Commit Graph

  • 9ce7aa8f7a mention glowing salts in bloodthorn caverns #8 small_stuff FaceDeer 2019-08-18 20:01:42 -06:00
  • aae7962a2a update cave coral screenshot FaceDeer 2019-08-18 19:58:17 -06:00
  • 595caf9b33 update mapgen_helper FaceDeer 2019-08-18 18:39:53 -06:00
  • bf5227f055 Make a spectrum of jungle growth FaceDeer 2019-08-16 21:04:33 -06:00
  • 9db3e47342 rough out the jungle biome FaceDeer 2019-08-15 19:46:57 -06:00
  • c64f0a6f63 make giant mushrooms edible, make jungle trees growable FaceDeer 2019-08-12 23:00:41 -06:00
  • 97fa1e99c5 add softer footsteps for some fungus types FaceDeer 2019-08-12 20:48:41 -06:00
  • 1a86f38f71 add a use for giant mycelium FaceDeer 2019-08-12 20:03:55 -06:00
  • 63efbf6179 allow mycelium growth to pause when it hits unloaded areas FaceDeer 2019-08-12 17:48:21 -06:00
  • b2b5231c43 make mycelium grow when players aren't present FaceDeer 2019-08-12 14:09:31 -06:00
  • eb3377fba0 fix settings for giant mycelium FaceDeer 2019-08-12 09:26:58 -06:00
  • 99588c160f add giant mycelium to mapgen FaceDeer 2019-08-11 23:36:18 -06:00
  • f2c1f54215 add giant mycelium fungoidal structure FaceDeer 2019-08-11 19:33:50 -06:00
  • ca0db16a17 revamp bones loot FaceDeer 2019-08-11 13:52:31 -06:00
  • bbe7f169c6 Unique images and names for cooking recipes. FaceDeer 2019-08-11 03:53:55 -06:00
  • 62b33c126f update primordial mushroom schematic placement to ensure it fits FaceDeer 2019-08-10 14:32:31 -06:00
  • 78963d4b89 update mapgen_helper FaceDeer 2019-08-10 14:31:07 -06:00
  • e6ce07a013 decorate fungal floor a bit FaceDeer 2019-08-10 01:16:23 -06:00
  • 19a6da4f78 fungal ceiling decorations FaceDeer 2019-08-09 21:51:39 -06:00
  • f3988057f7 add a bit of displacement to the underside of the slade layer FaceDeer 2019-08-09 20:34:25 -06:00
  • 7ebcdd0178 add giant jungle mushroom, rough out actual cavern layer code framework FaceDeer 2019-08-09 20:32:27 -06:00
  • 3486f534e2 import ClockGen's giant mushroom schematics, make them and giant ferns growable FaceDeer 2019-08-09 00:44:21 -06:00
  • 86535e82fc update mapgen_helper FaceDeer 2019-08-08 23:16:13 -06:00
  • 5c703563c3 in anticipation of eventually adding stuff below the Slade, making glowing pit erosion self-limiting. FaceDeer 2019-08-08 19:01:19 -06:00
  • a1eb415587 add spindlestem to fungiwood caverns too, and increase warren coverage FaceDeer 2019-08-08 18:20:36 -06:00
  • 4129641bcf auto-generate minetestmapper colors. FaceDeer 2019-08-08 00:00:25 -06:00
  • 02e699890f bring in the art assets from ClockGen's "better_caves_modpack" under CC BY 4.0,, code written from scratch. FaceDeer 2019-08-07 23:31:01 -06:00
  • df4ea90e9b documentation for salt crystals FaceDeer 2019-08-07 21:35:21 -06:00
  • cbe23e25d6 add salt crystals to the bloodthorn caverns, illuminating the floor FaceDeer 2019-08-07 19:07:25 -06:00
  • ad11fa3677 also cook black cap gills into paraffin, they're oily FaceDeer 2019-08-07 01:33:59 -06:00
  • 3eacfd361d MIT license for bones_loot FaceDeer 2019-08-07 01:13:10 -06:00
  • 534de2ffe1 add old bones to the underworld FaceDeer 2019-08-07 01:12:12 -06:00
  • 1db8158509 add a recipe for cooking oil into paraffin FaceDeer 2019-08-06 22:02:33 -06:00
  • 168654dfe8 documentation for cave coral, update some locale text FaceDeer 2019-08-05 20:39:27 -06:00
  • 4817204b6d add castle coral to replace cave coral, which has been repurposed into column decoration FaceDeer 2019-08-05 19:35:34 -06:00
  • 40f076ee1c bunch of documentation FaceDeer 2019-08-04 21:09:58 -06:00
  • 271a9441f4 put spindlestems with goblin caps, make them always grow red when near those FaceDeer 2019-08-04 19:53:13 -06:00
  • c20e3918ef Pearls don't grow on falling nodes FaceDeer 2019-08-04 17:30:26 -06:00
  • 19f14ea356 switch experimental simplecrafting_lib support to crafting mod FaceDeer 2019-08-04 17:02:46 -06:00
  • ab3c671029 add cave pearls to some level 2 warrens and tunnels FaceDeer 2019-08-04 17:01:29 -06:00
  • 13a7f96c41 update internal names, adjust mineral detection range FaceDeer 2019-08-04 11:28:25 -06:00
  • efee7bb029 add spindlestems to cavern level 1, most level 1 warrens are now lit up FaceDeer 2019-08-04 11:17:32 -06:00
  • aa8185bd36 add gas wisps to mapgen FaceDeer 2019-08-03 23:58:19 -06:00
  • f525a0cbb2 optimize pngs FaceDeer 2019-08-03 22:31:48 -06:00
  • 7631386f29 revamp spindlestems into a sort of mineral detector, add glowing extract bottles FaceDeer 2019-08-03 22:30:55 -06:00
  • badcc5e8e0 make wisps rarely spawned by gas explosions FaceDeer 2019-08-03 19:38:50 -06:00
  • 27c1f5d295 add the wandering "gas wisp" to light up some of the gas-filled caverns FaceDeer 2019-08-03 19:07:11 -06:00
  • 38a77f3748 cave pearls and spindleshrooms (name subject to change) now are things. Not in mapgen yet. FaceDeer 2019-08-02 23:44:09 -06:00
  • 5e113ec200 turn underwater pillars/stalagmites in the Sunless Sea into cave coral FaceDeer 2019-08-01 23:07:15 -06:00
  • 161719eb4d update mapgen_helper and subterrane FaceDeer 2019-07-10 00:01:07 -06:00
  • 833278678e lossless png compression FaceDeer 2019-07-09 23:52:27 -06:00
  • 8d30f718f7 math.random can produce up to a maxint, updating requested range FaceDeer 2019-07-09 23:51:23 -06:00
  • bcc1d1d848 update oil sea to use new mine gas FaceDeer 2019-07-01 16:19:35 -06:00
  • 211afcc8c3 split mine gas out into a separate mod FaceDeer 2019-06-29 19:54:57 -06:00
  • a474ef31b4 Mention an option for how to disable mapgen lava FaceDeer 2019-02-26 20:46:03 -07:00
  • 9ad487fa7a add a check guarding against a reported nil crash FaceDeer 2019-02-26 20:21:12 -07:00
  • 07437c5b41 add mortar and pestle recipe for dwarven sugar FaceDeer 2019-01-12 22:05:06 -07:00
  • 4d199775da add farming:mortar_pestle recipe for cave wheat FaceDeer 2019-01-12 01:24:42 -07:00
  • 492d0513fb small wording tweaks FaceDeer 2018-12-31 12:26:40 -07:00
  • 882395ef75
    Modpack refactor (#4) FaceDeer 2018-12-31 11:46:27 -07:00
  • 24c955dbd4 fix some debug spam FaceDeer 2018-11-17 21:48:36 -07:00
  • 03e71b6cb7 fixing aliases FaceDeer 2018-11-17 15:24:40 -07:00
  • b2b9954ac1 Update cave_coral.lua FaceDeer 2018-11-17 12:42:36 -07:00
  • 99d99b2b5e add a unique use for spore tree hypahe FaceDeer 2018-06-05 22:55:21 -06:00
  • 97c7e93be4 add option to have larger caverns stretch across cave layers FaceDeer 2018-06-05 20:36:20 -06:00
  • 602df71908 add mese radiation to the glow_mese FaceDeer 2018-06-03 01:22:06 -06:00
  • f2801ef9ba
    Merge pull request #3 from FaceDeer/sunless-sea FaceDeer 2018-05-31 20:33:22 -06:00
  • 0cfdac9695 add smoother churn to the surface of the magma sea #3 FaceDeer 2018-05-31 20:32:06 -06:00
  • da4ab38b4f add fine floor fungus, variety to the lava sea FaceDeer 2018-05-31 01:34:22 -06:00
  • 858a907098 temporarily pull handholds until original author publishes API FaceDeer 2018-05-30 09:48:23 -06:00
  • a3c8911df4 add support for my fork of handholds, make floor fungus grosser FaceDeer 2018-05-30 00:40:03 -06:00
  • 47b2b5084e trim back the flooding a bit more FaceDeer 2018-05-29 20:50:32 -06:00
  • 9ac703dd68 local variable FaceDeer 2018-05-27 21:09:46 -06:00
  • b298652646 Adding readme FaceDeer 2018-05-27 10:53:46 -06:00
  • 781e08393b fix name of enable_lava_sea option, add pos to snareweed log string FaceDeer 2018-05-26 22:18:41 -06:00
  • 11f566fc1f import radiant_damage code to handle different height snareweed nodes FaceDeer 2018-05-26 22:14:09 -06:00
  • bf2c15258f add a config setting to greatly reduce flooded caves FaceDeer 2018-05-26 00:46:23 -06:00
  • e8ddd1e4b1 switch stalagmite function call to new name FaceDeer 2018-05-25 23:52:46 -06:00
  • dbf4cc08c8 add subtle animation to glow worms FaceDeer 2018-05-24 20:55:19 -06:00
  • ac231edaeb add snareweed "radiant" damage FaceDeer 2018-05-24 19:37:12 -06:00
  • e756d80134 remove mese water, add cave coral and snareweed to sunless sea FaceDeer 2018-05-23 02:32:06 -06:00
  • cd433bb8eb doc update, a bit more diversity to black cap caverns FaceDeer 2018-05-21 13:23:25 -06:00
  • 84cbda2feb mesh-based tunnel tube segments FaceDeer 2018-05-20 23:44:19 -06:00
  • 2f5cb34b86 make crystals solid, add recipes to allow players to tilt harvested crystals FaceDeer 2018-05-20 18:04:37 -06:00
  • c723952812 two crystal sizes, add slight glow to cave moss, add columns to layer 1 FaceDeer 2018-05-20 00:45:38 -06:00
  • 04bf67c70c make crystals drop non-tilted type for now FaceDeer 2018-05-19 19:28:06 -06:00
  • 9190a348f2 add giant glowing crystals to lower dry caverns FaceDeer 2018-05-19 15:47:41 -06:00
  • 1818ba0230 add giant mese stalactites to lava sea FaceDeer 2018-05-18 01:43:56 -06:00
  • 3c97194831 slightly less flooding FaceDeer 2018-05-15 22:08:35 -06:00
  • 9669ec9dbf mesewater bucket FaceDeer 2018-05-05 17:45:48 -06:00
  • f3d3536ea9 bring dripstone into dfcaverns from subterrane, add glow water to sunless sea FaceDeer 2018-04-22 20:16:20 -06:00
  • 50e9c64a29 Creating the Sunless Sea level, adding giant columns FaceDeer 2018-04-22 08:01:13 -06:00
  • 869b964f15 Add a unique usage for tunnel tubes FaceDeer 2018-04-20 08:41:17 -06:00
  • 033755db14 add a hint of otherworldly glow to nethercap gills FaceDeer 2018-04-19 00:14:42 -06:00
  • 9a6bb092ca incorrect usage of 'vm:write_to_map(data)' FaceDeer 2017-12-10 17:24:25 -07:00
  • d6e84e586b group updates and simplecrafting_lib recipe support FaceDeer 2017-10-19 19:53:22 -06:00
  • a031a5efc7 some simplecrafting_lib support FaceDeer 2017-09-30 00:16:43 -06:00
  • 435fd33df3 add doc support and some initial doc strings FaceDeer 2017-09-10 12:24:22 -06:00
  • aef997edbe add intllib optional dependency FaceDeer 2017-09-05 23:33:59 -06:00
  • b638793cb4 remove ability to plant and harvest plump helmet for endless spawn FaceDeer 2017-09-05 20:38:20 -06:00