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mirror of https://codeberg.org/tenplus1/mobs_redo.git synced 2024-11-14 22:40:18 +01:00
Commit Graph

534 Commits

Author SHA1 Message Date
tenplus1
5f80d7a031 add mtobjid mod to optional dependencies, stop mob count going below 0 2023-06-06 08:49:45 +01:00
tenplus1
cc71ea4e95 tweak child textures when growing 2023-05-27 19:29:01 +01:00
tenplus1
b42f7c63c8 added check to be sure creatura mod enabled 2023-05-26 16:27:01 +01:00
tenplus1
05f0550876 monsters will always attack creatura mobs, anything else will defend it's owner if attacked. 2023-05-26 16:17:58 +01:00
tenplus1
194c9f7847 added 'mobs_attack_creatura' setting for monsters to attack Creatura mob mobs 2023-05-26 14:04:50 +01:00
tenplus1
267ee57837 fix jumping when on need to 2023-05-24 07:22:36 +01:00
tenplus1
b16eefa0ec add 'mob_node_timer_interval' and 'mob_main_timer_interval' settings to handle function timings 2023-05-19 08:46:37 +01:00
tenplus1
29bc2f27f2 have separate get_nodes function for nodes around mob, update api.txt 2023-05-18 11:19:28 +01:00
tenplus1
1e3d26937e tweak do_jump for better blockage checks 2023-05-18 08:53:08 +01:00
tenplus1
ce53afcfdb when attacking dont call unecessary functions every step 2023-05-17 11:36:55 +01:00
tenplus1
14a3dc83e5 if max_light_damage is 16 then use natural light value to damage mob 2023-05-14 10:44:12 +01:00
tenplus1
9a5d4278ff if min/max light set to 15, only kill mob with natural light 2023-05-02 08:35:12 +01:00
tenplus1
f5ccec9b60 better way to reset pause_timer with "stand" order 2023-04-27 10:21:31 +01:00
tenplus1
6af671997b pause timer reset 2023-04-26 09:53:07 +01:00
tenplus1
eb6bc6e349 mobs ordered to "stand", fix knockback 2023-04-26 09:46:57 +01:00
tenplus1
ce9c30949c fix group attack anim reset, tidy code 2023-04-26 09:16:38 +01:00
tenplus1
6cce24f04e simplify yaw clamping 2023-04-25 12:54:54 +01:00
tenplus1
4bdd8eaa5f 2nd attempt at clamping yaw to stop spinny mobs 2023-04-23 16:34:35 +01:00
tenplus1
36a26d2d21 code tidy 2023-04-03 11:53:05 +01:00
tenplus1
6b9331064c add staticdata clean function, update api.txt 2023-04-03 08:08:37 +01:00
tenplus1
407b2e7b56 reset parent movement after baby born 2023-03-31 14:14:43 +01:00
tenplus1
5e67163d09 fix flying mobs sinking into water 2023-03-28 14:11:30 +01:00
tenplus1
81f99931fc fix nil check for on_spawn 2023-03-28 07:57:31 +01:00
tenplus1
d290062a33 fix friendly fire bug and add provide moveresult information to do_custom 2023-03-27 10:48:05 +01:00
tenplus1
cd4fb6f2a6 add friendly_fire mob setting for arrows (thx eschan145) 2023-03-26 08:31:40 +01:00
tenplus1
3bd2ee8129 code tidy, updated readme (thx eschan145) 2023-03-25 08:47:31 +00:00
tenplus1
076b9480b7 fix type and update readme 2023-03-17 10:30:26 +00:00
tenplus1
7e585b0bdc add check for 'injured' animation 2023-03-13 11:52:59 +00:00
tenplus1
0c2ddab172 fix env timer issue 2023-03-13 11:24:52 +00:00
tenplus1
f4aae8894f add mob_hit_effect switch so mob highlights when punched 2023-03-13 10:55:25 +00:00
tenplus1
c8e8401ac5 add mob_height_fix setting so it can be disabled. 2023-03-12 11:35:21 +00:00
tenplus1
733672127c add animation nil check 2023-03-10 08:09:15 +00:00
tenplus1
59fe1dd976 add return true to on punch 2023-03-04 07:21:54 +00:00
tenplus1
d7ba911181 turn/animate mob on knockback, code tidy 2023-03-03 11:56:49 +00:00
tenplus1
924a545788 update pathfinding defaults to add settings (thx Bla) 2023-02-27 18:13:32 +00:00
tenplus1
61b544d493 better water avoidance and escape 2023-02-08 11:59:40 +00:00
tenplus1
bbcdc4b67d fix variable error (thx Niklp) 2023-01-19 17:46:07 +00:00
tenplus1
bbd7a08591 clean aliased mob staticdata 2022-12-22 13:19:24 +00:00
tenplus1
86b6a1a950 check staticdata for egg capture 2022-12-13 12:33:11 +00:00
tenplus1
54cb8f487e remove yaw clamping, causes mob jitters 2022-11-28 13:36:28 +00:00
tenplus1
4e963e6b90 update punch sound to cc0 version 2022-11-25 18:47:15 +00:00
tenplus1
5c9e057ad1 add ability to read 'looting_level' from tool definition and meta for extra drops 2022-11-15 10:39:59 +00:00
tenplus1
d4145ddd3d tidy some luacheckrc warnings 2022-10-31 15:05:34 +00:00
tenplus1
33beec64dc fix peaceful player check 2022-10-27 16:57:53 +01:00
tenplus1
088bdc5350 localise math.deg 2022-10-21 12:14:11 +01:00
tenplus1
c003c2e72b fix smooth rotation jitters 2022-10-21 11:56:54 +01:00
tenplus1
1450b25ca4 mobs_class made global (be careful anyone changing this) 2022-10-15 08:50:27 +01:00
tenplus1
561903d075 revert node position (git gui test) 2022-09-30 08:32:50 +01:00
tenplus1
bf7ff7ab5f fix node position 2022-09-30 08:31:30 +01:00
tenplus1
431d3844a6 tidy code 2022-09-29 14:15:21 +01:00
tenplus1
b4a8ce71c6 add damage_radius and texture to mobs:boom() 2022-09-22 08:04:58 +01:00
tenplus1
2935d1ee5d have mobs jump slightly when grown to avoid being caught in floor 2022-09-18 11:17:58 +01:00
tenplus1
5bc547b333 tweak mod following to work better 2022-09-06 11:32:50 +01:00
tenplus1
bad1be5c5a check pos/def for nil value in add_mob function 2022-09-03 16:13:41 +01:00
tenplus1
83f0b901a4 add self.messages field 2022-08-04 08:21:59 +01:00
tenplus1
e4ac59609a add mob protection to infotext 2022-07-31 10:20:32 +01:00
tenplus1
7ac8506dda add fallback node for is_node_dangerous 2022-07-29 18:52:28 +01:00
tenplus1
90df44aeaf comment unused vars 2022-07-22 14:12:30 +01:00
tenplus1
25ab9591e4 add 'can_leap' setting to mob def, update api.txt 2022-07-12 08:37:38 +01:00
tenplus1
8e6fa64f2d fix premature mob death and drops 2022-07-07 17:09:34 +01:00
tenplus1
ce7c4c1449 adjust mob count when using /clear_mobs 2022-07-04 11:00:52 +01:00
tenplus1
08dcdf382a add /clear_mobs command 2022-07-04 10:43:28 +01:00
tenplus1
d2a4150dcb extend mob reach when on top of player to fix issue 2022-06-28 08:08:35 +01:00
tenplus1
168014b86f tidy api 2022-05-14 11:21:36 +01:00
tenplus1
6f8b6fe3f5 select proper animation for flying mobs 2022-05-01 08:15:25 +01:00
tenplus1
dd16d63e8e revert hover 2022-04-30 14:35:59 +01:00
tenplus1
7bb5e2b382 add "hover" animation 2022-04-30 12:26:36 +01:00
tenplus1
7b429df9e9 tweak riding functions 2022-04-21 08:28:35 +01:00
tenplus1
fb42be6b28 nil checks 2022-03-14 08:29:25 +00:00
tenplus1
f54c3da9d7 add nil check 2022-03-13 16:30:20 +00:00
tenplus1
9f74408792 remove owner infotext if no owner present 2022-02-05 12:25:01 +00:00
tenplus1
18c7f0a422 update translation checks (thanks mckaygerhard) 2022-01-20 08:54:08 +00:00
TenPlus1
f01e8a61d0 rename var 2022-01-16 07:44:53 +00:00
TenPlus1
b756aa50f5 fix crash (thanks SwissalpS) 2022-01-16 07:05:49 +00:00
TenPlus1
e83620553d add mobs:is_node_dangerous(self, nodename) global function 2022-01-15 09:41:21 +00:00
TenPlus1
6a4a02f3fb fix translations (thanks nixnoxus) 2021-12-12 08:13:54 +00:00
TenPlus1
5d88766b74 add pointed_thing to on_rightclick vars 2021-11-16 20:22:15 +00:00
TenPlus1
00db86c924 fix intllib return 2021-11-14 14:18:28 +00:00
TenPlus1
26ec61ee29 lasso can pick up animal babies 2021-09-20 10:49:19 +01:00
TenPlus1
a8ca00dc56 fix self.follow list 2021-09-05 08:16:40 +01:00
TenPlus1
4c80a55c04 add breeding info on hover and items followed on shift+rightclick mob (thanks nixnoxus) 2021-08-16 10:48:16 +01:00
TenPlus1
deee28fc59 added 'arrow_override' function to mob definition 2021-08-01 18:58:21 +01:00
TenPlus1
ab44080ff8 do not despawn tamed monsters 2021-07-31 08:35:53 +01:00
TenPlus1
2535b5636e add support for MarkBu's pathfinder mod 2021-07-22 09:34:21 +01:00
TenPlus1
2d014a75c4 tweak "stand" mobs velocity 2021-07-21 19:38:41 +01:00
TenPlus1
29b2204f7c add 'mobs_spawn_monster_protected' switch (thanks 0siribix) 2021-07-14 15:43:02 +01:00
TenPlus1
7fbfd9d59c fix "stand" mobs fall jitter 2021-07-13 16:56:53 +01:00
TenPlus1
e50d04a6aa fix facing fence jump bug 2021-06-14 09:30:03 +01:00
TenPlus1
33589ebda0 improve pathfinding level 2 digging/building, add infotext, stop mob attack spin, tweak & tidy code 2021-06-13 09:39:59 +01:00
TenPlus1
6670938c3d add mob height check for glitching through blocks 2021-06-11 22:25:00 +01:00
TenPlus1
f131806008 add 'mob_smooth_rotate' setting 2021-06-01 14:17:25 +01:00
TenPlus1
49325c9c8d fix weapon sound selection 2021-05-27 15:42:21 +01:00
TenPlus1
ec44aa91c4 add 'damage_group' and 'damage_texture_modifier' settings to mob definition 2021-05-15 09:33:35 +01:00
TenPlus1
350fc3647c add extra settings to arrow definition 2021-05-04 08:02:43 +01:00
TenPlus1
70c68f6ebc change so only players can push mobs 2021-04-18 09:05:16 +01:00
TenPlus1
9be934ec25 make it possible to use advanced protector on normally protected mob 2021-04-13 12:41:09 +01:00
TenPlus1
f6e16a5503 return actual damage position (created particle py), check for nil damage groups 2021-04-11 17:23:22 +01:00
TenPlus1
c06d071220 allow players with 'protection_bypass' to rename owned tamed mobs 2021-04-07 10:35:36 +01:00
TenPlus1
ccbfe93f12 players with protection_bypass can pick up owned animals from other players 2021-04-06 15:26:36 +01:00
TenPlus1
6750d176ee tweak damage and protectors 2021-04-05 08:52:48 +01:00