, rye, oat, mint, sunflower seeds
  - add rice seed
  - add Everness support (thx imre84)
* chesttools
  - added mod.conf
  - prepared for colored chests (8 colors)
  - added colorwallmounted variant of chest
  - added right textures when pipeworks is installed
  - allow players who can access the chest to dig it
  - set infotext after swapping node
* climate_api: v1.2.0
  - make humidity timescale configurable via variable
  - Implement support for lighting_monoid
* digilines: Add ES locale and update the template (#77)
* farming
  - tweak crop levels on map, add strawberry if ethereal mod not
  active
  - add strawberry rarity to farming.conf_example
  - change golden carrot recipe (carrot + gold lump)
  - added spinach; eggplant; asparagus; Chili Powder; new
  Onigiri (thanks Atlante for new textures), mapgen now inside own
  crop file, added new lucky blocks
  - update readme
  - add items to readme craftable list
  - change melon textures, complaints they looked too similar to
  minecraft
  - add ginger (thanks Atlante for textures)
  - remove some borrowed textures for new ones
  - add Esperanto translation (thx Jolesh)
  - add sugar cube
  - new sugar cube texture
  - change barley textures, increase steps to 8
  - new melon textures and license (thanks alerikaisattera)
  - new coffee crop textures by XSSheep
  - new popcorn texture by smoke_th
  - new pumpkin & jack o' lantern textures (thanks alerikaisattera)
  - add new pie textures
  - recipe for yellow dye using onion
  - update pie textures
  - add new burger texture (thanks Shadall)
* mesecons
  - Add recipe to straighten wire (#629)
  - Add Esperanto translation (#625)
  - Add option to disable printing inside a luacontroller (#633)
  - Add pitch variations for most noteblock sounds (#535)
* mobs
  - replace meatblock textures with own, add raw meatblock
* mobs_animal: add hairball item
* moreblocks: Add portuguese Brazilian language (#193)
* nether: v3.4 Add giant crystal geodes (#35)
* pipeworks: Add digilines to teleport tube and refactor code (#49)
* plantlife_modpack
  - Add German translation (#29)
  - Added Esperanto translation (#36)
* regional_weather: v1.2.0
  - v1.1.0 Enable shadows
  - v1.1.1 Add additional constraints
  - v1.2.0 Decrease strength of lighting effects
* scifi_nodes: add forcefield node (#75)
* skinsdb
  - Add uv wrapped 1.8 hand model (#74)
  - Add portuguese Brazilian language (#76)
  - Add compatibility w/ animations of the emote mod (#82)
  - Add hand_monoid support (#81)
* spears: Version 2.4 - Add pigiron
* technic
  - Add LV led and lamp
  - add recipes to grind all sand types into stone dust
  - Chainsaw: Add certain dftrees "fruit"-like nodes
  - Add Japanese translation (#613)
* tsm_pyramids: Version 1.0.4 - Respawn spawner entity on punch/load
* unified_inventory
  - Craft guide: Add support for colored items (#213)
  - Make bags support lite mode
  - Waypoints: Add teleportation button

**** BUG FIX & IMPROVEMENTS ****
* 3d_armor
  - Preserve fall_damage_add_percent when setting player armor (#81)
  - Add and fix Brazillian Portuguese translation (#85)
  - add fake player check (#86)
  - remove reference to smartshop image (#88)
  - remove pointless dependency on bakedclay (#90)
  - typo correct (#92)
  - don't trigger armor:punch when max_hp decreases
* WorldEdit: Harden //mtschemprob against incorrect input
* areas: Fix chat command typo (#64)
* awards
  - Fix lumberjack award only working for default tree
  - Fix "On the Way" being added with no rails
* bakedclay
  - fix flowerpot order
* basic_meterials: make nodes digable in mcl* survival mode
* bonemeal
  - update rhubarb and strawberry growth
  - tidy helper function
  - change barley steps to 8
  - fix bonemeal take item on every use
  - code tidy
  - readme updated, thanks eschan145
  - only take item when used on bonemeal node
* chesttools
  - fixed crash
  - fix crash (fixes #2)
  - trigger pipeworks visual connection when placing a shared chest
  next to a pipe
* climate_api: v1.2.1
  - Optimize code and modernize API calls
  - v1.1.0 Enable shadow registration, improve indoor check
  - Fix bad mod.conf
  - lib/trigger: remove unrequired tests
  - Do nothing when no player online
  - Lower GSCYCLE: more cycles to skip
  - Try to disable MTG weather, reconfigure global cycle length,
  reformatting
  - Rework humidity system, fix bug regarding global influences not
  registering
  - v1.1.1 tweak humidity to consider biome even more
  - Add missing warning translation
  - Fix broken translation call
  - v1.2.1 Fix incorrect call to player_monoids
* darkage: fix unified_dyes integration (#14)
* digilines
  - Fix LCD Z-fighting in distant places, large coordinates
  - Don't record a protection violation when players aren't allowed to
  modify a node (#78)
* farming
  - add random seed for each registered decoration, tidy code
  - increase selection box to show crop has matured, fix strawberry
  plant issue, add step to rhubarb growth
  - fix strawberry issue
  - code consistency
  - tweak mint and pineapple spawning
  - fix translations to toolrank hoe's
  - localize math.random for cocoa generation
  - fix rhubarb_drops (thx Adam0207) and jaffa cake recipe (thx
  SFence)
  - fix ginger final select
  - remove ginger growing
  - fix onigiri typo (thx fluxionary)
  - add missing recipe
  - fix translation (thx fluxionary)
  - Add ABM labels
  - reduce onion colours to fix blur
  - capatalize spinach and asparagus descriptions
  - fix pea textures (thx fluxionary)
  - check for old wheat/cotton seeds and grow to stage_1 via abm
  - seeds made with register_plant function are placed in world and
  germinate into stage_1 of crop.
  - use farming seed placer function
  - return to default wet soil behaviour (within 3 nodes all axis)
  - tweak soil dry abm
  - placable mint and sunflower seeds, added waving to most crops
  - re-add rice seeds and recipe to dry into edible rice
  - rice crop has chance of giving more
  - junglegrass drops rice seed instead of rice food
  - fix turkish delight recipe (thx kiedtl)
* hangglider
  - [WIP] cleanup, remove old 0.4 code (#6)
  - fix fly upwards (#7)
  - Make areas warning time configurable (#8)
  - Fix mixed spaces+tabs
* hbsprint: Add LuaCheck and GitHub workflow (#32)
* home_workshop_modpack: fix crash due nil itemstack (#13)
* homedecor_modpack
  - add not in creative inventory group to bed extended since it is
  made by placing a bed over top of another
  - fix https://github.com/mt-mods/dreambuilder_game/issues/20 - quote
  on quote improper dor rotation which turned out to be badly applied
  model work around
  - restart smoke particle effects on reload (#48)
  - fix https://github.com/mt-mods/homedecor_modpack/issues/49
  - fix all or edge cases for
  https://github.com/mt-mods/homedecor_modpack/issues/49 not caught by
  the last commit
  - fix https://github.com/mt-mods/homedecor_modpack/issues/50/ - swap
  l to 1 in translations
  - Fix ugly looking fakegrass (#51)
  - Fix uncraftable items (#53)
  - fix burnable wood large table top (#54)
  - Fix lockable items having the same craft as the normal
  version (#55)
* item_drop: Fix error when picking up a node with deprecated tile
definition (#40)
* locks: add missing mod.conf
* maptools
  - Fix alpha texture warnings (#34)
  - Fix nodenames in the docs (#35)
* markers
  - replaced deprecated getpos function
  - Add dependency
  - Merge pull request #8 from nanepiwo/patch-1
  - Fix mod.conf
* mesecons
  - Handle invalid param2 in presets.lua (#623)
  - Fix typo in hydroturbine recipe (#624)
  - Add automated tests for some mods (#605)
  - Fix mvps receptor_off issue (#627)
  - Avoid deprecated item metadata accessors (#630)
  - Do not print the mesecons OK message
* mob_horse
  - code tidy
  - fix driver eye level
  - amend loaded msg
* mobs
  - check pos/def for nil value in add_mob function
  - tweak mod following to work better
  - have mobs jump slightly when grown to avoid being caught in floor
  - add damage_radius and texture to mobs:boom()
  - tidy code
  - fix node position
  - revert node position (git gui test)
  - api.txt updated with mapgen_dirt entry
  - code tidy and default sounds fix
  - mobs_class made global (be careful anyone changing this)
  - fix smooth rotation jitters
  - localise math.deg
  - fix peaceful player check
  - add .uacheckrc file (thanks Niklp)
  - tidy some luacheckrc warnings
  - update .luacheckrc
  - add ignore to .luacheckrc
  - update settingtypes.txt
  - add ability to read 'looting_level' from tool definition and meta for extra drops
  - update punch sound to cc0 version
  - update license.txt
  - remove yaw clamping, causes mob jitters
  - check staticdata for egg capture
  - clean aliased mob staticdata
  - fix variable error (thx Niklp)
  - better water avoidance and escape
  - remove duplicate on_die info (thx Bastrabun)
  - update api.txt
  - update pathfinding defaults to add settings (thx Bla)
  - turn/animate mob on knockback, code tidy
  - add return true to on punch
  - add animation nil check
  - add mob_height_fix setting so it can be disabled.
  - add mob_hit_effect switch so mob highlights when punched
  - fix env timer issue
  - add check for 'injured' animation
  - fix type and update readme
  - code tidy, updated readme (thx eschan145)
  - add friendly_fire mob setting for arrows (thx eschan145)
  - fix friendly fire bug and add provide moveresult information to
  do_custom
  - fix nil check for on_spawn
  - fix flying mobs sinking into water
  - reset parent movement after baby born
  - add staticdata clean function, update api.txt
  - 2nd attempt at clamping yaw to stop spinny mobs
  - simplify yaw clamping
  - fix group attack anim reset, tidy code
  - mobs ordered to "stand", fix knockback
  - pause timer reset
  - better way to reset pause_timer with "stand" order
  - if min/max light set to 15, only kill mob with natural light
  - update api.txt
  - if max_light_damage is 16 then use natural light value to damage
  mob
  - when attacking dont call unecessary functions every step
  - tweak do_jump for better blockage checks
  - have separate get_nodes function for nodes around mob, update
  api.txt
  - add 'mob_node_timer_interval' and 'mob_main_timer_interval'
  settings to handle function timings
  - updated readme
  - fix jumping when on need to
  - added 'mobs_attack_creatura' setting for monsters to attack
  Creatura mob mobs
  - monsters will always attack creatura mobs, anything else will
  defend it's owner if attacked.
  - added check to be sure creatura mod enabled
  - tweak child textures when growing
  - add mtobjid mod to optional dependencies, stop mob count going
  below 0
  - remove htimer, tweak update_tag()
* mobs_animal
  - sheeps wont drop wool when killed if sheared (thx Mazes)
  - code tidy
  - have sheep spawn in mixed herds
  - add herd node check
  - fix dye'd sheep protection (thx Niklp)
  - update license.txt (need some licenses filled)
  - fix evil bunny
  - fix crash when no default
  - new sheep models by Sirrobzeroone to fix dark entity glitch when
  shaders enabled
  - fix bunny model with shader issues (thanks sirrobzeroone)
  - set very low water_damage so bunny,cow,kitten,panda,sheep,warthog
  avoids water
  - new sheep model, textures and code changes by sirrobzeroone (many
  thanks)
  - add low water damage level so sheep fear water
  - fix sheep dye bugs (nametag missing, double dye usage, dye'ing
  same colour sheep)
  - increase sheep spawn chance when ethereal active
  - re-add sheep spawn neighbor of "group:grass"
  - cows can be milked using both wooden bucket mods
  - tidy code, add special kitten spawn
  - proper positioning of grown sheep
  - fix evil bunny
  - tidy bunny code
  - remove test line
* mobs_monster
  - code tidy
  - change tree monster textures (mc issues)
  - change cobweb texture (mc issue)
  - update screenshot
  - fix lava_pick outputs (thanks fluxionary)
  - update license.txt
  - fix crash when no default
  - remove any older model mese monsters that haven't already
  despawned.
  - sand and stone monster models updated along with textures (thanks
  Sirrobzeroone)
  - disable friendly_fire for dungeon master (they can take a
  fireball)
  - readme updated (thanks eschan145)
  - remember mese monster type
  - new fireball texture
* moon_phases: v2.1.1 Fix bad mod.conf
* moremesecons
  - Fix comma typos (#27)
  - Fix error in command blocks (#30)
* moreores
  - Pass material to hoe registration (#48)
  - Add tool groups for use by various mods (#50)
  - Replace Travis CI with GitHub Actions (#51)
* moretrees
  - Divorce biome lib and cleanup code (#11)
  - fix https://github.com/mt-mods/moretrees/issues/17 resolves old
  legacy code for small varients that was missed when removing biome
  lib
  - manual merge https://github.com/mt-mods/moretrees/pull/19 and
  resolve conflicts
  - Ensure ethereal is a compatible version if loaded (#21)
  - Player placed fruits have param2 set to 1 (#24)
  - Improve and add missing Spanish strings (#27)
  - fix gennotify ids table being corrupted when clear decorations is
  called (#28)
  - Fix some typos in tree names in the biome decoration defs
* names_per_ip: Fix call to deprecated function warning (#9)
* nether
  - Use Minetest_game fences API if it's available (#57)
  - Add gravel sounds to lava crust (#58)
  - fumaroles: don't extinguish fires outside of the nether (#60)
  - fix the sky in the nether caverns when using climate_api (#61)
  - A fix for Netherrack slab being called Deep Netherrack slab (#63)
  - Update localization files
  - add some French translations
  - restore string key in template
  - Hide unknown nodes under the nether bug (#72)
* pipeworks
  - check if target is protected before trying to break/place a node,
  so as not to trigger protection violations (#42)
  - check if machine is protected before trying to break/place a
  node (#43)
  - fix https://github.com/mt-mods/pipeworks/issues/44
  - Store teleport tube DB more compactly (#45)
  - Prevent vacuum tubes breaking themselves and refactor code (#51)
  - make minor bugfixes to restore compat with mineclone2
  - make all nodes diggable in mcl* survival mode
  - Fix deprecated call to `player:get_look_pitch()`
  - Use sane default i3 inventory settings when missing (#57)
  - log when items teleport through tubes (#66)
  - cache teleport tube logging setting
  - Support setting teleport tube `can_receive` by digilines (#68)
* plantlife_modpack
  - add bush leaves to leaves group (#31)
  - restrict tree fern growth (#32)
  - limit bush duping (#33)
  - add node dig/placement predictions (#34)
  - fix upside-down vines ends (#37)
  - fix https://github.com/mt-mods/plantlife_modpack/issues/38 - add
  use_texture_alpa param to nodes that have textures with alpa
* quartz: Update to mt5 translation system (#12)
* regional_weather
  - Modernize API calls
  - increase puddle transparency, tweak player speed buffs
  - Move check for MTG weather to Climate API instead
  - Reconfigure fog to only show up in the morning and always heavy,
  remove puddle sound
  - Remove unused translation
* scifi_nodes
  - Set more fitting node sounds (#74)
  - increase line length for luacheck
  - register some nodes to the `letters` mod (#76)
  - add `facedir` param2type to lightbars and liquidpipes (#77)
  - use `colorwallmounted` with a single letter registration (has 32
  colors)
  - fix deprecated `minetest.env` calls
* signs_lib
  - add setting for custom edit priv (#15)
  - handle interactions w/ explosions (#14)
  - fix unconditional access to `default` global (#16)
  - don't emit translation strings to the log (#17)
* skinsdb
  - Remove mesh hand node when player exits (#84)
  - Filename seperator setting to fix #54 (#83)
* technic
  - Document lead and sulfur
  - Supply converter: demany only the needed power (#577)
  - Unify and simplify LED/Lamp node definition
  - Chainsaw: Partial rewrite, various improvements (#607)
  - Export technic_music_player_top.png to PNG, run optipng
  - Chests: Use prepend styling and re-order elements (#608)
  - Batteries: Workaround to fix discharge (#609)
  - Supply converter: Charge batteries again
  - Add register_cable_tier API function (#612)
  - Fix battery box charging on Windows
  - Fix battery box charging issues caused by out of sync functions
  - Document a few derived textures
  - Wrench: Fix node registration from other mods
* technic_armor: Use the correct branch name
* toolranks
  - Create LICENCE
  - Update README.md
* tsm_pyramids
  - Fix crash if mummy dies in fire
  - Remove useless .gitattributes
  - Remove giant useless .gitignore
  - Add .mailmap for Wuzzy
  - Rename one of the engraving stones (Man→Human)
  - Add min_minetest_version
* unified_inventory
  - Update German translation (#211)
  - Elaborate the use of NS()
  - Bags: Disallow moving bags into themselves
  - Tidy and comment filtering functions
  - API doc: use Minetest style
  - Add setting to hide disabled buttons (#217)
  - Remove dependency on farming (#219)
  - Improve scroll height calculation (#220)
  - Centre page number label and move refill/trash labels (#221)
  - Improve group matching for 'copy to craft'
  - Purge recipes with invalid ingredients
  - Document and replace sounds
  - Fix search not working after page flip
* unifieddyes
  - Airbrush: Fix dye selection by not relying on internal behaviour
  of minetest.serialize (#10)
  - fix
  https://github.com/mt-mods/unifieddyes/issues/11#issuecomment-1469934442
  - syntac formating for translation files(remove whitespace) - make
  wuzzy happy
2023-06-09 22:29:57 +02:00
bri cassa 4fd6c97c7d [tsm_pyramids] Fix crash with Minetest 5.6 2022-09-04 19:04:14 +02:00
bri cassa 740adf6f8e Mods update
* bakedclay: tidy code, hide grey recipes if unifieddye present.
* basic_materials: Add lead strip, carbon steel bar and stainless
steel wire if technic is enabled.
* biome_lib: fix incorrect mod URLs.
* bonemeal
  - add initial support for dfcavern saplings,
  - tweak crop growth, add df_farming crops,
  - fix fungiwood sapling, restart any crop timers,
  - add ignore_light flag to crop and sapling growth, tidy code,
  - added dfcavern's nether cap,
  - add missing nether cap entry,
  - add df_primordial_items saplings,
  - add df_primordial_items and tweak surface detection for
  decorations,
  - add df_trees blood thorn, add df_primordial_items fungal deco,
  - fix df_trees tunnel tube growth.
* digilines: zh_TW Translations.
* farming: add mac & cheese.
* hangglider: fixes #1.
* hbarmor: version 1.0.1
  - Add Wuzzy to mailmap,
  - Add French translation.
* hbhunger: Add Wuzzy to mailmap.
* home_workshop_modpack: Prevent warning for accessing missing global.
* homedecor_modpack
  - fix some seats,
  - fix https://github.com/mt-mods/homedecor_modpack/issues/44,
  - fix wrong collision box for homedecor skylights.
* hudbars: Add mailmap for Wuzzy.
* led_marquee: maintenance.
* maptools: Make all nodes un-blastable, increase stack size to 65535.
* mesecons
  - microcontroller: fix unsafe pattern usage,
  - Store gate inputs in param2 instead of metadata.
* mobs
  - extend mob reach when on top of player to fix issue,
  - add /clear_mobs command,
  - adjust mob count when using /clear_mobs,
  - fix premature mob death and drops,
  - add 'can_leap' setting to mob def, update api.txt,
  - comment unused vars,
  - add fallback node for is_node_dangerous,
  - add mob protection to infotext,
  - add self.messages field.
* mobs_animal
  - update screenshot.png (thanks sirrobzeroone),
  - add clownfish to kitty food,
  - add black kitty skin.
* mobs_monster
  - Added new mese monster types by SirrobZeroone,
  - add arrow_override changes to mese monster arrows to make them
  stronger/faster the deeper you go,
  - add can_leap setting to mese monster,
  - harden lava flan code,
  - place lava flan death flame in air position only,
  - add screenshot.jpg.
* moretrees
  - speed up coconut spawn ABM,
  - fix typo to limit polar leaves drops to 1.
* pipeworks
  - Store teleport tube DB in mod storage,
  - prevent tubes from connecting to the front of furnaces to match
  chests,
  - typo fix.
* plantlife_modpack: overwrite wield_images's.
* signs_lib: update API.md.
* unified_inventory: Update CN translation.
2022-08-26 15:25:30 +02:00
bri cassa 0357243c2e Mods update (thanks to crabman77)
* 3d_armor_classes: Translate mod client-side. Remove depends.txt.
* awards
  - translate client-side,
  - fix typo,
  - remove typo translation.
* food, food_sweet: Translate client-side mod, remove intllib support.
* h2omes
  - Add translate client-side, 100% fr ok,
  - Add hell home to support hell mod, and better support to
  nether/hell coordinates,
  - Forbids teleportation between 2 worlds,
  - Add variable cooldown in minetest.conf.
* homedecor_modpack: Fix spears visual bug issue #103.
* mtfoods: Add translate client-side. Fix global var (code from
original mod)
* nalc
  - Translate many nalc_* mods and use function to register toolranks,
  - Update 3 nodes doors code with 2 nodes doors changes from default
  doors,
  - Replace function doors.door_toggle() with door_toggle() from
  nalc_doors(double doors gestion).
  - Replace function doors.on_skeleton_key_use() with new copied
  function in nalc_doors.
* spears
  - Fix itemframes issue #103,
  - Fix deployer issue #104,
  - Fix deprecated function,
  - Fix bad/nonexistent collision detection on mobs/players, use
  collision box for very good detection,
  - Add translation client side.
2022-08-20 20:58:43 +02:00
bri cassa e8ae74d565 Mods update
* hell
  - Add French translation and fix deprecated functions (thanks to
  crabman77),
  - Fix portal detection and coords with Minetest 5.5.x.
* nalc_hell: Redefine hell tools with new toolranks api and add hell
swords (thanks to crabman77).
2022-07-17 18:37:02 +02:00
bri cassa 4d06f28ea3 [witchcraft] Fix crash and other things
- Fix crash #101
- Fix issue infinite spawn mobs #90
- Fix brewing stand for non compatible potions #100
- Fix volatile splash potion craft #89
2022-07-12 22:53:34 +02:00
bri cassa 7f85d1aaa8 [global_exchange] Fix claim of bought items #94 2022-07-10 19:43:36 +02:00
bri cassa 4df165baab [global_exchange] Fix crash if buyer out of funds #94 2022-07-10 18:43:58 +02:00
bri cassa 5769df57de [nalc] Fix unknown items in treasure #83 2022-07-10 12:35:53 +02:00
bri cassa c413087f18 Fix mods
* areas: Fixed a minor bug introduced when I created openfarming,
which skips the faction test if an area is openfarming. And not return
false if not a player(ie:mobs api) or unknown node, continue iterate
on others areas(minor bug, generaly if 1 area it's protected).
* awards: fix issue #109. Torch name change if placed on wall/ceiling
and break torch awards.
* death_messages #116: fix typo and translate messages server-side
before sending to irc(wrong formated due to translation expression
included in message).
* global_exchange: add search in translated string add translate
missing string.
* technic_armor: Fix issue #115. Deprecated declaration group.
2022-07-09 18:05:15 +02:00
bri cassa bac9fa9b2d Refresh mods part.7 and last 2022-07-08 19:08:21 +02:00
bri cassa c1e2583895 Refresh mods part.6 2022-07-07 22:07:14 +02:00
bri cassa 9f73e124c2 Refresh mods part.5 2022-07-07 19:49:29 +02:00
bri cassa 3c018f9ece Refresh mods part.4 2022-07-06 23:40:10 +02:00
bri cassa 20ec1e8f2e Refresh mods part.3 2022-07-02 19:16:05 +02:00
bri cassa 366bc229ef Mods refresh part.2 2022-07-01 18:06:39 +02:00
bri cassa b50f8c89f3 Mods refresh part. 1
This refresh means update mod.conf, remove obsoletes files as
description.txt etc…

Other updates/fix:
* metatools: Merged poikilos's fork
* jumping: Fix use_texture_alpha warnings
2022-06-27 08:25:30 +02:00
bri cassa 53933045f1 Mise à jour de mods
* WorldEdit: Harden deserialize workaround against unexpected input
* basic_signs
  - use MT5 translator
  - use mod.conf instead of depends.txt
* boost_cart: Import two my MTG commits for better driving experience
* darkage: v1.4
  - Fix some obvious tilling issues
  - Add mod.conf
  - Fix various texture issues
  - add new basalt textures
  - Update readme
* farming
  - fix jaffa cake recipe to work with wooden buckets
  - tweak recipe for wooden bucket, nil check for refile_plant inv
* hangglider: Replace deprecated functions
* mesecons
  - Add missing nil check in hydroturbine code
  - Consolidate horizontal rules getters
  - Exit with error if vports do not exist for any reason
* mobs_animal: remove unneeded local S
* moretrees: remove floating date palm trunk and adjust decay
* pipeworks: Use on_repair when repairing tube
* plantlife_modpack
  - wear too when breaking vines
  - Fix typo in crafting recipes in trunks
  - Texture update for vines to CC0
* scifi_nodes: remove `buildable_to` from plants
* signs_lib
  - use MT5 translator
  - use signs_lib.S
* skinsdb: Add Continuous Integration and LuaCheck
* technic
  - Fix Mining Drill Mk1 not drilling
  - Maintenance: Remove depends.txt and error on old MT versions
  - Improve/trim the user manual further
  - Switching station: Begin optimizations
  - Further document the API
  - CNC: Fix startup error and texture warnings
  - Correct (almost) all luacheck warnings
  - Add charge set/get callbacks
* unifieddyes: respect the shift click convention and fix unreachable
if else(if) tree
2022-06-25 17:01:26 +02:00
bri cassa e9032475b0 Mods update
* 3d_armor
  - use `player_api` to register player model
  - add feather falling
* basic_materials
  - add silver-spool recipes only if silver is present
  - Fix item alias in Hades Revisited integration.
* bonemeal
  - change of jungle grass on rainforest litter
  - fix large cactus seedling growth
* exchange_shop: Copy metadata of sold items
* farming
  - lower refill time, add player check
  - add sound to hemp block
* hangglider: add Z-Index
* homedecor_modpack
  - fix recipes broken by 546cd711
  - fix https://github.com/mt-mods/homedecor_modpack/issues/34
* irc: Fix error caused by ident check notice
* mesecons
  - Avoid duplicating VManip data in Lua memory
  - Fix error prone negation reported by luacheck
  - v2022-04-01 Fix MTG doors not reacting correctly to Mesecon power
  - Use FIFO queue for mvps
  - Make modpack mostly independent from MTG
  - Make some fixes to movement and rotation
  - Fix mesecon cooking recipes
* mobs_redo
  - add nil check
  - nil checks
  - tweak mobs.drive() speed
  - tweak riding functions
  - add "hover" animation
  - revert hover
  - select proper animation for flying mobs
  - tidy api
  - fix api typo
* mobs_animal
  - add penguin hover animation
  - revert penguin hover
  - added support for wooden bucket and milking cow with recipes
  - add missing butter recipe for wooden buckets
* pipeworks
  - fix digiline formspec spacing
  - Make tubes opaque when entities are not used
  - Better Hades Revisited support
  - fix https://github.com/mt-mods/pipeworks/issues/31
  - Return early from on_step
  - fix broken shift-clicking in wielder formspec
  - Add configurable globalstep interval
* plantlife_modpack
  - fix https://github.com/mt-mods/plantlife_modpack/issues/16
  - fix typo in bushes mod.conf
* player_monoids: Don't save player ref after callback
* scifi_nodes
  - fix https://github.com/D00Med/scifi_nodes/issues/68 and adding
  additional game digging support
  - remove deprecated `depends.txt`
* signs_lib
  - hotfix fake player action
  - remove sign entity if sign is gone (due to voxelmanip or such)
  - force all signs into the sign group
* skinsdb
  - implement skinned 1st person view hand
  - adjustments from code review
  - fix Undeclared global variable "unified_inventory" accessed
  - fix hand node not respected the range
* unified_inventory
  - Revert "Remove mod name from tooltips"
  - Change background to rounded corners
  - Fix error caused by slow starts and mod dependencies
  - Obligatory screenshot update
  - Fix reverse item lookup ("usage") broken by 5ac2558
* unifieddyes
  - fix https://github.com/mt-mods/unifieddyes/issues/6
  - fix luacheck error
  - workaround patch for https://github.com/minetest-mods/i3/issues/68
  closes https://github.com/mt-mods/unifieddyes/issues/7
  - Revert "workaround for engine bug in crafting, placing, digging
  items with a palette index of 0"
* warps: Delete depends.txt and description.txt and update mod.conf
2022-05-27 20:32:31 +02:00
bri cassa 74e9d7b36d Mise à jour de mods
* basic_materials
  - Refactorisation du mod,
  - Supprime dépendance du mod default et rend le mod indépendant,
  - Ajoute README et documentation,
  - Ajoute plus de crafts,
  - Ajoute crafts plus diverses corrections de Hades Revisited.
* biome_lib
  - Active la génération d'objets sur les côtés ou le dessous de nœuds
  pendant la génération de la map,
  - Supprime les traductions inutilisées de `intllib`,
  - Corrige données de température/humidité,
  - register_on_generate : essais et rarity_fertility,
  - Corrige faute de frappe dans message de debug.
* hangglider : Change URL du mod vers fork de NALC
  - Vérifie les zones uniquement pour flak,
  - Corrections d'erreurs suite à l'ajout de luacheck,
  - Ne pas abattre les propriétaires de la zone,
  - Vérifie si "is_player()" dans "on_use",
  - Corrige vérification des joueurs fakes.
* home_workshop_modpack
  - Ajoute documentation,
  - Corrections suite à l'ajout de luacheck pour le rendre heureux,
  - Ajoute des distributeurs automatiques et nettoyage de code,
  - Rend le mod inpépendant du mod 'default',
  - Ajout de crafts pour distributeurs automatiques.
* homedecor_modpack : Espaces de noms pour écran plasma et boîte aux
lettres.
* pipeworks
  - Corrige argument manquant lors de l'appel à `on_rightclick`,
  - github luacheck workflow,
  - Corrige blocage carburant du four,
  - Met à jour le lien wiki,
  - Corrige le basculement de l'autocrafter quand `digilines` n'est
  pas installé,
  - Expose set_tube sur l'API publique,
  - Corrige le paramètre `pipeworks_enable_items_per_tube_limit`,
  - Corrige les avertissements `use_texture_alpha` restants.
* plantlife_modpack
  - Les lianes se génèrent dorénavant pendant la génération de la map
  et se génèrent à une taille aléatoire,
  - Ajout de paramètres pour désactiver des types de lianes et cordes
  de lianes ainsi que pour ajuster la rareté des lianes.
  - Quand une liane est détruite, on s'assure que la partie restante
  de la liane se termine avec un nœud d'extrémité de liane.
  - Suppression de attached_node des groupes de lianes, car il causait
  la destruction de toute la liane instantanément,
  - Corrige croissance des lianes. Elles grandissent d'un bloc toutes
  les 3-6 minutes,
  - Couper des lianes avec des cisailles donne maintenant au joueur
  des extrémités de lianes, afin qu'ils puissent créer leurs propres
  fermes à lianes,
  - Ajoute option pour désactiver l'item vines:vines, depuis qu'il
  semble inutile,
  - Ajoute paramètre de vitesse de croissance de liane,
  - Simplification de la logique de récolte des vignes,
  - Légère simplification de on_dig. Également, correction mineure
  pour générer des lianes d'une certaine longueur,
  - Ajoute valeur de défaut aux paramètres de type booléens,
  - Évite les lianes d'un seul nœud sur le dessus des arbres,
  - Remplace les lianes par de l'air si elles ont été désactivées pour
  compatibilité,
  - Lianes : Corrige humidité et température. Également corrige
  quelques soucis avec leur apparition : Les racines sont prévus pour
  apparaître sous les blocks de terre, mais des lianes apparaissaient
  aussi sur le côté de la neige,
  - Suppression du mod flowers_plus,
  - Trunks : Empêche crash quand des unknown nodes existes,
  - Réglage rareté / fertilité pour divers mods,
  - Corrige https://github.com/mt-mods/plantlife_modpack/issues/11,
  - Vines : Corrige recettes et variables globales,
  - Ajout du groupe 'sapling',
  - Corrige la chute de `farns:fern_trunk_big`.
* signs_lib
  - Prise en charge complète du jeu de caractères Unicode Plan
  0 (63000+ caractères, seulement ~2Mo),
  - Optimise toutes les textures,
  - Ajoute luacheck,
  - Supprime la dépendance à `default`.
* technic_armor
  - Utilise traductions de 3d_armor,
  - Divers changements et améliorations,
  - Refonte du mod,
  - Optimisation des textures,
  - Supprime la valeur `wear` non nécessaire.
* unifieddyes
  - Mise à jour du lien de l'api,
  - Ajoute luacheck,
  - Rend le mod inpédendant de tout jeux,
  - Patche les couleurs cassées dans le pistolet à peinture et passe la
  version minimale de compatibilité Minetest à 5.3.0.
2022-03-06 17:18:37 +01:00
bri cassa aa126a5f14 Fix mods startup warnings part. 1
- whoison
- warps
2022-03-06 12:17:06 +01:00
bri cassa 899760ea22 Mise à jour de mods
* 3d_armor : Améliore armure en mithril.
* farming
  - Myrtilles peuvent faire du colorant bleue,
  - Arrange types de sols pour mieux fonctionner avec les vieux
  clients 0.4.x,
  - Meilleur support de traductions,
  - Corrige noms des plantations de poix et de soja,
  - Corrige fautes de frappes,
  - Ajoute traduction espagnole, ajoute paramètre de trellis à
  registered_crops,
  - Mise à jour et correction de traductions,
  - Mise à jour readme.
* mesecons
  - Corrige règles de torche,
  - Corrige l'éclairage des conducteurs quand alias sont utilisés,
  - Supprime les appels redondant de on_placenode après mouvement,
  - Ajoute .luacheckrc et corrige les problèmes qu'il a découvert,
  - Corrige problème de lumière de VM,
  - Déplace la dépendance 'default' vers les mods individuels qui en
  ont besoin,
  - Met à jour liste stoppeurs MVPS,
  - Résoud inconsistence d'information de licence,
  - Empêche évènements extra pin avec les luacontrollers,
  microcontrollers, et FPGAs.
* mob_horse
  - Corrige faute de frappe,
  - Les chevaux sont de bons nageurs, suppression des dégâts de l'eau.
* mobs
  - Supprime l'infotext du propriétaire si aucun propriétaire n'est
  présent,
  - Ajoute compatibilité 0.4.x du mod quand on monte à cheval.
* nether : Met à jour modèles de locale.
* skinsdb
  - Journalise les changements de skin du joueur,
  - Ajoute traduction ukrainienne (uk),
  - Ajoute traduction russe (ru),
  - Corrige appel skins.set_player_skin avec le nom du skin en
  paramètre, cela corrige la compatibilité avec homedecor_wardrobe,
  - Corrige liste de skins sans trie par clé ou nom
* technic : Met à jour le lien wiki de pipeworks.
* tsm_pyramids : Version 1.0.3
  - Corrige crash si on_punch était appelé avec dégât à nil.
* unified_inventory
  - Met à jour formspec seulement lors de changements de filtres de
  recherche,
  - Corrige réinitialisation du filtre pour boites de recherche vides,
  - Rend plus rapide le code de filtrage par groupe,
  - N'est plus compatible Minetest 4.x,
  - Ajoute barre de défilement pour les boutons d'onglets qui
  dépasseraient la zone d'affichage disponible.
2022-03-05 11:39:41 +01:00
bri cassa bcc504f6ce Mise à jour de mods
* bonemeal : Support des pousses de fougères du mod plantlife.
* maptools : Augmente `maxlevel` à 5 de la pioche Admin.
* mob_horse : Met à jour vérification des traductions.
* mobs
  - Ajoute vérification nil pour monter des mobs,
  - Ajoute la fonction globale mobs:is_node_dangerous(self, nodename),
  - Corrige un crash,
  - Renomme une variable,
  - Met à jour api.txt pour un changement de mob_object,
  - Met à jour vérification des traductions.
* mobs_animal
  - Met à jour vérification des traductions,
  - Ajoute la traduction espagnole.
* mobs_monster
  - Met à jour vérification des traductions,
  - Ajoute la traduction espagnole.
* moreores : Améliore la génération de minerai pour mieux coller aux
versions récentes de Minetest.
* riesenpilz
  - Rend la TODO list du Readme plus facilement compréhensible,
  - Change Licence.
* unified_inventory : Corrige deux erreurs de runtime occasionnelles.
2022-01-22 20:10:05 +01:00
bri cassa e42875f177 Mise à jour de mods
* mobs : Corrige traductions
* unified_inventory : Enlève nom de mod des tooltips
2021-12-17 18:17:27 +01:00
bri cassa c7307e39c7 Mise à jour de mods
* farming
  - Arrangement du code, amélioration des recettes, simplification des
  pois, soja, riz,
  - Corrige les groupes de cornstarch.
* mesecons : Optimise les mises à jour d'éclairage quand on passe les
conducteurs à on et off.
* nether : Trésors
2021-12-10 21:40:44 +01:00
bri cassa e95ed4b012 Mise à jour de mods
* 3d_armor
  - Ajoute une armure du nether et un bouclier du nether,
  - Corrige faute de frappe du package `nether`,
  - Ajoute protection du feu à l'armure du nether.
* WorldEdit : Mise à jour du lien IRC dans le README.
* ambience : Ajoute vérification nil de join/leave, utilise pairs pour
la boucle player.
* darkage
  - Génération du Tuff dans la terre,
  - Utilise palette étendue,
  - Corrige un end manquant.
* farming
  - Corrige manger du pain de tournesol,
  - Ajoute pointed_thing aux variables de on_rightclick.
* mob_horse : Corrige le retour de intllib.
* mobs_redo
  - Corrige le retour de intllib,
  - Message du mod chargé,
  - Ajoute pointed_thing aux variables de on_rightclick.
* mobs_animal : Corrige le retour de intllib.
* mobs_monster : Corrige le retour de intllib.
* moreblocks : Fusionne et met à jour des traductions.
* unified_inventory : Montre usure et description dans le guide de craft.
2021-11-26 21:47:10 +01:00
bri cassa 6653545ecc Supprime le mod gauge (barre de santé sur personnage) 2021-11-10 01:14:47 +01:00
bri cassa 166350f61c [gauges] Corrige crash sur math.round à nil 2021-11-09 23:52:58 +01:00
bri cassa 8955b5e2df [food_basic] Ajoute alias de soupe à la tomate #88 2021-11-08 22:03:44 +01:00
bri cassa ad511bf44e [nalc_beds] Remplace la recette de craft des lits par défaut #108 2021-11-08 21:29:43 +01:00
bri cassa 25f4166b79 Mise à jour de mods
* gauges
  - Ne pert pas la barre de santé en se téléportant,
  - Mise à jour du changelog avec les récentes additions.
* jumping : Dédendances optionnelles vers les mods par défaut.
* moreblocks : Corrige faute de frappe dans une des recettes du damier
en cactus.
2021-11-06 09:23:44 +01:00
bri cassa bffac3bd2a [riesenpilz] Corrige enregistrement barrières 2021-11-01 14:06:02 +01:00
bri cassa 48b5711044 Mise à jour de mods
* ambience : Ajoute vérification nil pour le niveau des yeux.
* gauges : Fais en sorte que les barres de santé affichent un
pourcentage approximatif de max hp.
* mob_horse : Arrange le code, ajoute vérification personnalisé de
spawn.lua.
* mobs_animal : Simplifie la définition du bébé poule provenant de
l'œuf.
* nether : Bascule la Deep-netherbrick vers une texture avec licence
permettant l'adaptation et la redistribution (CC-BY-SA 4.0).
* replacer : Description des modes améliorée.
* riesenpilz
  - Supprime la dépendance vector_extras,
  - mapgen : Corrige transitions douces,
  - Ajoute un .luacheckrc et quelques changements de style de code.
* scifi_nodes
  - Corrige collision de recette,
  - Enlève recette de craft dupliquée.
* unified_inventory
  - Corrige l'ordre d'initialisation de waypoint,
  - Ajoute u_i initialisation et callbacks d'enregistrement de craft.
* vector_extras : depends.txt -> mod.conf
2021-11-01 10:46:29 +01:00
bri cassa 4a4a9aa936 Mise à jour de mods
* backedclay
  - Ajoute des couleurs manquantes de terracotta émaillées par
  firefox,
  - Mise à jour de la capture d'écran.
* bonemeal : Ajoute le tournesol à la liste.
* farming
  - Ajoute le tournesol,
  - Ajoute l'example de configuration du tournesol manquant,
  - Ajuste le nom des graines de tournesol.
* mobs : Permet d'attraper les animaux enfants au lasso.
* moreores
  - Ajuste les niveaux de dégâts fleshy et des outils en mithril,
  - Corrige `tool_capabilities` incorrecte.
* replacer
  - La touche aux1 fonctionne comme la touche discrétion pour
  enregistrer un pattern,
  - La description du replacer affiche maintenant quel nœud est
  mémorisé, et est plus lisible par un humain,
  - Corrige avertissements de variables globales,
  - Utilise buildable_to à la place des noms de nœuds pour déterminer
  si le remplacement peut se faire même si la récolte du nœud ne
  fonctionne pas,
  - Ajoute de nouvelles lignes en description,
  - Ajoute un historique et un formulaire pour sélectionner les
  patterns mémorisés,
  - Supprime fonctions obsolètes get_/set_metadata et renomme metadata
  en pattern,
  - Supprime de vielles lignes obsolètes qui étaient déjà commentées,
  - Améliore la lisibilité,
  - Permet de switcher de mode,
  - Ajoute mod.conf,
  - Corrige une faute de frappe.
* scifi_nodes
  - Ajoute recette de craft pour le téléporteur,
  - Ajoute setting pour le téléporteur,
  - Mise à jour des contributeurs,
  - Corrige la valeur du setting par défaut du mesecons-only pour le
  fonctionnement des portes.
2021-10-04 21:50:54 +02:00
bri cassa 4164d82cd5 Mise à jour de mods
* WorldEdit
  - Utilise minetest.global_exists pour vérification LuaJIT,
  - Ajoute tests automatiques pour les fonctions de l'API de WorldEdit
  qui s'exécutent sous CI,
  - Renomme le dossier util,
  - Rend l'erreur worldedit_gui non fatale.
* item_drop : Marque le son de ramassage comme éphémère.
* mobs : Corrige liste self.follow.
* mobs_monster : Ajoute des variations nether du dungean master.
* technic : Ajoute le rappel technic_on_disable.
* vector_extras : Rend vector.zero appelable.
2021-10-04 21:14:13 +02:00
bri cassa 7791647306 [diet] Ajoute le support du mod awards (#68) 2021-09-08 22:45:34 +02:00
bri cassa 2970e91f83 Mise à jour de mods
* bonemeal : Ajoute support de la pousse giant redwood (Ethereal).
* farming : Change la texture des fèves de cacao.
* hbhunger : version 1.1.2
  - Ajoute support des joueurs fictifs.
* mesecons : Ne sauter que les conducteurs avec des règles plates lors
  de l'activation/désactivation.
* moreblocks
  - Dépendance optionnelle du mod default,
  - Corrige le bug de duplication d'item de la scie circulaire.
* scifi_nodes
  - Dépendance optionnelle de tous les mods,
  - Ajoute virgule oubliée dans mod.conf.
* unified_inventory
  - Déplace les appels de dessin par défaut de l'inventaire dans des
  fonctions séparées,
  - Supprime des fonctions internes inutilisées.
2021-08-31 20:13:30 +02:00
bri cassa d6854c750d [mobs_animal] Corrige crash Maj+clic-droit sur les chèvres 2021-08-25 22:39:27 +02:00
bri cassa ae89ab2a0d [plantlife_modpack] Corrige duplication des branches #95 2021-08-24 12:17:39 +02:00
bri cassa bd36312ed7 [hell] Corrige manger 2 fruits de l'enfer au lieu d'un #78 2021-08-23 12:20:59 +02:00
bri cassa e4b56852d2 [plantlife_modpack] Tentative de correction crash 2021-08-18 16:22:19 +02:00
bri cassa 5083846a90 [witchcraft] Corrige crash clic droit sur chaudron avec mains vides 2021-08-16 21:37:00 +02:00