Mat
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fe1e55fb17
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Added sapling textures
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2014-06-11 05:08:05 +01:00 |
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Mat
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fe89e76758
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All 4 saplngs, grown by LVM. nodeupdate(pos) to spread luxore light. Wider ore seams
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2014-06-10 01:26:45 +01:00 |
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paramat
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cc4e445d5b
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No luxore abm. Terblen exponent returns. Bugfix: enable xlscale. Grass, flowers return to forest, grassland
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2014-05-07 18:48:59 +01:00 |
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paramat
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b804a06c64
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Bugfix spawn player function
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2014-05-06 03:23:17 +01:00 |
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paramat
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37bc4d25b2
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New rivergen tuned. Independant vertical ore scale
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2014-05-05 11:27:50 +01:00 |
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paramat
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a871585a5e
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Less grasses, shrubs. Stone waterseal around streams. Fog in humod valleys
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2014-05-02 16:37:22 +01:00 |
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paramat
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e3d448a3ec
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New river generation from riverdev mod
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2014-05-01 12:44:35 +01:00 |
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paramat
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dfb5a5660f
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Remove unnecessary smooth 3D noises. Squash 3D noise vertical scales. Flatter lowlands
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2014-04-30 07:32:01 +01:00 |
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paramat
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123ab76e4f
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Craft 8 lights at once. Mid colour blend water. Flatter lowlands: terblen exponent, vary canexp, canamp. Grassy sides on mod grass
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2014-04-22 14:21:21 +01:00 |
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paramat
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c6acea60cb
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Y = 47 bugfix: add snowblocks in chunk above during overgen
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2014-04-20 08:13:14 +01:00 |
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paramat
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410f1b39d1
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Snowy berg if humid. Harmonic noise returns. Flatter lowlands. New node icydirt: tundra surface
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2014-04-19 19:52:33 +01:00 |
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paramat
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ba596b269f
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Bugfix spawn function. 2 iron ore layers per 512n
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2014-04-17 14:16:51 +01:00 |
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paramat
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d2d8c88571
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Terrain, biome noises tuned. More floatlands. Bugfix: set under table to 0
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2014-04-16 12:31:00 +01:00 |
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paramat
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aab16376e6
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Icesheet/bergs with fissures, snowblocks. Bugix: initialise under table
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2014-04-16 08:33:08 +01:00 |
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paramat
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9e4bc49b28
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Acacia and pine wood. Varying sandline, dunes, dune grass. Lavacooling abm. New appletree
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2014-04-15 08:03:32 +01:00 |
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paramat
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903acd2ae0
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acaciatree, pinetree nodes. bugix spawn function. biome blend
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2014-04-14 06:01:05 +01:00 |
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paramat
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b1f138c74c
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Thicker redstone, ice thickens with cold, papyrus on riverbanks not beaches
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2014-04-13 10:03:51 +01:00 |
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paramat
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e3d4a03b96
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Remove faults/cliffs and 2 noises, fresh ice in tundra
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2014-04-12 10:29:02 +01:00 |
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paramat
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241379f792
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Voxelmanip lighting bugfix
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2014-04-11 06:43:57 +01:00 |
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paramat
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5470dd045d
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Quadrupled coal seams. wider seams. lux ore as a seam. no jungletree roots. modulate cliffs with strata noise
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2014-04-11 05:57:49 +01:00 |
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paramat
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eaffef96a5
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Cook redcobble to desert stone, luxore in fissures, luxcrystals, lights, more ores
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2014-04-10 05:27:59 +01:00 |
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paramat
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5341ddfcf9
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Fresh ice, red cobble, redo clouds with existing noises
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2014-04-09 06:06:10 +01:00 |
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paramat
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b463ff7aa5
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Less obsidian mess
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2014-04-04 07:17:26 +01:00 |
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paramat
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00453be530
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Volcanos/lava level tuned, retune arctan grad, mod clouds return at y=256, no dark clouds
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2014-04-04 02:34:26 +01:00 |
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paramat
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cb732b1577
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Tune volcanos, lava flows again, no flagmask 0.4.9dev compatible
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2014-04-03 05:37:53 +01:00 |
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paramat
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47c8204d4a
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Rivers continuous over faults, new appletree, remove lavacooling abms, tune volcanos
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2014-04-02 11:26:42 +01:00 |
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paramat
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5ea4bd4918
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Volcano taper wall, deeper rivers, more river sand
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2014-04-02 02:44:33 +01:00 |
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paramat
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6a49a77032
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Obsidian volcanos, stacked realm/singlenode options, bugfixes
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2014-04-01 10:12:30 +01:00 |
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paramat
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d5097935cf
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Add snowy plains biome to make grid of 9 biomes
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2014-04-01 04:28:21 +01:00 |
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paramat
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e7295638ed
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Singlenode realm, water y = 1, auto spawn on low land, acacialeaf
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2014-04-01 01:39:57 +01:00 |
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paramat
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db9094fbe8
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Turquoise freshwater. Magma rising under ridges. Lavacooling
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2014-03-31 09:33:38 +01:00 |
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paramat
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1049f85e88
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Register buckets. remove leafdecay, grass function. watershed:appleaf. tune temp/humid params
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2014-03-31 05:16:20 +01:00 |
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paramat
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0314e6f2ed
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Magma rising at ridges, lavacooling, new pinetrees
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2014-03-30 07:34:18 +01:00 |
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paramat
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35e3ac6b47
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Bugfix missing tundra surface
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2014-03-29 06:32:07 +00:00 |
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paramat
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72c1fab95d
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Perlinmap overgen plus 'get node' scanning, lower sea level, remove soil table
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2014-03-29 00:57:57 +00:00 |
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paramat
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608332334f
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Fix/more sandstone strata, testing new mapgen params
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2014-03-25 04:08:40 +00:00 |
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paramat
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6c11296eba
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Fix water tiles, new jungletrees, set continent parameters
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2014-03-24 02:38:56 +00:00 |
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paramat
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9f0b9d6137
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Flower colour areas, faults/cliffs, desert stone as layer, climbable jungletrees
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2014-03-22 06:40:39 +00:00 |
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paramat
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9c85ca40f9
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Clay at mid temperature
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2014-03-12 01:01:46 +00:00 |
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paramat
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7fd9ef3625
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Sandstone strata and web of ore veins
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2014-03-08 07:31:41 +00:00 |
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paramat
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df47aa52e0
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Refine ores hehe
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2014-03-06 14:27:08 +00:00 |
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paramat
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532ca01bd1
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Ores and sandstone as sloping veins and strata
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2014-03-05 10:41:34 +00:00 |
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paramat
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907856ada4
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Ores below surface, 3D temp/humid biome system, add tundra, develop grasslands, darkclouds return
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2014-02-25 18:14:54 +00:00 |
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paramat
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d7152f18bd
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Soil depth table > tree roots. Dirt/sand on floatlands. math.abs() 'planetlike' 3D biomes
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2014-02-24 11:56:37 +00:00 |
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paramat
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9f6f937193
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Clouds, cacti, papyrus, ice, dry shrubs, savanna, golden grass, dry grass. Arctan gradient for floatlands
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2014-02-20 12:24:02 +00:00 |
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paramat
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047ed04978
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16x16 clouds, cacti, papyrus, ice, dryshrubs
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2014-02-20 07:18:40 +00:00 |
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paramat
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13e02268e7
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Revert 4 noise canyongen. Fissures. Ores. Return to 0.2.0 parameters
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2014-02-19 22:28:36 +00:00 |
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paramat
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1155082ec0
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Golden ratio 4 noise canyon generation, bugfixes, continental scale height variation
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2014-02-19 08:19:17 +00:00 |
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paramat
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e580ce7730
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5 biomes, trees, grasses, flowers. tune params
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2014-02-19 01:16:19 +00:00 |
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paramat
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6f8f13f4a7
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3 biomes, tune parameters, range 3 water
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2014-02-17 14:43:35 +00:00 |
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