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mirror of https://codeberg.org/tenplus1/mobs_redo.git synced 2024-12-26 02:30:21 +01:00
Commit Graph

492 Commits

Author SHA1 Message Date
TenPlus1
ec44aa91c4 add 'damage_group' and 'damage_texture_modifier' settings to mob definition 2021-05-15 09:33:35 +01:00
TenPlus1
350fc3647c add extra settings to arrow definition 2021-05-04 08:02:43 +01:00
TenPlus1
70c68f6ebc change so only players can push mobs 2021-04-18 09:05:16 +01:00
TenPlus1
9be934ec25 make it possible to use advanced protector on normally protected mob 2021-04-13 12:41:09 +01:00
TenPlus1
f6e16a5503 return actual damage position (created particle py), check for nil damage groups 2021-04-11 17:23:22 +01:00
TenPlus1
c06d071220 allow players with 'protection_bypass' to rename owned tamed mobs 2021-04-07 10:35:36 +01:00
TenPlus1
ccbfe93f12 players with protection_bypass can pick up owned animals from other players 2021-04-06 15:26:36 +01:00
TenPlus1
6750d176ee tweak damage and protectors 2021-04-05 08:52:48 +01:00
TenPlus1
246b2769f7 add level 2 mob protector 2021-04-04 22:25:40 +01:00
TenPlus1
34b06df758 add ability to follow group: items 2021-03-23 17:09:26 +00:00
TenPlus1
0f1f3b4fb3 simplify mobs floating in water 2021-03-18 20:23:55 +00:00
TenPlus1
774ce6671f add 'ignore_invisibility' setting to mob definition 2021-03-10 08:14:42 +00:00
TenPlus1
11e1d52cfb replace minetest 5.0 check 2021-02-06 17:10:50 +00:00
TenPlus1
c158e84e28 stop grown child mobs sinking into blocks below 2021-02-03 21:29:26 +00:00
TenPlus1
2d1befacb3 nil check 2021-01-19 20:37:42 +00:00
TenPlus1
754321541a fix mob spawn height (thanks OgelGames) 2021-01-14 10:28:18 +00:00
TenPlus1
622abd1486 hopefully fixed death animation crash when player away 2021-01-08 10:16:33 +00:00
TenPlus1
55eb893a9a simple swimming fix to stop floaters 2021-01-07 10:42:10 +00:00
TenPlus1
76ee3d0b51 add peaceful player privs and settings (thanks sfence) 2021-01-04 12:28:17 +00:00
TenPlus1
00ac9efc8c fix global catch sound (thanks SwissalpS) 2021-01-02 20:31:01 +00:00
TenPlus1
bf32a09e5e on_flop and air_damage added 2020-12-06 09:53:02 +00:00
TenPlus1
9489ff6965 add option to spin mob when playing death animation 2020-12-06 08:55:17 +00:00
TenPlus1
1dfd7e1af1 simplified breeding function, added some settings 2020-12-05 12:06:34 +00:00
TenPlus1
4a6518eeba add additional nil backups for set_velocity 2020-12-02 15:14:11 +00:00
TenPlus1
a4d2918383 add mob_area_spawn setting 2020-11-30 14:43:49 +00:00
TenPlus1
bdea826b7c add additional death checks 2020-11-15 18:23:52 +00:00
TenPlus1
d12576f0c8 mobs:can_spawn function added to check free space to spawn mob 2020-10-29 10:46:59 +00:00
TenPlus1
7f4d473fee Localize a few functions (thanks MoNTE48) 2020-10-03 09:34:38 +01:00
TenPlus1
f7a1b27ea4 add nil check to do_runaway_from 2020-10-01 12:12:12 +01:00
TenPlus1
f14050ad3c nil check for do_stay_near 2020-09-23 20:35:04 +01:00
TenPlus1
67e4ede31b Fix on_punch damage returns (thanks OgelGames) 2020-09-16 12:04:03 +01:00
TenPlus1
bd8be0905a fix nametag return 2020-09-05 18:15:21 +01:00
TenPlus1
89523195d5 fix typo in api.txt 2020-09-05 08:59:09 +01:00
TenPlus1
c6dffd1390 hide spawning mobs message in terminal 2020-09-04 14:00:53 +01:00
TenPlus1
499d43a9aa added 'on_map_load' setting to mobs:spawn function to spawn mob in newly loaded areas of map only 2020-09-04 13:59:14 +01:00
TenPlus1
497ff7241f update translation detection 2020-08-25 09:44:00 +01:00
TenPlus1
9f02777f14 re-add nil check for get_distance function 2020-08-20 20:29:34 +01:00
tenplus1
565c0851eb nil check for self.attack 2020-07-27 19:17:07 +01:00
tenplus1
cb465559a1 code tweak and tidy 2020-07-25 10:52:29 +01:00
tenplus1
469e35d6e0 tidy api 2020-07-23 20:13:15 +01:00
TenPlus1
1271570780 nil check in do_states 2020-07-20 18:10:08 +01:00
tenplus1
c4f56f4204 nill check for follow_flop 2020-07-20 07:32:24 +01:00
tenplus1
4814f53885 nil check for get_distance 2020-07-20 07:27:55 +01:00
tenplus1
f033cd401c add nil check to general_attack 2020-07-18 20:39:49 +01:00
tenplus1
903e81bdab another nil check for entity 2020-07-17 21:12:43 +01:00
tenplus1
81dd3d75c0 add randomly_turn setting to mob definition 2020-07-17 20:58:52 +01:00
TenPlus1
d20ea74890 fix runaway player nil 2020-07-01 14:43:17 +01:00
TenPlus1
ee8c19ce21 tweak mob falling, floating, jumping and fluid viscosity 2020-06-29 15:00:32 +01:00
TenPlus1
296fad85ca simplify string/table searches 2020-06-28 20:46:57 +01:00
TenPlus1
d65b80fa51 fluid viscocity checks standing node against fly_in table/string 2020-06-28 20:36:38 +01:00
TenPlus1
48bfa284d0 fix typo self.flying_in to self.fly_in 2020-06-28 14:51:37 +01:00
TenPlus1
b17a5bfe77 mobs move slower in liquids 2020-06-28 14:35:51 +01:00
TenPlus1
dfdd55848d mobs:add_mob() returns object spawned or false if not 2020-06-25 09:33:59 +01:00
tenplus1
e63b1b478e add mobs:add_mob() function 2020-06-22 21:24:06 +01:00
tenplus1
ec122aa6de add particle effect global function, arrow lifetime, api.txt update 2020-06-20 10:07:32 +01:00
tenplus1
245128f9e6 tweak custom attack function 2020-06-19 16:07:29 +01:00
tenplus1
3b8c4bc070 optimize loops 2020-06-19 11:33:33 +01:00
tenplus1
4962d44be9 tweak staticdata checks 2020-06-19 11:25:37 +01:00
tenplus1
83e9180853 fix pos_to_yaw missing rot 2020-06-16 20:53:05 +01:00
TenPlus1
ad116aa70e make sure mob doesn't attack itself 2020-06-09 13:13:15 +01:00
tenplus1
d04f144b7c revert previous nil punch to mob object 2020-05-28 16:21:20 +01:00
tenplus1
d5a1fce680 tweak flame particles when burning 2020-05-27 09:10:59 +01:00
tenplus1
9dd4ac770f fix tnt explosion causing mobs to attack themselves 2020-05-25 20:58:38 +01:00
TenPlus1
d125d0a5db tweak and tidy code (thanks MoNTE48) 2020-05-21 20:38:08 +01:00
TenPlus1
351fce8ee8 fix velocity and nil check 2020-05-19 21:07:54 +01:00
tenplus1
3a17c471ae added 'texture_mods' to mob definition to add overlay textures 2020-05-16 14:43:03 +01:00
tenplus1
85faeea604 added 'mob_active_limit' to limit mobs in game 2020-05-16 10:44:38 +01:00
tenplus1
53cc10a16f Code tweak and tidy, mob counter attempt 2020-05-15 13:26:34 +01:00
tenplus1
b610a81a58 fixed table search issue for replacing nodes, added 'group_helper' for group attacks 2020-05-13 08:12:56 +01:00
TenPlus1
f576947d41 add nil check for mob eggs 2020-05-08 20:33:41 +01:00
TenPlus1
f32b69a654 rename global function 2020-05-07 11:35:29 +01:00
TenPlus1
bd06ad8d6e added pos_to_yaw function, added fence function check, cody tidy 2020-05-07 11:15:04 +01:00
TenPlus1
8ce8490e78 code tweak and tidy 2020-05-06 21:21:20 +01:00
TenPlus1
18906fafeb code tweaks and tidy, hopefully fixed remove_far feature 2020-05-06 10:10:50 +01:00
TenPlus1
9928b0e35e add nil check to replace function 2020-05-05 21:32:24 +01:00
TenPlus1
99fe3d0ce1 missed local 2020-05-04 20:45:43 +01:00
tenplus1
00e8ac0850 added failsafe for suffocation value (true, false) instead of value 2020-05-02 19:28:13 +01:00
TenPlus1
f98d769e15 added 'mob_nospawn_range' setting 2020-05-01 19:30:29 +01:00
TenPlus1
928f8c5479 never spawn mobs if player within 12 nodes 2020-05-01 18:48:07 +01:00
TenPlus1
32e8d069f7 enable suffocation, add area check when spawning, code tidy and tweaks 2020-05-01 10:29:12 +01:00
TenPlus1
e4198b2a21 only force turn when actually blocked 2020-04-30 11:51:44 +01:00
TenPlus1
f11b774c95 tweaked jumping and turning when blocked in front 2020-04-30 09:33:46 +01:00
TenPlus1
8b25ab4988 add 'keep_flying' flag and random vertical flight changes 2020-04-29 20:15:35 +01:00
tenplus1
064b59f01d Added few sanity checks, higher pitch sounds for child mobs 2020-04-29 15:01:21 +01:00
TenPlus1
a934d80631 added some node checks and damage returns 2020-04-27 13:17:20 +01:00
TenPlus1
f2cc0446b0 cant attack if running away 2020-04-26 21:16:46 +01:00
TenPlus1
bff313267b re-enable raycasting line of sight (should work now) 2020-04-12 12:14:42 +01:00
tenplus1
9b0ff17101 add sanity check to do_punch 2020-04-11 17:51:15 +01:00
tenplus1
dde9896a1a add sanity check to do_jump 2020-04-11 17:46:07 +01:00
TenPlus1
92c899e6a4 mob egg sanity checks 2020-04-07 08:41:41 +01:00
TenPlus1
4634288124 add falling sanity check 2020-04-07 08:36:57 +01:00
TenPlus1
610cef16f4 add some sanity checks 2020-04-06 09:30:50 +01:00
tenplus1
9c60e96336 add value for nil yaw 2020-03-26 19:33:16 +00:00
TenPlus1
dc3ed1dfe3 add nil checks 2020-03-12 20:36:23 +00:00
TenPlus1
ff4bb540e1 on_blast returns no damage, knockback or items 2020-03-06 19:43:35 +00:00
TenPlus1
9f5e6eb85f added missing return value to do_env_damage 2020-03-06 13:23:53 +00:00
TenPlus1
ad5b444b65 added do_env_damage flags when hurt and nil check when damaged 2020-03-06 13:17:18 +00:00
TenPlus1
0156e04ebd another just-in-case nil check 2020-02-27 17:15:51 +00:00
tenplus1
62bd960e38 added nil check for velocity 2020-02-26 21:28:04 +00:00
tenplus1
813909c86c add hard limit of 10 to mob velocity functions 2020-02-07 12:43:18 +00:00
TenPlus1
92ab4eeb2e mob alias now transfers staticdata (thanks MoNTE48) 2020-01-23 09:27:27 +00:00
TenPlus1
c5b74230e5 on_replace returns node names, even when groups used 2020-01-12 09:42:28 +00:00
TenPlus1
5958270158 add glow setting to mob entity, update api.txt 2020-01-09 09:38:46 +00:00
TenPlus1
b9ad166821 check cliff drop every 1/4 second instead of 1 second 2019-11-16 12:52:35 +00:00
TenPlus1
b588452dea drops can now be a function, also code tidy 2019-09-12 09:44:45 +01:00
TenPlus1
d6bd538a35 if mob standing in solid block then jump to escape 2019-08-23 08:25:06 +01:00
TenPlus1
2ca012e30b replace deprecated settexturemod with set_texture_mod 2019-08-13 08:29:11 +01:00
TenPlus1
38232d5ef4 only spawn mob if player is within active area (useful for world anchors and force loaded areas) 2019-06-30 19:10:37 +01:00
TenPlus1
26cc611ad4 dont spawn mobs if world anchor found nearby 2019-06-30 12:47:28 +01:00
TenPlus1
1a85cf7e2c mobs cannot spawn within 8 blocks of player, update api.txt 2019-06-30 10:35:34 +01:00
TenPlus1
06dbdb1c44 disabled the new raycasting line of sight due to mob attack issues 2019-06-28 20:33:23 +01:00
TenPlus1
e4ca52fafb fix nil check 2019-05-20 17:26:20 +01:00
TenPlus1
975175e7b8 fix mobs:line_of_sight() global function to use entity reference 2019-05-13 16:07:42 +01:00
TenPlus1
0bc62cbf74 typo fix 2019-05-11 14:42:53 +01:00
TenPlus1
392974e835 added new line_of_sight that uses raycasting when mt5.0 is found (thanks Astrobe) 2019-05-08 16:14:49 +01:00
TenPlus1
ddbd403285 add stand_chance and animation force flag 2019-04-30 11:27:26 +01:00
TenPlus1
55dda6da83 force defined model on activation instead of stored 2019-04-02 08:41:09 +01:00
TenPlus1
a1d4e9bbfc add mobs:mob_reset_stick 2019-03-23 18:36:22 +00:00
TenPlus1
8da3bb5cb1 add do_stay_near function, fix annoying pathfinding sounds and toolrank wear 2019-01-24 11:14:25 +00:00
TenPlus1
d3f5ead4fa add new flight check function by taikedz 2019-01-17 09:29:39 +00:00
TenPlus1
980a47bdab fix : to . 2019-01-07 16:29:04 +00:00
TenPlus1
0015b01834 after_spawn fix... thanks GreenDiamond 2019-01-07 16:25:10 +00:00
TenPlus1
78ef560852 fix nametag bug when self.follow is nil 2018-12-29 12:19:51 +00:00
TenPlus1
487e037cc9 added mobs:force_capture() function, api now uses metatables thanks to bell07 2018-12-20 11:14:10 +00:00
TenPlus1
aeb802ad40 forgot to revert testing returns, oopsie! fixed! 2018-12-17 09:17:36 +00:00
TenPlus1
70d2f6399d fix nil error (thanks wziard) 2018-12-09 18:51:10 +00:00
TenPlus1
47d8439913 add mobs:set_velocity(self,v) global, function 2018-12-04 14:39:37 +00:00
TenPlus1
43026c374e add self.disable_falling switch for custom routines 2018-11-29 12:14:54 +00:00
TenPlus1
51ab54bcfa remove self.gotten flip when using replace function, use on_replace inside mob def 2018-11-26 17:48:17 +00:00
TenPlus1
897f4a547e reduce knockback on normal tools without actual setting 2018-11-02 12:54:33 +00:00
TenPlus1
df63a37b08 and to or for jump counter 2018-11-02 08:34:39 +00:00
TenPlus1
71669d3c59 if mob jumps against wall 4 times then turn, moved back to old line_of_sight function 2018-11-01 09:49:15 +00:00
TenPlus1
e545cc80f4 tweak mob counter per area 2018-10-05 18:37:04 +01:00
TenPlus1
e17f8811b1 added attack_chance to mob definition 2018-10-01 09:20:27 +01:00
TenPlus1
6bf6e8fbd8 nil check on spawn collisionbox 2018-09-28 09:11:30 +01:00
TenPlus1
afb7e01b91 tweak collision function 2018-09-15 10:20:18 +01:00
TenPlus1
830b1698ff added pushable flag for mobs so they can be pushed by player 2018-09-14 17:13:40 +01:00
TenPlus1
82411330fc add custom on_punch for mob arrows 2018-09-09 11:11:08 +01:00
TenPlus1
2106a081b9 lifetimer check every 0.25 seconds 2018-09-08 18:21:33 +01:00
TenPlus1
f1476077bd added light damage _min and _max values, also igniter check for lava damage 2018-09-07 14:59:22 +01:00
TenPlus1
9737bde6fb tweak mob damage function, add {fire=1} weapon damage check 2018-09-05 10:33:17 +01:00
TenPlus1
607e596c05 tweaked line of sight, mob drops 2018-09-04 16:35:01 +01:00
TenPlus1
e64df178f8 added some checks 2018-08-31 10:31:30 +01:00
TenPlus1
42473cbc23 add nil check to line_of_sight 2018-08-08 11:23:40 +01:00
TenPlus1
77c19da8d4 make mobs:line_of_sight() function global 2018-08-08 10:35:37 +01:00
TenPlus1
dc7cdd4df0 make mobs:line_of_sight() global 2018-08-08 10:33:23 +01:00
TenPlus1
477ad59670 tidy code 2018-08-08 10:15:26 +01:00
TenPlus1
da0238cb84 fix animation flip 2018-08-03 10:06:05 +01:00
TenPlus1
0482581f18 Added ability for multiple animations per action 2018-08-03 09:43:50 +01:00
TenPlus1
4badcec318 add check for no drops 2018-07-19 09:19:00 +01:00