Commit Graph

  • 5447526852 Version MFF. mff sys4-fr 2018-09-08 23:25:25 +0200
  • 9ed70192aa Use data buffer memory optimisation. Correct noise buffer memory optimisation. Change source code license to LGPL. Improve license docs master paramat 2017-04-15 00:26:46 +0100
  • c65ce34226 Move spawnplayer function to init.lua. 'set lighting = 0' if not in singlenode mode paramat 2016-06-28 05:37:00 +0100
  • 2c41bf50d4 Noise buffer memory optimisation. Remove inventorycube. Remove 'hot' group from lava. Add floodable to cloud/fog. Code cleanup paramat 2016-06-28 03:39:29 +0100
  • 7ecd043206 Re-add z=1 for 2D perlinmap size to fix crashes paramat 2015-01-06 06:46:28 +0000
  • c9a2401fd4 flags='nolight' replaces set_lighting. add paramtype='light' to light sources. remove dummy luxore and light spread ABM paramat 2015-01-05 08:34:06 +0000
  • 6b675f18fd Correct /regen chat command privs format, fixes warnings of undeclared variables paramat 2014-12-21 05:38:09 +0000
  • 59c558d193 2D Noise parameter's spread.z does not need to be 1, return to 3 identical numbers paramat 2014-12-18 07:13:41 +0000
  • a5e58a4e7c Update spawnplayer function paramat 2014-12-15 04:19:05 +0000
  • a2de0ee125 Fix 'over 60 upvalues' paramat 2014-12-15 02:22:11 +0000
  • 2d786b8318 Set 2d noise spread z = 1, chulensxz z = 1. Create noise objects once on first mapchunk generation paramat 2014-12-15 02:01:02 +0000
  • 7f28c5b849 Update liquids for river flow. Liquid range 2. Double biome size. More volcanos. Regeneration by chat command paramat 2014-08-21 00:58:55 +0100
  • c0802ab89b Faster mapgen: use voxelmanip for ungen check and scanning chunk below. Use sidelen not 80 Mat 2014-07-26 20:07:42 +0100
  • 0a51271786 Register acacia/pine wood stairs and slabs Mat 2014-06-16 02:59:02 +0100
  • fe1e55fb17 Added sapling textures Mat 2014-06-11 05:08:05 +0100
  • fe89e76758 All 4 saplngs, grown by LVM. nodeupdate(pos) to spread luxore light. Wider ore seams Mat 2014-06-10 01:26:45 +0100
  • cc4e445d5b No luxore abm. Terblen exponent returns. Bugfix: enable xlscale. Grass, flowers return to forest, grassland paramat 2014-05-07 18:48:59 +0100
  • b804a06c64 Bugfix spawn player function paramat 2014-05-06 03:23:17 +0100
  • 37bc4d25b2 New rivergen tuned. Independant vertical ore scale paramat 2014-05-05 11:27:50 +0100
  • a871585a5e Less grasses, shrubs. Stone waterseal around streams. Fog in humod valleys paramat 2014-05-02 16:37:22 +0100
  • e3d448a3ec New river generation from riverdev mod paramat 2014-05-01 12:44:35 +0100
  • dfb5a5660f Remove unnecessary smooth 3D noises. Squash 3D noise vertical scales. Flatter lowlands paramat 2014-04-30 07:32:01 +0100
  • 123ab76e4f Craft 8 lights at once. Mid colour blend water. Flatter lowlands: terblen exponent, vary canexp, canamp. Grassy sides on mod grass paramat 2014-04-22 14:21:21 +0100
  • c6acea60cb Y = 47 bugfix: add snowblocks in chunk above during overgen paramat 2014-04-20 08:13:14 +0100
  • 410f1b39d1 Snowy berg if humid. Harmonic noise returns. Flatter lowlands. New node icydirt: tundra surface paramat 2014-04-19 19:52:33 +0100
  • ba596b269f Bugfix spawn function. 2 iron ore layers per 512n paramat 2014-04-17 14:16:51 +0100
  • d2d8c88571 Terrain, biome noises tuned. More floatlands. Bugfix: set under table to 0 paramat 2014-04-16 12:31:00 +0100
  • aab16376e6 Icesheet/bergs with fissures, snowblocks. Bugix: initialise under table paramat 2014-04-16 08:33:08 +0100
  • 9e4bc49b28 Acacia and pine wood. Varying sandline, dunes, dune grass. Lavacooling abm. New appletree paramat 2014-04-15 08:03:32 +0100
  • 903acd2ae0 acaciatree, pinetree nodes. bugix spawn function. biome blend paramat 2014-04-14 06:01:05 +0100
  • b1f138c74c Thicker redstone, ice thickens with cold, papyrus on riverbanks not beaches paramat 2014-04-13 10:03:51 +0100
  • e3d4a03b96 Remove faults/cliffs and 2 noises, fresh ice in tundra paramat 2014-04-12 10:29:02 +0100
  • 241379f792 Voxelmanip lighting bugfix paramat 2014-04-11 06:43:57 +0100
  • 5470dd045d Quadrupled coal seams. wider seams. lux ore as a seam. no jungletree roots. modulate cliffs with strata noise paramat 2014-04-11 05:57:49 +0100
  • eaffef96a5 Cook redcobble to desert stone, luxore in fissures, luxcrystals, lights, more ores paramat 2014-04-10 05:27:59 +0100
  • 5341ddfcf9 Fresh ice, red cobble, redo clouds with existing noises paramat 2014-04-09 06:06:10 +0100
  • b463ff7aa5 Less obsidian mess paramat 2014-04-04 07:17:26 +0100
  • 00453be530 Volcanos/lava level tuned, retune arctan grad, mod clouds return at y=256, no dark clouds paramat 2014-04-04 02:34:26 +0100
  • cb732b1577 Tune volcanos, lava flows again, no flagmask 0.4.9dev compatible paramat 2014-04-03 05:37:53 +0100
  • 47c8204d4a Rivers continuous over faults, new appletree, remove lavacooling abms, tune volcanos paramat 2014-04-02 11:26:42 +0100
  • 5ea4bd4918 Volcano taper wall, deeper rivers, more river sand paramat 2014-04-02 02:44:33 +0100
  • 6a49a77032 Obsidian volcanos, stacked realm/singlenode options, bugfixes paramat 2014-04-01 10:12:30 +0100
  • d5097935cf Add snowy plains biome to make grid of 9 biomes paramat 2014-04-01 04:28:21 +0100
  • e7295638ed Singlenode realm, water y = 1, auto spawn on low land, acacialeaf paramat 2014-04-01 01:39:57 +0100
  • db9094fbe8 Turquoise freshwater. Magma rising under ridges. Lavacooling paramat 2014-03-31 09:33:38 +0100
  • 1049f85e88 Register buckets. remove leafdecay, grass function. watershed:appleaf. tune temp/humid params paramat 2014-03-31 05:16:20 +0100
  • 0314e6f2ed Magma rising at ridges, lavacooling, new pinetrees paramat 2014-03-30 07:34:18 +0100
  • 35e3ac6b47 Bugfix missing tundra surface paramat 2014-03-29 06:32:07 +0000
  • 72c1fab95d Perlinmap overgen plus 'get node' scanning, lower sea level, remove soil table paramat 2014-03-29 00:57:57 +0000
  • 608332334f Fix/more sandstone strata, testing new mapgen params paramat 2014-03-25 04:08:40 +0000
  • 6c11296eba Fix water tiles, new jungletrees, set continent parameters paramat 2014-03-24 02:38:56 +0000
  • 9f0b9d6137 Flower colour areas, faults/cliffs, desert stone as layer, climbable jungletrees paramat 2014-03-22 06:40:39 +0000
  • 9c85ca40f9 Clay at mid temperature paramat 2014-03-12 01:01:46 +0000
  • 7fd9ef3625 Sandstone strata and web of ore veins paramat 2014-03-08 07:31:41 +0000
  • df47aa52e0 Refine ores hehe paramat 2014-03-06 14:27:08 +0000
  • 532ca01bd1 Ores and sandstone as sloping veins and strata paramat 2014-03-05 10:41:34 +0000
  • 907856ada4 Ores below surface, 3D temp/humid biome system, add tundra, develop grasslands, darkclouds return paramat 2014-02-25 18:14:54 +0000
  • d7152f18bd Soil depth table > tree roots. Dirt/sand on floatlands. math.abs() 'planetlike' 3D biomes paramat 2014-02-24 11:56:37 +0000
  • 9f6f937193 Clouds, cacti, papyrus, ice, dry shrubs, savanna, golden grass, dry grass. Arctan gradient for floatlands paramat 2014-02-20 12:24:02 +0000
  • 047ed04978 16x16 clouds, cacti, papyrus, ice, dryshrubs paramat 2014-02-20 07:18:40 +0000
  • 13e02268e7 Revert 4 noise canyongen. Fissures. Ores. Return to 0.2.0 parameters paramat 2014-02-19 22:28:36 +0000
  • 1155082ec0 Golden ratio 4 noise canyon generation, bugfixes, continental scale height variation paramat 2014-02-19 08:19:17 +0000
  • e580ce7730 5 biomes, trees, grasses, flowers. tune params paramat 2014-02-19 01:16:19 +0000
  • 6f8f13f4a7 3 biomes, tune parameters, range 3 water paramat 2014-02-17 14:43:35 +0000
  • b89e87e16f First commit paramat 2014-02-15 09:50:29 +0000