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			ferns-clea
			...
			ferns_rm_b
		
	
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					99dd2db18a | 
							
								
								
									
										13
									
								
								.github/workflows/luacheck.yml
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,13 @@
 | 
			
		||||
name: luacheck
 | 
			
		||||
on: [push, pull_request]
 | 
			
		||||
jobs:
 | 
			
		||||
  luacheck:
 | 
			
		||||
    runs-on: ubuntu-latest
 | 
			
		||||
    steps:
 | 
			
		||||
    - uses: actions/checkout@master
 | 
			
		||||
    - name: apt
 | 
			
		||||
      run: sudo apt-get install -y luarocks
 | 
			
		||||
    - name: luacheck install
 | 
			
		||||
      run: luarocks install --local luacheck
 | 
			
		||||
    - name: luacheck run
 | 
			
		||||
      run: $HOME/.luarocks/bin/luacheck ./
 | 
			
		||||
							
								
								
									
										1
									
								
								.gitignore
									
									
									
									
										vendored
									
									
								
							
							
						
						@@ -1 +0,0 @@
 | 
			
		||||
*~
 | 
			
		||||
							
								
								
									
										21
									
								
								.luacheckrc
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,21 @@
 | 
			
		||||
unused_args = false
 | 
			
		||||
allow_defined_top = true
 | 
			
		||||
max_line_length = 185
 | 
			
		||||
 | 
			
		||||
exclude_files = {".luacheckrc"}
 | 
			
		||||
 | 
			
		||||
globals = {
 | 
			
		||||
	"biome_lib",
 | 
			
		||||
	"bushes_classic",
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
read_globals = {
 | 
			
		||||
	table = {fields = {"copy"}},
 | 
			
		||||
 | 
			
		||||
	"minetest", "ItemStack",
 | 
			
		||||
	"vector",
 | 
			
		||||
 | 
			
		||||
	"default",
 | 
			
		||||
	"moretrees",
 | 
			
		||||
	"dump",
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										65
									
								
								3dmushrooms/init.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,65 @@
 | 
			
		||||
-- 3D Mushroom mod by VanessaE
 | 
			
		||||
 | 
			
		||||
minetest.override_item("flowers:mushroom_fertile_brown", {
 | 
			
		||||
	drawtype = "mesh",
 | 
			
		||||
	mesh = "3dmushrooms.obj",
 | 
			
		||||
	tiles = {"3dmushrooms_brown.png"},
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
 | 
			
		||||
	},
 | 
			
		||||
	inventory_image = "3dmushrooms_brown_inv.png",
 | 
			
		||||
	wield_image = "3dmushrooms_brown_inv.png"
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.override_item("flowers:mushroom_brown", {
 | 
			
		||||
	drawtype = "mesh",
 | 
			
		||||
	mesh = "3dmushrooms.obj",
 | 
			
		||||
	tiles = {"3dmushrooms_brown.png"},
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
 | 
			
		||||
	},
 | 
			
		||||
	inventory_image = "3dmushrooms_brown_inv.png",
 | 
			
		||||
	wield_image = "3dmushrooms_brown_inv.png"
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.override_item("flowers:mushroom_fertile_red", {
 | 
			
		||||
	drawtype = "mesh",
 | 
			
		||||
	mesh = "3dmushrooms.obj",
 | 
			
		||||
	tiles = {"3dmushrooms_red.png"},
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
 | 
			
		||||
	},
 | 
			
		||||
	inventory_image = "3dmushrooms_red_inv.png",
 | 
			
		||||
	wield_image = "3dmushrooms_red_inv.png"
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.override_item("flowers:mushroom_red", {
 | 
			
		||||
	drawtype = "mesh",
 | 
			
		||||
	mesh = "3dmushrooms.obj",
 | 
			
		||||
	tiles = {"3dmushrooms_red.png"},
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
 | 
			
		||||
	},
 | 
			
		||||
	inventory_image = "3dmushrooms_red_inv.png",
 | 
			
		||||
	wield_image = "3dmushrooms_red_inv.png"
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-- aliases to the default mushrooms
 | 
			
		||||
 | 
			
		||||
minetest.register_alias("mushroom:brown", "flowers:mushroom_brown")
 | 
			
		||||
minetest.register_alias("mushroom:brown_natural", "flowers:mushroom_fertile_brown")
 | 
			
		||||
minetest.register_alias("mushroom:spore_brown", "flowers:mushroom_spores_brown")
 | 
			
		||||
minetest.register_alias("mushroom:spore2", "flowers:mushroom_spores_brown")
 | 
			
		||||
minetest.register_alias("mushroom:brown_essence", "flowers:mushroom_brown")
 | 
			
		||||
 | 
			
		||||
minetest.register_alias("mushroom:red", "flowers:mushroom_red")
 | 
			
		||||
minetest.register_alias("mushroom:red_natural", "flowers:mushroom_fertile_red")
 | 
			
		||||
minetest.register_alias("mushroom:spore_red", "flowers:mushroom_spores_red")
 | 
			
		||||
minetest.register_alias("mushroom:spore1", "flowers:mushroom_spores_red")
 | 
			
		||||
minetest.register_alias("mushroom:poison", "flowers:mushroom_red")
 | 
			
		||||
 | 
			
		||||
minetest.register_alias("mushroom:identifier", "default:mese_crystal_fragment")
 | 
			
		||||
							
								
								
									
										2
									
								
								3dmushrooms/mod.conf
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,2 @@
 | 
			
		||||
name = 3dmushrooms
 | 
			
		||||
depends = flowers
 | 
			
		||||
							
								
								
									
										329
									
								
								3dmushrooms/models/3dmushrooms.obj
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,329 @@
 | 
			
		||||
# Blender v2.73 (sub 0) OBJ File: 'plantlife_mushroom.blend'
 | 
			
		||||
# www.blender.org
 | 
			
		||||
o Cylinder
 | 
			
		||||
v 0.261489 -0.177877 -0.000000
 | 
			
		||||
v 0.165972 -0.203714 -0.000000
 | 
			
		||||
v 0.210761 -0.224729 -0.000000
 | 
			
		||||
v 0.258520 -0.211811 -0.000000
 | 
			
		||||
v 0.185335 -0.171215 -0.184553
 | 
			
		||||
v 0.116925 -0.199423 -0.118862
 | 
			
		||||
v 0.148161 -0.219252 -0.151707
 | 
			
		||||
v 0.182366 -0.205148 -0.184553
 | 
			
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 | 
			
		||||
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										612
									
								
								API.txt
									
									
									
									
									
								
							
							
						
						@@ -1,612 +0,0 @@
 | 
			
		||||
This document describes the Plantlife mod API.
 | 
			
		||||
 | 
			
		||||
Last revision: 2014-05-24
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
=========
 | 
			
		||||
Functions
 | 
			
		||||
=========
 | 
			
		||||
 | 
			
		||||
There are three main functions defined by the main "plants_lib" mod:
 | 
			
		||||
 | 
			
		||||
spawn_on_surfaces()
 | 
			
		||||
register_generate_plant()
 | 
			
		||||
grow_plants()
 | 
			
		||||
 | 
			
		||||
There are also several internal, helper functions that can be called if so
 | 
			
		||||
desired, but they are not really intended for use by other mods and may change
 | 
			
		||||
at any time.  They are briefly described below these main functions, but see
 | 
			
		||||
init.lua for details.
 | 
			
		||||
 | 
			
		||||
Most functions in plants lib are declared locally to avoid namespace
 | 
			
		||||
collisions with other mods.  They are accessible via the "plantslib" method,
 | 
			
		||||
e.g. plantslib:spawn_on_surfaces() and so forth.
 | 
			
		||||
 | 
			
		||||
=====
 | 
			
		||||
spawn_on_surfaces(biome)
 | 
			
		||||
spawn_on_surfaces(sdelay, splant, sradius, schance, ssurface, savoid)
 | 
			
		||||
 | 
			
		||||
This first function is an ABM-based spawner function originally created as
 | 
			
		||||
part of Ironzorg's flowers mod.  It has since been largely extended and
 | 
			
		||||
expanded.  There are two ways to call this function:  You can either pass it 
 | 
			
		||||
several individual string and number parameters to use the legacy interface,
 | 
			
		||||
or you can pass a single biome definition as a table, with all of your options
 | 
			
		||||
spelled out nicely.  This is the preferred method.
 | 
			
		||||
 | 
			
		||||
When used with the legacy interface, you must specify the parameters exactly
 | 
			
		||||
in order, with the first five being mandatory (even if some are set to nil),
 | 
			
		||||
and the last one being optional:
 | 
			
		||||
 | 
			
		||||
sdelay:		The value passed to the ABM's interval parameter, in seconds.
 | 
			
		||||
splant:		The node name of the item to spawn (e.g.
 | 
			
		||||
		"flowers:flower_rose").  A plant will of course only be
 | 
			
		||||
		spawned if the node about to be replaced is air.
 | 
			
		||||
sradius:	Don't spawn within this many nodes of the avoid items
 | 
			
		||||
		mentioned below.  If set to nil, this check is skipped.
 | 
			
		||||
schance:	The value passed to the ABM's chance parameter, normally in
 | 
			
		||||
		the 10-100 range (1-in-X chance of operating on a given node)
 | 
			
		||||
ssurface:	String with the name of the node on which to spawn the plant
 | 
			
		||||
		in question, such as "default:sand" or
 | 
			
		||||
		"default:dirt_with_grass".  It is not recommended to put air,
 | 
			
		||||
		stone, or plain dirt here if you can use some other node, as
 | 
			
		||||
		doing so will cause the engine to process potentially large
 | 
			
		||||
		numbers of such nodes when deciding when to execute the ABM
 | 
			
		||||
		and where it should operate.
 | 
			
		||||
savoid:		Table with a list of groups and/or node names to avoid when
 | 
			
		||||
		spawning the plant, such as {"group:flowers", "default:tree"}.
 | 
			
		||||
 | 
			
		||||
When passed a table as the argument, and thus using the modern calling method,
 | 
			
		||||
you must pass a number of arguments in the form of an ordinary keyed-value
 | 
			
		||||
table.  Below is a list of everything supported by this function:
 | 
			
		||||
 | 
			
		||||
biome = {
 | 
			
		||||
	spawn_plants = something, -- [*] String or table; see below.
 | 
			
		||||
	spawn_delay = number,	-- same as sdelay, above.
 | 
			
		||||
	spawn_chance = number,	-- same as schance, above.
 | 
			
		||||
	spawn_surfaces = {table}, -- List of node names on which the plants
 | 
			
		||||
				-- should be spawned.  As with the single-
 | 
			
		||||
				-- node "ssurface" option in the legacy API,
 | 
			
		||||
				-- you should not put stone, air, etc. here.
 | 
			
		||||
 | 
			
		||||
	---- From here down are a number of optional parameters.  You will
 | 
			
		||||
	---- most likely want to use at least some of these to limit how and
 | 
			
		||||
	---- where your objects are spawned.
 | 
			
		||||
 | 
			
		||||
	avoid_nodes = {table},	-- same meaning as savoid, above
 | 
			
		||||
	avoid_radius = num,	-- same as sradius
 | 
			
		||||
	seed_diff = num,	-- The Perlin seed difference value passed to
 | 
			
		||||
				-- the minetest.get_perlin() function.
 | 
			
		||||
				-- Used along with the global Perlin controls
 | 
			
		||||
				-- below to create the "biome" in which the
 | 
			
		||||
				-- plants will spawn.  Defaults to 0 if not
 | 
			
		||||
				-- provided.
 | 
			
		||||
	light_min = num,	-- Minimum amount of light necessary to make a
 | 
			
		||||
				-- plant spawn.  Defaults to 0.
 | 
			
		||||
	light_max = num,	-- Maximum amount of light needed to spawn. 
 | 
			
		||||
				-- Defaults to the engine's MAX_LIGHT value of
 | 
			
		||||
				-- 14.
 | 
			
		||||
	neighbors = {table},	-- List of neighboring nodes that need to be
 | 
			
		||||
				-- immediately next to the node the plant is
 | 
			
		||||
				-- about to spawn on. Can also be a string
 | 
			
		||||
				-- with a single node name.  It is both passed
 | 
			
		||||
				-- to the ABM as the "neighbors" parameter,
 | 
			
		||||
				-- and is used to manually check the 
 | 
			
		||||
				-- adjacent nodes.  It only takes one of these
 | 
			
		||||
				-- for the spawn routine to mark the target as
 | 
			
		||||
				-- spawnable.  Defaults to nil (ignored).
 | 
			
		||||
	ncount = num,		-- There must be at least this many of the
 | 
			
		||||
				-- above neighbors in the eight spaces
 | 
			
		||||
				-- immediately surrounding the node the plant
 | 
			
		||||
				-- is about to spawn on for it to happen.  If
 | 
			
		||||
				-- not provided, this check is disabled.
 | 
			
		||||
	facedir = num,		-- The value passed to the param2 variable
 | 
			
		||||
				-- when adding the node to the map.  Defaults
 | 
			
		||||
				-- to 0.  Be sure that the value you use here
 | 
			
		||||
				-- (and the range thereof) is appropriate for
 | 
			
		||||
				-- the type of node you're spawning.
 | 
			
		||||
	random_facedir = {table}, -- If set, the table should contain two
 | 
			
		||||
				-- values. If they're both provided, the
 | 
			
		||||
				-- spawned plant will be given a random
 | 
			
		||||
				-- facedir value in the range specified by
 | 
			
		||||
				-- these two numbers.  Overrides the facedir
 | 
			
		||||
				-- parameter above, if it exists.  Use {0,3}
 | 
			
		||||
				-- if you want the full range for wallmounted
 | 
			
		||||
				-- nodes, or {2,5} for most everything else,
 | 
			
		||||
				-- or any other pair of numbers in the 0 to 5 
 | 
			
		||||
				-- range, as appropriate for the node you want
 | 
			
		||||
				-- to spawn.
 | 
			
		||||
	verticals_list = {table}, -- List of nodes that should be considered
 | 
			
		||||
				-- to be natural walls.
 | 
			
		||||
	alt_wallnode = "string", -- If specified, this node will be 
 | 
			
		||||
				-- substituted in place of the plant(s)
 | 
			
		||||
				-- defined by spawn_plants above, if the spawn
 | 
			
		||||
				-- target has one or more adjacent walls.  In
 | 
			
		||||
				-- such a case, the two above facedir
 | 
			
		||||
				-- parameters will be ignored.
 | 
			
		||||
	depth_max = num,	-- If the object spawns on top of a water
 | 
			
		||||
				-- source, the water must be at most this
 | 
			
		||||
				-- deep.  Defaults to 1 node.
 | 
			
		||||
	min_elevation = num,	-- Surface must be at this altitude or higher
 | 
			
		||||
				-- to spawn at all.  Defaults to -31000...
 | 
			
		||||
	max_elevation = num,	-- ...but must be no higher than this
 | 
			
		||||
				-- altitude.  Defaults to +31000.
 | 
			
		||||
	near_nodes = {table},	-- List of nodes that must be somewhere in the
 | 
			
		||||
				-- vicinity in order for the plant to spawn.
 | 
			
		||||
				-- Can also be a string with a single node
 | 
			
		||||
				-- name.  If not provided, this check is
 | 
			
		||||
				-- disabled.
 | 
			
		||||
	near_nodes_size = num,	-- How large of an area to check for the above
 | 
			
		||||
				-- node.  Specifically, this checks a flat
 | 
			
		||||
				-- horizontal area centered on the node to be
 | 
			
		||||
				-- spawned on.  Defaults to 0, but is ignored
 | 
			
		||||
				-- if the above near_nodes value is not set.
 | 
			
		||||
	near_nodes_vertical = num, -- Used with the size value above, this
 | 
			
		||||
				-- extends the vertical range of the near 
 | 
			
		||||
				-- nodes search.  Basically, this turns the
 | 
			
		||||
				-- flat region described above into a cuboid
 | 
			
		||||
				-- region.  The area to be checked will extend
 | 
			
		||||
				-- this high AND this low above/below the
 | 
			
		||||
				-- target node, centered thereon.  Defaults to
 | 
			
		||||
				-- 1 (check only the layer above, the layer
 | 
			
		||||
				-- at, and the layer below the target node),
 | 
			
		||||
				-- but is ignored if near_nodes is not set.
 | 
			
		||||
	near_nodes_count = num,	-- How many of the above nodes must be within
 | 
			
		||||
				-- that radius.	Defaults to 1 but is ignored
 | 
			
		||||
				-- if near_nodes isn't set.  Bear in mind that
 | 
			
		||||
				-- the total area to be checked is equal to
 | 
			
		||||
				-- (near_nodes_size^2)*near_nodes_vertical*2.
 | 
			
		||||
				-- so for example, if size is 10 and vertical
 | 
			
		||||
				-- is 4 then the area is (10^2)*8 = 800 nodes
 | 
			
		||||
				-- in size, so you'll want to make sure you
 | 
			
		||||
				-- specify a value appropriate for the amount
 | 
			
		||||
				-- in question.
 | 
			
		||||
	air_size = num,		-- How large of an area to check for air
 | 
			
		||||
				-- above and around the target.  If omitted,
 | 
			
		||||
				-- only the space above the target is checked.
 | 
			
		||||
				-- This does not check for air at the sides or
 | 
			
		||||
				-- below the target.
 | 
			
		||||
	air_count = num,	-- How many of the surrounding nodes need to
 | 
			
		||||
				-- be air for the above check to return true.
 | 
			
		||||
				-- If omitted, only the space above the target
 | 
			
		||||
				-- is checked.
 | 
			
		||||
	plantlife_limit = num,	-- The value compared against the generic
 | 
			
		||||
				-- "plants can grow here" Perlin noise layer.
 | 
			
		||||
				-- Smaller numbers result in more abundant
 | 
			
		||||
				-- plants.  Range of -1 to +1, with values in 
 | 
			
		||||
				-- the range of about 0 to 0.5 being most
 | 
			
		||||
				-- useful.  Defaults to 0.1.
 | 
			
		||||
	temp_min = num,		-- Minimum temperature needed for the desired
 | 
			
		||||
				-- object to spawn.  This is a 2d Perlin
 | 
			
		||||
				-- value, which has an inverted range of +1 to
 | 
			
		||||
				-- -1.  Larger values represent *colder*
 | 
			
		||||
				-- temperatures, so this value is actually the
 | 
			
		||||
				-- upper end of the desired Perlin range.  See
 | 
			
		||||
				-- the temperature map section at the bottom
 | 
			
		||||
				-- of this document for details on how these
 | 
			
		||||
				-- values work.  Defaults to +1 (unlimited
 | 
			
		||||
				-- coldness).
 | 
			
		||||
	temp_max = num,		-- Maximum temperature/lower end of the Perlin
 | 
			
		||||
				-- range.  Defaults to -1 (unlimited heat).
 | 
			
		||||
	humidity_min = num,	-- Minimum humidity for the plant to spawn in.
 | 
			
		||||
				-- Like the temperature map, this is a Perlin
 | 
			
		||||
				-- value where lower numbers mean more
 | 
			
		||||
				-- humidity in the area.  Defaults to +1 (0%
 | 
			
		||||
				-- relative humidity).
 | 
			
		||||
	humidity_max = num,	-- Maximum humidity for the plant to spawn at.
 | 
			
		||||
				-- Defaults to -1 (100% humidity).
 | 
			
		||||
	spawn_on_side = bool,	-- Set this to true to spawn the node on one
 | 
			
		||||
				-- side of the target node rather than the
 | 
			
		||||
				-- top.  The code will search for an airspace
 | 
			
		||||
				-- to the side of the target, then spawn the
 | 
			
		||||
				-- plant at the first one found.  The above
 | 
			
		||||
				-- facedir and random_facedir parameters are
 | 
			
		||||
				-- ignored in this case.  If the above
 | 
			
		||||
				-- parameters for selecting generic wall nodes
 | 
			
		||||
				-- are provided, this option is ignored.
 | 
			
		||||
				-- Important note: the facedir values assigned
 | 
			
		||||
				-- by this option only make sense with
 | 
			
		||||
				-- wallmounted nodes (nodes which don't use
 | 
			
		||||
				-- facedir won't be affected).
 | 
			
		||||
	spawn_on_bottom = bool,	-- If set to true, spawn the object below the
 | 
			
		||||
				-- target node instead of above it.  The above
 | 
			
		||||
				-- spawn_on_side variable takes precedence
 | 
			
		||||
				-- over this one if both happen to be true.
 | 
			
		||||
				-- When using this option with the random
 | 
			
		||||
				-- facedir function above, the values given to
 | 
			
		||||
				-- the facedir parameter are for regular
 | 
			
		||||
				-- nodes, not wallmounted.
 | 
			
		||||
	spawn_replace_node = bool, -- If set to true, the target node itself
 | 
			
		||||
				-- is replaced by the spawned object.
 | 
			
		||||
				-- Overrides the spawn_on_bottom and
 | 
			
		||||
				-- spawn_on_side settings.
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
[*] spawn_plants must be either a table or a string.  If it's a table, the
 | 
			
		||||
values therein are treated as a list of nodenames to pick from randomly on 
 | 
			
		||||
each application of the ABM code. The more nodes you can pack into this
 | 
			
		||||
parameter to avoid making too many calls to this function, the lower the CPU
 | 
			
		||||
load will likely be.
 | 
			
		||||
 | 
			
		||||
You can also specify a string containing the name of a function to execute.
 | 
			
		||||
In this case, the function will be passed a single position parameter
 | 
			
		||||
indicating where the function should place the desired object, and the checks
 | 
			
		||||
for spawning on top vs. sides vs. bottom vs. replacing the target node will be
 | 
			
		||||
skipped.
 | 
			
		||||
 | 
			
		||||
By default, if a biome node, size, and count are not defined, the biome
 | 
			
		||||
checking is disabled.  Same holds true for the nneighbors bit above that.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
=====
 | 
			
		||||
plantslib:register_generate_plant(biome, nodes_or_function_or_treedef)
 | 
			
		||||
 | 
			
		||||
To register an object to be spawned at mapgen time rather than via an ABM,
 | 
			
		||||
call this function with two parameters:  a table with your object's biome
 | 
			
		||||
information, and a string, function, or table describing what to do if the
 | 
			
		||||
engine finds a suitable surface node (see below).
 | 
			
		||||
 | 
			
		||||
The biome table contains quite a number of options, though there are fewer 
 | 
			
		||||
here than are available in the ABM-based spawner, as some stuff doesn't make
 | 
			
		||||
sense at map-generation time.
 | 
			
		||||
 | 
			
		||||
biome = {
 | 
			
		||||
	surface = something,	-- What node(s).  May be a string such as
 | 
			
		||||
				-- "default:dirt_with_grass" or a table with
 | 
			
		||||
				-- multiple such entries.
 | 
			
		||||
 | 
			
		||||
	---- Everything else is optional, but you'll definitely want to use
 | 
			
		||||
	---- some of these other fields to limit where and under what
 | 
			
		||||
	---- conditions the objects are spawned.
 | 
			
		||||
	
 | 
			
		||||
	below_nodes = {table},	-- List of nodes that must be below the target
 | 
			
		||||
				-- node.  Useful in snow biomes to keep
 | 
			
		||||
				-- objects from spawning in snow that's on the
 | 
			
		||||
				-- wrong surface for that object.
 | 
			
		||||
	avoid_nodes = {table},	-- List of nodes or groups to avoid when
 | 
			
		||||
				-- spawning.
 | 
			
		||||
	avoid_radius = num,	-- how much distance to leave between the
 | 
			
		||||
				-- object to be added and the objects to be
 | 
			
		||||
				-- avoided.  If this or the avoid_nodes value
 | 
			
		||||
				-- is nil or omitted, this check is skipped.
 | 
			
		||||
				-- Avoid using excessively large radii or you
 | 
			
		||||
				-- will slow down the map generator.
 | 
			
		||||
	rarity = num,		-- how rare should this object be in its
 | 
			
		||||
				-- biome? Larger values make objects more
 | 
			
		||||
				-- rare, via:  math.random(1,100) > this
 | 
			
		||||
	max_count = num,	-- The absolute maximum number of your object
 | 
			
		||||
				-- that should be allowed to spawn in a 5x5x5
 | 
			
		||||
				-- mapblock area (80x80x80 nodes).  Defaults
 | 
			
		||||
				-- to 5, but be sure you set this to some 
 | 
			
		||||
				-- reasonable value depending on your object
 | 
			
		||||
				-- and its size if 5 is insufficient.
 | 
			
		||||
	seed_diff = num,	-- perlin seed-diff value.  Defaults to 0, 
 | 
			
		||||
				-- which causes the function to inherit the
 | 
			
		||||
				-- global value of 329.
 | 
			
		||||
	neighbors = {table},	-- What ground nodes must be right next to and
 | 
			
		||||
				-- at the same elevation as the node to be
 | 
			
		||||
				-- spawned on.
 | 
			
		||||
	ncount = num,		-- at least this many of the above nodes must
 | 
			
		||||
				-- be next to the node to spawn on.  Any value
 | 
			
		||||
				-- greater than 8 will probably cause the code
 | 
			
		||||
				-- to never spawn anything.  Defaults to 0.
 | 
			
		||||
	depth = num,		-- how deep/thick of a layer the spawned-on
 | 
			
		||||
				-- node must be.  Typically used for water.
 | 
			
		||||
	min_elevation = num,	-- minimum elevation in meters/nodes.
 | 
			
		||||
				-- Defaults to -31000 (unlimited).
 | 
			
		||||
	max_elevation = num,	-- maximum elevation.  Defaults to +31000
 | 
			
		||||
				-- (unlimited).
 | 
			
		||||
	near_nodes = {table},	-- what nodes must be in the general vicinity
 | 
			
		||||
				-- of the object being spawned.
 | 
			
		||||
	near_nodes_size = num,	-- how wide of a search area to look for 
 | 
			
		||||
				-- the nodes in that list.
 | 
			
		||||
	near_nodes_vertical = num, -- How high/low of an area to search from
 | 
			
		||||
				-- the target node.
 | 
			
		||||
	near_nodes_count = num,	-- at least this many of those nodes must be
 | 
			
		||||
				-- in the area.
 | 
			
		||||
	plantlife_limit = num,	-- The value compared against the generic
 | 
			
		||||
				-- "plants can grow here" Perlin noise layer.
 | 
			
		||||
				-- Smaller numbers result in more abundant
 | 
			
		||||
				-- plants.  Range of -1 to +1, with values in 
 | 
			
		||||
				-- the range of about 0 to 0.5 being most
 | 
			
		||||
				-- useful.  Defaults to 0.1.
 | 
			
		||||
	temp_min = num,		-- coldest allowable temperature for a plant
 | 
			
		||||
				-- to spawn (that is, the highest Perlin
 | 
			
		||||
				-- temperature map value).
 | 
			
		||||
	temp_max = num,		-- warmest allowable temperature to spawn a
 | 
			
		||||
				-- plant (lowest Perlin temperature value).
 | 
			
		||||
	verticals_list = {table}, -- Same as with the spawn_on_surfaces
 | 
			
		||||
				-- function.
 | 
			
		||||
	check_air = bool,	-- Flag to tell the mapgen code to check for
 | 
			
		||||
				-- air above the spawn target.  Defaults to
 | 
			
		||||
				-- true if not explicitly set to false.
 | 
			
		||||
	delete_above = bool,	-- Flag to tell the mapgen code to delete the
 | 
			
		||||
				-- two nodes directly above the spawn target
 | 
			
		||||
				-- just before adding the plant or tree.
 | 
			
		||||
				-- Useful when generating in snow biomes.
 | 
			
		||||
				-- Defaults to false.
 | 
			
		||||
	delete_above_surround = bool, -- Flag to tell the mapgen code to also
 | 
			
		||||
				-- delete the four nodes surrounding the above
 | 
			
		||||
				-- space, and the four nodes above those,
 | 
			
		||||
				-- resulting in a two-node-deep cross-shaped
 | 
			
		||||
				-- empty region above the spawn target.
 | 
			
		||||
				-- Useful when adding trees to snow biomes.
 | 
			
		||||
				-- Defaults to false.
 | 
			
		||||
	spawn_replace_node = bool, -- same as with the ABM spawner.
 | 
			
		||||
	random_facedir = {table}, -- same as with the ABM spawner.
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Regarding nodes_or_function_or_treedef, this must either be a string naming
 | 
			
		||||
a node to spawn, a table with a list of nodes to choose from, a table with an
 | 
			
		||||
L-Systems tree definition, or a function.
 | 
			
		||||
 | 
			
		||||
If you specified a string, the code will attempt to determine whether that
 | 
			
		||||
string specifies a valid node name.  If it does, that node will be placed on
 | 
			
		||||
top of the target position directly (unless one of the other mapgen options
 | 
			
		||||
directs the code to do otherwise).
 | 
			
		||||
 | 
			
		||||
If you specified a table and there is no "axiom" field, the code assumes that
 | 
			
		||||
it is a list of nodes.  Simply name one node per entry in the list, e.g.
 | 
			
		||||
{"default:junglegrass", "default:dry_shrub"} and so on, for as many nodes as
 | 
			
		||||
you want to list.  A random node from the list will be chosen each time the
 | 
			
		||||
code goes to place a node.
 | 
			
		||||
 | 
			
		||||
If you specified a table, and there *is* an "axiom" field, the code assumes
 | 
			
		||||
that this table contains an L-Systems tree definition, which will be passed
 | 
			
		||||
directly to the engine's spawn_tree() function along with the position on
 | 
			
		||||
which to spawn the tree.
 | 
			
		||||
 | 
			
		||||
You can also supply a function to be directly executed, which is given the
 | 
			
		||||
current node position (the usual "pos" table format) as its sole argument.  It
 | 
			
		||||
will be called in the form:
 | 
			
		||||
 | 
			
		||||
	somefunction(pos)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
=====
 | 
			
		||||
plantslib:grow_plants(options)
 | 
			
		||||
 | 
			
		||||
The third function, grow_plants() is used to turn the spawned nodes above
 | 
			
		||||
into something else over time.  This function has no return value, and accepts
 | 
			
		||||
a biome definition table as the only parameter.  These are defined like so:
 | 
			
		||||
 | 
			
		||||
options = {
 | 
			
		||||
	grow_plant = "string",	-- Name of the node to be grown into something
 | 
			
		||||
				-- else.  This value is passed to the ABM as
 | 
			
		||||
				-- the "nodenames" parameter, so it is the
 | 
			
		||||
				-- plants themselves that are the ABM trigger,
 | 
			
		||||
				-- rather than the ground they spawned on.  A
 | 
			
		||||
				-- plant will only grow if the node above it
 | 
			
		||||
				-- is air.  Can also be a table, but note that
 | 
			
		||||
				-- all nodes referenced therein will be grown
 | 
			
		||||
				-- into the same object.
 | 
			
		||||
	grow_delay = num,	-- Passed as the ABM "interval" parameter, as
 | 
			
		||||
				-- with spawning.
 | 
			
		||||
	grow_chance = num,	-- Passed as the ABM "chance" parameter.
 | 
			
		||||
	grow_result = "string",	-- Name of the node into which the grow_plant
 | 
			
		||||
				-- node(s) should transform when the ABM
 | 
			
		||||
				-- executes.
 | 
			
		||||
 | 
			
		||||
	---- Everything from here down is optional.
 | 
			
		||||
 | 
			
		||||
	dry_early_node = "string", -- This value is ignored except for jungle
 | 
			
		||||
				-- grass (a corner case needed by that mod),
 | 
			
		||||
				-- where it indicates which node the grass
 | 
			
		||||
				-- must be on in order for it to turn from
 | 
			
		||||
				-- the short size to "default:dry_shrub"
 | 
			
		||||
				-- instead of the medium size.
 | 
			
		||||
	grow_nodes = {table},	-- One of these nodes must be under the plant
 | 
			
		||||
				-- in order for it to grow at all.  Normally
 | 
			
		||||
				-- this should be the same as the list of 
 | 
			
		||||
				-- surfaces passed to the spawning ABM as the
 | 
			
		||||
				-- "nodenames" parameter.  This is so that the
 | 
			
		||||
				-- plant can be manually placed on something
 | 
			
		||||
				-- like a flower pot or something without it
 | 
			
		||||
				-- growing and eventually dieing.  Defaults to
 | 
			
		||||
				-- "default:dirt_with_grass".
 | 
			
		||||
	facedir = num,		-- Same as with spawning a plant.
 | 
			
		||||
	need_wall = bool,	-- Set this to true if you the plant needs to
 | 
			
		||||
				-- grow against a wall.  Defaults to false.
 | 
			
		||||
	verticals_list = {table}, -- List of nodes that should be considered
 | 
			
		||||
				-- to be wall surfaces when growing the plant
 | 
			
		||||
				-- vertically.  If not provided, the walls
 | 
			
		||||
				-- check is skipped.
 | 
			
		||||
	grow_vertically = bool,	-- Set this to true if the plant needs to grow
 | 
			
		||||
				-- vertically, as in climbing poison ivy.
 | 
			
		||||
				-- Defaults to false.
 | 
			
		||||
	height_limit = num,	-- Set this to limit how tall the desired node
 | 
			
		||||
				-- can grow.  The mod will search straight
 | 
			
		||||
				-- down from the position being spawned at to
 | 
			
		||||
				-- find a ground node, set via the parameter
 | 
			
		||||
				-- below. Defaults to 5 nodes.
 | 
			
		||||
	ground_nodes = {table},	-- What nodes should be treated as "the
 | 
			
		||||
				-- ground" below a vertically-growing plant.
 | 
			
		||||
				-- Usually this should be the same as the
 | 
			
		||||
				-- grow_nodes table, but might also include,
 | 
			
		||||
				-- for example, water or some other
 | 
			
		||||
				-- surrounding material.  Defaults to
 | 
			
		||||
				-- "default:dirt_with_grass".
 | 
			
		||||
	grow_function = something, -- [*] see below.
 | 
			
		||||
	seed_diff = num,	-- [*] see below.
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
[*] grow_function can take one of three possible settings:  it can be nil (or
 | 
			
		||||
    not provided), a string, or a table.
 | 
			
		||||
 | 
			
		||||
If it is not provided or it's set to nil, all of the regular growing code is
 | 
			
		||||
executed normally, the value of seed_diff, if any, is ignored, and the node to
 | 
			
		||||
be placed is assumed to be specified in the grow_result variable.
 | 
			
		||||
 | 
			
		||||
If this value is set to a simple string, this is treated as the name of the
 | 
			
		||||
function to use to grow the plant.  In this case, all of the usual growing
 | 
			
		||||
code is executeed, but then instead of a plant being simply added to the
 | 
			
		||||
world, grow_result is ignored and the named function is executed and passed a
 | 
			
		||||
few parmeters in the following general form: 
 | 
			
		||||
 | 
			
		||||
	somefunction(pos, perlin1, perlin2)
 | 
			
		||||
 | 
			
		||||
These values represent the current position (the usual table), the Perlin
 | 
			
		||||
noise value for that spot in the generic "plants can grow here" map for the
 | 
			
		||||
seed_diff value above, the Perlin value for that same spot from the
 | 
			
		||||
temperature map, and the detected neighboring wall face, if there was one (or
 | 
			
		||||
nil if not).  If seed_diff is not provided, it defaults to 0.
 | 
			
		||||
 | 
			
		||||
If this variable is instead set to a table, it is treated an an L-Systems tree
 | 
			
		||||
definition.  All of the growing code is executed in the usual manner, then the
 | 
			
		||||
tree described by that definition is spawned at the current position instead,
 | 
			
		||||
and grow_result is ignored.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
=====
 | 
			
		||||
find_adjacent_wall(pos, verticals)
 | 
			
		||||
 | 
			
		||||
Of the few helper functions, this one expects a position parameter and a table
 | 
			
		||||
with the list of nodes that should be considered as walls.  The code will
 | 
			
		||||
search around the given position for a neighboring wall, returning the first
 | 
			
		||||
one it finds as a facedir value, or nil if there are no adjacent walls.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
=====
 | 
			
		||||
is_node_loaded(pos)
 | 
			
		||||
 | 
			
		||||
This acts as a wrapper for the minetest.get_node_or_nil(node_pos)
 | 
			
		||||
function and accepts a single position parameter.  Returns true if the node in
 | 
			
		||||
question is already loaded, or false if not.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
=====
 | 
			
		||||
dbg(string)
 | 
			
		||||
 | 
			
		||||
This is a simple debug output function which takes one string parameter.  It
 | 
			
		||||
just checks if DEBUG is true and outputs the phrase "[Plantlife] " followed by
 | 
			
		||||
the supplied string, via the print() function, if so.
 | 
			
		||||
 | 
			
		||||
=====
 | 
			
		||||
plantslib:generate_tree(pos, treemodel)
 | 
			
		||||
plantslib:grow_tree(pos, treemodel)
 | 
			
		||||
 | 
			
		||||
In the case of the growing code and the mapgen-based tree generator code, 
 | 
			
		||||
generating a tree is done via the above two calls, which in turn immediately
 | 
			
		||||
call the usual spawn_tree() functions.  This rerouting exists as a way for
 | 
			
		||||
other mods to hook into plants_lib's tree-growing functions in general,
 | 
			
		||||
perhaps to execute something extra whenever a tree is spawned.
 | 
			
		||||
 | 
			
		||||
plantslib:generate_tree(pos, treemodel) is called any time a
 | 
			
		||||
tree is spawned at map generation time.  'pos' is the position of the block on
 | 
			
		||||
which the tree is to be placed.  'treemodel' is the standard L-Systems tree
 | 
			
		||||
definition table expected by the spawn_tree() function.  Refer to the 'trunk'
 | 
			
		||||
field in that table to derive the name of the tree being spawned.
 | 
			
		||||
 | 
			
		||||
plantslib:grow_tree(pos, treemodel) does the same sort of thing whenever a 
 | 
			
		||||
tree is spawned within the abm-based growing code, for example when growing a
 | 
			
		||||
sapling into a tree.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
=====
 | 
			
		||||
There are other, internal helper functions that are not meant for use by other
 | 
			
		||||
mods.  Don't rely on them, as they are subject to change without notice.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
===============
 | 
			
		||||
Global Settings
 | 
			
		||||
===============
 | 
			
		||||
 | 
			
		||||
Set this to true if you want the mod to spam your console with debug info :-)
 | 
			
		||||
 | 
			
		||||
	plantlife_debug = false
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
======================
 | 
			
		||||
Fertile Ground Mapping
 | 
			
		||||
======================
 | 
			
		||||
 | 
			
		||||
The mod uses Perlin noise to create "biomes" of the various plants, via the
 | 
			
		||||
minetest.get_perlin() function.  At present, there are three layers of
 | 
			
		||||
Perlin noise used.
 | 
			
		||||
 | 
			
		||||
The first one is for a "fertile ground" layer, which I tend to refer to as the
 | 
			
		||||
generic "stuff can potentially grow here" layer.  Its values are hard-coded:
 | 
			
		||||
 | 
			
		||||
	plantslib.plantlife_seed_diff = 329
 | 
			
		||||
	perlin_octaves = 3
 | 
			
		||||
	perlin_persistence = 0.6
 | 
			
		||||
	perlin_scale = 100
 | 
			
		||||
 | 
			
		||||
For more information on how Perlin noise is generated, you will need to search
 | 
			
		||||
the web, as these default values were from that which is used by minetest_game
 | 
			
		||||
to spawn jungle grass at mapgen time, and I'm still learning how Perlin noise
 | 
			
		||||
works.  ;-)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
===================
 | 
			
		||||
Temperature Mapping
 | 
			
		||||
===================
 | 
			
		||||
 | 
			
		||||
The second Perlin layer is a temperature map, with values taken from
 | 
			
		||||
SPlizard's Snow Biomes mod so that the two will be compatible, since that mod
 | 
			
		||||
appears to be the standard now.  Those values are:
 | 
			
		||||
 | 
			
		||||
	temperature_seeddiff = 112
 | 
			
		||||
	temperature_octaves = 3
 | 
			
		||||
	temperature_persistence = 0.5
 | 
			
		||||
	temperature_scale = 150
 | 
			
		||||
 | 
			
		||||
The way Perlin values are used by this mod, in keeping with the snow mod's 
 | 
			
		||||
apparent methods, larger values returned by the Perlin function represent
 | 
			
		||||
*colder* temperatures.  In this mod, the following table gives a rough
 | 
			
		||||
approximation of how temperature maps to these values, normalized to
 | 
			
		||||
0.53 = 0 °C and +1.0 = -25 °C.
 | 
			
		||||
 | 
			
		||||
Perlin		Approx. Temperature
 | 
			
		||||
-1.0		 81 °C	( 178 °F)
 | 
			
		||||
-0.75		 68 °C	( 155 °F)
 | 
			
		||||
-0.56		 58 °C	( 136 °F)
 | 
			
		||||
-0.5		 55 °C	( 131 °F)
 | 
			
		||||
-0.25		 41 °C	( 107 °F)
 | 
			
		||||
-0.18		 38 °C	( 100 °F)
 | 
			
		||||
 0		 28 °C	(  83 °F)
 | 
			
		||||
 0.13		 21 °C	(  70 °F)
 | 
			
		||||
 0.25		 15 °C	(  59 °F)
 | 
			
		||||
 0.5		  2 °C	(  35 °F)
 | 
			
		||||
 0.53		  0 °C	(  32 °F)
 | 
			
		||||
 0.75		-12 °C	(  11 °F)
 | 
			
		||||
 0.86		-18 °C	(   0 °F)
 | 
			
		||||
 1.0		-25 °C	(- 13 °F)
 | 
			
		||||
 | 
			
		||||
Included in this table are even 0.25 steps in Perlin values along with some
 | 
			
		||||
common temperatures on both the Centigrade and Fahrenheit scales.  Note that
 | 
			
		||||
unless you're trying to model the Moon or perhaps Mercury in your mods/maps, 
 | 
			
		||||
you probably won't need to bother with Perlin values of less than -0.56 or so.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
================
 | 
			
		||||
Humidity Mapping
 | 
			
		||||
================
 | 
			
		||||
 | 
			
		||||
Last but not least is a moisture/humidity map.  Like the temperature map
 | 
			
		||||
above, Perlin values can be tested to determine the approximate humidity of
 | 
			
		||||
the *air* in the area.  This humidity map is basically the perlin layer used
 | 
			
		||||
for deserts.
 | 
			
		||||
 | 
			
		||||
A value of -1.0 is very moist (basically a thick fog, if it could be seen), a
 | 
			
		||||
value of +0.4 represents the edge of a desert as usually seen in the game, and
 | 
			
		||||
a value of +1.0 is as dry as a bone.
 | 
			
		||||
 | 
			
		||||
This does not check for nearby water, just general air humidity, and that
 | 
			
		||||
being the case, nearby ground does not affect the reported humidity of a
 | 
			
		||||
region (because this isn't yet possible to calculate yet).  Use the near_nodes
 | 
			
		||||
and avoid_nodes parameters and their related options to check for water and
 | 
			
		||||
such.
 | 
			
		||||
 | 
			
		||||
The Perlin values use for this layer are:
 | 
			
		||||
 | 
			
		||||
	humidity_seeddiff = 9130
 | 
			
		||||
	humidity_octaves = 3
 | 
			
		||||
	humidity_persistence = 0.5
 | 
			
		||||
	humidity_scale = 250
 | 
			
		||||
 | 
			
		||||
And this particular one is mapped slightly differently from the others:
 | 
			
		||||
 | 
			
		||||
	noise3 = perlin3:get2d({x=p_top.x+150, y=p_top.z+50})
 | 
			
		||||
 | 
			
		||||
(Note the +150 and +50 offsets)
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										870
									
								
								LICENSE
									
									
									
									
									
								
							
							
						
						@@ -1,335 +1,603 @@
 | 
			
		||||
License for code: LGPL 3.0
 | 
			
		||||
License for media and all other assets:  CC-by-SA 4.0
 | 
			
		||||
 | 
			
		||||
For the code, Ironzorg's textures, and everything else:  WTFPL
 | 
			
		||||
These licenses apply to all modules and components in this modpack,
 | 
			
		||||
unless otherwise stated.
 | 
			
		||||
 | 
			
		||||
For Mossmanikin's mods (Ferns, Dryplans, and the components
 | 
			
		||||
from the Undergrowth modpack), and all of my own textures: 
 | 
			
		||||
CC-By-SA 3.0
 | 
			
		||||
###############################################################################
 | 
			
		||||
 | 
			
		||||
----------
 | 
			
		||||
            DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
 | 
			
		||||
                    Version 2, December 2004
 | 
			
		||||
                   GNU LESSER GENERAL PUBLIC LICENSE
 | 
			
		||||
                       Version 3, 29 June 2007
 | 
			
		||||
 | 
			
		||||
 Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
 | 
			
		||||
 Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
 | 
			
		||||
 Everyone is permitted to copy and distribute verbatim copies
 | 
			
		||||
 of this license document, but changing it is not allowed.
 | 
			
		||||
 | 
			
		||||
 Everyone is permitted to copy and distribute verbatim or modified
 | 
			
		||||
 copies of this license document, and changing it is allowed as long
 | 
			
		||||
 as the name is changed.
 | 
			
		||||
 | 
			
		||||
            DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
 | 
			
		||||
   TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
 | 
			
		||||
  This version of the GNU Lesser General Public License incorporates
 | 
			
		||||
the terms and conditions of version 3 of the GNU General Public
 | 
			
		||||
License, supplemented by the additional permissions listed below.
 | 
			
		||||
 | 
			
		||||
  0. You just DO WHAT THE FUCK YOU WANT TO.
 | 
			
		||||
  0. Additional Definitions.
 | 
			
		||||
 | 
			
		||||
 This license is also known as "WTFPL"
 | 
			
		||||
  As used herein, "this License" refers to version 3 of the GNU Lesser
 | 
			
		||||
General Public License, and the "GNU GPL" refers to version 3 of the GNU
 | 
			
		||||
General Public License.
 | 
			
		||||
 | 
			
		||||
-----------
 | 
			
		||||
  "The Library" refers to a covered work governed by this License,
 | 
			
		||||
other than an Application or a Combined Work as defined below.
 | 
			
		||||
 | 
			
		||||
THE WORK (AS DEFINED BELOW) IS PROVIDED UNDER THE TERMS OF THIS 
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		||||
CREATIVE COMMONS PUBLIC LICENSE ("CCPL" OR "LICENSE"). THE WORK IS 
 | 
			
		||||
PROTECTED BY COPYRIGHT AND/OR OTHER APPLICABLE LAW. ANY USE OF THE 
 | 
			
		||||
WORK OTHER THAN AS AUTHORIZED UNDER THIS LICENSE OR COPYRIGHT LAW 
 | 
			
		||||
IS PROHIBITED.
 | 
			
		||||
  An "Application" is any work that makes use of an interface provided
 | 
			
		||||
by the Library, but which is not otherwise based on the Library.
 | 
			
		||||
Defining a subclass of a class defined by the Library is deemed a mode
 | 
			
		||||
of using an interface provided by the Library.
 | 
			
		||||
 | 
			
		||||
BY EXERCISING ANY RIGHTS TO THE WORK PROVIDED HERE, YOU ACCEPT AND 
 | 
			
		||||
AGREE TO BE BOUND BY THE TERMS OF THIS LICENSE. TO THE EXTENT THIS 
 | 
			
		||||
LICENSE MAY BE CONSIDERED TO BE A CONTRACT, THE LICENSOR GRANTS 
 | 
			
		||||
YOU THE RIGHTS CONTAINED HERE IN CONSIDERATION OF YOUR ACCEPTANCE 
 | 
			
		||||
OF SUCH TERMS AND CONDITIONS.
 | 
			
		||||
  A "Combined Work" is a work produced by combining or linking an
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Application with the Library.  The particular version of the Library
 | 
			
		||||
with which the Combined Work was made is also called the "Linked
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		||||
Version".
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		||||
 | 
			
		||||
1. Definitions
 | 
			
		||||
  The "Minimal Corresponding Source" for a Combined Work means the
 | 
			
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Corresponding Source for the Combined Work, excluding any source code
 | 
			
		||||
for portions of the Combined Work that, considered in isolation, are
 | 
			
		||||
based on the Application, and not on the Linked Version.
 | 
			
		||||
 | 
			
		||||
    "Collective Work" means a work, such as a periodical issue, 
 | 
			
		||||
anthology or encyclopedia, in which the Work in its entirety in 
 | 
			
		||||
unmodified form, along with one or more other contributions, 
 | 
			
		||||
constituting separate and independent works in themselves, are 
 | 
			
		||||
assembled into a collective whole. A work that constitutes a 
 | 
			
		||||
Collective Work will not be considered a Derivative Work (as 
 | 
			
		||||
defined below) for the purposes of this License.
 | 
			
		||||
    "Creative Commons Compatible License" means a license that is 
 | 
			
		||||
listed at http://creativecommons.org/compatiblelicenses that has 
 | 
			
		||||
been approved by Creative Commons as being essentially equivalent 
 | 
			
		||||
to this License, including, at a minimum, because that license: 
 | 
			
		||||
(i) contains terms that have the same purpose, meaning and effect 
 | 
			
		||||
as the License Elements of this License; and, (ii) explicitly 
 | 
			
		||||
permits the relicensing of derivatives of works made available 
 | 
			
		||||
under that license under this License or either a Creative Commons 
 | 
			
		||||
unported license or a Creative Commons jurisdiction license with 
 | 
			
		||||
the same License Elements as this License.
 | 
			
		||||
    "Derivative Work" means a work based upon the Work or upon the 
 | 
			
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Work and other pre-existing works, such as a translation, musical 
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arrangement, dramatization, fictionalization, motion picture 
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version, sound recording, art reproduction, abridgment, 
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condensation, or any other form in which the Work may be recast, 
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transformed, or adapted, except that a work that constitutes a 
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		||||
Collective Work will not be considered a Derivative Work for the 
 | 
			
		||||
purpose of this License. For the avoidance of doubt, where the 
 | 
			
		||||
Work is a musical composition or sound recording, the 
 | 
			
		||||
synchronization of the Work in timed-relation with a moving image 
 | 
			
		||||
("synching") will be considered a Derivative Work for the purpose 
 | 
			
		||||
of this License.
 | 
			
		||||
    "License Elements" means the following high-level license 
 | 
			
		||||
attributes as selected by Licensor and indicated in the title of 
 | 
			
		||||
this License: Attribution, ShareAlike.
 | 
			
		||||
    "Licensor" means the individual, individuals, entity or 
 | 
			
		||||
entities that offers the Work under the terms of this License.
 | 
			
		||||
    "Original Author" means the individual, individuals, entity or 
 | 
			
		||||
entities who created the Work.
 | 
			
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    "Work" means the copyrightable work of authorship offered 
 | 
			
		||||
under the terms of this License.
 | 
			
		||||
    "You" means an individual or entity exercising rights under 
 | 
			
		||||
this License who has not previously violated the terms of this 
 | 
			
		||||
License with respect to the Work, or who has received express 
 | 
			
		||||
permission from the Licensor to exercise rights under this License 
 | 
			
		||||
despite a previous violation.
 | 
			
		||||
  The "Corresponding Application Code" for a Combined Work means the
 | 
			
		||||
object code and/or source code for the Application, including any data
 | 
			
		||||
and utility programs needed for reproducing the Combined Work from the
 | 
			
		||||
Application, but excluding the System Libraries of the Combined Work.
 | 
			
		||||
 | 
			
		||||
2. Fair Use Rights. Nothing in this license is intended to reduce, 
 | 
			
		||||
limit, or restrict any rights arising from fair use, first sale or 
 | 
			
		||||
other limitations on the exclusive rights of the copyright owner 
 | 
			
		||||
under copyright law or other applicable laws.
 | 
			
		||||
  1. Exception to Section 3 of the GNU GPL.
 | 
			
		||||
 | 
			
		||||
3. License Grant. Subject to the terms and conditions of this 
 | 
			
		||||
License, Licensor hereby grants You a worldwide, royalty-free, 
 | 
			
		||||
non-exclusive, perpetual (for the duration of the applicable 
 | 
			
		||||
copyright) license to exercise the rights in the Work as stated 
 | 
			
		||||
below:
 | 
			
		||||
  You may convey a covered work under sections 3 and 4 of this License
 | 
			
		||||
without being bound by section 3 of the GNU GPL.
 | 
			
		||||
 | 
			
		||||
    to reproduce the Work, to incorporate the Work into one or 
 | 
			
		||||
more Collective Works, and to reproduce the Work as incorporated 
 | 
			
		||||
in the Collective Works;
 | 
			
		||||
    to create and reproduce Derivative Works provided that any 
 | 
			
		||||
such Derivative Work, including any translation in any medium, 
 | 
			
		||||
takes reasonable steps to clearly label, demarcate or otherwise 
 | 
			
		||||
identify that changes were made to the original Work. For example, 
 | 
			
		||||
a translation could be marked "The original work was translated 
 | 
			
		||||
from English to Spanish," or a modification could indicate "The 
 | 
			
		||||
original work has been modified.";
 | 
			
		||||
    to distribute copies or phonorecords of, display publicly, 
 | 
			
		||||
perform publicly, and perform publicly by means of a digital audio 
 | 
			
		||||
transmission the Work including as incorporated in Collective 
 | 
			
		||||
Works;
 | 
			
		||||
    to distribute copies or phonorecords of, display publicly, 
 | 
			
		||||
perform publicly, and perform publicly by means of a digital audio 
 | 
			
		||||
transmission Derivative Works.
 | 
			
		||||
  2. Conveying Modified Versions.
 | 
			
		||||
 | 
			
		||||
    For the avoidance of doubt, where the Work is a musical 
 | 
			
		||||
composition:
 | 
			
		||||
        Performance Royalties Under Blanket Licenses. Licensor 
 | 
			
		||||
waives the exclusive right to collect, whether individually or, in 
 | 
			
		||||
the event that Licensor is a member of a performance rights 
 | 
			
		||||
society (e.g. ASCAP, BMI, SESAC), via that society, royalties for 
 | 
			
		||||
the public performance or public digital performance (e.g. 
 | 
			
		||||
webcast) of the Work.
 | 
			
		||||
        Mechanical Rights and Statutory Royalties. Licensor waives 
 | 
			
		||||
the exclusive right to collect, whether individually or via a 
 | 
			
		||||
music rights agency or designated agent (e.g. Harry Fox Agency), 
 | 
			
		||||
royalties for any phonorecord You create from the Work ("cover 
 | 
			
		||||
version") and distribute, subject to the compulsory license 
 | 
			
		||||
created by 17 USC Section 115 of the US Copyright Act (or the 
 | 
			
		||||
equivalent in other jurisdictions).
 | 
			
		||||
    Webcasting Rights and Statutory Royalties. For the avoidance 
 | 
			
		||||
of doubt, where the Work is a sound recording, Licensor waives the 
 | 
			
		||||
exclusive right to collect, whether individually or via a 
 | 
			
		||||
performance-rights society (e.g. SoundExchange), royalties for the 
 | 
			
		||||
public digital performance (e.g. webcast) of the Work, subject to 
 | 
			
		||||
the compulsory license created by 17 USC Section 114 of the US 
 | 
			
		||||
Copyright Act (or the equivalent in other jurisdictions).
 | 
			
		||||
  If you modify a copy of the Library, and, in your modifications, a
 | 
			
		||||
facility refers to a function or data to be supplied by an Application
 | 
			
		||||
that uses the facility (other than as an argument passed when the
 | 
			
		||||
facility is invoked), then you may convey a copy of the modified
 | 
			
		||||
version:
 | 
			
		||||
 | 
			
		||||
The above rights may be exercised in all media and formats whether 
 | 
			
		||||
now known or hereafter devised. The above rights include the right 
 | 
			
		||||
to make such modifications as are technically necessary to 
 | 
			
		||||
exercise the rights in other media and formats. All rights not 
 | 
			
		||||
expressly granted by Licensor are hereby reserved.
 | 
			
		||||
   a) under this License, provided that you make a good faith effort to
 | 
			
		||||
   ensure that, in the event an Application does not supply the
 | 
			
		||||
   function or data, the facility still operates, and performs
 | 
			
		||||
   whatever part of its purpose remains meaningful, or
 | 
			
		||||
 | 
			
		||||
4. Restrictions. The license granted in Section 3 above is 
 | 
			
		||||
expressly made subject to and limited by the following 
 | 
			
		||||
restrictions:
 | 
			
		||||
   b) under the GNU GPL, with none of the additional permissions of
 | 
			
		||||
   this License applicable to that copy.
 | 
			
		||||
 | 
			
		||||
    You may distribute, publicly display, publicly perform, or 
 | 
			
		||||
publicly digitally perform the Work only under the terms of this 
 | 
			
		||||
License, and You must include a copy of, or the Uniform Resource 
 | 
			
		||||
Identifier for, this License with every copy or phonorecord of the 
 | 
			
		||||
Work You distribute, publicly display, publicly perform, or 
 | 
			
		||||
publicly digitally perform. You may not offer or impose any terms 
 | 
			
		||||
on the Work that restrict the terms of this License or the ability 
 | 
			
		||||
of a recipient of the Work to exercise of the rights granted to 
 | 
			
		||||
that recipient under the terms of the License. You may not 
 | 
			
		||||
sublicense the Work. You must keep intact all notices that refer 
 | 
			
		||||
to this License and to the disclaimer of warranties. When You 
 | 
			
		||||
distribute, publicly display, publicly perform, or publicly 
 | 
			
		||||
digitally perform the Work, You may not impose any technological 
 | 
			
		||||
measures on the Work that restrict the ability of a recipient of 
 | 
			
		||||
the Work from You to exercise of the rights granted to that 
 | 
			
		||||
recipient under the terms of the License. This Section 4(a) 
 | 
			
		||||
applies to the Work as incorporated in a Collective Work, but this 
 | 
			
		||||
does not require the Collective Work apart from the Work itself to 
 | 
			
		||||
be made subject to the terms of this License. If You create a 
 | 
			
		||||
Collective Work, upon notice from any Licensor You must, to the 
 | 
			
		||||
extent practicable, remove from the Collective Work any credit as 
 | 
			
		||||
required by Section 4(c), as requested. If You create a Derivative 
 | 
			
		||||
Work, upon notice from any Licensor You must, to the extent 
 | 
			
		||||
practicable, remove from the Derivative Work any credit as 
 | 
			
		||||
required by Section 4(c), as requested.
 | 
			
		||||
    You may distribute, publicly display, publicly perform, or 
 | 
			
		||||
publicly digitally perform a Derivative Work only under: (i) the 
 | 
			
		||||
terms of this License; (ii) a later version of this License with 
 | 
			
		||||
the same License Elements as this License; (iii) either the 
 | 
			
		||||
Creative Commons (Unported) license or a Creative Commons 
 | 
			
		||||
jurisdiction license (either this or a later license version) that 
 | 
			
		||||
contains the same License Elements as this License (e.g. 
 | 
			
		||||
Attribution-ShareAlike 3.0 (Unported)); (iv) a Creative Commons 
 | 
			
		||||
Compatible License. If you license the Derivative Work under one 
 | 
			
		||||
of the licenses mentioned in (iv), you must comply with the terms 
 | 
			
		||||
of that license. If you license the Derivative Work under the 
 | 
			
		||||
terms of any of the licenses mentioned in (i), (ii) or (iii) (the 
 | 
			
		||||
"Applicable License"), you must comply with the terms of the 
 | 
			
		||||
Applicable License generally and with the following provisions: 
 | 
			
		||||
(I) You must include a copy of, or the Uniform Resource Identifier 
 | 
			
		||||
for, the Applicable License with every copy or phonorecord of each 
 | 
			
		||||
Derivative Work You distribute, publicly display, publicly 
 | 
			
		||||
perform, or publicly digitally perform; (II) You may not offer or 
 | 
			
		||||
impose any terms on the Derivative Works that restrict the terms 
 | 
			
		||||
of the Applicable License or the ability of a recipient of the 
 | 
			
		||||
Work to exercise the rights granted to that recipient under the 
 | 
			
		||||
terms of the Applicable License; (III) You must keep intact all 
 | 
			
		||||
notices that refer to the Applicable License and to the disclaimer 
 | 
			
		||||
of warranties; and, (IV) when You distribute, publicly display, 
 | 
			
		||||
publicly perform, or publicly digitally perform the Work, You may 
 | 
			
		||||
not impose any technological measures on the Derivative Work that 
 | 
			
		||||
restrict the ability of a recipient of the Derivative Work from 
 | 
			
		||||
You to exercise the rights granted to that recipient under the 
 | 
			
		||||
terms of the Applicable License. This Section 4(b) applies to the 
 | 
			
		||||
Derivative Work as incorporated in a Collective Work, but this 
 | 
			
		||||
does not require the Collective Work apart from the Derivative 
 | 
			
		||||
Work itself to be made subject to the terms of the Applicable 
 | 
			
		||||
  3. Object Code Incorporating Material from Library Header Files.
 | 
			
		||||
 | 
			
		||||
  The object code form of an Application may incorporate material from
 | 
			
		||||
a header file that is part of the Library.  You may convey such object
 | 
			
		||||
code under terms of your choice, provided that, if the incorporated
 | 
			
		||||
material is not limited to numerical parameters, data structure
 | 
			
		||||
layouts and accessors, or small macros, inline functions and templates
 | 
			
		||||
(ten or fewer lines in length), you do both of the following:
 | 
			
		||||
 | 
			
		||||
   a) Give prominent notice with each copy of the object code that the
 | 
			
		||||
   Library is used in it and that the Library and its use are
 | 
			
		||||
   covered by this License.
 | 
			
		||||
 | 
			
		||||
   b) Accompany the object code with a copy of the GNU GPL and this license
 | 
			
		||||
   document.
 | 
			
		||||
 | 
			
		||||
  4. Combined Works.
 | 
			
		||||
 | 
			
		||||
  You may convey a Combined Work under terms of your choice that,
 | 
			
		||||
taken together, effectively do not restrict modification of the
 | 
			
		||||
portions of the Library contained in the Combined Work and reverse
 | 
			
		||||
engineering for debugging such modifications, if you also do each of
 | 
			
		||||
the following:
 | 
			
		||||
 | 
			
		||||
   a) Give prominent notice with each copy of the Combined Work that
 | 
			
		||||
   the Library is used in it and that the Library and its use are
 | 
			
		||||
   covered by this License.
 | 
			
		||||
 | 
			
		||||
   b) Accompany the Combined Work with a copy of the GNU GPL and this license
 | 
			
		||||
   document.
 | 
			
		||||
 | 
			
		||||
   c) For a Combined Work that displays copyright notices during
 | 
			
		||||
   execution, include the copyright notice for the Library among
 | 
			
		||||
   these notices, as well as a reference directing the user to the
 | 
			
		||||
   copies of the GNU GPL and this license document.
 | 
			
		||||
 | 
			
		||||
   d) Do one of the following:
 | 
			
		||||
 | 
			
		||||
       0) Convey the Minimal Corresponding Source under the terms of this
 | 
			
		||||
       License, and the Corresponding Application Code in a form
 | 
			
		||||
       suitable for, and under terms that permit, the user to
 | 
			
		||||
       recombine or relink the Application with a modified version of
 | 
			
		||||
       the Linked Version to produce a modified Combined Work, in the
 | 
			
		||||
       manner specified by section 6 of the GNU GPL for conveying
 | 
			
		||||
       Corresponding Source.
 | 
			
		||||
 | 
			
		||||
       1) Use a suitable shared library mechanism for linking with the
 | 
			
		||||
       Library.  A suitable mechanism is one that (a) uses at run time
 | 
			
		||||
       a copy of the Library already present on the user's computer
 | 
			
		||||
       system, and (b) will operate properly with a modified version
 | 
			
		||||
       of the Library that is interface-compatible with the Linked
 | 
			
		||||
       Version.
 | 
			
		||||
 | 
			
		||||
   e) Provide Installation Information, but only if you would otherwise
 | 
			
		||||
   be required to provide such information under section 6 of the
 | 
			
		||||
   GNU GPL, and only to the extent that such information is
 | 
			
		||||
   necessary to install and execute a modified version of the
 | 
			
		||||
   Combined Work produced by recombining or relinking the
 | 
			
		||||
   Application with a modified version of the Linked Version. (If
 | 
			
		||||
   you use option 4d0, the Installation Information must accompany
 | 
			
		||||
   the Minimal Corresponding Source and Corresponding Application
 | 
			
		||||
   Code. If you use option 4d1, you must provide the Installation
 | 
			
		||||
   Information in the manner specified by section 6 of the GNU GPL
 | 
			
		||||
   for conveying Corresponding Source.)
 | 
			
		||||
 | 
			
		||||
  5. Combined Libraries.
 | 
			
		||||
 | 
			
		||||
  You may place library facilities that are a work based on the
 | 
			
		||||
Library side by side in a single library together with other library
 | 
			
		||||
facilities that are not Applications and are not covered by this
 | 
			
		||||
License, and convey such a combined library under terms of your
 | 
			
		||||
choice, if you do both of the following:
 | 
			
		||||
 | 
			
		||||
   a) Accompany the combined library with a copy of the same work based
 | 
			
		||||
   on the Library, uncombined with any other library facilities,
 | 
			
		||||
   conveyed under the terms of this License.
 | 
			
		||||
 | 
			
		||||
   b) Give prominent notice with the combined library that part of it
 | 
			
		||||
   is a work based on the Library, and explaining where to find the
 | 
			
		||||
   accompanying uncombined form of the same work.
 | 
			
		||||
 | 
			
		||||
  6. Revised Versions of the GNU Lesser General Public License.
 | 
			
		||||
 | 
			
		||||
  The Free Software Foundation may publish revised and/or new versions
 | 
			
		||||
of the GNU Lesser General Public License from time to time. Such new
 | 
			
		||||
versions will be similar in spirit to the present version, but may
 | 
			
		||||
differ in detail to address new problems or concerns.
 | 
			
		||||
 | 
			
		||||
  Each version is given a distinguishing version number. If the
 | 
			
		||||
Library as you received it specifies that a certain numbered version
 | 
			
		||||
of the GNU Lesser General Public License "or any later version"
 | 
			
		||||
applies to it, you have the option of following the terms and
 | 
			
		||||
conditions either of that published version or of any later version
 | 
			
		||||
published by the Free Software Foundation. If the Library as you
 | 
			
		||||
received it does not specify a version number of the GNU Lesser
 | 
			
		||||
General Public License, you may choose any version of the GNU Lesser
 | 
			
		||||
General Public License ever published by the Free Software Foundation.
 | 
			
		||||
 | 
			
		||||
  If the Library as you received it specifies that a proxy can decide
 | 
			
		||||
whether future versions of the GNU Lesser General Public License shall
 | 
			
		||||
apply, that proxy's public statement of acceptance of any version is
 | 
			
		||||
permanent authorization for you to choose that version for the
 | 
			
		||||
Library.
 | 
			
		||||
 | 
			
		||||
###############################################################################
 | 
			
		||||
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 | 
			
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 | 
			
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 | 
			
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 | 
			
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 | 
			
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 | 
			
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 | 
			
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 | 
			
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 | 
			
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 | 
			
		||||
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 | 
			
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 | 
			
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 | 
			
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 | 
			
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 | 
			
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 | 
			
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 | 
			
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 | 
			
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 | 
			
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 | 
			
		||||
  b. Other rights.
 | 
			
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 | 
			
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 | 
			
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 | 
			
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 | 
			
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 | 
			
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 | 
			
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 | 
			
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 | 
			
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 | 
			
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 | 
			
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 | 
			
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 | 
			
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 | 
			
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 | 
			
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 | 
			
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 | 
			
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 | 
			
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		||||
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 | 
			
		||||
                    extent reasonably practicable;
 | 
			
		||||
 | 
			
		||||
            b. indicate if You modified the Licensed Material and
 | 
			
		||||
               retain an indication of any previous modifications; and
 | 
			
		||||
 | 
			
		||||
            c. indicate the Licensed Material is licensed under this
 | 
			
		||||
               Public License, and include the text of, or the URI or
 | 
			
		||||
               hyperlink to, this Public License.
 | 
			
		||||
 | 
			
		||||
       2. You may satisfy the conditions in Section 3(a)(1) in any
 | 
			
		||||
          reasonable manner based on the medium, means, and context in
 | 
			
		||||
          which You Share the Licensed Material. For example, it may be
 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
 | 
			
		||||
       3. If requested by the Licensor, You must remove any of the
 | 
			
		||||
          information required by Section 3(a)(1)(A) to the extent
 | 
			
		||||
          reasonably practicable.
 | 
			
		||||
 | 
			
		||||
  b. ShareAlike.
 | 
			
		||||
 | 
			
		||||
     In addition to the conditions in Section 3(a), if You Share
 | 
			
		||||
     Adapted Material You produce, the following conditions also apply.
 | 
			
		||||
 | 
			
		||||
       1. The Adapter's License You apply must be a Creative Commons
 | 
			
		||||
          license with the same License Elements, this version or
 | 
			
		||||
          later, or a BY-SA Compatible License.
 | 
			
		||||
 | 
			
		||||
       2. You must include the text of, or the URI or hyperlink to, the
 | 
			
		||||
          Adapter's License You apply. You may satisfy this condition
 | 
			
		||||
          in any reasonable manner based on the medium, means, and
 | 
			
		||||
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 | 
			
		||||
 | 
			
		||||
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 | 
			
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Section 4 -- Sui Generis Database Rights.
 | 
			
		||||
 | 
			
		||||
Where the Licensed Rights include Sui Generis Database Rights that
 | 
			
		||||
apply to Your use of the Licensed Material:
 | 
			
		||||
 | 
			
		||||
  a. for the avoidance of doubt, Section 2(a)(1) grants You the right
 | 
			
		||||
     to extract, reuse, reproduce, and Share all or a substantial
 | 
			
		||||
     portion of the contents of the database;
 | 
			
		||||
 | 
			
		||||
  b. if You include all or a substantial portion of the database
 | 
			
		||||
     contents in a database in which You have Sui Generis Database
 | 
			
		||||
     Rights, then the database in which You have Sui Generis Database
 | 
			
		||||
     Rights (but not its individual contents) is Adapted Material,
 | 
			
		||||
 | 
			
		||||
     including for purposes of Section 3(b); and
 | 
			
		||||
  c. You must comply with the conditions in Section 3(a) if You Share
 | 
			
		||||
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 | 
			
		||||
 | 
			
		||||
For the avoidance of doubt, this Section 4 supplements and does not
 | 
			
		||||
replace Your obligations under this Public License where the Licensed
 | 
			
		||||
Rights include other Copyright and Similar Rights.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Section 5 -- Disclaimer of Warranties and Limitation of Liability.
 | 
			
		||||
 | 
			
		||||
  a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE
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		||||
     EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS
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		||||
     AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF
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		||||
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		||||
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 | 
			
		||||
     KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT
 | 
			
		||||
     ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU.
 | 
			
		||||
 | 
			
		||||
  b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE
 | 
			
		||||
     TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION,
 | 
			
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		||||
     IN PART, THIS LIMITATION MAY NOT APPLY TO YOU.
 | 
			
		||||
 | 
			
		||||
  c. The disclaimer of warranties and limitation of liability provided
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		||||
     above shall be interpreted in a manner that, to the extent
 | 
			
		||||
     possible, most closely approximates an absolute disclaimer and
 | 
			
		||||
     waiver of all liability.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Section 6 -- Term and Termination.
 | 
			
		||||
 | 
			
		||||
  a. This Public License applies for the term of the Copyright and
 | 
			
		||||
     Similar Rights licensed here. However, if You fail to comply with
 | 
			
		||||
     this Public License, then Your rights under this Public License
 | 
			
		||||
     terminate automatically.
 | 
			
		||||
 | 
			
		||||
  b. Where Your right to use the Licensed Material has terminated under
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     Section 6(a), it reinstates:
 | 
			
		||||
 | 
			
		||||
       1. automatically as of the date the violation is cured, provided
 | 
			
		||||
          it is cured within 30 days of Your discovery of the
 | 
			
		||||
          violation; or
 | 
			
		||||
 | 
			
		||||
       2. upon express reinstatement by the Licensor.
 | 
			
		||||
 | 
			
		||||
     For the avoidance of doubt, this Section 6(b) does not affect any
 | 
			
		||||
     right the Licensor may have to seek remedies for Your violations
 | 
			
		||||
     of this Public License.
 | 
			
		||||
 | 
			
		||||
  c. For the avoidance of doubt, the Licensor may also offer the
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     Licensed Material under separate terms or conditions or stop
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		||||
     distributing the Licensed Material at any time; however, doing so
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		||||
     will not terminate this Public License.
 | 
			
		||||
 | 
			
		||||
  d. Sections 1, 5, 6, 7, and 8 survive termination of this Public
 | 
			
		||||
     License.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Section 7 -- Other Terms and Conditions.
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		||||
 | 
			
		||||
  a. The Licensor shall not be bound by any additional or different
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     terms or conditions communicated by You unless expressly agreed.
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     Licensed Material not stated herein are separate from and
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     independent of the terms and conditions of this Public License.
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		||||
 | 
			
		||||
 | 
			
		||||
Section 8 -- Interpretation.
 | 
			
		||||
 | 
			
		||||
  a. For the avoidance of doubt, this Public License does not, and
 | 
			
		||||
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 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										4
									
								
								README
									
									
									
									
									
								
							
							
						
						@@ -22,7 +22,7 @@ that is necessary for them to spawn on, so they won't grow if placed on e.g.
 | 
			
		||||
cobble or homedecor flower pot, etc.  This doesn't affect wall-climbing poison
 | 
			
		||||
ivy, since it uses a different growth pattern.
 | 
			
		||||
 | 
			
		||||
All plants use multiple controls provided by plants_lib, to keep where they
 | 
			
		||||
All plants use multiple controls provided by biome_lib, to keep where they
 | 
			
		||||
grow under control - no more random spread of plants!  In addition, the density
 | 
			
		||||
of the plants in any region they appear in has been fixed and brought under
 | 
			
		||||
control.
 | 
			
		||||
@@ -47,7 +47,7 @@ either as previously supplied with this modpack, or in its standalone form,
 | 
			
		||||
you'll want to delete the "junglegrass" directory from this modpack to get rid
 | 
			
		||||
of the aliases-to-air that it supplies.
 | 
			
		||||
 | 
			
		||||
Software Requirements: This mod requires Minetest 0.4.9 or later.  It is 
 | 
			
		||||
Software Requirements: This mod requires Minetest 0.4.11 or later.  It is 
 | 
			
		||||
unlikely to work with old versions.
 | 
			
		||||
 | 
			
		||||
------------------------------------------------------------------------------
 | 
			
		||||
 
 | 
			
		||||
@@ -1,3 +0,0 @@
 | 
			
		||||
default
 | 
			
		||||
plants_lib
 | 
			
		||||
flowers_plus?
 | 
			
		||||
@@ -1,9 +0,0 @@
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
local title		= "Along the Shore"
 | 
			
		||||
local version 	= "0.0.4"
 | 
			
		||||
local mname		= "along_shore"
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
print("[Mod] "..title.." ["..version.."] ["..mname.."] Loaded...")
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
| 
		 Before Width: | Height: | Size: 377 B  | 
@@ -1,30 +0,0 @@
 | 
			
		||||
-------------------------------------------------------------
 | 
			
		||||
Credit for textures of "along_shore"
 | 
			
		||||
-------------------------------------------------------------
 | 
			
		||||
(If more than one author is listed the names are in alphabetical order)
 | 
			
		||||
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
 | 
			
		||||
FOLDER									TEXTURE							AUTHORS
 | 
			
		||||
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
 | 
			
		||||
../along_shore/textures				    along_shore_seaweed_1Darker.png	Neuromancer, VanessaE
 | 
			
		||||
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
 | 
			
		||||
../along_shore/textures/old            (along_shore_empty.png) 		   (Mossmanikin)
 | 
			
		||||
										along_shore_lilypads_1.png		Mossmanikin, Neuromancer
 | 
			
		||||
										along_shore_lilypads_2.png		Mossmanikin, Neuromancer
 | 
			
		||||
										along_shore_lilypads_3.png		Mossmanikin, Neuromancer
 | 
			
		||||
										along_shore_lilypads_4.png		Mossmanikin, Neuromancer
 | 
			
		||||
										along_shore_pondscum_1.png		Neuromancer
 | 
			
		||||
										along_shore_seaweed_1.png		Neuromancer, VanessaE
 | 
			
		||||
										along_shore_seaweed_2.png		Mossmanikin, Neuromancer, VanessaE
 | 
			
		||||
										along_shore_seaweed_3.png		Mossmanikin, Neuromancer, VanessaE
 | 
			
		||||
										along_shore_seaweed_4.png		Mossmanikin, Neuromancer, VanessaE
 | 
			
		||||
										flowers_seaweed.png				Neuromancer, VanessaE
 | 
			
		||||
										flowers_waterlily.png			Mossmanikin, VanessaE
 | 
			
		||||
										flowers_waterlily_22.5.png		Mossmanikin, VanessaE
 | 
			
		||||
										flowers_waterlily_45.png		Mossmanikin, VanessaE
 | 
			
		||||
										flowers_waterlily_67.5.png		Mossmanikin, VanessaE
 | 
			
		||||
										lillypad3Flower16x.png			Neuromancer	
 | 
			
		||||
										LillyPad3x16.png				Neuromancer		
 | 
			
		||||
										lillyPad5x16.png				Neuromancer			
 | 
			
		||||
										MultiLilly16x.png				Neuromancer
 | 
			
		||||
										pondscum16xc.png				Neuromancer
 | 
			
		||||
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
 | 
			
		||||
| 
		 Before Width: | Height: | Size: 589 B  | 
| 
		 Before Width: | Height: | Size: 462 B  | 
| 
		 Before Width: | Height: | Size: 153 B  | 
| 
		 Before Width: | Height: | Size: 499 B  | 
| 
		 Before Width: | Height: | Size: 568 B  | 
| 
		 Before Width: | Height: | Size: 509 B  | 
| 
		 Before Width: | Height: | Size: 347 B  | 
| 
		 Before Width: | Height: | Size: 703 B  | 
| 
		 Before Width: | Height: | Size: 358 B  | 
| 
		 Before Width: | Height: | Size: 364 B  | 
| 
		 Before Width: | Height: | Size: 383 B  | 
| 
		 Before Width: | Height: | Size: 301 B  | 
| 
		 Before Width: | Height: | Size: 358 B  | 
| 
		 Before Width: | Height: | Size: 491 B  | 
| 
		 Before Width: | Height: | Size: 519 B  | 
| 
		 Before Width: | Height: | Size: 507 B  | 
| 
		 Before Width: | Height: | Size: 512 B  | 
| 
		 Before Width: | Height: | Size: 460 B  | 
| 
		 Before Width: | Height: | Size: 556 B  | 
| 
		 Before Width: | Height: | Size: 703 B  | 
@@ -1,2 +0,0 @@
 | 
			
		||||
default
 | 
			
		||||
plants_lib
 | 
			
		||||
							
								
								
									
										237
									
								
								bushes/init.lua
									
									
									
									
									
								
							
							
						
						@@ -1,14 +1,19 @@
 | 
			
		||||
-- Bushes Mod by Mossmanikin, Evergreen, & Neuromancer
 | 
			
		||||
-- The initial code for this was taken from Mossmanikin's Grasses Mod, then heavilly modified by Neuromancer for this mod.
 | 
			
		||||
-- The initial code for this was taken from Mossmanikin's Grasses Mod,
 | 
			
		||||
-- then heavilly modified by Neuromancer for this mod.
 | 
			
		||||
-- Mossmanikin also greatly helped with providing samples for coding.
 | 
			
		||||
-- bush leaf textures are cc-by-sa 3.0.  from VannessaE's moretrees mod.  (Leaf texture created by RealBadAngel or VanessaE)
 | 
			
		||||
-- bush leaf textures are from VannessaE's moretrees mod.
 | 
			
		||||
-- (Leaf texture created by RealBadAngel or VanessaE)
 | 
			
		||||
-- Branch textures created by Neuromancer.
 | 
			
		||||
-- Licence for Code and Non-Bush leaf code is WTFPL.
 | 
			
		||||
 | 
			
		||||
  abstract_bushes = {} 
 | 
			
		||||
-- support for i18n
 | 
			
		||||
local S = minetest.get_translator("bushes")
 | 
			
		||||
 | 
			
		||||
local bush_rarity = minetest.settings:get("bushes.bush_rarity") or 0.008
 | 
			
		||||
local youngtree_rarity = minetest.settings:get("youngtree.bush_rarity") or 0.006
 | 
			
		||||
 | 
			
		||||
minetest.register_node("bushes:youngtree2_bottom", {
 | 
			
		||||
	description = "Young Tree 2 (bottom)", 
 | 
			
		||||
	description = S("Young Tree 2 (bottom)"),
 | 
			
		||||
	drawtype="nodebox",
 | 
			
		||||
	tiles = {"bushes_youngtree2trunk.png"},
 | 
			
		||||
	inventory_image = "bushes_youngtree2trunk_inv.png",
 | 
			
		||||
@@ -19,11 +24,10 @@ paramtype = "light",
 | 
			
		||||
	node_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {
 | 
			
		||||
		--{0.375000,-0.500000,-0.500000,0.500000,0.500000,-0.375000}, --NodeBox 1
 | 
			
		||||
			{-0.0612,-0.500000,-0.500000,0.0612,0.500000,-0.375000}, --NodeBox 1
 | 
			
		||||
		}
 | 
			
		||||
	},
 | 
			
		||||
	groups = {snappy=3,flammable=2},
 | 
			
		||||
	groups = {snappy=3,flammable=2,attached_node=1},
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
	drop = 'default:stick'
 | 
			
		||||
})
 | 
			
		||||
@@ -33,12 +37,13 @@ for i in pairs(BushBranchCenter) do
 | 
			
		||||
	local Num = BushBranchCenter[i][1]
 | 
			
		||||
	local TexNum = BushBranchCenter[i][2]
 | 
			
		||||
	minetest.register_node("bushes:bushbranches"..Num, {
 | 
			
		||||
		description = "Bush Branches "..Num,
 | 
			
		||||
		description = S("Bush Branches @1", Num),
 | 
			
		||||
		drawtype = "nodebox",
 | 
			
		||||
		tiles = {
 | 
			
		||||
			"bushes_leaves_"..TexNum..".png",
 | 
			
		||||
			"bushes_branches_center_"..TexNum..".png"
 | 
			
		||||
		},
 | 
			
		||||
		use_texture_alpha = "clip",
 | 
			
		||||
		node_box = {
 | 
			
		||||
			type = "fixed",
 | 
			
		||||
			fixed = {
 | 
			
		||||
@@ -58,7 +63,8 @@ for i in pairs(BushBranchCenter) do
 | 
			
		||||
		--	tree=1, -- MM: disabled because some recipes use group:tree for trunks
 | 
			
		||||
			snappy=3,
 | 
			
		||||
			flammable=2,
 | 
			
		||||
			leaves=1
 | 
			
		||||
			leaves=1,
 | 
			
		||||
			attached_node=1
 | 
			
		||||
		},
 | 
			
		||||
		sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
		drop = 'default:stick 4'
 | 
			
		||||
@@ -70,7 +76,7 @@ for i in pairs(BushBranchSide) do
 | 
			
		||||
	local Num = BushBranchSide[i][1]
 | 
			
		||||
	local TexNum = BushBranchSide[i][2]
 | 
			
		||||
	minetest.register_node("bushes:bushbranches"..Num, {
 | 
			
		||||
		description = "Bush Branches "..Num,
 | 
			
		||||
		description = S("Bush Branches @1", Num),
 | 
			
		||||
		drawtype = "nodebox",
 | 
			
		||||
		tiles = {
 | 
			
		||||
--[[top]]	"bushes_leaves_"..TexNum..".png",
 | 
			
		||||
@@ -80,6 +86,7 @@ for i in pairs(BushBranchSide) do
 | 
			
		||||
--[[back]]	"bushes_branches_center_"..TexNum..".png",--		 unless U really want 'em 2 B different
 | 
			
		||||
--[[front]]	"bushes_branches_right_"..TexNum..".png"
 | 
			
		||||
		},
 | 
			
		||||
		use_texture_alpha = "clip",
 | 
			
		||||
		node_box = {
 | 
			
		||||
			type = "fixed",
 | 
			
		||||
			fixed = {
 | 
			
		||||
@@ -101,7 +108,8 @@ for i in pairs(BushBranchSide) do
 | 
			
		||||
		--	tree=1, -- MM: disabled because some recipes use group:tree for trunks
 | 
			
		||||
			snappy=3,
 | 
			
		||||
			flammable=2,
 | 
			
		||||
			leaves=1
 | 
			
		||||
			leaves=1,
 | 
			
		||||
			attached_node=1
 | 
			
		||||
		},
 | 
			
		||||
		sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
		drop = 'default:stick 3'
 | 
			
		||||
@@ -112,59 +120,27 @@ local BushLeafNode 			= { {1}, {2}}
 | 
			
		||||
for i in pairs(BushLeafNode) do
 | 
			
		||||
	local Num = BushLeafNode[i][1]
 | 
			
		||||
	minetest.register_node("bushes:BushLeaves"..Num, {
 | 
			
		||||
		description = "Bush Leaves "..Num,
 | 
			
		||||
		description = S("Bush Leaves @1", Num),
 | 
			
		||||
		drawtype = "allfaces_optional",
 | 
			
		||||
		tiles = {"bushes_leaves_"..Num..".png"},
 | 
			
		||||
		use_texture_alpha = "clip",
 | 
			
		||||
		paramtype = "light",
 | 
			
		||||
		groups = {	-- MM: Should we add leafdecay?
 | 
			
		||||
			snappy=3,
 | 
			
		||||
			flammable=2,
 | 
			
		||||
			attached_node=1
 | 
			
		||||
			attached_node=1,
 | 
			
		||||
			leaves=1
 | 
			
		||||
		},
 | 
			
		||||
		sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
abstract_bushes.grow_bush = function(pos)
 | 
			
		||||
	local leaf_type = math.random(1,2)	
 | 
			
		||||
	local bush_side_height = math.random(0,1)
 | 
			
		||||
		local chance_of_bush_node_right = math.random(1,10)
 | 
			
		||||
		if chance_of_bush_node_right> 5 then
 | 
			
		||||
			local right_pos = {x=pos.x+1, y=pos.y+bush_side_height, z=pos.z}
 | 
			
		||||
			abstract_bushes.grow_bush_node(right_pos,3,leaf_type)
 | 
			
		||||
		end
 | 
			
		||||
		local chance_of_bush_node_left = math.random(1,10)
 | 
			
		||||
		if chance_of_bush_node_left> 5 then
 | 
			
		||||
			bush_side_height = math.random(0,1)
 | 
			
		||||
			local left_pos = {x=pos.x-1, y=pos.y+bush_side_height, z=pos.z}
 | 
			
		||||
			abstract_bushes.grow_bush_node(left_pos,1,leaf_type)
 | 
			
		||||
		end
 | 
			
		||||
		local chance_of_bush_node_front = math.random(1,10)
 | 
			
		||||
		if chance_of_bush_node_front> 5 then
 | 
			
		||||
			bush_side_height = math.random(0,1)
 | 
			
		||||
			local front_pos = {x=pos.x, y=pos.y+bush_side_height, z=pos.z+1}
 | 
			
		||||
			abstract_bushes.grow_bush_node(front_pos,2,leaf_type)
 | 
			
		||||
		end		
 | 
			
		||||
		local chance_of_bush_node_back = math.random(1,10)
 | 
			
		||||
		if chance_of_bush_node_back> 5 then
 | 
			
		||||
			bush_side_height = math.random(0,1)
 | 
			
		||||
			local back_pos = {x=pos.x, y=pos.y+bush_side_height, z=pos.z-1}
 | 
			
		||||
			abstract_bushes.grow_bush_node(back_pos,0,leaf_type)
 | 
			
		||||
		end
 | 
			
		||||
		
 | 
			
		||||
abstract_bushes.grow_bush_node(pos,5,leaf_type)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
abstract_bushes.grow_bush_node = function(pos,dir, leaf_type)
 | 
			
		||||
	
 | 
			
		||||
	
 | 
			
		||||
local function grow_bush_node(pos, dir, leaf_type)
 | 
			
		||||
	local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
 | 
			
		||||
	local above_right_here = {x=pos.x, y=pos.y+2, z=pos.z}
 | 
			
		||||
 | 
			
		||||
	--local bush_branch_type = math.random(1,3)
 | 
			
		||||
	--local bush_branch_type = 2
 | 
			
		||||
	local bush_branch_type = 2
 | 
			
		||||
 | 
			
		||||
	-- MM: I'm not sure if it's slower now than before...
 | 
			
		||||
	if dir ~= 5 and leaf_type == 1 then
 | 
			
		||||
		bush_branch_type = 2
 | 
			
		||||
	end
 | 
			
		||||
@@ -180,79 +156,162 @@ abstract_bushes.grow_bush_node = function(pos,dir, leaf_type)
 | 
			
		||||
		dir = 1
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	if minetest.get_node(right_here).name == "air"  -- instead of check_air = true,
 | 
			
		||||
	or minetest.get_node(right_here).name == "default:junglegrass" then
 | 
			
		||||
		minetest.set_node(right_here, {name="bushes:bushbranches"..bush_branch_type , param2=dir})
 | 
			
		||||
						--minetest.chat_send_all("leaf_type: (" .. leaf_type .. ")")
 | 
			
		||||
		minetest.set_node(above_right_here, {name="bushes:BushLeaves"..leaf_type})
 | 
			
		||||
	local nodename = minetest.get_node(right_here).name
 | 
			
		||||
	if nodename == "air" or nodename == "default:junglegrass" then -- instead of check_air = true,
 | 
			
		||||
		minetest.swap_node(right_here, {name="bushes:bushbranches"..bush_branch_type , param2=dir})
 | 
			
		||||
		minetest.swap_node(above_right_here, {name="bushes:BushLeaves"..leaf_type})
 | 
			
		||||
 | 
			
		||||
		local chance_of_high_leaves = math.random(1,10)
 | 
			
		||||
		if chance_of_high_leaves > 5 then
 | 
			
		||||
			local two_above_right_here = {x=pos.x, y=pos.y+3, z=pos.z}
 | 
			
		||||
							--minetest.chat_send_all("leaf_type: (" .. leaf_type .. ")")
 | 
			
		||||
			minetest.set_node(two_above_right_here, {name="bushes:BushLeaves"..leaf_type})
 | 
			
		||||
			minetest.swap_node(two_above_right_here, {name="bushes:BushLeaves"..leaf_type})
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function grow_bush(pos)
 | 
			
		||||
	-- replace possible grass nodes
 | 
			
		||||
	minetest.swap_node({x=pos.x, y=pos.y+1, z=pos.z}, {name="air"})
 | 
			
		||||
 | 
			
		||||
plantslib:register_generate_plant({
 | 
			
		||||
    surface = {
 | 
			
		||||
	local leaf_type = math.random(1,2)
 | 
			
		||||
	local bush_side_height = math.random(0,1)
 | 
			
		||||
 | 
			
		||||
	local chance_of_bush_node_right = math.random(1,10)
 | 
			
		||||
	if chance_of_bush_node_right > 5 then
 | 
			
		||||
		local right_pos = {x=pos.x+1, y=pos.y+bush_side_height, z=pos.z}
 | 
			
		||||
		grow_bush_node(right_pos,3,leaf_type)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local chance_of_bush_node_left = math.random(1,10)
 | 
			
		||||
	if chance_of_bush_node_left > 5 then
 | 
			
		||||
		local left_pos = {x=pos.x-1, y=pos.y+bush_side_height, z=pos.z}
 | 
			
		||||
		grow_bush_node(left_pos,1,leaf_type)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local chance_of_bush_node_front = math.random(1,10)
 | 
			
		||||
	if chance_of_bush_node_front > 5 then
 | 
			
		||||
		local front_pos = {x=pos.x, y=pos.y+bush_side_height, z=pos.z+1}
 | 
			
		||||
		grow_bush_node(front_pos,2,leaf_type)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local chance_of_bush_node_back = math.random(1,10)
 | 
			
		||||
	if chance_of_bush_node_back > 5 then
 | 
			
		||||
		local back_pos = {x=pos.x, y=pos.y+bush_side_height, z=pos.z-1}
 | 
			
		||||
		grow_bush_node(back_pos,0,leaf_type)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	grow_bush_node(pos,5,leaf_type)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_decoration({
 | 
			
		||||
	name = "bushes:bush",
 | 
			
		||||
	decoration = {
 | 
			
		||||
		"air"
 | 
			
		||||
	},
 | 
			
		||||
	fill_ratio = bush_rarity,
 | 
			
		||||
	y_min = 1,
 | 
			
		||||
	y_max = 40,
 | 
			
		||||
	place_on = {
 | 
			
		||||
		"default:dirt_with_grass",
 | 
			
		||||
		"stoneage:grass_with_silex",
 | 
			
		||||
		"sumpf:peat",
 | 
			
		||||
		"sumpf:sumpf"
 | 
			
		||||
	},
 | 
			
		||||
    max_count = 15,  --10,15
 | 
			
		||||
    rarity = 101 - 4,  --3,4
 | 
			
		||||
    min_elevation = 1, -- above sea level
 | 
			
		||||
	plantlife_limit = -0.9,
 | 
			
		||||
  },
 | 
			
		||||
  abstract_bushes.grow_bush
 | 
			
		||||
)		
 | 
			
		||||
	deco_type = "simple",
 | 
			
		||||
	flags = "all_floors",
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 abstract_bushes.grow_youngtree2 = function(pos)
 | 
			
		||||
	local height = math.random(4,5)	
 | 
			
		||||
	abstract_bushes.grow_youngtree_node2(pos,height)
 | 
			
		||||
--[[
 | 
			
		||||
	this is purposefully wrapped in a on mods loaded callback to that it gets the proper ids
 | 
			
		||||
	if other mods clear the registered decorations
 | 
			
		||||
]]
 | 
			
		||||
local did
 | 
			
		||||
minetest.register_on_mods_loaded(function()
 | 
			
		||||
	did = minetest.get_decoration_id("bushes:bush")
 | 
			
		||||
	minetest.set_gen_notify("decoration", {did})
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
minetest.register_on_generated(function(minp, maxp, blockseed)
 | 
			
		||||
	local g = minetest.get_mapgen_object("gennotify")
 | 
			
		||||
	local locations = {}
 | 
			
		||||
 | 
			
		||||
	local deco_locations = g["decoration#" .. did] or {}
 | 
			
		||||
	for _, pos in pairs(deco_locations) do
 | 
			
		||||
		locations[#locations+1] = pos
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
abstract_bushes.grow_youngtree_node2 = function(pos, height)
 | 
			
		||||
	
 | 
			
		||||
	if #locations == 0 then return end
 | 
			
		||||
	for _, pos in ipairs(locations) do
 | 
			
		||||
		grow_bush(pos)
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
local function grow_youngtree_node2(pos, height)
 | 
			
		||||
	local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
 | 
			
		||||
	local above_right_here = {x=pos.x, y=pos.y+2, z=pos.z}
 | 
			
		||||
	local two_above_right_here = {x=pos.x, y=pos.y+3, z=pos.z}
 | 
			
		||||
	local three_above_right_here = {x=pos.x, y=pos.y+4, z=pos.z}
 | 
			
		||||
 | 
			
		||||
	if minetest.get_node(right_here).name == "air"  -- instead of check_air = true,
 | 
			
		||||
	or minetest.get_node(right_here).name == "default:junglegrass" then
 | 
			
		||||
	local nodename = minetest.get_node(right_here).name
 | 
			
		||||
	if nodename == "air" or nodename == "default:junglegrass" then -- instead of check_air = true,
 | 
			
		||||
		if height == 4 then
 | 
			
		||||
			local two_above_right_here_south = {x=pos.x, y=pos.y+3, z=pos.z-1}
 | 
			
		||||
			local three_above_right_here_south = {x=pos.x, y=pos.y+4, z=pos.z-1}
 | 
			
		||||
				minetest.set_node(right_here, {name="bushes:youngtree2_bottom"})
 | 
			
		||||
				minetest.set_node(above_right_here, {name="bushes:youngtree2_bottom"})
 | 
			
		||||
				minetest.set_node(two_above_right_here, {name="bushes:bushbranches2"  , param2=2})
 | 
			
		||||
				minetest.set_node(two_above_right_here_south, {name="bushes:bushbranches2"  , param2=0})
 | 
			
		||||
				minetest.set_node(three_above_right_here, {name="bushes:BushLeaves1" })
 | 
			
		||||
				minetest.set_node(three_above_right_here_south, {name="bushes:BushLeaves1" })
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
			minetest.swap_node(right_here, {name="bushes:youngtree2_bottom"})
 | 
			
		||||
			minetest.swap_node(above_right_here, {name="bushes:youngtree2_bottom"})
 | 
			
		||||
			minetest.swap_node(two_above_right_here, {name="bushes:bushbranches2"	, param2=2})
 | 
			
		||||
			minetest.swap_node(two_above_right_here_south, {name="bushes:bushbranches2"	, param2=0})
 | 
			
		||||
			minetest.swap_node(three_above_right_here, {name="bushes:BushLeaves1" })
 | 
			
		||||
			minetest.swap_node(three_above_right_here_south, {name="bushes:BushLeaves1" })
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function grow_youngtree2(pos)
 | 
			
		||||
	local height = math.random(4,5)
 | 
			
		||||
	grow_youngtree_node2(pos,height)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
plantslib:register_generate_plant({
 | 
			
		||||
    surface = {
 | 
			
		||||
minetest.register_decoration({
 | 
			
		||||
	name = "bushes:youngtree",
 | 
			
		||||
	decoration = {
 | 
			
		||||
		"air"
 | 
			
		||||
	},
 | 
			
		||||
	fill_ratio = youngtree_rarity,
 | 
			
		||||
	y_min = 1,
 | 
			
		||||
	y_max = 40,
 | 
			
		||||
	place_on = {
 | 
			
		||||
		"default:dirt_with_grass",
 | 
			
		||||
		"stoneage:grass_with_silex",
 | 
			
		||||
		"sumpf:peat",
 | 
			
		||||
		"sumpf:sumpf"
 | 
			
		||||
	},
 | 
			
		||||
    max_count = 55,  --10,15
 | 
			
		||||
    rarity = 101 - 4,  --3,4
 | 
			
		||||
    min_elevation = 1, -- above sea level
 | 
			
		||||
	plantlife_limit = -0.9,
 | 
			
		||||
  },
 | 
			
		||||
  abstract_bushes.grow_youngtree2
 | 
			
		||||
)	
 | 
			
		||||
	deco_type = "simple",
 | 
			
		||||
	flags = "all_floors",
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
		--http://dev.minetest.net/Node_Drawtypes
 | 
			
		||||
--[[
 | 
			
		||||
	this is purposefully wrapped in a on mods loaded callback to that it gets the proper ids
 | 
			
		||||
	if other mods clear the registered decorations
 | 
			
		||||
]]
 | 
			
		||||
local did2
 | 
			
		||||
minetest.register_on_mods_loaded(function()
 | 
			
		||||
	did2 = minetest.get_decoration_id("bushes:youngtree")
 | 
			
		||||
	minetest.set_gen_notify("decoration", {did2})
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
minetest.register_on_generated(function(minp, maxp, blockseed)
 | 
			
		||||
	local g = minetest.get_mapgen_object("gennotify")
 | 
			
		||||
	local locations = {}
 | 
			
		||||
 | 
			
		||||
	local deco_locations = g["decoration#" .. did2] or {}
 | 
			
		||||
	for _, pos in pairs(deco_locations) do
 | 
			
		||||
		locations[#locations+1] = pos
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	if #locations == 0 then return end
 | 
			
		||||
	for _, pos in ipairs(locations) do
 | 
			
		||||
		grow_youngtree2(pos)
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
							
								
								
									
										4
									
								
								bushes/locale/bushes.de.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,4 @@
 | 
			
		||||
# textdomain: bushes
 | 
			
		||||
Young Tree 2 (bottom)=Strauch 2 (Ansatz)
 | 
			
		||||
Bush Branches @1=Buschäste @1
 | 
			
		||||
Bush Leaves @1=Buschblätter @1
 | 
			
		||||
							
								
								
									
										4
									
								
								bushes/locale/bushes.eo.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,4 @@
 | 
			
		||||
# textdomain: bushes
 | 
			
		||||
Young Tree 2 (bottom)=Juna Arbo 2 (malsupro)
 | 
			
		||||
Bush Branches @1=Arbustaj Branĉoj @1
 | 
			
		||||
Bush Leaves @1=Arbustaj Folioj @1
 | 
			
		||||
							
								
								
									
										4
									
								
								bushes/locale/bushes.fr.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,4 @@
 | 
			
		||||
# textdomain: bushes
 | 
			
		||||
Young Tree 2 (bottom)=Arbuste 2 (bas)
 | 
			
		||||
Bush Branches @1=Branches de buisson @1
 | 
			
		||||
Bush Leaves @1=Feuilles de buisson @1
 | 
			
		||||
							
								
								
									
										4
									
								
								bushes/locale/template.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,4 @@
 | 
			
		||||
# textdomain: bushes
 | 
			
		||||
Young Tree 2 (bottom)=
 | 
			
		||||
Bush Branches @1=
 | 
			
		||||
Bush Leaves @1=
 | 
			
		||||
							
								
								
									
										4
									
								
								bushes/mod.conf
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,4 @@
 | 
			
		||||
name = bushes
 | 
			
		||||
title = Bushes
 | 
			
		||||
depends = default
 | 
			
		||||
optional_depends = stoneage, sumpf, ebiomes
 | 
			
		||||
							
								
								
									
										5
									
								
								bushes/settingtypes.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,5 @@
 | 
			
		||||
# Bush rarity (higher number -> higher probability)
 | 
			
		||||
bushes.bush_rarity (Bush rarity) float 0.008 0.0001 1
 | 
			
		||||
 | 
			
		||||
# Youngtree rarity (higher number -> higher probability)
 | 
			
		||||
bushes.youngtree_rarity (Youngtree rarity) float 0.006 0.0001 1
 | 
			
		||||
| 
		 Before Width: | Height: | Size: 473 B After Width: | Height: | Size: 305 B  | 
| 
		 Before Width: | Height: | Size: 487 B After Width: | Height: | Size: 305 B  | 
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| 
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| 
		 Before Width: | Height: | Size: 719 B After Width: | Height: | Size: 632 B  | 
| 
		 Before Width: | Height: | Size: 225 B After Width: | Height: | Size: 205 B  | 
| 
		 Before Width: | Height: | Size: 225 B After Width: | Height: | Size: 205 B  | 
| 
		 Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.0 KiB  | 
| 
		 Before Width: | Height: | Size: 918 B After Width: | Height: | Size: 872 B  | 
| 
		 Before Width: | Height: | Size: 90 KiB  | 
| 
		 Before Width: | Height: | Size: 42 KiB  | 
| 
		 Before Width: | Height: | Size: 49 KiB  | 
| 
		 Before Width: | Height: | Size: 60 KiB  | 
| 
		 Before Width: | Height: | Size: 702 B  | 
| 
		 Before Width: | Height: | Size: 714 B  | 
| 
		 Before Width: | Height: | Size: 536 B  | 
| 
		 Before Width: | Height: | Size: 649 B  | 
| 
		 Before Width: | Height: | Size: 445 B  | 
| 
		 Before Width: | Height: | Size: 770 B  | 
| 
		 Before Width: | Height: | Size: 801 B  | 
| 
		 Before Width: | Height: | Size: 199 B  | 
| 
		 Before Width: | Height: | Size: 647 B  | 
@@ -1,12 +1,5 @@
 | 
			
		||||
-- Boilerplate to support localized strings if intllib mod is installed.
 | 
			
		||||
local S
 | 
			
		||||
if (minetest.get_modpath("intllib")) then
 | 
			
		||||
  dofile(minetest.get_modpath("intllib").."/intllib.lua")
 | 
			
		||||
  S = intllib.Getter(minetest.get_current_modname())
 | 
			
		||||
else
 | 
			
		||||
  S = function ( s ) return s end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- support for i18n
 | 
			
		||||
local S = minetest.get_translator("bushes_classic")
 | 
			
		||||
 | 
			
		||||
-- Basket
 | 
			
		||||
 | 
			
		||||
@@ -20,11 +13,12 @@ minetest.register_craft({
 | 
			
		||||
 | 
			
		||||
-- Sugar
 | 
			
		||||
 | 
			
		||||
if not minetest.registered_items["farming:sugar"] then
 | 
			
		||||
	minetest.register_craftitem(":bushes:sugar", {
 | 
			
		||||
		description = S("Sugar"),
 | 
			
		||||
		inventory_image = "bushes_sugar.png",
 | 
			
		||||
		on_use = minetest.item_eat(1),
 | 
			
		||||
	groups = {food_sugar=1}
 | 
			
		||||
		groups = {food_sugar=1, flammable = 2}
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
	minetest.register_craft({
 | 
			
		||||
@@ -33,50 +27,69 @@ minetest.register_craft({
 | 
			
		||||
			{ "default:papyrus", "default:papyrus" },
 | 
			
		||||
		},
 | 
			
		||||
	})
 | 
			
		||||
else
 | 
			
		||||
	minetest.register_alias("bushes:sugar", "farming:sugar")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- override farming_plus strawberry and add food_ group
 | 
			
		||||
if minetest.get_modpath("farming_plus") then
 | 
			
		||||
	local groups = table.copy(minetest.registered_items["farming_plus:strawberry_item"].groups)
 | 
			
		||||
	groups["food_strawberry"] = 1
 | 
			
		||||
	groups["food_berry"] = 1
 | 
			
		||||
 | 
			
		||||
	minetest.override_item("farming_plus:strawberry_item", {
 | 
			
		||||
		groups = groups,
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
for i, berry in ipairs(bushes_classic.bushes) do
 | 
			
		||||
	local desc = bushes_classic.bushes_descriptions[i]
 | 
			
		||||
 | 
			
		||||
	local groups = {food_berry = 1, flammable = 2}
 | 
			
		||||
 | 
			
		||||
	if berry ~= "mixed_berry" then
 | 
			
		||||
 | 
			
		||||
		groups["food_" .. berry] = 1
 | 
			
		||||
 | 
			
		||||
		-- Berry
 | 
			
		||||
		minetest.register_craftitem(":bushes:"..berry, {
 | 
			
		||||
			description = bushes_classic.bushes_descriptions[i][1],
 | 
			
		||||
			inventory_image = "bushes_"..berry..".png",
 | 
			
		||||
			groups = groups,
 | 
			
		||||
			on_use = minetest.item_eat(1),
 | 
			
		||||
		})
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- Raw pie
 | 
			
		||||
	minetest.register_craftitem(":bushes:"..berry.."_pie_raw", {
 | 
			
		||||
		description = S("Raw "..desc.." pie"),
 | 
			
		||||
		description = bushes_classic.bushes_descriptions[i][2],
 | 
			
		||||
		inventory_image = "bushes_"..berry.."_pie_raw.png",
 | 
			
		||||
		on_use = minetest.item_eat(4),
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
	if berry ~= "mixed_berry" then
 | 
			
		||||
 | 
			
		||||
		if berry == "strawberry" and minetest.registered_nodes["farming_plus:strawberry"] then
 | 
			
		||||
			-- Special case for strawberries, when farming_plus is in use. Use
 | 
			
		||||
			-- the item from that mod, but redefine it so it has the right
 | 
			
		||||
			-- groups and does't look so ugly!
 | 
			
		||||
			minetest.register_craftitem(":farming_plus:strawberry_item", {
 | 
			
		||||
				description = S("Strawberry"),
 | 
			
		||||
				inventory_image = "bushes_"..berry..".png",
 | 
			
		||||
				on_use = minetest.item_eat(2),
 | 
			
		||||
				groups = {berry=1, strawberry=1}
 | 
			
		||||
			})
 | 
			
		||||
			minetest.register_alias("bushes:strawberry", "farming_plus:strawberry_item")
 | 
			
		||||
		else
 | 
			
		||||
			minetest.register_craftitem(":bushes:"..berry, {
 | 
			
		||||
				description = desc,
 | 
			
		||||
				inventory_image = "bushes_"..berry..".png",
 | 
			
		||||
				groups = {berry = 1, [berry] = 1},
 | 
			
		||||
				on_use = minetest.item_eat(1),
 | 
			
		||||
			})
 | 
			
		||||
		end
 | 
			
		||||
		minetest.register_craft({
 | 
			
		||||
			output = "bushes:"..berry.."_pie_raw 1",
 | 
			
		||||
			recipe = {
 | 
			
		||||
			{ "group:food_sugar", "farming:flour", "group:food_sugar" },
 | 
			
		||||
			{ "group:"..berry, "group:"..berry, "group:"..berry },
 | 
			
		||||
			{ "group:food_"..berry, "group:food_"..berry, "group:food_"..berry },
 | 
			
		||||
			},
 | 
			
		||||
		})
 | 
			
		||||
	else
 | 
			
		||||
		minetest.register_craft({
 | 
			
		||||
			output = "bushes:mixed_berry_pie_raw 2",
 | 
			
		||||
			recipe = {
 | 
			
		||||
			{ "group:food_sugar", "farming:flour", "group:food_sugar" },
 | 
			
		||||
			{ "group:food_berry", "group:food_berry", "group:food_berry" },
 | 
			
		||||
			{ "group:food_berry", "group:food_berry", "group:food_berry" },
 | 
			
		||||
			},
 | 
			
		||||
		})
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- Cooked pie
 | 
			
		||||
 | 
			
		||||
	minetest.register_craftitem(":bushes:"..berry.."_pie_cooked", {
 | 
			
		||||
		description = S("Cooked "..desc.." pie"),
 | 
			
		||||
		description = bushes_classic.bushes_descriptions[i][3],
 | 
			
		||||
		inventory_image = "bushes_"..berry.."_pie_cooked.png",
 | 
			
		||||
		on_use = minetest.item_eat(6),
 | 
			
		||||
	})
 | 
			
		||||
@@ -88,10 +101,9 @@ for i, berry in ipairs(bushes_classic.bushes) do
 | 
			
		||||
		cooktime = 30,
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
	-- slice of pie
 | 
			
		||||
 | 
			
		||||
	-- Slice of pie
 | 
			
		||||
	minetest.register_craftitem(":bushes:"..berry.."_pie_slice", {
 | 
			
		||||
		description = S("Slice of "..desc.." pie"),
 | 
			
		||||
		description = bushes_classic.bushes_descriptions[i][4],
 | 
			
		||||
		inventory_image = "bushes_"..berry.."_pie_slice.png",
 | 
			
		||||
		on_use = minetest.item_eat(1),
 | 
			
		||||
	})
 | 
			
		||||
@@ -104,7 +116,6 @@ for i, berry in ipairs(bushes_classic.bushes) do
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
	-- Basket with pies
 | 
			
		||||
 | 
			
		||||
	minetest.register_craft({
 | 
			
		||||
		output = "bushes:basket_"..berry.." 1",
 | 
			
		||||
		recipe = {
 | 
			
		||||
@@ -113,14 +124,3 @@ for i, berry in ipairs(bushes_classic.bushes) do
 | 
			
		||||
		},
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = "bushes:mixed_berry_pie_raw 2",
 | 
			
		||||
	recipe = {
 | 
			
		||||
	{ "group:food_sugar", "farming:flour", "group:food_sugar" },
 | 
			
		||||
	{ "group:berry", "group:berry", "group:berry" },
 | 
			
		||||
	{ "group:berry", "group:berry", "group:berry" },
 | 
			
		||||
	},
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -1,3 +0,0 @@
 | 
			
		||||
plants_lib
 | 
			
		||||
farming?
 | 
			
		||||
farming_plus?
 | 
			
		||||
@@ -1,18 +1,11 @@
 | 
			
		||||
-- Bushes classic mod originally by unknown
 | 
			
		||||
-- now maintained by VanessaE
 | 
			
		||||
--
 | 
			
		||||
-- License:  WTFPL
 | 
			
		||||
-- Boilerplate to support localized strings if intllib mod is installed.
 | 
			
		||||
local S
 | 
			
		||||
if (minetest.get_modpath("intllib")) then
 | 
			
		||||
  dofile(minetest.get_modpath("intllib").."/intllib.lua")
 | 
			
		||||
  S = intllib.Getter(minetest.get_current_modname())
 | 
			
		||||
else
 | 
			
		||||
  S = function ( s ) return s end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
bushes_classic = {}
 | 
			
		||||
 | 
			
		||||
-- support for i18n
 | 
			
		||||
local S = minetest.get_translator("bushes_classic")
 | 
			
		||||
 | 
			
		||||
bushes_classic.bushes = {
 | 
			
		||||
	"strawberry",
 | 
			
		||||
	"blackberry",
 | 
			
		||||
@@ -23,25 +16,33 @@ bushes_classic.bushes = {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bushes_classic.bushes_descriptions = {
 | 
			
		||||
    "Strawberry",
 | 
			
		||||
	"Blackberry",
 | 
			
		||||
	"Blueberry",
 | 
			
		||||
	"Raspberry",
 | 
			
		||||
	"Gooseberry",
 | 
			
		||||
	"Mixed Berry"
 | 
			
		||||
	{S("Strawberry"),  S("Raw Strawberry pie"),  S("Cooked Strawberry pie"),  S("Slice of Strawberry pie"),  S("Basket with Strawberry pies"),  S("Strawberry Bush")},
 | 
			
		||||
	{S("Blackberry"),  S("Raw Blackberry pie"),  S("Cooked Blackberry pie"),  S("Slice of Blackberry pie"),  S("Basket with Blackberry pies"),  S("Blackberry Bush")},
 | 
			
		||||
	{S("Blueberry"),   S("Raw Blueberry pie"),   S("Cooked Blueberry pie"),   S("Slice of Blueberry pie"),   S("Basket with Blueberry pies"),   S("Blueberry Bush")},
 | 
			
		||||
	{S("Raspberry"),   S("Raw Raspberry pie"),   S("Cooked Raspberry pie"),   S("Slice of Raspberry pie"),   S("Basket with Raspberry pies"),   S("Raspberry Bush")},
 | 
			
		||||
	{S("Gooseberry"),  S("Raw Gooseberry pie"),  S("Cooked Gooseberry pie"),  S("Slice of Gooseberry pie"),  S("Basket with Gooseberry pies"),  S("Gooseberry Bush")},
 | 
			
		||||
	{S("Mixed Berry"), S("Raw Mixed Berry pie"), S("Cooked Mixed Berry pie"), S("Slice of Mixed Berry pie"), S("Basket with Mixed Berry pies"), S("Currently fruitless Bush")}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bushes_classic.spawn_list = {}
 | 
			
		||||
 | 
			
		||||
dofile(minetest.get_modpath('bushes_classic') .. '/cooking.lua')
 | 
			
		||||
dofile(minetest.get_modpath('bushes_classic') .. '/nodes.lua')
 | 
			
		||||
local modpath = minetest.get_modpath('bushes_classic')
 | 
			
		||||
dofile(modpath..'/cooking.lua')
 | 
			
		||||
dofile(modpath..'/nodes.lua')
 | 
			
		||||
 | 
			
		||||
plantslib:spawn_on_surfaces({
 | 
			
		||||
	spawn_delay = 3600,
 | 
			
		||||
	spawn_plants = bushes_classic.spawn_list,
 | 
			
		||||
	avoid_radius = 10,
 | 
			
		||||
	spawn_chance = 100,
 | 
			
		||||
	spawn_surfaces = {
 | 
			
		||||
local spawn_plants = bushes_classic.spawn_list
 | 
			
		||||
 | 
			
		||||
local function get_biome_data(pos, perlin_fertile)
 | 
			
		||||
	local fertility = perlin_fertile:get_2d({x=pos.x, y=pos.z})
 | 
			
		||||
 | 
			
		||||
	local data = minetest.get_biome_data(pos)
 | 
			
		||||
	-- Original values this method returned were +1 (lowest) to -1 (highest)
 | 
			
		||||
	-- so we need to convert the 0-100 range from get_biome_data() to that.
 | 
			
		||||
	return fertility, 1 - (data.heat / 100 * 2), 1 - (data.humidity / 100 * 2)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_abm({
 | 
			
		||||
	nodenames = {
 | 
			
		||||
		"default:dirt_with_grass",
 | 
			
		||||
		"woodsoils:dirt_with_leaves_1",
 | 
			
		||||
		"woodsoils:grass_with_leaves_1",
 | 
			
		||||
@@ -49,16 +50,31 @@ plantslib:spawn_on_surfaces({
 | 
			
		||||
		"farming:soil",
 | 
			
		||||
		"farming:soil_wet"
 | 
			
		||||
	},
 | 
			
		||||
	avoid_nodes = {"group:bush"},
 | 
			
		||||
	seed_diff = 545342534, -- chosen by a fair mashing of the keyboard - guaranteed to be random :P
 | 
			
		||||
	plantlife_limit = -0.1,
 | 
			
		||||
	light_min = 10,
 | 
			
		||||
	temp_min = 0.15, -- approx 20C
 | 
			
		||||
	temp_max = -0.15, -- approx 35C
 | 
			
		||||
	humidity_min = 0, -- 50% RH
 | 
			
		||||
	humidity_max = -1, -- 100% RH
 | 
			
		||||
	interval = 3600,
 | 
			
		||||
	chance = 100,
 | 
			
		||||
	label = "[bushes_classic] spawn bushes",
 | 
			
		||||
	min_y = -16,
 | 
			
		||||
	max_y = 48,
 | 
			
		||||
	action = function(pos, node)
 | 
			
		||||
		local p_top = {x = pos.x, y = pos.y + 1, z = pos.z}
 | 
			
		||||
		local n_top = minetest.get_node_or_nil(p_top)
 | 
			
		||||
		if not n_top or n_top.name ~= "air" then return end
 | 
			
		||||
 | 
			
		||||
		local perlin_fertile_area = minetest.get_perlin(545342534, 3, 0.6, 100)
 | 
			
		||||
 | 
			
		||||
		local fertility, temperature, humidity = get_biome_data(pos, perlin_fertile_area)
 | 
			
		||||
 | 
			
		||||
		local pos_biome_ok = fertility > -0.1 and temperature <= 0.15 and temperature >= -0.15 and humidity <= 0 and humidity >= -1
 | 
			
		||||
		if not pos_biome_ok then return end
 | 
			
		||||
 | 
			
		||||
		if minetest.find_node_near(p_top, 10 + math.random(-1.5,2), {"group:bush"}) then
 | 
			
		||||
			return -- Nodes to avoid are nearby
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		local plant_to_spawn = spawn_plants[math.random(1, #spawn_plants)]
 | 
			
		||||
 | 
			
		||||
		minetest.swap_node(p_top, {name = plant_to_spawn, param2 = 0})
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_alias("bushes:basket_pies", "bushes:basket_strawberry")
 | 
			
		||||
 | 
			
		||||
print(S("[Bushes] Loaded."))
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										39
									
								
								bushes_classic/locale/bushes_classic.de.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,39 @@
 | 
			
		||||
# textdomain: bushes_classic
 | 
			
		||||
Sugar=Zucker
 | 
			
		||||
Strawberry=Erdbeere
 | 
			
		||||
Raw Strawberry pie=Rohe Erdbeertorte
 | 
			
		||||
Cooked Strawberry pie=Erdbeertorte
 | 
			
		||||
Slice of Strawberry pie=Erdbeertortenstück
 | 
			
		||||
Basket with Strawberry pies=Korb mit Erdbeertorten
 | 
			
		||||
Strawberry Bush=Erdbeerbusch
 | 
			
		||||
Blackberry=Brombeere
 | 
			
		||||
Raw Blackberry pie=Rohe Brombeertorte
 | 
			
		||||
Cooked Blackberry pie=Brombeertorte
 | 
			
		||||
Slice of Blackberry pie=Brombeertortenstück
 | 
			
		||||
Basket with Blackberry pies=Korb mit Brombeertorten
 | 
			
		||||
Blackberry Bush=Brombeerbusch
 | 
			
		||||
Blueberry=Blaubeere
 | 
			
		||||
Raw Blueberry pie=Rohe Blaubeertorte
 | 
			
		||||
Cooked Blueberry pie=Blaubeertorte
 | 
			
		||||
Slice of Blueberry pie=Blaubeertortenstück
 | 
			
		||||
Basket with Blueberry pies=Korb mit Blaubeertorten
 | 
			
		||||
Blueberry Bush=Blaubeerbusch
 | 
			
		||||
Raspberry=Himbeere
 | 
			
		||||
Raw Raspberry pie=Rohe Himbeertorte
 | 
			
		||||
Cooked Raspberry pie=Himbeertorte
 | 
			
		||||
Slice of Raspberry pie=Himbeertortenstück
 | 
			
		||||
Basket with Raspberry pies=Korb mit Himbeertorten
 | 
			
		||||
Raspberry Bush=Himbeerbusch
 | 
			
		||||
Gooseberry=Stachelbeere
 | 
			
		||||
Raw Gooseberry pie=Rohe Stachelbeertorte
 | 
			
		||||
Cooked Gooseberry pie=Stachelbeertorte
 | 
			
		||||
Slice of Gooseberry pie=Stachelbeertortenstück
 | 
			
		||||
Basket with Gooseberry pies=Korb mit Stachelbeertorten
 | 
			
		||||
Gooseberry Bush=Stachelbeerbusch
 | 
			
		||||
Mixed Berry=Beerenmix
 | 
			
		||||
Raw Mixed Berry pie=Rohe Beerenmixtorte
 | 
			
		||||
Cooked Mixed Berry pie=Beerenmixtorte
 | 
			
		||||
Slice of Mixed Berry pie=Beerenmixtortenstück
 | 
			
		||||
Basket with Mixed Berry pies=Korb mit Beerenmixtorten
 | 
			
		||||
Currently fruitless Bush=Zur Zeit früchteloser Busch
 | 
			
		||||
Basket=Korb
 | 
			
		||||
							
								
								
									
										39
									
								
								bushes_classic/locale/bushes_classic.eo.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,39 @@
 | 
			
		||||
# textdomain: bushes_classic
 | 
			
		||||
Sugar=Sukero
 | 
			
		||||
Strawberry=Frago
 | 
			
		||||
Raw Strawberry pie=Kruda Fragokuko
 | 
			
		||||
Cooked Strawberry pie=Kuirita Fragokuko
 | 
			
		||||
Slice of Strawberry pie=Tranĉaĵo de Fragokuko
 | 
			
		||||
Basket with Strawberry pies=Korbo kun Fragokukoj
 | 
			
		||||
Strawberry Bush=Fraga Arbusto
 | 
			
		||||
Blackberry=Rubuso
 | 
			
		||||
Raw Blackberry pie=Kruda Rubusokuko
 | 
			
		||||
Cooked Blackberry pie=Kuirita Rubusokuko
 | 
			
		||||
Slice of Blackberry pie=Tranĉaĵo de Rubusokuko
 | 
			
		||||
Basket with Blackberry pies=Korbo kun Rubusokukoj
 | 
			
		||||
Blackberry Bush=Rubusa Arbusto
 | 
			
		||||
Blueberry=Mirtelo
 | 
			
		||||
Raw Blueberry pie=Kruda Mirtelokuko
 | 
			
		||||
Cooked Blueberry pie=Kuirita Mirtelokuko
 | 
			
		||||
Slice of Blueberry pie=Tranĉaĵo de Mirtelokuko
 | 
			
		||||
Basket with Blueberry pies=Korbo kun Mirtelokukoj
 | 
			
		||||
Blueberry Bush=Mirtela Arbusto
 | 
			
		||||
Raspberry=Frambo
 | 
			
		||||
Raw Raspberry pie=Kruda Frambokuko
 | 
			
		||||
Cooked Raspberry pie=Kuirita Frambokuko
 | 
			
		||||
Slice of Raspberry pie=Tranĉaĵo de Frambokuko
 | 
			
		||||
Basket with Raspberry pies=Korbo kun Frambokukoj
 | 
			
		||||
Raspberry Bush=Framba Arbusto
 | 
			
		||||
Gooseberry=Grosbero
 | 
			
		||||
Raw Gooseberry pie=Kruda Grosberkuko
 | 
			
		||||
Cooked Gooseberry pie=Kuirita Grosberkuko
 | 
			
		||||
Slice of Gooseberry pie=Tranĉaĵo de Grosberkuko
 | 
			
		||||
Basket with Gooseberry pies=Korbo kun Grosberkuko
 | 
			
		||||
Gooseberry Bush=Grosberarbusto
 | 
			
		||||
Mixed Berry=Miksita Bero
 | 
			
		||||
Raw Mixed Berry pie=Kruda Miksita Bera Kuko
 | 
			
		||||
Cooked Mixed Berry pie=Kuirita Miksa Beraj Kukoj
 | 
			
		||||
Slice of Mixed Berry pie=Tranĉaĵo de Miksita Bera Kuko
 | 
			
		||||
Basket with Mixed Berry pies=Korbo kun Miksitaj Beraj Kukoj
 | 
			
		||||
Currently fruitless Bush=Nuntempe senfrukta Arbusto
 | 
			
		||||
Basket=Korbo
 | 
			
		||||
							
								
								
									
										39
									
								
								bushes_classic/locale/bushes_classic.es.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,39 @@
 | 
			
		||||
# textdomain: bushes_classic
 | 
			
		||||
Sugar=Azúcar
 | 
			
		||||
Strawberry=Frutilla
 | 
			
		||||
Raw Strawberry pie=Pastel de Frutilla Crudo
 | 
			
		||||
Cooked Strawberry pie=Pastel de Frutilla Cocido
 | 
			
		||||
Slice of Strawberry pie=Rebanada de Pastel de Frutilla
 | 
			
		||||
Basket with Strawberry pies=Cesta con Pasteles de Frutilla
 | 
			
		||||
Strawberry Bush=Arbusto de Frutilla
 | 
			
		||||
Blackberry=Mora
 | 
			
		||||
Raw Blackberry pie=Pastel de Mora Crudo
 | 
			
		||||
Cooked Blackberry pie=Pastel de Mora Cocido
 | 
			
		||||
Slice of Blackberry pie=Rebanada de Pastel de Mora
 | 
			
		||||
Basket with Blackberry pies=Cesta con Pasteles de Mora
 | 
			
		||||
Blackberry Bush=Arbusto de Mora
 | 
			
		||||
Blueberry=Arándano
 | 
			
		||||
Raw Blueberry pie=Pastel de Arándano Crudo
 | 
			
		||||
Cooked Blueberry pie=Pastel de Arándano Cocido
 | 
			
		||||
Slice of Blueberry pie=Rebanada de Pastel de Arándano
 | 
			
		||||
Basket with Blueberry pies=Cesta con Pasteles de Arándano
 | 
			
		||||
Blueberry Bush=Arbusto de Arándano
 | 
			
		||||
Raspberry=Frambuesa
 | 
			
		||||
Raw Raspberry pie=Pastel de Frambuesa Crudo
 | 
			
		||||
Cooked Raspberry pie=Pastel de Frambuesa Cocido
 | 
			
		||||
Slice of Raspberry pie=Rebanada de Pastel de Frambuesa
 | 
			
		||||
Basket with Raspberry pies=Cesta con Pasteles de Frambuesa
 | 
			
		||||
Raspberry Bush=Arbusto de Frambuesa
 | 
			
		||||
Gooseberry=Grosella
 | 
			
		||||
Raw Gooseberry pie=Pastel de Grosella Crudo
 | 
			
		||||
Cooked Gooseberry pie=Pastel de Grosella Cocido
 | 
			
		||||
Slice of Gooseberry pie=Rebanada de Pastel de Grosella
 | 
			
		||||
Basket with Gooseberry pies=Cesta con Pasteles de Grosella
 | 
			
		||||
Gooseberry Bush=Arbusto de Grosella
 | 
			
		||||
Mixed Berry=Mezcla de Baya
 | 
			
		||||
Raw Mixed Berry pie=Pastel de Mezcla de Bayas Cruda
 | 
			
		||||
Cooked Mixed Berry pie=Pastel de Mezcla de Bayas Cocido
 | 
			
		||||
Slice of Mixed Berry pie=Rebanada de Pastel de Mezcla de Bayas
 | 
			
		||||
Basket with Mixed Berry pies=Cesta con Pasteles de Mezcla de Baya
 | 
			
		||||
Currently fruitless Bush=Arbusto actualmente infructuoso
 | 
			
		||||
Basket=Cesta
 | 
			
		||||
							
								
								
									
										39
									
								
								bushes_classic/locale/bushes_classic.fr.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,39 @@
 | 
			
		||||
# textdomain: bushes_classic
 | 
			
		||||
Sugar=Sucre
 | 
			
		||||
Strawberry=Fraises
 | 
			
		||||
Raw Strawberry pie=Tarte aux fraises (crue)
 | 
			
		||||
Cooked Strawberry pie=Tarte aux fraises (cuite)
 | 
			
		||||
Slice of Strawberry pie=Part de tarte aux fraises
 | 
			
		||||
Basket with Strawberry pies=Panier de tartes aux fraises
 | 
			
		||||
Strawberry Bush=Buisson de fraises
 | 
			
		||||
Blackberry=Mûres
 | 
			
		||||
Raw Blackberry pie=Tarte aux mûres (crue)
 | 
			
		||||
Cooked Blackberry pie=Tarte aux mûres (cuite)
 | 
			
		||||
Slice of Blackberry pie=Part de tarte aux mûres
 | 
			
		||||
Basket with Blackberry pies=Panier de tartes aux fraises
 | 
			
		||||
Blackberry Bush=Buisson de mûres
 | 
			
		||||
Blueberry=Myrtilles
 | 
			
		||||
Raw Blueberry pie=Tarte aux myrtilles (crue)
 | 
			
		||||
Cooked Blueberry pie=Tarte aux myrtilles (cuite)
 | 
			
		||||
Slice of Blueberry pie=Part de tarte aux myrtilles
 | 
			
		||||
Basket with Blueberry pies=Panier de tartes aux mûres
 | 
			
		||||
Blueberry Bush=Buisson de myrtilles
 | 
			
		||||
Raspberry=Framboises
 | 
			
		||||
Raw Raspberry pie=Tarte aux framboises (crue)
 | 
			
		||||
Cooked Raspberry pie=Tarte aux framboises (cuite)
 | 
			
		||||
Slice of Raspberry pie=Part de tarts aux framboises
 | 
			
		||||
Basket with Raspberry pies=Panier de tartes aux framboises
 | 
			
		||||
Raspberry Bush=Buisson de framboises
 | 
			
		||||
Gooseberry=Groseilles
 | 
			
		||||
Raw Gooseberry pie=Tarte aux groseilles (crue)
 | 
			
		||||
Cooked Gooseberry pie=Tarte aux groseilles (cuite)
 | 
			
		||||
Slice of Gooseberry pie=Part de tarte aux groseilles
 | 
			
		||||
Basket with Gooseberry pies=Panier de tartes aux groseilles
 | 
			
		||||
Gooseberry Bush=Buisson de groseilles
 | 
			
		||||
Mixed Berry=Fruits rouges
 | 
			
		||||
Raw Mixed Berry pie=Tarte aux fruits rouges (crue)
 | 
			
		||||
Cooked Mixed Berry pie=Tarte aux fruits rouges (cuite)
 | 
			
		||||
Slice of Mixed Berry pie=Part de tarte aux fruits rouges
 | 
			
		||||
Basket with Mixed Berry pies=Panier de tartes aux fruits rouges
 | 
			
		||||
Currently fruitless Bush=Buisson sans fruits pour l'instant
 | 
			
		||||
Basket=Panier
 | 
			
		||||
							
								
								
									
										39
									
								
								bushes_classic/locale/bushes_classic.tr.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,39 @@
 | 
			
		||||
# textdomain: bushes_classic
 | 
			
		||||
Sugar=Şeker
 | 
			
		||||
Strawberry=Çilek
 | 
			
		||||
Raw Strawberry pie=Çilekli çiğ pasta
 | 
			
		||||
Cooked Strawberry pie=Pişmiş çilekli pasta 
 | 
			
		||||
Slice of Strawberry pie=Çilekli pasta dilimi
 | 
			
		||||
Basket with Strawberry pies=Çilekli pasta sepeti
 | 
			
		||||
Strawberry Bush=Çilek fidanı
 | 
			
		||||
Blackberry=Böğürtlen
 | 
			
		||||
Raw Blackberry pie=Böğürtlenli çiğ pasta
 | 
			
		||||
Cooked Blackberry pie=Pişmiş böğürtlenli pasta
 | 
			
		||||
Slice of Blackberry pie=Böğürtlenli pasta dilimi
 | 
			
		||||
Basket with Blackberry pies=Böğürtlenli pasta sepeti
 | 
			
		||||
Blackberry Bush=Böğürtlen fidanı
 | 
			
		||||
Blueberry=Yaban mersini
 | 
			
		||||
Raw Blueberry pie=Yaban mersinli çiğ pasta
 | 
			
		||||
Cooked Blueberry pie=Pişmiş yaban mersinli pasta
 | 
			
		||||
Slice of Blueberry pie=Yaban mersinli pasta dilimi
 | 
			
		||||
Basket with Blueberry pies=Yaban mersini pastalı sepet
 | 
			
		||||
Blueberry Bush=Yaban mersini fidanı
 | 
			
		||||
Raspberry=Ahududu
 | 
			
		||||
Raw Raspberry pie=Ahududulu çiğ pasta
 | 
			
		||||
Cooked Raspberry pie=Pişmiş ahududulu pasta
 | 
			
		||||
Slice of Raspberry pie=Ahududulu pasta dilimi
 | 
			
		||||
Basket with Raspberry pies=Ahududulu pasta sepeti
 | 
			
		||||
Raspberry Bush=Ahududu fidanı
 | 
			
		||||
Gooseberry=Bektaşi üzümü
 | 
			
		||||
Raw Gooseberry pie=Bektaşi üzümlü çiğ pasta
 | 
			
		||||
Cooked Gooseberry pie=Pişmiş bektaşi üzümlü pasta
 | 
			
		||||
Slice of Gooseberry pie=Bektaşi üzümlü pasta dilimi
 | 
			
		||||
Basket with Gooseberry pies=Bektaşi üzümlü pasta sepeti
 | 
			
		||||
Gooseberry Bush=Bektaşi üzümü fidanı
 | 
			
		||||
Mixed Berry=Dut
 | 
			
		||||
Raw Mixed Berry pie=Dutlu çiğ pasta
 | 
			
		||||
Cooked Mixed Berry pie=Pişmiş dutlu pasta
 | 
			
		||||
Slice of Mixed Berry pie=Dutlu pasta dilimi
 | 
			
		||||
Basket with Mixed Berry pies=Dutlu pasta sepeti
 | 
			
		||||
Currently fruitless Bush=Fidanı şu anda meyvesiz
 | 
			
		||||
Basket=Sepet
 | 
			
		||||
@@ -1,43 +0,0 @@
 | 
			
		||||
# Translation by Xanthin
 | 
			
		||||
 | 
			
		||||
Strawberry = Erdbeere
 | 
			
		||||
Blackberry = Brombeere
 | 
			
		||||
Blueberry = Blaubeere
 | 
			
		||||
Raspberry = Himbeere
 | 
			
		||||
Gooseberry = Stachelbeere
 | 
			
		||||
Mixed Berry = Beerenmix
 | 
			
		||||
Basket with Strawberry Pies = Korb mit Erdbeertorten
 | 
			
		||||
Basket with Blackberry Pies = Korb mit Brombeertorten
 | 
			
		||||
Basket with Blueberry Pies = Korb mit Blaubeertorten
 | 
			
		||||
Basket with Raspberry Pies = Korb mit Himbeertorten
 | 
			
		||||
Basket with Gooseberry Pies = Korb mit Stachelbeertorten
 | 
			
		||||
Basket with Mixed Berry Pies = Korb mit Beerenmixtorten
 | 
			
		||||
currently fruitless = zur Zeit fruechteloser
 | 
			
		||||
Strawberry Bush = Erdbeerbusch
 | 
			
		||||
Blackberry Bush = Brombeerbusch
 | 
			
		||||
Blueberry Bush = Blaubeerbusch
 | 
			
		||||
Raspberry Bush = Himbeerbusch
 | 
			
		||||
Gooseberry Bush = Stachelbeerbusch
 | 
			
		||||
Mixed Berry Bush = Beerenmixbusch
 | 
			
		||||
Basket = Korb
 | 
			
		||||
Sugar = Zucker
 | 
			
		||||
Raw Strawberry pie = Rohe Erdbeertorte
 | 
			
		||||
Raw Blackberry pie = Rohe Brombeertorte
 | 
			
		||||
Raw Blueberry pie = Rohe Blaubeertorte
 | 
			
		||||
Raw Raspberry pie = Rohe Himbeertorte
 | 
			
		||||
Raw Gooseberry pie = Rohe Stachelbeertorte
 | 
			
		||||
Raw Mixed Berry pie = Rohe Beerenmixtorte
 | 
			
		||||
Cooked Strawberry pie = Erdbeertorte
 | 
			
		||||
Cooked Blackberry pie = Brombeertorte
 | 
			
		||||
Cooked Blueberry pie = Blaubeertorte
 | 
			
		||||
Cooked Raspberry pie = Himbeertorte
 | 
			
		||||
Cooked Gooseberry pie = Stachelbeertorte
 | 
			
		||||
Cooked Mixed Berry pie = Beerenmixtorte
 | 
			
		||||
Slice of Strawberry pie = Erdbeertortenstueck
 | 
			
		||||
Slice of Blackberry pie = Brombeertortenstueck
 | 
			
		||||
Slice of Blueberry pie = Blaubeertortenstueck
 | 
			
		||||
Slice of Raspberry pie = Himbeertortenstueck
 | 
			
		||||
Slice of Gooseberry pie = Stachelbeertortenstueck
 | 
			
		||||
Slice of Mixed Berry pie = Beerenmixtortenstueck
 | 
			
		||||
 | 
			
		||||
[Bushes] Loaded. = [Bushes] Geladen.
 | 
			
		||||
@@ -1,43 +1,39 @@
 | 
			
		||||
# Template
 | 
			
		||||
 | 
			
		||||
Strawberry = 
 | 
			
		||||
Blackberry = 
 | 
			
		||||
Blueberry = 
 | 
			
		||||
Raspberry = 
 | 
			
		||||
Gooseberry = 
 | 
			
		||||
Mixed Berry = 
 | 
			
		||||
Basket with Strawberry Pies = 
 | 
			
		||||
Basket with Blackberry Pies = 
 | 
			
		||||
Basket with Blueberry Pies = 
 | 
			
		||||
Basket with Raspberry Pies = 
 | 
			
		||||
Basket with Gooseberry Pies = 
 | 
			
		||||
Basket with Mixed Berry Pies = 
 | 
			
		||||
currently fruitless = 
 | 
			
		||||
Strawberry Bush = 
 | 
			
		||||
Blackberry Bush = 
 | 
			
		||||
Blueberry Bush = 
 | 
			
		||||
Raspberry Bush = 
 | 
			
		||||
Gooseberry Bush = 
 | 
			
		||||
Mixed Berry Bush = 
 | 
			
		||||
Basket = 
 | 
			
		||||
# textdomain: bushes_classic
 | 
			
		||||
Sugar=
 | 
			
		||||
Strawberry=
 | 
			
		||||
Raw Strawberry pie=
 | 
			
		||||
Raw Blackberry pie = 
 | 
			
		||||
Raw Blueberry pie = 
 | 
			
		||||
Raw Raspberry pie = 
 | 
			
		||||
Raw Gooseberry pie = 
 | 
			
		||||
Raw Mixed Berry pie = 
 | 
			
		||||
Cooked Strawberry pie=
 | 
			
		||||
Cooked Blackberry pie = 
 | 
			
		||||
Cooked Blueberry pie = 
 | 
			
		||||
Cooked Raspberry pie = 
 | 
			
		||||
Cooked Gooseberry pie = 
 | 
			
		||||
Cooked Mixed Berry pie = 
 | 
			
		||||
Slice of Strawberry pie=
 | 
			
		||||
Basket with Strawberry pies=
 | 
			
		||||
Strawberry Bush=
 | 
			
		||||
Blackberry=
 | 
			
		||||
Raw Blackberry pie=
 | 
			
		||||
Cooked Blackberry pie=
 | 
			
		||||
Slice of Blackberry pie=
 | 
			
		||||
Basket with Blackberry pies=
 | 
			
		||||
Blackberry Bush=
 | 
			
		||||
Blueberry=
 | 
			
		||||
Raw Blueberry pie=
 | 
			
		||||
Cooked Blueberry pie=
 | 
			
		||||
Slice of Blueberry pie=
 | 
			
		||||
Basket with Blueberry pies=
 | 
			
		||||
Blueberry Bush=
 | 
			
		||||
Raspberry=
 | 
			
		||||
Raw Raspberry pie=
 | 
			
		||||
Cooked Raspberry pie=
 | 
			
		||||
Slice of Raspberry pie=
 | 
			
		||||
Basket with Raspberry pies=
 | 
			
		||||
Raspberry Bush=
 | 
			
		||||
Gooseberry=
 | 
			
		||||
Raw Gooseberry pie=
 | 
			
		||||
Cooked Gooseberry pie=
 | 
			
		||||
Slice of Gooseberry pie=
 | 
			
		||||
Basket with Gooseberry pies=
 | 
			
		||||
Gooseberry Bush=
 | 
			
		||||
Mixed Berry=
 | 
			
		||||
Raw Mixed Berry pie=
 | 
			
		||||
Cooked Mixed Berry pie=
 | 
			
		||||
Slice of Mixed Berry pie=
 | 
			
		||||
 | 
			
		||||
[Bushes] Loaded. = 
 | 
			
		||||
Basket with Mixed Berry pies=
 | 
			
		||||
Currently fruitless Bush=
 | 
			
		||||
Basket=
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										2
									
								
								bushes_classic/mod.conf
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,2 @@
 | 
			
		||||
name = bushes_classic
 | 
			
		||||
optional_depends = farming, farming_plus
 | 
			
		||||
							
								
								
									
										46
									
								
								bushes_classic/models/bushes_basket_empty.obj
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,46 @@
 | 
			
		||||
# Blender v2.73 (sub 0) OBJ File: 'basket-of-pies.blend'
 | 
			
		||||
# www.blender.org
 | 
			
		||||
o basket_Cube.001
 | 
			
		||||
v -0.500000 -0.500000 0.500000
 | 
			
		||||
v -0.500000 -0.500000 -0.500000
 | 
			
		||||
v 0.500000 -0.500000 -0.500000
 | 
			
		||||
v 0.500000 -0.500000 0.500000
 | 
			
		||||
v -0.500000 0.500000 0.500000
 | 
			
		||||
v -0.500000 0.500000 -0.500000
 | 
			
		||||
v 0.500000 0.500000 -0.500000
 | 
			
		||||
v 0.500000 0.500000 0.500000
 | 
			
		||||
v -0.437500 0.500000 0.437500
 | 
			
		||||
v -0.437500 0.500000 -0.437500
 | 
			
		||||
v 0.437500 0.500000 -0.437500
 | 
			
		||||
v 0.437500 0.500000 0.437500
 | 
			
		||||
v -0.437500 -0.437500 0.437500
 | 
			
		||||
v -0.437500 -0.437500 -0.437500
 | 
			
		||||
v 0.437500 -0.437500 -0.437500
 | 
			
		||||
v 0.437500 -0.437500 0.437500
 | 
			
		||||
vt 0.484848 0.984848
 | 
			
		||||
vt 0.015152 0.984848
 | 
			
		||||
vt 0.015152 0.515152
 | 
			
		||||
vt 0.484848 0.515152
 | 
			
		||||
vt 0.515152 0.984848
 | 
			
		||||
vt 0.515152 0.515152
 | 
			
		||||
vt 0.984848 0.515152
 | 
			
		||||
vt 0.984848 0.984848
 | 
			
		||||
vt 0.954545 0.545455
 | 
			
		||||
vt 0.545455 0.545455
 | 
			
		||||
vt 0.954545 0.954545
 | 
			
		||||
vt 0.545455 0.954545
 | 
			
		||||
s off
 | 
			
		||||
f 5/1 6/2 2/3 1/4
 | 
			
		||||
f 6/1 7/2 3/3 2/4
 | 
			
		||||
f 7/1 8/2 4/3 3/4
 | 
			
		||||
f 8/1 5/2 1/3 4/4
 | 
			
		||||
f 1/5 2/6 3/7 4/8
 | 
			
		||||
f 5/6 8/7 12/9 9/10
 | 
			
		||||
f 8/7 7/8 11/11 12/9
 | 
			
		||||
f 7/8 6/5 10/12 11/11
 | 
			
		||||
f 6/5 5/6 9/10 10/12
 | 
			
		||||
f 9/1 12/2 16/3 13/4
 | 
			
		||||
f 12/1 11/2 15/3 16/4
 | 
			
		||||
f 11/1 10/2 14/3 15/4
 | 
			
		||||
f 10/1 9/2 13/3 14/4
 | 
			
		||||
f 13/10 16/9 15/11 14/12
 | 
			
		||||
							
								
								
									
										330
									
								
								bushes_classic/models/bushes_basket_full.obj
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,330 @@
 | 
			
		||||
# Blender v2.73 (sub 0) OBJ File: 'basket-of-pies.blend'
 | 
			
		||||
# www.blender.org
 | 
			
		||||
o pies_Cylinder
 | 
			
		||||
v -0.089468 -0.116804 -0.438000
 | 
			
		||||
v -0.116691 -0.091480 -0.438000
 | 
			
		||||
v 0.024696 0.005921 -0.404659
 | 
			
		||||
v -0.002527 0.031245 -0.404659
 | 
			
		||||
v 0.121480 0.109962 -0.309713
 | 
			
		||||
v 0.094258 0.135286 -0.309713
 | 
			
		||||
v 0.186149 0.179480 -0.167615
 | 
			
		||||
v 0.158927 0.204804 -0.167615
 | 
			
		||||
v 0.208858 0.203891 0.000000
 | 
			
		||||
v 0.181635 0.229215 0.000000
 | 
			
		||||
v 0.186149 0.179480 0.167615
 | 
			
		||||
v 0.158927 0.204804 0.167615
 | 
			
		||||
v 0.121480 0.109962 0.309713
 | 
			
		||||
v 0.094258 0.135286 0.309713
 | 
			
		||||
v 0.024696 0.005921 0.404659
 | 
			
		||||
v -0.002527 0.031245 0.404659
 | 
			
		||||
v -0.089468 -0.116804 0.438000
 | 
			
		||||
v -0.116691 -0.091480 0.438000
 | 
			
		||||
v -0.230856 -0.214204 0.404659
 | 
			
		||||
v -0.327640 -0.318245 0.309713
 | 
			
		||||
v -0.392309 -0.387763 0.167615
 | 
			
		||||
v -0.415018 -0.412175 -0.000000
 | 
			
		||||
v -0.392309 -0.387763 -0.167615
 | 
			
		||||
v -0.327640 -0.318245 -0.309713
 | 
			
		||||
v -0.230856 -0.214204 -0.404659
 | 
			
		||||
v -0.135230 -0.074234 -0.383250
 | 
			
		||||
v -0.035336 0.033150 -0.354077
 | 
			
		||||
v 0.049350 0.124186 -0.270999
 | 
			
		||||
v 0.105936 0.185014 -0.146663
 | 
			
		||||
v 0.125806 0.206374 0.000000
 | 
			
		||||
v 0.105936 0.185014 0.146663
 | 
			
		||||
v 0.049350 0.124186 0.270999
 | 
			
		||||
v -0.035336 0.033150 0.354077
 | 
			
		||||
v -0.135230 -0.074234 0.383250
 | 
			
		||||
v -0.235124 -0.181618 0.354077
 | 
			
		||||
v -0.319810 -0.272654 0.270999
 | 
			
		||||
v -0.376395 -0.333482 0.146663
 | 
			
		||||
v -0.396266 -0.354842 -0.000000
 | 
			
		||||
v -0.376395 -0.333482 -0.146664
 | 
			
		||||
v -0.319810 -0.272654 -0.270999
 | 
			
		||||
v -0.235124 -0.181618 -0.354077
 | 
			
		||||
v 0.071215 -0.085999 -0.438000
 | 
			
		||||
v 0.041377 -0.063816 -0.438000
 | 
			
		||||
v 0.171221 0.048513 -0.404659
 | 
			
		||||
v 0.141384 0.070697 -0.404659
 | 
			
		||||
v 0.256002 0.162547 -0.309713
 | 
			
		||||
v 0.226165 0.184731 -0.309713
 | 
			
		||||
v 0.312652 0.238743 -0.167615
 | 
			
		||||
v 0.282814 0.260926 -0.167615
 | 
			
		||||
v 0.332544 0.265499 0.000000
 | 
			
		||||
v 0.302707 0.287682 0.000000
 | 
			
		||||
v 0.312652 0.238743 0.167615
 | 
			
		||||
v 0.282814 0.260926 0.167615
 | 
			
		||||
v 0.256002 0.162547 0.309713
 | 
			
		||||
v 0.226165 0.184731 0.309713
 | 
			
		||||
v 0.171221 0.048513 0.404659
 | 
			
		||||
v 0.141383 0.070697 0.404659
 | 
			
		||||
v 0.071215 -0.085999 0.438000
 | 
			
		||||
v 0.041377 -0.063816 0.438000
 | 
			
		||||
v -0.058629 -0.198328 0.404659
 | 
			
		||||
v -0.058629 -0.198328 -0.404659
 | 
			
		||||
v 0.021058 -0.048709 -0.383250
 | 
			
		||||
v 0.108564 0.068989 -0.354077
 | 
			
		||||
v 0.182747 0.168769 -0.270999
 | 
			
		||||
v 0.232315 0.235440 -0.146663
 | 
			
		||||
v 0.249721 0.258852 0.000000
 | 
			
		||||
v 0.232315 0.235440 0.146663
 | 
			
		||||
v 0.182747 0.168769 0.270999
 | 
			
		||||
v 0.108564 0.068989 0.354077
 | 
			
		||||
v 0.021058 -0.048709 0.383250
 | 
			
		||||
v -0.066448 -0.166408 0.354077
 | 
			
		||||
v -0.140632 -0.266188 0.270999
 | 
			
		||||
v -0.190200 -0.332858 0.146663
 | 
			
		||||
v -0.207605 -0.356270 -0.000000
 | 
			
		||||
v -0.190199 -0.332858 -0.146664
 | 
			
		||||
v -0.140631 -0.266188 -0.270999
 | 
			
		||||
v -0.066448 -0.166408 -0.354077
 | 
			
		||||
v 0.220377 -0.057101 -0.438000
 | 
			
		||||
v 0.188086 -0.038671 -0.438000
 | 
			
		||||
v 0.303465 0.088470 -0.404659
 | 
			
		||||
v 0.271175 0.106901 -0.404659
 | 
			
		||||
v 0.373905 0.211880 -0.309713
 | 
			
		||||
v 0.341614 0.230311 -0.309713
 | 
			
		||||
v 0.420971 0.294340 -0.167615
 | 
			
		||||
v 0.388680 0.312771 -0.167615
 | 
			
		||||
v 0.437498 0.323296 0.000000
 | 
			
		||||
v 0.405208 0.341727 0.000000
 | 
			
		||||
v 0.420971 0.294340 0.167615
 | 
			
		||||
v 0.388680 0.312771 0.167615
 | 
			
		||||
v 0.373905 0.211880 0.309713
 | 
			
		||||
v 0.341614 0.230311 0.309713
 | 
			
		||||
v 0.303465 0.088470 0.404659
 | 
			
		||||
v 0.271175 0.106901 0.404659
 | 
			
		||||
v 0.220377 -0.057101 0.438000
 | 
			
		||||
v 0.188086 -0.038671 0.438000
 | 
			
		||||
v 0.104997 -0.184242 0.404659
 | 
			
		||||
v 0.104997 -0.184242 -0.404659
 | 
			
		||||
v 0.166096 -0.026119 -0.383250
 | 
			
		||||
v 0.238799 0.101256 -0.354077
 | 
			
		||||
v 0.300433 0.209240 -0.270999
 | 
			
		||||
v 0.341616 0.281392 -0.146663
 | 
			
		||||
v 0.356078 0.306728 0.000000
 | 
			
		||||
v 0.341616 0.281392 0.146664
 | 
			
		||||
v 0.300433 0.209240 0.270999
 | 
			
		||||
v 0.238799 0.101256 0.354077
 | 
			
		||||
v 0.166096 -0.026119 0.383250
 | 
			
		||||
v 0.093393 -0.153495 0.354077
 | 
			
		||||
v 0.031759 -0.261478 0.270999
 | 
			
		||||
v -0.009424 -0.333631 0.146663
 | 
			
		||||
v -0.023885 -0.358967 -0.000000
 | 
			
		||||
v -0.009424 -0.333631 -0.146664
 | 
			
		||||
v 0.031759 -0.261478 -0.270999
 | 
			
		||||
v 0.093394 -0.153495 -0.354077
 | 
			
		||||
vt 0.000000 0.054054
 | 
			
		||||
vt 0.000000 0.000000
 | 
			
		||||
vt 0.062500 0.000000
 | 
			
		||||
vt 0.062500 0.054054
 | 
			
		||||
vt 0.125000 0.000000
 | 
			
		||||
vt 0.125000 0.054054
 | 
			
		||||
vt 0.187500 0.000000
 | 
			
		||||
vt 0.187500 0.054054
 | 
			
		||||
vt 0.250000 0.000000
 | 
			
		||||
vt 0.250000 0.054054
 | 
			
		||||
vt 0.312500 0.000000
 | 
			
		||||
vt 0.312500 0.054054
 | 
			
		||||
vt 0.375000 0.000000
 | 
			
		||||
vt 0.375000 0.054054
 | 
			
		||||
vt 0.437500 0.000000
 | 
			
		||||
vt 0.437500 0.054054
 | 
			
		||||
vt 0.500000 0.000000
 | 
			
		||||
vt 0.500000 0.054054
 | 
			
		||||
vt 0.055610 0.293778
 | 
			
		||||
vt 0.110171 0.184656
 | 
			
		||||
vt 0.123905 0.225763
 | 
			
		||||
vt 0.076165 0.321244
 | 
			
		||||
vt 0.316174 0.801264
 | 
			
		||||
vt 0.253798 0.852938
 | 
			
		||||
vt 0.186282 0.852938
 | 
			
		||||
vt 0.123905 0.801264
 | 
			
		||||
vt 0.076165 0.705782
 | 
			
		||||
vt 0.050327 0.581029
 | 
			
		||||
vt 0.050327 0.445997
 | 
			
		||||
vt 0.186282 0.174088
 | 
			
		||||
vt 0.253798 0.174089
 | 
			
		||||
vt 0.316174 0.225763
 | 
			
		||||
vt 0.363915 0.321245
 | 
			
		||||
vt 0.389752 0.445997
 | 
			
		||||
vt 0.389752 0.581029
 | 
			
		||||
vt 0.363915 0.705782
 | 
			
		||||
vt 0.384468 0.733249
 | 
			
		||||
vt 0.329907 0.842371
 | 
			
		||||
vt 0.055610 0.733249
 | 
			
		||||
vt 0.026082 0.590674
 | 
			
		||||
vt 0.384468 0.293778
 | 
			
		||||
vt 0.413996 0.436353
 | 
			
		||||
vt 0.258619 0.901428
 | 
			
		||||
vt 0.181458 0.901428
 | 
			
		||||
vt 0.181458 0.125599
 | 
			
		||||
vt 0.258619 0.125599
 | 
			
		||||
vt 0.026082 0.436353
 | 
			
		||||
vt 0.413996 0.590674
 | 
			
		||||
vt 0.110171 0.842371
 | 
			
		||||
vt 0.329907 0.184656
 | 
			
		||||
vt 0.076566 0.705251
 | 
			
		||||
vt 0.050729 0.580498
 | 
			
		||||
vt 0.050729 0.445466
 | 
			
		||||
vt 0.076566 0.320713
 | 
			
		||||
vt 0.124307 0.225232
 | 
			
		||||
vt 0.186684 0.173557
 | 
			
		||||
vt 0.254199 0.173557
 | 
			
		||||
vt 0.316576 0.225232
 | 
			
		||||
vt 0.364317 0.320713
 | 
			
		||||
vt 0.390154 0.445466
 | 
			
		||||
vt 0.390154 0.580498
 | 
			
		||||
vt 0.364317 0.705251
 | 
			
		||||
vt 0.316576 0.800732
 | 
			
		||||
vt 0.254199 0.852407
 | 
			
		||||
vt 0.186684 0.852407
 | 
			
		||||
vt 0.124307 0.800732
 | 
			
		||||
vt 0.110573 0.841838
 | 
			
		||||
vt 0.056012 0.732716
 | 
			
		||||
vt 0.330309 0.841838
 | 
			
		||||
vt 0.259022 0.900894
 | 
			
		||||
vt 0.026484 0.590141
 | 
			
		||||
vt 0.026484 0.435819
 | 
			
		||||
vt 0.414398 0.435819
 | 
			
		||||
vt 0.414398 0.590141
 | 
			
		||||
vt 0.181861 0.900894
 | 
			
		||||
vt 0.384870 0.732716
 | 
			
		||||
vt 0.384870 0.293245
 | 
			
		||||
vt 0.389637 0.582094
 | 
			
		||||
vt 0.363799 0.706847
 | 
			
		||||
vt 0.316059 0.802329
 | 
			
		||||
vt 0.253682 0.854003
 | 
			
		||||
vt 0.186166 0.854003
 | 
			
		||||
vt 0.123790 0.802329
 | 
			
		||||
vt 0.076049 0.706847
 | 
			
		||||
vt 0.050212 0.582094
 | 
			
		||||
vt 0.050212 0.447062
 | 
			
		||||
vt 0.076049 0.322309
 | 
			
		||||
vt 0.123790 0.226828
 | 
			
		||||
vt 0.186166 0.175153
 | 
			
		||||
vt 0.253682 0.175153
 | 
			
		||||
vt 0.316058 0.226828
 | 
			
		||||
vt 0.363799 0.322310
 | 
			
		||||
vt 0.389637 0.447062
 | 
			
		||||
vt 0.413881 0.437419
 | 
			
		||||
vt 0.413881 0.591741
 | 
			
		||||
vt 0.258504 0.126666
 | 
			
		||||
vt 0.329792 0.185722
 | 
			
		||||
vt 0.384353 0.734315
 | 
			
		||||
vt 0.329792 0.843437
 | 
			
		||||
vt 0.055495 0.294844
 | 
			
		||||
vt 0.110056 0.185722
 | 
			
		||||
vt 0.384353 0.294844
 | 
			
		||||
vt 0.181343 0.126666
 | 
			
		||||
vt 0.025967 0.437419
 | 
			
		||||
g pies_Cylinder_pie
 | 
			
		||||
s off
 | 
			
		||||
f 1/1 2/2 4/3 3/4
 | 
			
		||||
f 3/4 4/3 6/5 5/6
 | 
			
		||||
f 5/6 6/5 8/7 7/8
 | 
			
		||||
f 7/8 8/7 10/9 9/10
 | 
			
		||||
f 9/10 10/9 12/11 11/12
 | 
			
		||||
f 11/12 12/11 14/13 13/14
 | 
			
		||||
f 13/14 14/13 16/15 15/16
 | 
			
		||||
f 15/16 16/15 18/17 17/18
 | 
			
		||||
f 20/19 19/20 35/21 36/22
 | 
			
		||||
f 27/23 26/24 41/25 40/26 39/27 38/28 37/29 36/22 35/21 34/30 33/31 32/32 31/33 30/34 29/35 28/36
 | 
			
		||||
f 6/37 4/38 27/23 28/36
 | 
			
		||||
f 23/39 22/40 38/28 39/27
 | 
			
		||||
f 12/41 10/42 30/34 31/33
 | 
			
		||||
f 2/43 25/44 41/25 26/24
 | 
			
		||||
f 4/38 2/43 26/24 27/23
 | 
			
		||||
f 18/45 16/46 33/31 34/30
 | 
			
		||||
f 21/47 20/19 36/22 37/29
 | 
			
		||||
f 8/48 6/37 28/36 29/35
 | 
			
		||||
f 24/49 23/39 39/27 40/26
 | 
			
		||||
f 14/50 12/41 31/33 32/32
 | 
			
		||||
f 19/20 18/45 34/30 35/21
 | 
			
		||||
f 22/40 21/47 37/29 38/28
 | 
			
		||||
f 10/42 8/48 29/35 30/34
 | 
			
		||||
f 25/44 24/49 40/26 41/25
 | 
			
		||||
f 16/46 14/50 32/32 33/31
 | 
			
		||||
f 42/1 43/2 45/3 44/4
 | 
			
		||||
f 44/4 45/3 47/5 46/6
 | 
			
		||||
f 46/6 47/5 49/7 48/8
 | 
			
		||||
f 48/8 49/7 51/9 50/10
 | 
			
		||||
f 50/10 51/9 53/11 52/12
 | 
			
		||||
f 52/12 53/11 55/13 54/14
 | 
			
		||||
f 54/14 55/13 57/15 56/16
 | 
			
		||||
f 56/16 57/15 59/17 58/18
 | 
			
		||||
f 63/51 62/52 77/53 76/54 75/55 74/56 73/57 72/58 71/59 70/60 69/61 68/62 67/63 66/64 65/65 64/66
 | 
			
		||||
f 47/67 45/68 63/51 64/66
 | 
			
		||||
f 53/69 51/70 66/64 67/63
 | 
			
		||||
f 43/71 61/72 77/53 62/52
 | 
			
		||||
f 45/68 43/71 62/52 63/51
 | 
			
		||||
f 59/73 57/74 69/61 70/60
 | 
			
		||||
f 49/75 47/67 64/66 65/65
 | 
			
		||||
f 55/76 53/69 67/63 68/62
 | 
			
		||||
f 60/77 59/73 70/60 71/59
 | 
			
		||||
f 51/70 49/75 65/65 66/64
 | 
			
		||||
f 57/74 55/76 68/62 69/61
 | 
			
		||||
f 78/1 79/2 81/3 80/4
 | 
			
		||||
f 80/4 81/3 83/5 82/6
 | 
			
		||||
f 82/6 83/5 85/7 84/8
 | 
			
		||||
f 84/8 85/7 87/9 86/10
 | 
			
		||||
f 86/10 87/9 89/11 88/12
 | 
			
		||||
f 88/12 89/11 91/13 90/14
 | 
			
		||||
f 90/14 91/13 93/15 92/16
 | 
			
		||||
f 92/16 93/15 95/17 94/18
 | 
			
		||||
f 99/78 98/79 113/80 112/81 111/82 110/83 109/84 108/85 107/86 106/87 105/88 104/89 103/90 102/91 101/92 100/93
 | 
			
		||||
f 83/94 81/95 99/78 100/93
 | 
			
		||||
f 89/96 87/97 102/91 103/90
 | 
			
		||||
f 79/98 97/99 113/80 98/79
 | 
			
		||||
f 81/95 79/98 98/79 99/78
 | 
			
		||||
f 95/100 93/101 105/88 106/87
 | 
			
		||||
f 85/102 83/94 100/93 101/92
 | 
			
		||||
f 91/103 89/96 103/90 104/89
 | 
			
		||||
f 96/104 95/100 106/87 107/86
 | 
			
		||||
f 87/97 85/102 101/92 102/91
 | 
			
		||||
f 93/101 91/103 104/89 105/88
 | 
			
		||||
o basket_Cube.001
 | 
			
		||||
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g basket_Cube.001_basket
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		||||
s off
 | 
			
		||||
f 118/105 119/106 115/107 114/108
 | 
			
		||||
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 | 
			
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 | 
			
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 | 
			
		||||
f 126/114 129/113 128/115 127/116
 | 
			
		||||
							
								
								
									
										329
									
								
								bushes_classic/models/bushes_bush.obj
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,329 @@
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		||||
# Blender v2.73 (sub 0) OBJ File: 'bush.blend'
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# www.blender.org
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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		||||
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 | 
			
		||||
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 | 
			
		||||
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		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
f 51/13 52/12 40/50 70/49
 | 
			
		||||
f 27/23 25/60 22/54 28/20
 | 
			
		||||
f 65/15 69/14 59/51 60/29
 | 
			
		||||
f 56/27 52/12 65/15 77/28
 | 
			
		||||
f 46/41 75/19 77/28 64/30
 | 
			
		||||
f 60/29 59/51 26/21 28/20
 | 
			
		||||
f 47/40 1/18 75/19 46/41
 | 
			
		||||
f 2/90 5/98 54/16 72/10
 | 
			
		||||
f 4/32 2/90 72/10 9/9
 | 
			
		||||
f 43/37 67/5 3/8 45/38
 | 
			
		||||
f 2/90 63/1 61/4 5/98
 | 
			
		||||
f 82/100 7/78 8/101
 | 
			
		||||
f 82/24 34/102 33/25
 | 
			
		||||
f 81/103 15/83 16/104
 | 
			
		||||
f 81/77 8/101 7/78
 | 
			
		||||
f 83/82 41/93 42/105
 | 
			
		||||
f 83/82 16/104 15/83
 | 
			
		||||
f 84/92 33/25 34/102
 | 
			
		||||
f 84/92 42/106 41/93
 | 
			
		||||
f 30/36 83/107 42/108 43/37
 | 
			
		||||
f 42/108 84/109 67/5 43/37
 | 
			
		||||
f 67/5 84/109 34/110 35/6
 | 
			
		||||
f 55/34 6/33 8/111 81/112
 | 
			
		||||
f 55/34 81/112 16/113 14/99
 | 
			
		||||
f 34/110 82/114 48/75 35/6
 | 
			
		||||
f 48/75 82/114 8/111 6/33
 | 
			
		||||
f 30/36 14/91 16/115 83/107
 | 
			
		||||
f 7/78 82/100 85/26
 | 
			
		||||
f 15/83 81/103 87/116
 | 
			
		||||
f 41/93 83/82 88/84
 | 
			
		||||
f 33/25 84/92 86/94
 | 
			
		||||
f 80/74 50/117 49/58
 | 
			
		||||
f 23/87 24/118 80/74
 | 
			
		||||
f 80/74 44/73 23/87
 | 
			
		||||
f 79/86 36/85 31/72
 | 
			
		||||
f 79/86 24/118 23/87
 | 
			
		||||
f 31/72 32/71 79/86
 | 
			
		||||
f 78/88 49/58 50/117
 | 
			
		||||
f 78/88 57/66 76/52
 | 
			
		||||
f 76/52 49/58 78/88
 | 
			
		||||
f 24/118 79/86 89/119
 | 
			
		||||
f 79/86 32/71 89/119
 | 
			
		||||
f 32/71 74/64 89/119
 | 
			
		||||
f 74/64 58/63 89/119
 | 
			
		||||
f 58/63 78/88 89/119
 | 
			
		||||
f 78/88 50/117 89/119
 | 
			
		||||
f 50/117 80/74 89/119
 | 
			
		||||
f 80/74 24/118 89/119
 | 
			
		||||
f 86/96 41/120 90/97
 | 
			
		||||
f 41/120 88/121 90/97
 | 
			
		||||
f 88/121 15/122 90/97
 | 
			
		||||
f 15/122 87/123 90/97
 | 
			
		||||
f 87/123 7/124 90/97
 | 
			
		||||
f 7/124 85/125 90/97
 | 
			
		||||
f 85/125 33/95 90/97
 | 
			
		||||
@@ -1,145 +1,143 @@
 | 
			
		||||
-- Boilerplate to support localized strings if intllib mod is installed.
 | 
			
		||||
local S
 | 
			
		||||
if (minetest.get_modpath("intllib")) then
 | 
			
		||||
  dofile(minetest.get_modpath("intllib").."/intllib.lua")
 | 
			
		||||
  S = intllib.Getter(minetest.get_current_modname())
 | 
			
		||||
else
 | 
			
		||||
  S = function ( s ) return s end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- support for i18n
 | 
			
		||||
local S = minetest.get_translator("bushes_classic")
 | 
			
		||||
 | 
			
		||||
plantlife_bushes = {}
 | 
			
		||||
 | 
			
		||||
-- TODO: add support for nodebreakers? those dig like mese picks
 | 
			
		||||
plantlife_bushes.after_dig_node = function(pos, oldnode, oldmetadata, digger)
 | 
			
		||||
	if( not( digger ) or not( pos ) or not (oldnode )) then
 | 
			
		||||
		return nil;
 | 
			
		||||
	if not (digger and pos and oldnode) then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- find out which bush type we are dealing with
 | 
			
		||||
	local bush_name   = "";
 | 
			
		||||
	local can_harvest = false;
 | 
			
		||||
	local bush_name   = ""
 | 
			
		||||
	local can_harvest = false
 | 
			
		||||
 | 
			
		||||
	if( oldnode.name == 'bushes:fruitless_bush' ) then
 | 
			
		||||
	if oldnode.name == "bushes:fruitless_bush" then
 | 
			
		||||
		-- this bush has not grown fruits yet (but will eventually)
 | 
			
		||||
		bush_name   = oldmetadata[ 'fields' ][ 'bush_type' ];
 | 
			
		||||
		bush_name = oldmetadata.fields.bush_type
 | 
			
		||||
		-- no fruits to be found, so can_harvest stays false
 | 
			
		||||
	else
 | 
			
		||||
		local name_parts = oldnode.name:split( ":" );
 | 
			
		||||
		if( #name_parts >= 2 and name_parts[2]~=nil ) then
 | 
			
		||||
		local name_parts = oldnode.name:split(":")
 | 
			
		||||
		if #name_parts >= 2 and name_parts[2] ~= nil then
 | 
			
		||||
 | 
			
		||||
			name_parts = name_parts[2]:split( "_" );
 | 
			
		||||
			name_parts = name_parts[2]:split("_")
 | 
			
		||||
 | 
			
		||||
			if( #name_parts >= 2 and name_parts[1]~=nil ) then
 | 
			
		||||
				bush_name   = name_parts[1];
 | 
			
		||||
			if #name_parts >= 2 and name_parts[1] ~= nil then
 | 
			
		||||
				bush_name = name_parts[1]
 | 
			
		||||
				-- this bush really carries fruits
 | 
			
		||||
				can_harvest = true;
 | 
			
		||||
				can_harvest = true
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- find out which tool the digger was wielding (if any)
 | 
			
		||||
	local toolstack    = digger:get_wielded_item();
 | 
			
		||||
	local capabilities = toolstack:get_tool_capabilities();
 | 
			
		||||
	local toolstack = digger:get_wielded_item()
 | 
			
		||||
	local capabilities = toolstack:get_tool_capabilities()
 | 
			
		||||
 | 
			
		||||
	-- what the player will get
 | 
			
		||||
	local harvested    = "";
 | 
			
		||||
	local amount       = "";
 | 
			
		||||
	local harvested
 | 
			
		||||
 | 
			
		||||
	-- failure to find out what the tool can do: destroy the bush and return nothing
 | 
			
		||||
	if( not( capabilities["groupcaps"] )) then
 | 
			
		||||
		return nil;
 | 
			
		||||
	local groupcaps = capabilities.groupcaps
 | 
			
		||||
	if not groupcaps then
 | 
			
		||||
		return
 | 
			
		||||
 | 
			
		||||
	-- digging with the hand or something like that
 | 
			
		||||
	elseif(	capabilities["groupcaps"]["snappy"] ) then
 | 
			
		||||
	elseif groupcaps.snappy then
 | 
			
		||||
 | 
			
		||||
		-- plant a new bush without fruits
 | 
			
		||||
		minetest.set_node(pos,{type='node',name='bushes:fruitless_bush'})
 | 
			
		||||
		local meta = minetest.get_meta( pos );
 | 
			
		||||
		meta:set_string( 'bush_type', bush_name ); 
 | 
			
		||||
		minetest.swap_node(pos, {type = "node", name = "bushes:fruitless_bush"})
 | 
			
		||||
		local meta = minetest.get_meta(pos)
 | 
			
		||||
		meta:set_string('bush_type', bush_name)
 | 
			
		||||
 | 
			
		||||
		-- construct the stack of fruits the player will get
 | 
			
		||||
		-- only bushes that have grown fruits can actually give fruits
 | 
			
		||||
		if( can_harvest == true ) then
 | 
			
		||||
			amount    = "4";
 | 
			
		||||
			harvested = "bushes:"..bush_name.." "..amount;
 | 
			
		||||
		if can_harvest then
 | 
			
		||||
			local amount = "4"
 | 
			
		||||
			harvested = "bushes:" .. bush_name .. " " .. amount
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
	-- something like a shovel
 | 
			
		||||
	elseif( capabilities["groupcaps"]["crumbly"] ) then
 | 
			
		||||
	elseif groupcaps.crumbly then
 | 
			
		||||
 | 
			
		||||
		-- with a chance of 1/3, return 2 bushes
 | 
			
		||||
		if( math.random(1,3)==1 ) then
 | 
			
		||||
			amount = "2";
 | 
			
		||||
		local amount
 | 
			
		||||
		if can_harvest and math.random(1,3) == 1 then
 | 
			
		||||
			amount = "2"
 | 
			
		||||
		else
 | 
			
		||||
			amount = "1";
 | 
			
		||||
			amount = "1"
 | 
			
		||||
		end
 | 
			
		||||
		-- return the bush itself
 | 
			
		||||
		harvested = "bushes:" .. bush_name .. "_bush "..amount;
 | 
			
		||||
		harvested = "bushes:" .. bush_name .. "_bush "..amount
 | 
			
		||||
 | 
			
		||||
	-- something like an axe
 | 
			
		||||
	elseif( capabilities["groupcaps"]["choppy"] ) then
 | 
			
		||||
	elseif groupcaps.choppy then
 | 
			
		||||
 | 
			
		||||
		-- the amount of sticks may vary
 | 
			
		||||
		amount    = math.random( 4, 20 );
 | 
			
		||||
		local amount = math.random(4, 20)
 | 
			
		||||
		-- return some sticks
 | 
			
		||||
		harvested = "default:stick "..amount;
 | 
			
		||||
		harvested = "default:stick " .. amount
 | 
			
		||||
 | 
			
		||||
	-- nothing known - destroy the plant
 | 
			
		||||
	else
 | 
			
		||||
		return nil;
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- give the harvested result to the player
 | 
			
		||||
	if( harvested ~= "" ) then
 | 
			
		||||
	if harvested then
 | 
			
		||||
		--minetest.chat_send_player("singleplayer","you would now get "..tostring( harvested ) );
 | 
			
		||||
		digger:get_inventory():add_item( "main", harvested );
 | 
			
		||||
		local itemstack = ItemStack(harvested)
 | 
			
		||||
		local inventory = digger:get_inventory()
 | 
			
		||||
		if inventory:room_for_item("main", itemstack) then
 | 
			
		||||
			inventory:add_item("main", itemstack)
 | 
			
		||||
		else
 | 
			
		||||
			minetest.item_drop(itemstack, digger, pos)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
plantlife_bushes.after_place_node = function(pos, placer, itemstack)
 | 
			
		||||
 | 
			
		||||
	if( not( itemstack ) or not( pos )) then
 | 
			
		||||
		return nil;
 | 
			
		||||
	if not (itemstack and pos) then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local name_parts = itemstack:get_name():split( ":" );
 | 
			
		||||
	if( #name_parts <2 or name_parts[2]==nil ) then
 | 
			
		||||
		return nil;
 | 
			
		||||
	local name_parts = itemstack:get_name():split(":")
 | 
			
		||||
	if #name_parts < 2 or name_parts[2] == nil then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	name_parts = name_parts[2]:split( "_" );
 | 
			
		||||
	name_parts = name_parts[2]:split("_")
 | 
			
		||||
 | 
			
		||||
	if( #name_parts <2 or name_parts[1]==nil ) then
 | 
			
		||||
		return nil;
 | 
			
		||||
	if #name_parts < 2 or name_parts[1] == nil then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	minetest.set_node( pos, {type='node',name='bushes:fruitless_bush'});
 | 
			
		||||
	local meta = minetest.get_meta( pos );
 | 
			
		||||
	meta:set_string( 'bush_type', name_parts[1] ); 
 | 
			
		||||
 | 
			
		||||
	return nil;
 | 
			
		||||
	minetest.swap_node(pos, {name = "bushes:fruitless_bush"})
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	meta:set_string("bush_type", name_parts[1])
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
-- regrow berries (uses a base abm instead of plants_lib because of the use of metadata).
 | 
			
		||||
-- regrow berries (uses a base abm instead of biome_lib because of the use of metadata).
 | 
			
		||||
 | 
			
		||||
minetest.register_abm({
 | 
			
		||||
	nodenames = {"bushes:fruitless_bush"},
 | 
			
		||||
	neighbors = {"group:soil", "group:potting_soil"},
 | 
			
		||||
	interval = 500,
 | 
			
		||||
	chance = 5,
 | 
			
		||||
	action = function(pos, node, active_object_count, active_object_count_wider)
 | 
			
		||||
 | 
			
		||||
		local meta = minetest.get_meta( pos );
 | 
			
		||||
		local bush_name = meta:get_string( 'bush_type' ); 
 | 
			
		||||
		if( bush_name ~= nil and bush_name ~= '' ) then
 | 
			
		||||
		local meta = minetest.get_meta(pos)
 | 
			
		||||
		local bush_name = meta:get_string("bush_type")
 | 
			
		||||
 | 
			
		||||
		if bush_name and bush_name ~= "" then
 | 
			
		||||
			local dirtpos = {x = pos.x, y = pos.y-1, z = pos.z}
 | 
			
		||||
			local dirt = minetest.get_node(dirtpos)
 | 
			
		||||
			if dirt.name == "farming:soil_wet" or math.random(1,3) == 1 then
 | 
			
		||||
				minetest.set_node( pos, {type='node',name='bushes:'..bush_name..'_bush'})
 | 
			
		||||
			local is_soil = minetest.get_item_group(dirt.name, "soil") or minetest.get_item_group(dirt.name, "potting_soil")
 | 
			
		||||
 | 
			
		||||
			if is_soil and (dirt.name == "farming:soil_wet" or math.random(1,3) == 1) then
 | 
			
		||||
				minetest.swap_node( pos, {name = "bushes:" .. bush_name .. "_bush"})
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
@@ -149,57 +147,48 @@ minetest.register_abm({
 | 
			
		||||
 | 
			
		||||
for i, bush_name in ipairs(bushes_classic.bushes) do
 | 
			
		||||
 | 
			
		||||
	local desc = bushes_classic.bushes_descriptions[i]
 | 
			
		||||
 | 
			
		||||
	minetest.register_node(":bushes:basket_"..bush_name, {
 | 
			
		||||
		description = S("Basket with "..desc.." Pies"),
 | 
			
		||||
		description = bushes_classic.bushes_descriptions[i][5],
 | 
			
		||||
		drawtype = "mesh",
 | 
			
		||||
		mesh = "bushes_basket_full.obj",
 | 
			
		||||
		tiles = {
 | 
			
		||||
		"bushes_basket_"..bush_name.."_top.png",
 | 
			
		||||
		"bushes_basket_bottom.png",
 | 
			
		||||
		"bushes_basket_side.png"
 | 
			
		||||
			"bushes_basket_pie_"..bush_name..".png",
 | 
			
		||||
			"bushes_basket.png"
 | 
			
		||||
		},
 | 
			
		||||
		paramtype = "light",
 | 
			
		||||
		paramtype2 = "facedir",
 | 
			
		||||
		on_use = minetest.item_eat(18),
 | 
			
		||||
		groups = { dig_immediate = 3 },
 | 
			
		||||
		is_ground_content = false,
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
	local texture_top, texture_bottom
 | 
			
		||||
 | 
			
		||||
	local groups = {snappy = 3, bush = 1, flammable = 2, attached_node=1}
 | 
			
		||||
	if bush_name == "mixed_berry" then
 | 
			
		||||
		bush_name = "fruitless";
 | 
			
		||||
		desc      = S("currently fruitless");
 | 
			
		||||
		texture_top = "bushes_fruitless_bush_top.png"
 | 
			
		||||
		texture_bottom = "bushes_fruitless_bush_bottom.png"
 | 
			
		||||
		groups.not_in_creative_inventory = 1
 | 
			
		||||
	else
 | 
			
		||||
		texture_top = "bushes_bush_top.png"
 | 
			
		||||
		texture_bottom = "bushes_bush_bottom.png"
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local node_dig_prediction
 | 
			
		||||
	local node_placement_prediction
 | 
			
		||||
	if bush_name ~= "fruitless" then
 | 
			
		||||
		node_dig_prediction = "bushes:fruitless_bush"
 | 
			
		||||
		node_placement_prediction = "bushes:fruitless_bush"
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	minetest.register_node(":bushes:" .. bush_name .. "_bush", {
 | 
			
		||||
			description = S(desc.." Bush"),
 | 
			
		||||
			drawtype = "nodebox",
 | 
			
		||||
			tiles = {texture_top, texture_bottom, "bushes_" .. bush_name .. "_bush.png"},
 | 
			
		||||
			inventory_image = "bushes_" .. bush_name .. "_bush.png",
 | 
			
		||||
		description = bushes_classic.bushes_descriptions[i][6],
 | 
			
		||||
		drawtype = "mesh",
 | 
			
		||||
		mesh = "bushes_bush.obj",
 | 
			
		||||
		tiles = {"bushes_bush_"..bush_name..".png"},
 | 
			
		||||
		paramtype = "light",
 | 
			
		||||
		sunlight_propagates = true,
 | 
			
		||||
		walkable = false,
 | 
			
		||||
			node_box = {
 | 
			
		||||
				type = "fixed",
 | 
			
		||||
				fixed = {
 | 
			
		||||
					{-1/16,	-8/16,	-1/16,	1/16,	-6/16,	1/16},
 | 
			
		||||
					{-4/16,	-6/16,	-4/16,	4/16,	5/16,	4/16},
 | 
			
		||||
					{-5/16,	-5/16,	-5/16,	5/16,	3/16,	5/16},
 | 
			
		||||
					{-6/16,	-4/16,	-6/16,	6/16,	2/16,	6/16},
 | 
			
		||||
					{-6.5/16,	-3/16,	-6.5/16,	6.5/16,	-2/16,	6.5/16},
 | 
			
		||||
					{-3/16,	5/16,	-3/16,	3/16,	6/16,	3/16},
 | 
			
		||||
					{-2/16,	5/16,	-2/16,	2/16,	7/16,	2/16}
 | 
			
		||||
				}
 | 
			
		||||
			},
 | 
			
		||||
 | 
			
		||||
		groups = groups,
 | 
			
		||||
		sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
		drop = "",
 | 
			
		||||
		node_dig_prediction = node_dig_prediction,
 | 
			
		||||
		node_placement_prediction = node_placement_prediction,
 | 
			
		||||
		after_dig_node = function( pos, oldnode, oldmetadata, digger )
 | 
			
		||||
			return plantlife_bushes.after_dig_node(pos, oldnode, oldmetadata, digger);
 | 
			
		||||
		end,
 | 
			
		||||
@@ -214,15 +203,13 @@ for i, bush_name in ipairs(bushes_classic.bushes) do
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_node(":bushes:basket_empty", {
 | 
			
		||||
    description = S("Basket"),
 | 
			
		||||
    tiles = {
 | 
			
		||||
	"bushes_basket_empty_top.png",
 | 
			
		||||
	"bushes_basket_bottom.png",
 | 
			
		||||
	"bushes_basket_side.png"
 | 
			
		||||
    },
 | 
			
		||||
	drawtype = "mesh",
 | 
			
		||||
	mesh = "bushes_basket_empty.obj",
 | 
			
		||||
	tiles = { "bushes_basket.png" },
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
    groups = { dig_immediate = 3 },
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										
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								bushes_classic/textures/bushes_basket.png
									
									
									
									
									
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											BIN
										
									
								
								bushes_classic/textures/bushes_basket_pie_blackberry.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
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								bushes_classic/textures/bushes_basket_pie_blueberry.png
									
									
									
									
									
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								bushes_classic/textures/bushes_basket_pie_gooseberry.png
									
									
									
									
									
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								bushes_classic/textures/bushes_basket_pie_mixed_berry.png
									
									
									
									
									
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								bushes_classic/textures/bushes_basket_pie_raspberry.png
									
									
									
									
									
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											BIN
										
									
								
								bushes_classic/textures/bushes_basket_pie_strawberry.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
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