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|  | 4b9914fdcb | ||
|  | 0d924e7e4d | 
							
								
								
									
										27
									
								
								.gitignore
									
									
									
									
										vendored
									
									
								
							
							
						
						| @@ -1,7 +1,22 @@ | ||||
| ## Generic ignorable patterns and files | ||||
| *~ | ||||
| .*.swp | ||||
| *bak* | ||||
| tags | ||||
| *.vim | ||||
| ## Files related to minetest development cycle | ||||
| /*.patch | ||||
| # GNU Patch reject file | ||||
| *.rej | ||||
|  | ||||
| ## Editors and Development environments | ||||
| *~ | ||||
| *.swp | ||||
| *.bak* | ||||
| *.orig | ||||
| # Vim | ||||
| *.vim | ||||
| # Kate | ||||
| .*.kate-swp | ||||
| .swp.* | ||||
| # Eclipse (LDT) | ||||
| .project | ||||
| .settings/ | ||||
| .buildpath | ||||
| .metadata | ||||
| # Idea IDE | ||||
| .idea/* | ||||
|   | ||||
							
								
								
									
										22
									
								
								.luacheckrc
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,22 @@ | ||||
| unused_args = false | ||||
| allow_defined_top = true | ||||
|  | ||||
| read_globals = { | ||||
| 	"DIR_DELIM", | ||||
| 	"minetest", "core", | ||||
| 	"dump", | ||||
| 	"vector", | ||||
| 	"VoxelManip", "VoxelArea", | ||||
| 	"PseudoRandom", "PcgRandom", | ||||
| 	"ItemStack", | ||||
| 	"Settings", | ||||
| 	"unpack", | ||||
| 	-- Silence errors about custom table methods. | ||||
| 	table = { fields = { "copy", "indexof" } } | ||||
| } | ||||
|  | ||||
| -- Overwrites minetest.handle_node_drops | ||||
| files["mods/creative/init.lua"].globals = { "minetest" } | ||||
|  | ||||
| -- Don't report on legacy definitions of globals. | ||||
| files["mods/default/legacy.lua"].global = false | ||||
							
								
								
									
										12
									
								
								.travis.yml
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,12 @@ | ||||
| language: generic | ||||
| sudo: false | ||||
| addons: | ||||
|   apt: | ||||
|     packages: | ||||
|     - luarocks | ||||
| before_install: | ||||
|   - luarocks install --local luacheck | ||||
| script:  | ||||
| - $HOME/.luarocks/bin/luacheck --no-color ./mods | ||||
| notifications: | ||||
|   email: false | ||||
							
								
								
									
										519
									
								
								LICENSE.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,519 @@ | ||||
| License of media (textures and sounds) | ||||
| -------------------------------------- | ||||
| Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com> | ||||
| See README.txt in each mod directory for information about other authors. | ||||
|  | ||||
| Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) | ||||
| http://creativecommons.org/licenses/by-sa/3.0/ | ||||
|  | ||||
| License of menu/header.png | ||||
| Copyright (C) 2015 paramat CC BY-SA 3.0 | ||||
|  | ||||
|  | ||||
| License of source code | ||||
| ---------------------- | ||||
| Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com> | ||||
| See README.txt in each mod directory for information about other authors. | ||||
|  | ||||
|                   GNU LESSER GENERAL PUBLIC LICENSE | ||||
|                        Version 2.1, February 1999 | ||||
|  | ||||
|  Copyright (C) 1991, 1999 Free Software Foundation, Inc. | ||||
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|  Everyone is permitted to copy and distribute verbatim copies | ||||
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|  | ||||
| [This is the first released version of the Lesser GPL.  It also counts | ||||
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|   16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN | ||||
| WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY | ||||
| AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU | ||||
| FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR | ||||
| CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE | ||||
| LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING | ||||
| RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A | ||||
| FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF | ||||
| SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH | ||||
| DAMAGES. | ||||
|  | ||||
|                      END OF TERMS AND CONDITIONS | ||||
|  | ||||
|            How to Apply These Terms to Your New Libraries | ||||
|  | ||||
|   If you develop a new library, and you want it to be of the greatest | ||||
| possible use to the public, we recommend making it free software that | ||||
| everyone can redistribute and change.  You can do so by permitting | ||||
| redistribution under these terms (or, alternatively, under the terms of the | ||||
| ordinary General Public License). | ||||
|  | ||||
|   To apply these terms, attach the following notices to the library.  It is | ||||
| safest to attach them to the start of each source file to most effectively | ||||
| convey the exclusion of warranty; and each file should have at least the | ||||
| "copyright" line and a pointer to where the full notice is found. | ||||
|  | ||||
|     <one line to give the library's name and a brief idea of what it does.> | ||||
|     Copyright (C) <year>  <name of author> | ||||
|  | ||||
|     This library is free software; you can redistribute it and/or | ||||
|     modify it under the terms of the GNU Lesser General Public | ||||
|     License as published by the Free Software Foundation; either | ||||
|     version 2.1 of the License, or (at your option) any later version. | ||||
|  | ||||
|     This library is distributed in the hope that it will be useful, | ||||
|     but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|     Lesser General Public License for more details. | ||||
|  | ||||
|     You should have received a copy of the GNU Lesser General Public | ||||
|     License along with this library; if not, write to the Free Software | ||||
|     Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA | ||||
|  | ||||
| Also add information on how to contact you by electronic and paper mail. | ||||
|  | ||||
| You should also get your employer (if you work as a programmer) or your | ||||
| school, if any, to sign a "copyright disclaimer" for the library, if | ||||
| necessary.  Here is a sample; alter the names: | ||||
|  | ||||
|   Yoyodyne, Inc., hereby disclaims all copyright interest in the | ||||
|   library `Frob' (a library for tweaking knobs) written by James Random Hacker. | ||||
|  | ||||
|   <signature of Ty Coon>, 1 April 1990 | ||||
|   Ty Coon, President of Vice | ||||
|  | ||||
| That's all there is to it! | ||||
							
								
								
									
										56
									
								
								README.txt
									
									
									
									
									
								
							
							
						
						| @@ -1,50 +1,28 @@ | ||||
| The main game for the Minetest game engine [minetest_game] | ||||
| ========================================================== | ||||
| Minetest Game [minetest_game] | ||||
| ============================= | ||||
| The main game for the Minetest engine | ||||
| ===================================== | ||||
|  | ||||
| To build the wholeness of the Minetest project, insert this repository as | ||||
|   /games/minetest_game | ||||
| in the Minetest Engine. | ||||
| To use this game with the Minetest engine, insert this repository as | ||||
| 	/games/minetest_game | ||||
|  | ||||
| The Minetest Engine can be found in: | ||||
|   https://github.com/minetest/minetest/ | ||||
| The Minetest engine can be found in: | ||||
| 	https://github.com/minetest/minetest/ | ||||
|  | ||||
| Compatibility | ||||
| -------------- | ||||
| The minetest_game github master HEAD is generally compatible with the github | ||||
| master HEAD of minetest. | ||||
| The Minetest Game github master HEAD is generally compatible with the github | ||||
| master HEAD of the Minetest engine. | ||||
|  | ||||
| Additionally, when the minetest engine is tagged to be a certain version (eg. | ||||
| 0.4.dev-20120326), minetest_game is tagged with the version too. | ||||
| Additionally, when the Minetest engine is tagged to be a certain version (eg. | ||||
| 0.4.10), Minetest Game is tagged with the version too. | ||||
|  | ||||
| When stable releases are made, minetest_game is packaged and made available in | ||||
|   http://minetest.net/download.php | ||||
| When stable releases are made, Minetest Game is packaged and made available in | ||||
| 	http://minetest.net/downloads/ | ||||
| and in case the repository has grown too much, it may be reset. In that sense, | ||||
| this is not a "real" git repository. (Package maintainers please note!) | ||||
|  | ||||
| License of source code | ||||
| ---------------------- | ||||
| Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com> | ||||
| See README.txt in each mod directory for information about other authors. | ||||
| Licensing | ||||
| --------- | ||||
|  | ||||
| This program is free software; you can redistribute it and/or modify | ||||
| it under the terms of the GNU Lesser General Public License as published by | ||||
| the Free Software Foundation; either version 2.1 of the License, or | ||||
| (at your option) any later version. | ||||
|  | ||||
| This program is distributed in the hope that it will be useful, | ||||
| but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||||
| GNU Lesser General Public License for more details. | ||||
|  | ||||
| You should have received a copy of the GNU Lesser General Public License along | ||||
| with this program; if not, write to the Free Software Foundation, Inc., | ||||
| 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. | ||||
|  | ||||
| License of media (textures and sounds) | ||||
| -------------------------------------- | ||||
| Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com> | ||||
| See README.txt in each mod directory for information about other authors. | ||||
|  | ||||
| Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)                                  | ||||
| http://creativecommons.org/licenses/by-sa/3.0/ | ||||
|    | ||||
| See LICENSE.txt | ||||
|   | ||||
| @@ -1,2 +1,3 @@ | ||||
| name = Minetest | ||||
|  | ||||
| name = Notre Ami Le Cube 1.1 | ||||
| author = minetest and sys4 | ||||
| description = Minetest game modified by sys4 | ||||
|   | ||||
							
								
								
									
										1039
									
								
								game_api.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										
											BIN
										
									
								
								menu/header.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 1.9 KiB | 
							
								
								
									
										
											BIN
										
									
								
								menu/icon.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 2.9 KiB | 
							
								
								
									
										0
									
								
								minetest.conf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										66
									
								
								minetest.conf.example
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,66 @@ | ||||
| # This file contains settings of Minetest Game that can be changed in | ||||
| # minetest.conf. | ||||
| # By default, all the settings are commented and not functional. | ||||
| # Uncomment settings by removing the preceding #. | ||||
|  | ||||
| # Whether creative mode (fast digging of all blocks, unlimited resources) should | ||||
| # be enabled. | ||||
| #creative_mode = false | ||||
|  | ||||
| # Sets the behaviour of the inventory items when a player dies. | ||||
| #   bones: Store items in a bone node but drop items if inside protected area. | ||||
| #   drop: Drop items on the ground. | ||||
| #   keep: Player keeps items. | ||||
| #bones_mode = bones | ||||
|  | ||||
| # The time in seconds after which the bones of a dead player can be looted by | ||||
| # everyone. | ||||
| # 0 to disable. | ||||
| #share_bones_time = 1200 | ||||
|  | ||||
| # How much earlier the bones of a dead player can be looted by | ||||
| # everyone if the player dies in a protected area they don't own. | ||||
| # 0 to disable. By default it is "share_bones_time" divide by four. | ||||
| #share_bones_time_early = 300 | ||||
|  | ||||
| # Inform player of condition and location of new bones. | ||||
| #bones_position_message = false | ||||
|  | ||||
| # Whether fire should be enabled. If disabled, 'basic_flame' nodes will | ||||
| # disappear. | ||||
| # 'permanent_flame' nodes will remain with either setting. | ||||
| #enable_fire = true | ||||
|  | ||||
| # Enable flame sound. | ||||
| #flame_sound = true | ||||
|  | ||||
| # Whether lavacooling should be enabled. | ||||
| #enable_lavacooling = true | ||||
|  | ||||
| # Whether the stuff in initial_stuff should be given to new players. | ||||
| #give_initial_stuff = false | ||||
| #initial_stuff = default:pick_steel,default:axe_steel,default:shovel_steel, | ||||
| default:torch 99,default:cobble 99 | ||||
|  | ||||
| # Whether the TNT mod should be enabled. | ||||
| #enable_tnt = <true in singleplayer, false in multiplayer> | ||||
|  | ||||
| # The radius of a TNT explosion. | ||||
| #tnt_radius = 3 | ||||
|  | ||||
| # Enable the stairs mod ABM that replaces the old 'upside down' | ||||
| # stair and slab nodes in old maps with the new param2 versions. | ||||
| #enable_stairs_replace_abm = false | ||||
|  | ||||
| # Whether to allow respawning in beds. | ||||
| # Default value is true. | ||||
| #enable_bed_respawn = true | ||||
|  | ||||
| # Whether players can skip night by sleeping. | ||||
| # Default value is true. | ||||
| #enable_bed_night_skip = true | ||||
|  | ||||
| # Whether the engine's spawn search, which does not check for a suitable | ||||
| # starting biome, is used. | ||||
| # Default value is false. | ||||
| #engine_spawn = false | ||||
							
								
								
									
										30
									
								
								mods/beds/README.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,30 @@ | ||||
| Minetest Game mod: beds | ||||
| ======================= | ||||
| See license.txt for license information. | ||||
|  | ||||
| Authors of source code | ||||
| ---------------------- | ||||
| Originally by BlockMen (MIT) | ||||
| Various Minetest developers and contributors (MIT) | ||||
|  | ||||
| Authors of media (textures) | ||||
| --------------------------- | ||||
| BlockMen (CC BY-SA 3.0) | ||||
|  All textures unless otherwise noted | ||||
|  | ||||
| TumeniNodes (CC BY-SA 3.0) | ||||
|  beds_bed_under.png | ||||
|  | ||||
| This mod adds a bed to Minetest which allows to skip the night. | ||||
| To sleep, rightclick the bed. If playing in singleplayer mode the night gets skipped | ||||
| immediately. If playing multiplayer you get shown how many other players are in bed too, | ||||
| if all players are sleeping the night gets skipped. The night skip can be forced if more | ||||
| than 50% of the players are lying in bed and use this option. | ||||
|  | ||||
| Another feature is a controlled respawning. If you have slept in bed (not just lying in | ||||
| it) your respawn point is set to the beds location and you will respawn there after | ||||
| death. | ||||
| You can disable the respawn at beds by setting "enable_bed_respawn = false" in | ||||
| minetest.conf. | ||||
| You can disable the night skip feature by setting "enable_bed_night_skip = false" in | ||||
| minetest.conf or by using the /set command in-game. | ||||
							
								
								
									
										180
									
								
								mods/beds/api.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,180 @@ | ||||
|  | ||||
| local reverse = true | ||||
|  | ||||
| local function destruct_bed(pos, n) | ||||
| 	local node = minetest.get_node(pos) | ||||
| 	local other | ||||
|  | ||||
| 	if n == 2 then | ||||
| 		local dir = minetest.facedir_to_dir(node.param2) | ||||
| 		other = vector.subtract(pos, dir) | ||||
| 	elseif n == 1 then | ||||
| 		local dir = minetest.facedir_to_dir(node.param2) | ||||
| 		other = vector.add(pos, dir) | ||||
| 	end | ||||
|  | ||||
| 	if reverse then | ||||
| 		reverse = not reverse | ||||
| 		minetest.remove_node(other) | ||||
| 		minetest.check_for_falling(other) | ||||
| 	else | ||||
| 		reverse = not reverse | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function beds.register_bed(name, def) | ||||
| 	minetest.register_node(name .. "_bottom", { | ||||
| 		description = def.description, | ||||
| 		inventory_image = def.inventory_image, | ||||
| 		wield_image = def.wield_image, | ||||
| 		drawtype = "nodebox", | ||||
| 		tiles = def.tiles.bottom, | ||||
| 		paramtype = "light", | ||||
| 		paramtype2 = "facedir", | ||||
| 		is_ground_content = false, | ||||
| 		stack_max = 1, | ||||
| 		groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 1}, | ||||
| 		sounds = def.sounds or default.node_sound_wood_defaults(), | ||||
| 		node_box = { | ||||
| 			type = "fixed", | ||||
| 			fixed = def.nodebox.bottom, | ||||
| 		}, | ||||
| 		selection_box = { | ||||
| 			type = "fixed", | ||||
| 			fixed = def.selectionbox, | ||||
| 		}, | ||||
|  | ||||
| 		on_place = function(itemstack, placer, pointed_thing) | ||||
| 			local under = pointed_thing.under | ||||
| 			local node = minetest.get_node(under) | ||||
| 			local udef = minetest.registered_nodes[node.name] | ||||
| 			if udef and udef.on_rightclick and | ||||
| 					not (placer and placer:is_player() and | ||||
| 					placer:get_player_control().sneak) then | ||||
| 				return udef.on_rightclick(under, node, placer, itemstack, | ||||
| 					pointed_thing) or itemstack | ||||
| 			end | ||||
|  | ||||
| 			local pos | ||||
| 			if udef and udef.buildable_to then | ||||
| 				pos = under | ||||
| 			else | ||||
| 				pos = pointed_thing.above | ||||
| 			end | ||||
|  | ||||
| 			local player_name = placer and placer:get_player_name() or "" | ||||
|  | ||||
| 			if minetest.is_protected(pos, player_name) and | ||||
| 					not minetest.check_player_privs(player_name, "protection_bypass") then | ||||
| 				minetest.record_protection_violation(pos, player_name) | ||||
| 				return itemstack | ||||
| 			end | ||||
|  | ||||
| 			local node_def = minetest.registered_nodes[minetest.get_node(pos).name] | ||||
| 			if not node_def or not node_def.buildable_to then | ||||
| 				return itemstack | ||||
| 			end | ||||
|  | ||||
| 			local dir = placer and placer:get_look_dir() and | ||||
| 				minetest.dir_to_facedir(placer:get_look_dir()) or 0 | ||||
| 			local botpos = vector.add(pos, minetest.facedir_to_dir(dir)) | ||||
|  | ||||
| 			if minetest.is_protected(botpos, player_name) and | ||||
| 					not minetest.check_player_privs(player_name, "protection_bypass") then | ||||
| 				minetest.record_protection_violation(botpos, player_name) | ||||
| 				return itemstack | ||||
| 			end | ||||
|  | ||||
| 			local botdef = minetest.registered_nodes[minetest.get_node(botpos).name] | ||||
| 			if not botdef or not botdef.buildable_to then | ||||
| 				return itemstack | ||||
| 			end | ||||
|  | ||||
| 			minetest.set_node(pos, {name = name .. "_bottom", param2 = dir}) | ||||
| 			minetest.set_node(botpos, {name = name .. "_top", param2 = dir}) | ||||
|  | ||||
| 			if not (creative and creative.is_enabled_for | ||||
| 					and creative.is_enabled_for(player_name)) then | ||||
| 				itemstack:take_item() | ||||
| 			end | ||||
| 			return itemstack | ||||
| 		end, | ||||
|  | ||||
| 		on_destruct = function(pos) | ||||
| 			destruct_bed(pos, 1) | ||||
| 		end, | ||||
|  | ||||
| 		on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) | ||||
| 			beds.on_rightclick(pos, clicker) | ||||
| 			return itemstack | ||||
| 		end, | ||||
|  | ||||
| 		on_rotate = function(pos, node, user, _, new_param2) | ||||
| 			local dir = minetest.facedir_to_dir(node.param2) | ||||
| 			local p = vector.add(pos, dir) | ||||
| 			local node2 = minetest.get_node_or_nil(p) | ||||
| 			if not node2 or not minetest.get_item_group(node2.name, "bed") == 2 or | ||||
| 					not node.param2 == node2.param2 then | ||||
| 				return false | ||||
| 			end | ||||
| 			if minetest.is_protected(p, user:get_player_name()) then | ||||
| 				minetest.record_protection_violation(p, user:get_player_name()) | ||||
| 				return false | ||||
| 			end | ||||
| 			if new_param2 % 32 > 3 then | ||||
| 				return false | ||||
| 			end | ||||
| 			local newp = vector.add(pos, minetest.facedir_to_dir(new_param2)) | ||||
| 			local node3 = minetest.get_node_or_nil(newp) | ||||
| 			local node_def = node3 and minetest.registered_nodes[node3.name] | ||||
| 			if not node_def or not node_def.buildable_to then | ||||
| 				return false | ||||
| 			end | ||||
| 			if minetest.is_protected(newp, user:get_player_name()) then | ||||
| 				minetest.record_protection_violation(newp, user:get_player_name()) | ||||
| 				return false | ||||
| 			end | ||||
| 			node.param2 = new_param2 | ||||
| 			-- do not remove_node here - it will trigger destroy_bed() | ||||
| 			minetest.set_node(p, {name = "air"}) | ||||
| 			minetest.set_node(pos, node) | ||||
| 			minetest.set_node(newp, {name = name .. "_top", param2 = new_param2}) | ||||
| 			return true | ||||
| 		end, | ||||
| 		can_dig = function(pos, player) | ||||
| 			return beds.can_dig(pos) | ||||
| 		end, | ||||
| 	}) | ||||
|  | ||||
| 	minetest.register_node(name .. "_top", { | ||||
| 		drawtype = "nodebox", | ||||
| 		tiles = def.tiles.top, | ||||
| 		paramtype = "light", | ||||
| 		paramtype2 = "facedir", | ||||
| 		is_ground_content = false, | ||||
| 		pointable = false, | ||||
| 		groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 2}, | ||||
| 		sounds = def.sounds or default.node_sound_wood_defaults(), | ||||
| 		drop = name .. "_bottom", | ||||
| 		node_box = { | ||||
| 			type = "fixed", | ||||
| 			fixed = def.nodebox.top, | ||||
| 		}, | ||||
| 		on_destruct = function(pos) | ||||
| 			destruct_bed(pos, 2) | ||||
| 		end, | ||||
| 		can_dig = function(pos, player) | ||||
| 			local node = minetest.get_node(pos) | ||||
| 			local dir = minetest.facedir_to_dir(node.param2) | ||||
| 			local p = vector.add(pos, dir) | ||||
| 			return beds.can_dig(p) | ||||
| 		end, | ||||
| 	}) | ||||
|  | ||||
| 	minetest.register_alias(name, name .. "_bottom") | ||||
|  | ||||
| 	minetest.register_craft({ | ||||
| 		output = name, | ||||
| 		recipe = def.recipe | ||||
| 	}) | ||||
| end | ||||
							
								
								
									
										104
									
								
								mods/beds/beds.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,104 @@ | ||||
| -- Fancy shaped bed | ||||
|  | ||||
| beds.register_bed("beds:fancy_bed", { | ||||
| 	description = "Fancy Bed", | ||||
| 	inventory_image = "beds_bed_fancy.png", | ||||
| 	wield_image = "beds_bed_fancy.png", | ||||
| 	tiles = { | ||||
| 		bottom = { | ||||
| 			"beds_bed_top1.png", | ||||
| 			"beds_bed_under.png", | ||||
| 			"beds_bed_side1.png", | ||||
| 			"beds_bed_side1.png^[transformFX", | ||||
| 			"beds_bed_foot.png", | ||||
| 			"beds_bed_foot.png", | ||||
| 		}, | ||||
| 		top = { | ||||
| 			"beds_bed_top2.png", | ||||
| 			"beds_bed_under.png", | ||||
| 			"beds_bed_side2.png", | ||||
| 			"beds_bed_side2.png^[transformFX", | ||||
| 			"beds_bed_head.png", | ||||
| 			"beds_bed_head.png", | ||||
| 		} | ||||
| 	}, | ||||
| 	nodebox = { | ||||
| 		bottom = { | ||||
| 			{-0.5, -0.5, -0.5, -0.375, -0.065, -0.4375}, | ||||
| 			{0.375, -0.5, -0.5, 0.5, -0.065, -0.4375}, | ||||
| 			{-0.5, -0.375, -0.5, 0.5, -0.125, -0.4375}, | ||||
| 			{-0.5, -0.375, -0.5, -0.4375, -0.125, 0.5}, | ||||
| 			{0.4375, -0.375, -0.5, 0.5, -0.125, 0.5}, | ||||
| 			{-0.4375, -0.3125, -0.4375, 0.4375, -0.0625, 0.5}, | ||||
| 		}, | ||||
| 		top = { | ||||
| 			{-0.5, -0.5, 0.4375, -0.375, 0.1875, 0.5}, | ||||
| 			{0.375, -0.5, 0.4375, 0.5, 0.1875, 0.5}, | ||||
| 			{-0.5, 0, 0.4375, 0.5, 0.125, 0.5}, | ||||
| 			{-0.5, -0.375, 0.4375, 0.5, -0.125, 0.5}, | ||||
| 			{-0.5, -0.375, -0.5, -0.4375, -0.125, 0.5}, | ||||
| 			{0.4375, -0.375, -0.5, 0.5, -0.125, 0.5}, | ||||
| 			{-0.4375, -0.3125, -0.5, 0.4375, -0.0625, 0.4375}, | ||||
| 		} | ||||
| 	}, | ||||
| 	selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.06, 1.5}, | ||||
| 	recipe = { | ||||
| 		{"", "", "group:stick"}, | ||||
| 		{"wool:white", "wool:white", "wool:white"}, | ||||
| 		{"group:wood", "group:wood", "group:wood"}, | ||||
| 	}, | ||||
| }) | ||||
|  | ||||
| -- Simple shaped bed | ||||
|  | ||||
| beds.register_bed("beds:bed", { | ||||
| 	description = "Simple Bed", | ||||
| 	inventory_image = "beds_bed.png", | ||||
| 	wield_image = "beds_bed.png", | ||||
| 	tiles = { | ||||
| 		bottom = { | ||||
| 			"beds_bed_top_bottom.png^[transformR90", | ||||
| 			"beds_bed_under.png", | ||||
| 			"beds_bed_side_bottom_r.png", | ||||
| 			"beds_bed_side_bottom_r.png^[transformfx", | ||||
| 			"beds_transparent.png", | ||||
| 			"beds_bed_side_bottom.png" | ||||
| 		}, | ||||
| 		top = { | ||||
| 			"beds_bed_top_top.png^[transformR90", | ||||
| 			"beds_bed_under.png", | ||||
| 			"beds_bed_side_top_r.png", | ||||
| 			"beds_bed_side_top_r.png^[transformfx", | ||||
| 			"beds_bed_side_top.png", | ||||
| 			"beds_transparent.png", | ||||
| 		} | ||||
| 	}, | ||||
| 	nodebox = { | ||||
| 		bottom = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5}, | ||||
| 		top = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5}, | ||||
| 	}, | ||||
| 	selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.06, 1.5}, | ||||
| 	recipe = { | ||||
| 		{"wool:white", "wool:white", "wool:white"}, | ||||
| 		{"group:wood", "group:wood", "group:wood"} | ||||
| 	}, | ||||
| }) | ||||
|  | ||||
| -- Aliases for PilzAdam's beds mod | ||||
|  | ||||
| minetest.register_alias("beds:bed_bottom_red", "beds:bed_bottom") | ||||
| minetest.register_alias("beds:bed_top_red", "beds:bed_top") | ||||
|  | ||||
| -- Fuel | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "beds:fancy_bed_bottom", | ||||
| 	burntime = 13, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "beds:bed_bottom", | ||||
| 	burntime = 12, | ||||
| }) | ||||
							
								
								
									
										2
									
								
								mods/beds/depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,2 @@ | ||||
| default | ||||
| wool | ||||
							
								
								
									
										243
									
								
								mods/beds/functions.lua
									
									
									
									
									
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						| @@ -0,0 +1,243 @@ | ||||
| local pi = math.pi | ||||
| local player_in_bed = 0 | ||||
| local is_sp = minetest.is_singleplayer() | ||||
| local enable_respawn = minetest.settings:get_bool("enable_bed_respawn") | ||||
| if enable_respawn == nil then | ||||
| 	enable_respawn = true | ||||
| end | ||||
|  | ||||
| -- Helper functions | ||||
|  | ||||
| local function get_look_yaw(pos) | ||||
| 	local rotation = minetest.get_node(pos).param2 | ||||
| 	if rotation > 3 then | ||||
| 		rotation = rotation % 4 -- Mask colorfacedir values | ||||
| 	end | ||||
| 	if rotation == 1 then | ||||
| 		return pi / 2, rotation | ||||
| 	elseif rotation == 3 then | ||||
| 		return -pi / 2, rotation | ||||
| 	elseif rotation == 0 then | ||||
| 		return pi, rotation | ||||
| 	else | ||||
| 		return 0, rotation | ||||
| 	end | ||||
| end | ||||
|  | ||||
| local function is_night_skip_enabled() | ||||
| 	local enable_night_skip = minetest.settings:get_bool("enable_bed_night_skip") | ||||
| 	if enable_night_skip == nil then | ||||
| 		enable_night_skip = true | ||||
| 	end | ||||
| 	return enable_night_skip | ||||
| end | ||||
|  | ||||
| local function check_in_beds(players) | ||||
| 	local in_bed = beds.player | ||||
| 	if not players then | ||||
| 		players = minetest.get_connected_players() | ||||
| 	end | ||||
|  | ||||
| 	for n, player in ipairs(players) do | ||||
| 		local name = player:get_player_name() | ||||
| 		if not in_bed[name] then | ||||
| 			return false | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	return #players > 0 | ||||
| end | ||||
|  | ||||
| local function lay_down(player, pos, bed_pos, state, skip) | ||||
| 	local name = player:get_player_name() | ||||
| 	local hud_flags = player:hud_get_flags() | ||||
|  | ||||
| 	if not player or not name then | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	-- stand up | ||||
| 	if state ~= nil and not state then | ||||
| 		local p = beds.pos[name] or nil | ||||
| 		if beds.player[name] ~= nil then | ||||
| 			beds.player[name] = nil | ||||
| 			beds.bed_position[name] = nil | ||||
| 			player_in_bed = player_in_bed - 1 | ||||
| 		end | ||||
| 		-- skip here to prevent sending player specific changes (used for leaving players) | ||||
| 		if skip then | ||||
| 			return | ||||
| 		end | ||||
| 		if p then | ||||
| 			player:set_pos(p) | ||||
| 		end | ||||
|  | ||||
| 		-- physics, eye_offset, etc | ||||
| 		player:set_eye_offset({x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0}) | ||||
| 		player:set_look_horizontal(math.random(1, 180) / 100) | ||||
| 		default.player_attached[name] = false | ||||
| 		player:set_physics_override(1, 1, 1) | ||||
| 		hud_flags.wielditem = true | ||||
| 		default.player_set_animation(player, "stand" , 30) | ||||
|  | ||||
| 	-- lay down | ||||
| 	else | ||||
| 		beds.player[name] = 1 | ||||
| 		beds.pos[name] = pos | ||||
| 		beds.bed_position[name] = bed_pos | ||||
| 		player_in_bed = player_in_bed + 1 | ||||
|  | ||||
| 		-- physics, eye_offset, etc | ||||
| 		player:set_eye_offset({x = 0, y = -13, z = 0}, {x = 0, y = 0, z = 0}) | ||||
| 		local yaw, param2 = get_look_yaw(bed_pos) | ||||
| 		player:set_look_horizontal(yaw) | ||||
| 		local dir = minetest.facedir_to_dir(param2) | ||||
| 		local p = {x = bed_pos.x + dir.x / 2, y = bed_pos.y, z = bed_pos.z + dir.z / 2} | ||||
| 		player:set_physics_override(0, 0, 0) | ||||
| 		player:set_pos(p) | ||||
| 		default.player_attached[name] = true | ||||
| 		hud_flags.wielditem = false | ||||
| 		default.player_set_animation(player, "lay" , 0) | ||||
| 	end | ||||
|  | ||||
| 	player:hud_set_flags(hud_flags) | ||||
| end | ||||
|  | ||||
| local function update_formspecs(finished) | ||||
| 	local ges = #minetest.get_connected_players() | ||||
| 	local form_n | ||||
| 	local is_majority = (ges / 2) < player_in_bed | ||||
|  | ||||
| 	if finished then | ||||
| 		form_n = beds.formspec .. "label[2.7,9; Good morning.]" | ||||
| 	else | ||||
| 		form_n = beds.formspec .. "label[2.2,9;" .. tostring(player_in_bed) .. | ||||
| 			" of " .. tostring(ges) .. " players are in bed]" | ||||
| 		if is_majority and is_night_skip_enabled() then | ||||
| 			form_n = form_n .. "button_exit[2,6;4,0.75;force;Force night skip]" | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	for name,_ in pairs(beds.player) do | ||||
| 		minetest.show_formspec(name, "beds_form", form_n) | ||||
| 	end | ||||
| end | ||||
|  | ||||
|  | ||||
| -- Public functions | ||||
|  | ||||
| function beds.kick_players() | ||||
| 	for name, _ in pairs(beds.player) do | ||||
| 		local player = minetest.get_player_by_name(name) | ||||
| 		lay_down(player, nil, nil, false) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function beds.skip_night() | ||||
| 	minetest.set_timeofday(0.23) | ||||
| end | ||||
|  | ||||
| function beds.on_rightclick(pos, player) | ||||
| 	local name = player:get_player_name() | ||||
| 	local ppos = player:get_pos() | ||||
| 	local tod = minetest.get_timeofday() | ||||
|  | ||||
| 	if tod > 0.2 and tod < 0.805 then | ||||
| 		if beds.player[name] then | ||||
| 			lay_down(player, nil, nil, false) | ||||
| 		end | ||||
| 		minetest.chat_send_player(name, "You can only sleep at night.") | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	-- move to bed | ||||
| 	if not beds.player[name] then | ||||
| 		lay_down(player, ppos, pos) | ||||
| 		beds.set_spawns() -- save respawn positions when entering bed | ||||
| 	else | ||||
| 		lay_down(player, nil, nil, false) | ||||
| 	end | ||||
|  | ||||
| 	if not is_sp then | ||||
| 		update_formspecs(false) | ||||
| 	end | ||||
|  | ||||
| 	-- skip the night and let all players stand up | ||||
| 	if check_in_beds() then | ||||
| 		minetest.after(2, function() | ||||
| 			if not is_sp then | ||||
| 				update_formspecs(is_night_skip_enabled()) | ||||
| 			end | ||||
| 			if is_night_skip_enabled() then | ||||
| 				beds.skip_night() | ||||
| 				beds.kick_players() | ||||
| 			end | ||||
| 		end) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function beds.can_dig(bed_pos) | ||||
| 	-- Check all players in bed which one is at the expected position | ||||
| 	for _, player_bed_pos in pairs(beds.bed_position) do | ||||
| 		if vector.equals(bed_pos, player_bed_pos) then | ||||
| 			return false | ||||
| 		end | ||||
| 	end | ||||
| 	return true | ||||
| end | ||||
|  | ||||
| -- Callbacks | ||||
| -- Only register respawn callback if respawn enabled | ||||
| if enable_respawn then | ||||
| 	-- respawn player at bed if enabled and valid position is found | ||||
| 	minetest.register_on_respawnplayer(function(player) | ||||
| 		local name = player:get_player_name() | ||||
| 		local pos = beds.spawn[name] | ||||
| 		if pos then | ||||
| 			player:set_pos(pos) | ||||
| 			return true | ||||
| 		end | ||||
| 	end) | ||||
| end | ||||
|  | ||||
| minetest.register_on_leaveplayer(function(player) | ||||
| 	local name = player:get_player_name() | ||||
| 	lay_down(player, nil, nil, false, true) | ||||
| 	beds.player[name] = nil | ||||
| 	if check_in_beds() then | ||||
| 		minetest.after(2, function() | ||||
| 			update_formspecs(is_night_skip_enabled()) | ||||
| 			if is_night_skip_enabled() then | ||||
| 				beds.skip_night() | ||||
| 				beds.kick_players() | ||||
| 			end | ||||
| 		end) | ||||
| 	end | ||||
| end) | ||||
|  | ||||
| minetest.register_on_player_receive_fields(function(player, formname, fields) | ||||
| 	if formname ~= "beds_form" then | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	-- Because "Force night skip" button is a button_exit, it will set fields.quit | ||||
| 	-- and lay_down call will change value of player_in_bed, so it must be taken | ||||
| 	-- earlier. | ||||
| 	local last_player_in_bed = player_in_bed | ||||
|  | ||||
| 	if fields.quit or fields.leave then | ||||
| 		lay_down(player, nil, nil, false) | ||||
| 		update_formspecs(false) | ||||
| 	end | ||||
|  | ||||
| 	if fields.force then | ||||
| 		local is_majority = (#minetest.get_connected_players() / 2) < last_player_in_bed | ||||
| 		if is_majority and is_night_skip_enabled() then | ||||
| 			update_formspecs(true) | ||||
| 			beds.skip_night() | ||||
| 			beds.kick_players() | ||||
| 		else | ||||
| 			update_formspecs(false) | ||||
| 		end | ||||
| 	end | ||||
| end) | ||||
							
								
								
									
										19
									
								
								mods/beds/init.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,19 @@ | ||||
| beds = {} | ||||
| beds.player = {} | ||||
| beds.bed_position = {} | ||||
| beds.pos = {} | ||||
| beds.spawn = {} | ||||
|  | ||||
| beds.formspec = "size[8,11;true]" .. | ||||
| 	"no_prepend[]" .. | ||||
| 	"bgcolor[#080808BB;true]" .. | ||||
| 	"button_exit[2,10;4,0.75;leave;Leave Bed]" | ||||
|  | ||||
| local modpath = minetest.get_modpath("beds") | ||||
|  | ||||
| -- Load files | ||||
|  | ||||
| dofile(modpath .. "/functions.lua") | ||||
| dofile(modpath .. "/api.lua") | ||||
| dofile(modpath .. "/beds.lua") | ||||
| dofile(modpath .. "/spawns.lua") | ||||
							
								
								
									
										61
									
								
								mods/beds/license.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,61 @@ | ||||
| License of source code | ||||
| ---------------------- | ||||
|  | ||||
| The MIT License (MIT) | ||||
| Copyright (C) 2014-2016 BlockMen | ||||
| Copyright (C) 2014-2016 Various Minetest developers and contributors | ||||
|  | ||||
| Permission is hereby granted, free of charge, to any person obtaining a copy of this | ||||
| software and associated documentation files (the "Software"), to deal in the Software | ||||
| without restriction, including without limitation the rights to use, copy, modify, merge, | ||||
| publish, distribute, sublicense, and/or sell copies of the Software, and to permit | ||||
| persons to whom the Software is furnished to do so, subject to the following conditions: | ||||
|  | ||||
| The above copyright notice and this permission notice shall be included in all copies or | ||||
| substantial portions of the Software. | ||||
|  | ||||
| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, | ||||
| INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR | ||||
| PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE | ||||
| FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | ||||
| OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | ||||
| DEALINGS IN THE SOFTWARE. | ||||
|  | ||||
| For more details: | ||||
| https://opensource.org/licenses/MIT | ||||
|  | ||||
|  | ||||
| Licenses of media (textures) | ||||
| ---------------------------- | ||||
|  | ||||
| Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) | ||||
| Copyright (C) 2014-2016 BlockMen | ||||
| Copyright (C) 2018 TumeniNodes | ||||
|  | ||||
| You are free to: | ||||
| Share — copy and redistribute the material in any medium or format. | ||||
| Adapt — remix, transform, and build upon the material for any purpose, even commercially. | ||||
| The licensor cannot revoke these freedoms as long as you follow the license terms. | ||||
|  | ||||
| Under the following terms: | ||||
|  | ||||
| Attribution — You must give appropriate credit, provide a link to the license, and | ||||
| indicate if changes were made. You may do so in any reasonable manner, but not in any way | ||||
| that suggests the licensor endorses you or your use. | ||||
|  | ||||
| ShareAlike — If you remix, transform, or build upon the material, you must distribute | ||||
| your contributions under the same license as the original. | ||||
|  | ||||
| No additional restrictions — You may not apply legal terms or technological measures that | ||||
| legally restrict others from doing anything the license permits. | ||||
|  | ||||
| Notices: | ||||
|  | ||||
| You do not have to comply with the license for elements of the material in the public | ||||
| domain or where your use is permitted by an applicable exception or limitation. | ||||
| No warranties are given. The license may not give you all of the permissions necessary | ||||
| for your intended use. For example, other rights such as publicity, privacy, or moral | ||||
| rights may limit how you use the material. | ||||
|  | ||||
| For more details: | ||||
| http://creativecommons.org/licenses/by-sa/3.0/ | ||||
							
								
								
									
										63
									
								
								mods/beds/spawns.lua
									
									
									
									
									
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						| @@ -0,0 +1,63 @@ | ||||
| local world_path = minetest.get_worldpath() | ||||
| local org_file = world_path .. "/beds_spawns" | ||||
| local file = world_path .. "/beds_spawns" | ||||
| local bkwd = false | ||||
|  | ||||
| -- check for PA's beds mod spawns | ||||
| local cf = io.open(world_path .. "/beds_player_spawns", "r") | ||||
| if cf ~= nil then | ||||
| 	io.close(cf) | ||||
| 	file = world_path .. "/beds_player_spawns" | ||||
| 	bkwd = true | ||||
| end | ||||
|  | ||||
| function beds.read_spawns() | ||||
| 	local spawns = beds.spawn | ||||
| 	local input = io.open(file, "r") | ||||
| 	if input and not bkwd then | ||||
| 		repeat | ||||
| 			local x = input:read("*n") | ||||
| 			if x == nil then | ||||
| 				break | ||||
| 			end | ||||
| 			local y = input:read("*n") | ||||
| 			local z = input:read("*n") | ||||
| 			local name = input:read("*l") | ||||
| 			spawns[name:sub(2)] = {x = x, y = y, z = z} | ||||
| 		until input:read(0) == nil | ||||
| 		io.close(input) | ||||
| 	elseif input and bkwd then | ||||
| 		beds.spawn = minetest.deserialize(input:read("*all")) | ||||
| 		input:close() | ||||
| 		beds.save_spawns() | ||||
| 		os.rename(file, file .. ".backup") | ||||
| 		file = org_file | ||||
| 	end | ||||
| end | ||||
|  | ||||
| beds.read_spawns() | ||||
|  | ||||
| function beds.save_spawns() | ||||
| 	if not beds.spawn then | ||||
| 		return | ||||
| 	end | ||||
| 	local data = {} | ||||
| 	local output = io.open(org_file, "w") | ||||
| 	for k, v in pairs(beds.spawn) do | ||||
| 		table.insert(data, string.format("%.1f %.1f %.1f %s\n", v.x, v.y, v.z, k)) | ||||
| 	end | ||||
| 	output:write(table.concat(data)) | ||||
| 	io.close(output) | ||||
| end | ||||
|  | ||||
| function beds.set_spawns() | ||||
| 	for name,_ in pairs(beds.player) do | ||||
| 		local player = minetest.get_player_by_name(name) | ||||
| 		local p = player:get_pos() | ||||
| 		-- but don't change spawn location if borrowing a bed | ||||
| 		if not minetest.is_protected(p, name) then | ||||
| 			beds.spawn[name] = p | ||||
| 		end | ||||
| 	end | ||||
| 	beds.save_spawns() | ||||
| end | ||||
							
								
								
									
										
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										37
									
								
								mods/binoculars/README.txt
									
									
									
									
									
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| Minetest Game mod: binoculars | ||||
| ============================= | ||||
| See license.txt for license information. | ||||
|  | ||||
| Authors of source code | ||||
| ---------------------- | ||||
| paramat (MIT) | ||||
|  | ||||
| Authors of media (textures) | ||||
| --------------------------- | ||||
| paramat (CC BY-SA 3.0): | ||||
|   binoculars_binoculars.png | ||||
|  | ||||
| Crafting | ||||
| -------- | ||||
| binoculars:binoculars | ||||
|  | ||||
| default:obsidian_glass O | ||||
| default:bronze_ingot B | ||||
|  | ||||
| O_O | ||||
| BBB | ||||
| O_O | ||||
|  | ||||
| Usage | ||||
| ----- | ||||
| In survival mode, use of zoom requires the binoculars item in your inventory, | ||||
| they will allow a 10 degree field of view. | ||||
| It can take up to 5 seconds for adding to or removal from inventory to have an | ||||
| effect, however to instantly allow the use of this zoom 'use' (leftclick) the | ||||
| item. | ||||
|  | ||||
| Zoom with a field of view of 15 degrees is automatically allowed in creative | ||||
| mode and for any player with the 'creative' privilege. | ||||
|  | ||||
| The 'binoculars.update_player_property()' function is global so can be | ||||
| redefined by a mod for alternative behaviour. | ||||
							
								
								
									
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								mods/binoculars/depends.txt
									
									
									
									
									
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| default | ||||
| creative? | ||||
							
								
								
									
										76
									
								
								mods/binoculars/init.lua
									
									
									
									
									
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| -- Mod global namespace | ||||
|  | ||||
| binoculars = {} | ||||
|  | ||||
|  | ||||
| -- Detect creative mod | ||||
| local creative_mod = minetest.get_modpath("creative") | ||||
| -- Cache creative mode setting as fallback if creative mod not present | ||||
| local creative_mode_cache = minetest.settings:get_bool("creative_mode") | ||||
|  | ||||
|  | ||||
| -- Update player property | ||||
| -- Global to allow overriding | ||||
|  | ||||
| function binoculars.update_player_property(player) | ||||
| 	local creative_enabled = | ||||
| 		(creative_mod and creative.is_enabled_for(player:get_player_name())) or | ||||
| 		creative_mode_cache | ||||
| 	local new_zoom_fov = 0 | ||||
|  | ||||
| 	if player:get_inventory():contains_item( | ||||
| 			"main", "binoculars:binoculars") then | ||||
| 		new_zoom_fov = 10 | ||||
| 	elseif creative_enabled then | ||||
| 		new_zoom_fov = 15 | ||||
| 	end | ||||
|  | ||||
| 	-- Only set property if necessary to avoid player mesh reload | ||||
| 	if player:get_properties().zoom_fov ~= new_zoom_fov then | ||||
| 		player:set_properties({zoom_fov = new_zoom_fov}) | ||||
| 	end | ||||
| end | ||||
|  | ||||
|  | ||||
| -- Set player property 'on joinplayer' | ||||
|  | ||||
| minetest.register_on_joinplayer(function(player) | ||||
| 	binoculars.update_player_property(player) | ||||
| end) | ||||
|  | ||||
|  | ||||
| -- Cyclic update of player property | ||||
|  | ||||
| local function cyclic_update() | ||||
| 	for _, player in ipairs(minetest.get_connected_players()) do | ||||
| 		binoculars.update_player_property(player) | ||||
| 	end | ||||
| 	minetest.after(4.7, cyclic_update) | ||||
| end | ||||
|  | ||||
| minetest.after(4.7, cyclic_update) | ||||
|  | ||||
|  | ||||
| -- Binoculars item | ||||
|  | ||||
| minetest.register_craftitem("binoculars:binoculars", { | ||||
| 	description = "Binoculars\nUse with 'Zoom' key", | ||||
| 	inventory_image = "binoculars_binoculars.png", | ||||
| 	stack_max = 1, | ||||
|  | ||||
| 	on_use = function(itemstack, user, pointed_thing) | ||||
| 		binoculars.update_player_property(user) | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
|  | ||||
| -- Crafting | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "binoculars:binoculars", | ||||
| 	recipe = { | ||||
| 		{"default:obsidian_glass", "", "default:obsidian_glass"}, | ||||
| 		{"default:bronze_ingot", "default:bronze_ingot", "default:bronze_ingot"}, | ||||
| 		{"default:obsidian_glass", "", "default:obsidian_glass"}, | ||||
| 	} | ||||
| }) | ||||
							
								
								
									
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								mods/binoculars/license.txt
									
									
									
									
									
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						| @@ -0,0 +1,59 @@ | ||||
| License of source code | ||||
| ---------------------- | ||||
|  | ||||
| The MIT License (MIT) | ||||
| Copyright (C) 2017 paramat | ||||
|  | ||||
| Permission is hereby granted, free of charge, to any person obtaining a copy of this | ||||
| software and associated documentation files (the "Software"), to deal in the Software | ||||
| without restriction, including without limitation the rights to use, copy, modify, merge, | ||||
| publish, distribute, sublicense, and/or sell copies of the Software, and to permit | ||||
| persons to whom the Software is furnished to do so, subject to the following conditions: | ||||
|  | ||||
| The above copyright notice and this permission notice shall be included in all copies or | ||||
| substantial portions of the Software. | ||||
|  | ||||
| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, | ||||
| INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR | ||||
| PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE | ||||
| FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | ||||
| OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | ||||
| DEALINGS IN THE SOFTWARE. | ||||
|  | ||||
| For more details: | ||||
| https://opensource.org/licenses/MIT | ||||
|  | ||||
|  | ||||
| Licenses of media (textures) | ||||
| ---------------------------- | ||||
|  | ||||
| Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) | ||||
| Copyright (C) 2017 paramat | ||||
|  | ||||
| You are free to: | ||||
| Share — copy and redistribute the material in any medium or format. | ||||
| Adapt — remix, transform, and build upon the material for any purpose, even commercially. | ||||
| The licensor cannot revoke these freedoms as long as you follow the license terms. | ||||
|  | ||||
| Under the following terms: | ||||
|  | ||||
| Attribution — You must give appropriate credit, provide a link to the license, and | ||||
| indicate if changes were made. You may do so in any reasonable manner, but not in any way | ||||
| that suggests the licensor endorses you or your use. | ||||
|  | ||||
| ShareAlike — If you remix, transform, or build upon the material, you must distribute | ||||
| your contributions under the same license as the original. | ||||
|  | ||||
| No additional restrictions — You may not apply legal terms or technological measures that | ||||
| legally restrict others from doing anything the license permits. | ||||
|  | ||||
| Notices: | ||||
|  | ||||
| You do not have to comply with the license for elements of the material in the public | ||||
| domain or where your use is permitted by an applicable exception or limitation. | ||||
| No warranties are given. The license may not give you all of the permissions necessary | ||||
| for your intended use. For example, other rights such as publicity, privacy, or moral | ||||
| rights may limit how you use the material. | ||||
|  | ||||
| For more details: | ||||
| http://creativecommons.org/licenses/by-sa/3.0/ | ||||
							
								
								
									
										
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								mods/binoculars/textures/binoculars_binoculars.png
									
									
									
									
									
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										31
									
								
								mods/boats/README.txt
									
									
									
									
									
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						| @@ -0,0 +1,31 @@ | ||||
| Minetest Game mod: boats | ||||
| ======================== | ||||
| See license.txt for license information. | ||||
|  | ||||
| Authors of source code | ||||
| ---------------------- | ||||
| Originally by PilzAdam (MIT) | ||||
| Various Minetest developers and contributors (MIT) | ||||
|  | ||||
| Authors of media (textures and model) | ||||
| ------------------------------------- | ||||
| Textures: Zeg9 (CC BY-SA 3.0) | ||||
| Model: thetoon and Zeg9 (CC BY-SA 3.0), | ||||
|   modified by PavelS(SokolovPavel) (CC BY-SA 3.0), | ||||
|   modified by sofar (CC BY-SA 3.0) | ||||
|  | ||||
| Controls | ||||
| -------- | ||||
| Right mouse button = Enter or exit boat when pointing at boat. | ||||
| Forward            = Speed up. | ||||
|                      Slow down when moving backwards. | ||||
| Forward + backward = Enable cruise mode: Boat will accelerate to maximum forward | ||||
|                      speed and remain at that speed without needing to hold the | ||||
|                      forward key. | ||||
| Backward           = Slow down. | ||||
|                      Speed up when moving backwards. | ||||
|                      Disable cruise mode. | ||||
| Left               = Turn to the left. | ||||
|                      Turn to the right when moving backwards. | ||||
| Right              = Turn to the right. | ||||
|                      Turn to the left when moving backwards. | ||||
							
								
								
									
										2
									
								
								mods/boats/depends.txt
									
									
									
									
									
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						| @@ -0,0 +1,2 @@ | ||||
| default | ||||
| player_api | ||||
							
								
								
									
										299
									
								
								mods/boats/init.lua
									
									
									
									
									
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						| @@ -0,0 +1,299 @@ | ||||
| -- | ||||
| -- Helper functions | ||||
| -- | ||||
|  | ||||
| local function is_water(pos) | ||||
| 	local nn = minetest.get_node(pos).name | ||||
| 	return minetest.get_item_group(nn, "water") ~= 0 | ||||
| end | ||||
|  | ||||
|  | ||||
| local function get_sign(i) | ||||
| 	if i == 0 then | ||||
| 		return 0 | ||||
| 	else | ||||
| 		return i / math.abs(i) | ||||
| 	end | ||||
| end | ||||
|  | ||||
|  | ||||
| local function get_velocity(v, yaw, y) | ||||
| 	local x = -math.sin(yaw) * v | ||||
| 	local z =  math.cos(yaw) * v | ||||
| 	return {x = x, y = y, z = z} | ||||
| end | ||||
|  | ||||
|  | ||||
| local function get_v(v) | ||||
| 	return math.sqrt(v.x ^ 2 + v.z ^ 2) | ||||
| end | ||||
|  | ||||
| -- | ||||
| -- Boat entity | ||||
| -- | ||||
|  | ||||
| local boat = { | ||||
| 	initial_properties = { | ||||
| 		physical = true, | ||||
| 		-- Warning: Do not change the position of the collisionbox top surface, | ||||
| 		-- lowering it causes the boat to fall through the world if underwater | ||||
| 		collisionbox = {-0.5, -0.35, -0.5, 0.5, 0.3, 0.5}, | ||||
| 		visual = "mesh", | ||||
| 		mesh = "boats_boat.obj", | ||||
| 		textures = {"default_wood.png"}, | ||||
| 	}, | ||||
|  | ||||
| 	driver = nil, | ||||
| 	v = 0, | ||||
| 	last_v = 0, | ||||
| 	removed = false, | ||||
| 	auto = false | ||||
| } | ||||
|  | ||||
|  | ||||
| function boat.on_rightclick(self, clicker) | ||||
| 	if not clicker or not clicker:is_player() then | ||||
| 		return | ||||
| 	end | ||||
| 	local name = clicker:get_player_name() | ||||
| 	if self.driver and name == self.driver then | ||||
| 		self.driver = nil | ||||
| 		self.auto = false | ||||
| 		clicker:set_detach() | ||||
| 		player_api.player_attached[name] = false | ||||
| 		player_api.set_animation(clicker, "stand" , 30) | ||||
| 		local pos = clicker:get_pos() | ||||
| 		pos = {x = pos.x, y = pos.y + 0.2, z = pos.z} | ||||
| 		minetest.after(0.1, function() | ||||
| 			clicker:set_pos(pos) | ||||
| 		end) | ||||
| 	elseif not self.driver then | ||||
| 		local attach = clicker:get_attach() | ||||
| 		if attach and attach:get_luaentity() then | ||||
| 			local luaentity = attach:get_luaentity() | ||||
| 			if luaentity.driver then | ||||
| 				luaentity.driver = nil | ||||
| 			end | ||||
| 			clicker:set_detach() | ||||
| 		end | ||||
| 		self.driver = name | ||||
| 		clicker:set_attach(self.object, "", | ||||
| 			{x = 0.5, y = 1, z = -3}, {x = 0, y = 0, z = 0}) | ||||
| 		player_api.player_attached[name] = true | ||||
| 		minetest.after(0.2, function() | ||||
| 			player_api.set_animation(clicker, "sit" , 30) | ||||
| 		end) | ||||
| 		clicker:set_look_horizontal(self.object:get_yaw()) | ||||
| 	end | ||||
| end | ||||
|  | ||||
|  | ||||
| -- If driver leaves server while driving boat | ||||
| function boat.on_detach_child(self, child) | ||||
| 	self.driver = nil | ||||
| 	self.auto = false | ||||
| end | ||||
|  | ||||
|  | ||||
| function boat.on_activate(self, staticdata, dtime_s) | ||||
| 	self.object:set_armor_groups({immortal = 1}) | ||||
| 	if staticdata then | ||||
| 		self.v = tonumber(staticdata) | ||||
| 	end | ||||
| 	self.last_v = self.v | ||||
| end | ||||
|  | ||||
|  | ||||
| function boat.get_staticdata(self) | ||||
| 	return tostring(self.v) | ||||
| end | ||||
|  | ||||
|  | ||||
| function boat.on_punch(self, puncher) | ||||
| 	if not puncher or not puncher:is_player() or self.removed then | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	local name = puncher:get_player_name() | ||||
| 	if self.driver and name == self.driver then | ||||
| 		self.driver = nil | ||||
| 		puncher:set_detach() | ||||
| 		player_api.player_attached[name] = false | ||||
| 	end | ||||
| 	if not self.driver then | ||||
| 		self.removed = true | ||||
| 		local inv = puncher:get_inventory() | ||||
| 		if not (creative and creative.is_enabled_for | ||||
| 				and creative.is_enabled_for(name)) | ||||
| 				or not inv:contains_item("main", "boats:boat") then | ||||
| 			local leftover = inv:add_item("main", "boats:boat") | ||||
| 			-- if no room in inventory add a replacement boat to the world | ||||
| 			if not leftover:is_empty() then | ||||
| 				minetest.add_item(self.object:get_pos(), leftover) | ||||
| 			end | ||||
| 		end | ||||
| 		-- delay remove to ensure player is detached | ||||
| 		minetest.after(0.1, function() | ||||
| 			self.object:remove() | ||||
| 		end) | ||||
| 	end | ||||
| end | ||||
|  | ||||
|  | ||||
| function boat.on_step(self, dtime) | ||||
| 	self.v = get_v(self.object:get_velocity()) * get_sign(self.v) | ||||
| 	if self.driver then | ||||
| 		local driver_objref = minetest.get_player_by_name(self.driver) | ||||
| 		if driver_objref then | ||||
| 			local ctrl = driver_objref:get_player_control() | ||||
| 			if ctrl.up and ctrl.down then | ||||
| 				if not self.auto then | ||||
| 					self.auto = true | ||||
| 					minetest.chat_send_player(self.driver, "[boats] Cruise on") | ||||
| 				end | ||||
| 			elseif ctrl.down then | ||||
| 				self.v = self.v - dtime * 1.8 | ||||
| 				if self.auto then | ||||
| 					self.auto = false | ||||
| 					minetest.chat_send_player(self.driver, "[boats] Cruise off") | ||||
| 				end | ||||
| 			elseif ctrl.up or self.auto then | ||||
| 				self.v = self.v + dtime * 1.8 | ||||
| 			end | ||||
| 			if ctrl.left then | ||||
| 				if self.v < -0.001 then | ||||
| 					self.object:set_yaw(self.object:get_yaw() - dtime * 0.9) | ||||
| 				else | ||||
| 					self.object:set_yaw(self.object:get_yaw() + dtime * 0.9) | ||||
| 				end | ||||
| 			elseif ctrl.right then | ||||
| 				if self.v < -0.001 then | ||||
| 					self.object:set_yaw(self.object:get_yaw() + dtime * 0.9) | ||||
| 				else | ||||
| 					self.object:set_yaw(self.object:get_yaw() - dtime * 0.9) | ||||
| 				end | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
| 	local velo = self.object:get_velocity() | ||||
| 	if self.v == 0 and velo.x == 0 and velo.y == 0 and velo.z == 0 then | ||||
| 		self.object:set_pos(self.object:get_pos()) | ||||
| 		return | ||||
| 	end | ||||
| 	local s = get_sign(self.v) | ||||
| 	self.v = self.v - dtime * 0.6 * s | ||||
| 	if s ~= get_sign(self.v) then | ||||
| 		self.object:set_velocity({x = 0, y = 0, z = 0}) | ||||
| 		self.v = 0 | ||||
| 		return | ||||
| 	end | ||||
| 	if math.abs(self.v) > 5 then | ||||
| 		self.v = 5 * get_sign(self.v) | ||||
| 	end | ||||
|  | ||||
| 	local p = self.object:get_pos() | ||||
| 	p.y = p.y - 0.5 | ||||
| 	local new_velo | ||||
| 	local new_acce = {x = 0, y = 0, z = 0} | ||||
| 	if not is_water(p) then | ||||
| 		local nodedef = minetest.registered_nodes[minetest.get_node(p).name] | ||||
| 		if (not nodedef) or nodedef.walkable then | ||||
| 			self.v = 0 | ||||
| 			new_acce = {x = 0, y = 1, z = 0} | ||||
| 		else | ||||
| 			new_acce = {x = 0, y = -9.8, z = 0} | ||||
| 		end | ||||
| 		new_velo = get_velocity(self.v, self.object:get_yaw(), | ||||
| 			self.object:get_velocity().y) | ||||
| 		self.object:set_pos(self.object:get_pos()) | ||||
| 	else | ||||
| 		p.y = p.y + 1 | ||||
| 		if is_water(p) then | ||||
| 			local y = self.object:get_velocity().y | ||||
| 			if y >= 5 then | ||||
| 				y = 5 | ||||
| 			elseif y < 0 then | ||||
| 				new_acce = {x = 0, y = 20, z = 0} | ||||
| 			else | ||||
| 				new_acce = {x = 0, y = 5, z = 0} | ||||
| 			end | ||||
| 			new_velo = get_velocity(self.v, self.object:get_yaw(), y) | ||||
| 			self.object:set_pos(self.object:get_pos()) | ||||
| 		else | ||||
| 			new_acce = {x = 0, y = 0, z = 0} | ||||
| 			if math.abs(self.object:get_velocity().y) < 1 then | ||||
| 				local pos = self.object:get_pos() | ||||
| 				pos.y = math.floor(pos.y) + 0.5 | ||||
| 				self.object:set_pos(pos) | ||||
| 				new_velo = get_velocity(self.v, self.object:get_yaw(), 0) | ||||
| 			else | ||||
| 				new_velo = get_velocity(self.v, self.object:get_yaw(), | ||||
| 					self.object:get_velocity().y) | ||||
| 				self.object:set_pos(self.object:get_pos()) | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
| 	self.object:set_velocity(new_velo) | ||||
| 	self.object:set_acceleration(new_acce) | ||||
| end | ||||
|  | ||||
|  | ||||
| minetest.register_entity("boats:boat", boat) | ||||
|  | ||||
|  | ||||
| minetest.register_craftitem("boats:boat", { | ||||
| 	description = "Boat", | ||||
| 	inventory_image = "boats_inventory.png", | ||||
| 	wield_image = "boats_wield.png", | ||||
| 	wield_scale = {x = 2, y = 2, z = 1}, | ||||
| 	liquids_pointable = true, | ||||
| 	groups = {flammable = 2}, | ||||
|  | ||||
| 	on_place = function(itemstack, placer, pointed_thing) | ||||
| 		local under = pointed_thing.under | ||||
| 		local node = minetest.get_node(under) | ||||
| 		local udef = minetest.registered_nodes[node.name] | ||||
| 		if udef and udef.on_rightclick and | ||||
| 				not (placer and placer:is_player() and | ||||
| 				placer:get_player_control().sneak) then | ||||
| 			return udef.on_rightclick(under, node, placer, itemstack, | ||||
| 				pointed_thing) or itemstack | ||||
| 		end | ||||
|  | ||||
| 		if pointed_thing.type ~= "node" then | ||||
| 			return itemstack | ||||
| 		end | ||||
| 		if not is_water(pointed_thing.under) then | ||||
| 			return itemstack | ||||
| 		end | ||||
| 		pointed_thing.under.y = pointed_thing.under.y + 0.5 | ||||
| 		boat = minetest.add_entity(pointed_thing.under, "boats:boat") | ||||
| 		if boat then | ||||
| 			if placer then | ||||
| 				boat:set_yaw(placer:get_look_horizontal()) | ||||
| 			end | ||||
| 			local player_name = placer and placer:get_player_name() or "" | ||||
| 			if not (creative and creative.is_enabled_for and | ||||
| 					creative.is_enabled_for(player_name)) then | ||||
| 				itemstack:take_item() | ||||
| 			end | ||||
| 		end | ||||
| 		return itemstack | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "boats:boat", | ||||
| 	recipe = { | ||||
| 		{"",           "",           ""          }, | ||||
| 		{"group:wood", "",           "group:wood"}, | ||||
| 		{"group:wood", "group:wood", "group:wood"}, | ||||
| 	}, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "boats:boat", | ||||
| 	burntime = 20, | ||||
| }) | ||||
							
								
								
									
										63
									
								
								mods/boats/license.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,63 @@ | ||||
| License of source code | ||||
| ---------------------- | ||||
|  | ||||
| The MIT License (MIT) | ||||
| Copyright (C) 2012-2016 PilzAdam | ||||
| Copyright (C) 2012-2016 Various Minetest developers and contributors | ||||
|  | ||||
| Permission is hereby granted, free of charge, to any person obtaining a copy of this | ||||
| software and associated documentation files (the "Software"), to deal in the Software | ||||
| without restriction, including without limitation the rights to use, copy, modify, merge, | ||||
| publish, distribute, sublicense, and/or sell copies of the Software, and to permit | ||||
| persons to whom the Software is furnished to do so, subject to the following conditions: | ||||
|  | ||||
| The above copyright notice and this permission notice shall be included in all copies or | ||||
| substantial portions of the Software. | ||||
|  | ||||
| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, | ||||
| INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR | ||||
| PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE | ||||
| FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | ||||
| OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | ||||
| DEALINGS IN THE SOFTWARE. | ||||
|  | ||||
| For more details: | ||||
| https://opensource.org/licenses/MIT | ||||
|  | ||||
|  | ||||
| Licenses of media (textures and model) | ||||
| -------------------------------------- | ||||
|  | ||||
| Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) | ||||
| Copyright (C) 2012-2016 Zeg9 | ||||
| Copyright (C) 2012-2016 thetoon | ||||
| Copyright (C) 2012-2016 PavelS(SokolovPavel) | ||||
| Copyright (C) 2016 sofar (sofar@foo-projects.org) | ||||
|  | ||||
| You are free to: | ||||
| Share — copy and redistribute the material in any medium or format. | ||||
| Adapt — remix, transform, and build upon the material for any purpose, even commercially. | ||||
| The licensor cannot revoke these freedoms as long as you follow the license terms. | ||||
|  | ||||
| Under the following terms: | ||||
|  | ||||
| Attribution — You must give appropriate credit, provide a link to the license, and | ||||
| indicate if changes were made. You may do so in any reasonable manner, but not in any way | ||||
| that suggests the licensor endorses you or your use. | ||||
|  | ||||
| ShareAlike — If you remix, transform, or build upon the material, you must distribute | ||||
| your contributions under the same license as the original. | ||||
|  | ||||
| No additional restrictions — You may not apply legal terms or technological measures that | ||||
| legally restrict others from doing anything the license permits. | ||||
|  | ||||
| Notices: | ||||
|  | ||||
| You do not have to comply with the license for elements of the material in the public | ||||
| domain or where your use is permitted by an applicable exception or limitation. | ||||
| No warranties are given. The license may not give you all of the permissions necessary | ||||
| for your intended use. For example, other rights such as publicity, privacy, or moral | ||||
| rights may limit how you use the material. | ||||
|  | ||||
| For more details: | ||||
| http://creativecommons.org/licenses/by-sa/3.0/ | ||||
							
								
								
									
										358
									
								
								mods/boats/models/boats_boat.obj
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,358 @@ | ||||
| # Blender v2.76 (sub 11) OBJ File: 'boat.blend' | ||||
| # www.blender.org | ||||
| mtllib boat.mtl | ||||
| o boats_boat | ||||
| v -6.786140 -3.033999 -9.415440 | ||||
| v -6.786140 -1.967150 -9.415440 | ||||
| v -6.786140 -1.967150 8.793510 | ||||
| v -6.786140 -3.033999 8.793510 | ||||
| v 5.732520 -1.967150 -9.415440 | ||||
| v 5.732520 -3.033999 -9.415440 | ||||
| v 5.732520 -3.033999 8.793510 | ||||
| v 5.732520 -1.967150 8.793510 | ||||
| v -2.233900 -3.033999 -9.415440 | ||||
| v -2.233900 -1.967150 -9.415440 | ||||
| v -2.233900 -1.967150 8.793510 | ||||
| v -2.233900 -3.033999 8.793510 | ||||
| v 2.318340 -3.033999 -9.415440 | ||||
| v 2.318340 -1.967150 -9.415440 | ||||
| v 2.318340 -1.967150 8.793510 | ||||
| v 2.318340 -3.033999 8.793510 | ||||
| v -3.371960 -3.033999 8.793510 | ||||
| v -3.371960 -1.967150 8.793510 | ||||
| v -3.371960 -1.967150 -9.415440 | ||||
| v -3.371960 -3.033999 -9.415440 | ||||
| v 2.318340 0.276645 8.793510 | ||||
| v 1.180280 -1.967150 8.793510 | ||||
| v 5.732520 0.276645 8.793510 | ||||
| v 5.732520 1.039180 8.793510 | ||||
| v 6.870580 0.276645 8.793510 | ||||
| v 6.870580 -1.967150 8.793510 | ||||
| v 2.318340 1.039180 8.793510 | ||||
| v 1.180280 0.276645 8.793510 | ||||
| v 1.180280 1.039180 8.793510 | ||||
| v 1.180280 -3.033999 8.793510 | ||||
| v -2.233900 0.276645 8.793510 | ||||
| v -3.371960 0.276645 8.793510 | ||||
| v -2.233900 1.039180 8.793510 | ||||
| v -3.371960 1.039180 8.793510 | ||||
| v -6.786140 0.276645 8.793510 | ||||
| v -7.786200 0.276645 8.793510 | ||||
| v -7.786200 -1.967150 8.793510 | ||||
| v -6.786140 1.039180 8.793510 | ||||
| v 1.180280 -1.967150 -9.415440 | ||||
| v 1.180280 -3.033999 -9.415440 | ||||
| v 2.318340 0.276645 -9.415440 | ||||
| v 1.180280 0.276645 -9.415440 | ||||
| v 2.318340 1.039180 -9.415440 | ||||
| v 5.732520 0.276645 -9.415440 | ||||
| v 6.870580 -1.967150 -9.415440 | ||||
| v 5.732520 1.039180 -9.415440 | ||||
| v 6.870580 0.276645 -9.415440 | ||||
| v 0.042220 1.039180 -9.415440 | ||||
| v 1.180280 1.039180 -9.415440 | ||||
| v 0.042220 -1.967150 -9.415440 | ||||
| v -1.095840 -1.967150 -9.415440 | ||||
| v -2.233900 0.276645 -9.415440 | ||||
| v -3.371960 0.276645 -9.415440 | ||||
| v -2.233900 1.039180 -9.415440 | ||||
| v -1.095840 1.039180 -9.415440 | ||||
| v -3.371960 1.039180 -9.415440 | ||||
| v -6.786140 0.276645 -9.415440 | ||||
| v -6.786140 1.039180 -9.415440 | ||||
| v -7.786200 -1.967150 -9.415440 | ||||
| v -7.786200 0.276645 -9.415440 | ||||
| v -1.095840 0.156645 -12.044100 | ||||
| v -1.095840 -4.601110 -9.415440 | ||||
| v -1.095840 1.039181 -10.802900 | ||||
| v -1.095840 2.868579 -10.802900 | ||||
| v -1.095840 2.868580 -7.883420 | ||||
| v -1.095840 3.746069 -12.034100 | ||||
| v -1.095840 3.746070 -7.883420 | ||||
| v -1.095840 0.156645 -14.294900 | ||||
| v -1.095840 -4.601110 -14.284900 | ||||
| v 0.042220 -4.601110 -14.284900 | ||||
| v 0.042220 -4.601110 -9.415440 | ||||
| v 0.042220 1.039181 -10.802900 | ||||
| v 0.042220 0.156645 -12.044100 | ||||
| v 0.042220 2.868579 -10.802900 | ||||
| v 0.042220 0.156645 -14.294900 | ||||
| v 0.042220 3.746069 -12.034100 | ||||
| v 0.042220 3.746070 -7.883420 | ||||
| v 0.042220 2.868580 -7.883420 | ||||
| v -1.096322 -3.033999 -9.415440 | ||||
| v 0.044046 -3.035397 -9.415440 | ||||
| vt 1.000000 0.187500 | ||||
| vt -1.000000 0.312500 | ||||
| vt 1.000000 0.312500 | ||||
| vt 0.687500 1.000000 | ||||
| vt 0.500000 0.875000 | ||||
| vt 0.500000 0.625000 | ||||
| vt -1.000000 0.062500 | ||||
| vt 1.000000 0.062500 | ||||
| vt 1.000000 -0.000000 | ||||
| vt -1.000000 0.125000 | ||||
| vt 1.000000 0.125000 | ||||
| vt 0.437500 0.125000 | ||||
| vt 0.312500 0.500000 | ||||
| vt 0.312500 0.125000 | ||||
| vt 1.000000 0.625000 | ||||
| vt -1.000000 0.500000 | ||||
| vt 1.000000 0.500000 | ||||
| vt 0.187500 0.687500 | ||||
| vt -0.187500 0.687500 | ||||
| vt -0.187500 0.312500 | ||||
| vt 1.000000 0.812500 | ||||
| vt -1.000000 0.937500 | ||||
| vt -1.000000 0.812500 | ||||
| vt 0.812500 0.687500 | ||||
| vt 1.187500 0.687500 | ||||
| vt 0.812500 0.312500 | ||||
| vt 1.000000 0.562500 | ||||
| vt 0.312500 0.437500 | ||||
| vt 1.000000 0.437500 | ||||
| vt 1.000000 0.750000 | ||||
| vt -1.000000 0.875000 | ||||
| vt -1.000000 0.750000 | ||||
| vt -1.000000 1.000000 | ||||
| vt 1.000000 1.000000 | ||||
| vt 0.437500 0.625000 | ||||
| vt 0.562500 0.437500 | ||||
| vt 0.562500 0.625000 | ||||
| vt -1.000000 0.437500 | ||||
| vt -1.000000 0.000000 | ||||
| vt 0.500000 0.062500 | ||||
| vt 0.375000 0.750000 | ||||
| vt 0.500000 0.750000 | ||||
| vt -1.000000 0.250000 | ||||
| vt -1.000000 0.687500 | ||||
| vt 1.000000 0.687500 | ||||
| vt 0.625000 0.375000 | ||||
| vt 1.000000 0.375000 | ||||
| vt 1.000000 0.250000 | ||||
| vt 1.000000 0.937500 | ||||
| vt 0.437500 0.812500 | ||||
| vt 0.312500 0.312500 | ||||
| vt 0.312500 0.812500 | ||||
| vt 0.437500 0.312500 | ||||
| vt 0.437500 0.437500 | ||||
| vt 0.687500 0.812500 | ||||
| vt 0.000000 0.687500 | ||||
| vt 0.000000 0.812500 | ||||
| vt -1.000000 0.562500 | ||||
| vt 0.875000 0.812500 | ||||
| vt 0.875000 0.687500 | ||||
| vt 0.250000 0.312500 | ||||
| vt 0.562500 0.187500 | ||||
| vt 0.250000 0.187500 | ||||
| vt -1.000000 0.187500 | ||||
| vt 0.312500 0.625000 | ||||
| vt 0.312500 0.187500 | ||||
| vt 0.312500 -0.187500 | ||||
| vt 1.000000 -0.187500 | ||||
| vt 0.687500 0.500000 | ||||
| vt -0.000000 1.000000 | ||||
| vt 0.000000 0.875000 | ||||
| vt 0.437500 0.500000 | ||||
| vt -1.000000 0.625000 | ||||
| vt 0.812500 0.187500 | ||||
| vt 1.187500 0.187500 | ||||
| vt 1.187500 0.312500 | ||||
| vt 1.312500 0.312500 | ||||
| vt 1.312500 0.687500 | ||||
| vt 0.687500 0.187500 | ||||
| vt 0.687500 0.312500 | ||||
| vt 1.187500 0.812500 | ||||
| vt 0.812500 0.812500 | ||||
| vt 0.187500 0.312500 | ||||
| vt 0.312500 0.687500 | ||||
| vt 0.687500 0.687500 | ||||
| vt -0.187500 0.187500 | ||||
| vt 0.187500 0.187500 | ||||
| vt -0.312500 0.687500 | ||||
| vt -0.312500 0.312500 | ||||
| vt 0.187500 0.812500 | ||||
| vt -0.187500 0.812500 | ||||
| vt 0.437500 0.687500 | ||||
| vt 0.437500 0.187500 | ||||
| vt 0.562500 0.812500 | ||||
| vt 0.562500 0.687500 | ||||
| vt 0.312500 0.562500 | ||||
| vt 1.000000 0.875000 | ||||
| vt 0.375000 0.062500 | ||||
| vt -1.000000 0.375000 | ||||
| vt 0.625000 0.500000 | ||||
| vt 0.875000 0.562500 | ||||
| vt 0.937500 0.812500 | ||||
| vt 0.937500 0.687500 | ||||
| vt 0.875000 0.937500 | ||||
| vt 0.562500 0.312500 | ||||
| vn -1.000000 0.000000 0.000000 | ||||
| vn 1.000000 0.000000 0.000000 | ||||
| vn 0.000000 0.000000 1.000000 | ||||
| vn 0.000000 0.000000 -1.000000 | ||||
| vn 0.000000 -1.000000 0.000000 | ||||
| vn 0.000000 1.000000 0.000000 | ||||
| vn 0.000000 -0.002100 -1.000000 | ||||
| vn 0.001200 -1.000000 0.000000 | ||||
| vn 0.000000 0.002800 -1.000000 | ||||
| vn -0.001200 -1.000000 0.000200 | ||||
| g boats_boat_boats_boat_None | ||||
| usemtl None | ||||
| s off | ||||
| f 41/1/1 27/2/1 43/3/1 | ||||
| f 76/4/2 74/5/2 72/6/2 | ||||
| f 8/7/2 6/1/2 5/8/2 | ||||
| f 15/9/1 13/10/1 16/11/1 | ||||
| f 51/12/3 71/13/3 50/14/3 | ||||
| f 56/15/2 32/16/2 53/17/2 | ||||
| f 15/18/3 8/19/3 23/20/3 | ||||
| f 22/21/2 40/22/2 39/23/2 | ||||
| f 19/24/4 2/25/4 53/26/4 | ||||
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| f 11/30/5 19/31/5 10/32/5 | ||||
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| f 13/8/5 7/38/5 16/7/5 | ||||
| f 23/39/6 47/11/6 44/9/6 | ||||
| f 68/40/7 70/41/7 69/42/7 | ||||
| f 80/43/8 40/10/8 30/11/8 | ||||
| f 3/15/1 1/32/1 4/30/1 | ||||
| f 20/44/2 18/27/2 17/45/2 | ||||
| f 74/17/5 65/46/5 64/47/5 | ||||
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| f 64/5/1 67/70/1 66/4/1 | ||||
| f 76/55/6 66/85/6 67/56/6 | ||||
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| f 11/29/1 10/38/1 9/58/1 | ||||
| f 59/45/1 37/44/1 36/2/1 | ||||
| f 60/9/6 36/39/6 35/10/6 | ||||
							
								
								
									
										
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								mods/bones/README.txt
									
									
									
									
									
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						| @@ -0,0 +1,12 @@ | ||||
| Minetest Game mod: bones | ||||
| ======================== | ||||
| See license.txt for license information. | ||||
|  | ||||
| Authors of source code | ||||
| ---------------------- | ||||
| Originally by PilzAdam (MIT) | ||||
| Various Minetest developers and contributors (MIT) | ||||
|  | ||||
| Authors of media (textures) | ||||
| --------------------------- | ||||
| All textures: paramat (CC BY-SA 3.0) | ||||
| @@ -1,2 +1 @@ | ||||
| default | ||||
| 
 | ||||
							
								
								
									
										281
									
								
								mods/bones/init.lua
									
									
									
									
									
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						| @@ -0,0 +1,281 @@ | ||||
| -- Minetest 0.4 mod: bones | ||||
| -- See README.txt for licensing and other information. | ||||
|  | ||||
| bones = {} | ||||
|  | ||||
| local function is_owner(pos, name) | ||||
| 	local owner = minetest.get_meta(pos):get_string("owner") | ||||
| 	if owner == "" or owner == name or minetest.check_player_privs(name, "protection_bypass") then | ||||
| 		return true | ||||
| 	end | ||||
| 	return false | ||||
| end | ||||
|  | ||||
| local bones_formspec = | ||||
| 	"size[8,9]" .. | ||||
| 	"list[current_name;main;0,0.3;8,4;]" .. | ||||
| 	"list[current_player;main;0,4.85;8,1;]" .. | ||||
| 	"list[current_player;main;0,6.08;8,3;8]" .. | ||||
| 	"listring[current_name;main]" .. | ||||
| 	"listring[current_player;main]" .. | ||||
| 	default.get_hotbar_bg(0,4.85) | ||||
|  | ||||
| local share_bones_time = tonumber(minetest.settings:get("share_bones_time")) or 1200 | ||||
| local share_bones_time_early = tonumber(minetest.settings:get("share_bones_time_early")) or share_bones_time / 4 | ||||
|  | ||||
| minetest.register_node("bones:bones", { | ||||
| 	description = "Bones", | ||||
| 	tiles = { | ||||
| 		"bones_top.png^[transform2", | ||||
| 		"bones_bottom.png", | ||||
| 		"bones_side.png", | ||||
| 		"bones_side.png", | ||||
| 		"bones_rear.png", | ||||
| 		"bones_front.png" | ||||
| 	}, | ||||
| 	paramtype2 = "facedir", | ||||
| 	groups = {dig_immediate = 2}, | ||||
| 	sounds = default.node_sound_gravel_defaults(), | ||||
|  | ||||
| 	can_dig = function(pos, player) | ||||
| 		local inv = minetest.get_meta(pos):get_inventory() | ||||
| 		local name = "" | ||||
| 		if player then | ||||
| 			name = player:get_player_name() | ||||
| 		end | ||||
| 		return is_owner(pos, name) and inv:is_empty("main") | ||||
| 	end, | ||||
|  | ||||
| 	allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) | ||||
| 		if is_owner(pos, player:get_player_name()) then | ||||
| 			return count | ||||
| 		end | ||||
| 		return 0 | ||||
| 	end, | ||||
|  | ||||
| 	allow_metadata_inventory_put = function(pos, listname, index, stack, player) | ||||
| 		return 0 | ||||
| 	end, | ||||
|  | ||||
| 	allow_metadata_inventory_take = function(pos, listname, index, stack, player) | ||||
| 		if is_owner(pos, player:get_player_name()) then | ||||
| 			return stack:get_count() | ||||
| 		end | ||||
| 		return 0 | ||||
| 	end, | ||||
|  | ||||
| 	on_metadata_inventory_take = function(pos, listname, index, stack, player) | ||||
| 		local meta = minetest.get_meta(pos) | ||||
| 		if meta:get_inventory():is_empty("main") then | ||||
| 			local inv = player:get_inventory() | ||||
| 			if inv:room_for_item("main", {name = "bones:bones"}) then | ||||
| 				inv:add_item("main", {name = "bones:bones"}) | ||||
| 			else | ||||
| 				minetest.add_item(pos, "bones:bones") | ||||
| 			end | ||||
| 			minetest.remove_node(pos) | ||||
| 		end | ||||
| 	end, | ||||
|  | ||||
| 	on_punch = function(pos, node, player) | ||||
| 		if not is_owner(pos, player:get_player_name()) then | ||||
| 			return | ||||
| 		end | ||||
|  | ||||
| 		if minetest.get_meta(pos):get_string("infotext") == "" then | ||||
| 			return | ||||
| 		end | ||||
|  | ||||
| 		local inv = minetest.get_meta(pos):get_inventory() | ||||
| 		local player_inv = player:get_inventory() | ||||
| 		local has_space = true | ||||
|  | ||||
| 		for i = 1, inv:get_size("main") do | ||||
| 			local stk = inv:get_stack("main", i) | ||||
| 			if player_inv:room_for_item("main", stk) then | ||||
| 				inv:set_stack("main", i, nil) | ||||
| 				player_inv:add_item("main", stk) | ||||
| 			else | ||||
| 				has_space = false | ||||
| 				break | ||||
| 			end | ||||
| 		end | ||||
|  | ||||
| 		-- remove bones if player emptied them | ||||
| 		if has_space then | ||||
| 			if player_inv:room_for_item("main", {name = "bones:bones"}) then | ||||
| 				player_inv:add_item("main", {name = "bones:bones"}) | ||||
| 			else | ||||
| 				minetest.add_item(pos,"bones:bones") | ||||
| 			end | ||||
| 			minetest.remove_node(pos) | ||||
| 		end | ||||
| 	end, | ||||
|  | ||||
| 	on_timer = function(pos, elapsed) | ||||
| 		local meta = minetest.get_meta(pos) | ||||
| 		local time = meta:get_int("time") + elapsed | ||||
| 		if time >= share_bones_time then | ||||
| 			meta:set_string("infotext", meta:get_string("owner") .. "'s old bones") | ||||
| 			meta:set_string("owner", "") | ||||
| 		else | ||||
| 			meta:set_int("time", time) | ||||
| 			return true | ||||
| 		end | ||||
| 	end, | ||||
| 	on_blast = function(pos) | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
| local function may_replace(pos, player) | ||||
| 	local node_name = minetest.get_node(pos).name | ||||
| 	local node_definition = minetest.registered_nodes[node_name] | ||||
|  | ||||
| 	-- if the node is unknown, we return false | ||||
| 	if not node_definition then | ||||
| 		return false | ||||
| 	end | ||||
|  | ||||
| 	-- allow replacing air and liquids | ||||
| 	if node_name == "air" or node_definition.liquidtype ~= "none" then | ||||
| 		return true | ||||
| 	end | ||||
|  | ||||
| 	-- don't replace filled chests and other nodes that don't allow it | ||||
| 	local can_dig_func = node_definition.can_dig | ||||
| 	if can_dig_func and not can_dig_func(pos, player) then | ||||
| 		return false | ||||
| 	end | ||||
|  | ||||
| 	-- default to each nodes buildable_to; if a placed block would replace it, why shouldn't bones? | ||||
| 	-- flowers being squished by bones are more realistical than a squished stone, too | ||||
| 	-- exception are of course any protected buildable_to | ||||
| 	return node_definition.buildable_to and not minetest.is_protected(pos, player:get_player_name()) | ||||
| end | ||||
|  | ||||
| local drop = function(pos, itemstack) | ||||
| 	local obj = minetest.add_item(pos, itemstack:take_item(itemstack:get_count())) | ||||
| 	if obj then | ||||
| 		obj:set_velocity({ | ||||
| 			x = math.random(-10, 10) / 9, | ||||
| 			y = 5, | ||||
| 			z = math.random(-10, 10) / 9, | ||||
| 		}) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| local player_inventory_lists = { "main", "craft" } | ||||
| bones.player_inventory_lists = player_inventory_lists | ||||
|  | ||||
| local function is_all_empty(player_inv) | ||||
| 	for _, list_name in ipairs(player_inventory_lists) do | ||||
| 		if not player_inv:is_empty(list_name) then | ||||
| 			return false | ||||
| 		end | ||||
| 	end | ||||
| 	return true | ||||
| end | ||||
|  | ||||
| minetest.register_on_dieplayer(function(player) | ||||
|  | ||||
| 	local bones_mode = minetest.settings:get("bones_mode") or "bones" | ||||
| 	if bones_mode ~= "bones" and bones_mode ~= "drop" and bones_mode ~= "keep" then | ||||
| 		bones_mode = "bones" | ||||
| 	end | ||||
|  | ||||
| 	local bones_position_message = minetest.settings:get_bool("bones_position_message") == true | ||||
| 	local player_name = player:get_player_name() | ||||
| 	local pos = vector.round(player:get_pos()) | ||||
| 	local pos_string = minetest.pos_to_string(pos) | ||||
|  | ||||
| 	-- return if keep inventory set or in creative mode | ||||
| 	if bones_mode == "keep" or (creative and creative.is_enabled_for | ||||
| 			and creative.is_enabled_for(player:get_player_name())) then | ||||
| 		minetest.log("action", player_name .. " dies at " .. pos_string .. | ||||
| 			". No bones placed") | ||||
| 		if bones_position_message then | ||||
| 			minetest.chat_send_player(player_name, player_name .. " died at " .. pos_string .. ".") | ||||
| 		end | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	local player_inv = player:get_inventory() | ||||
| 	if is_all_empty(player_inv) then | ||||
| 		minetest.log("action", player_name .. " dies at " .. pos_string .. | ||||
| 			". No bones placed") | ||||
| 		if bones_position_message then | ||||
| 			minetest.chat_send_player(player_name, player_name .. " died at " .. pos_string .. ".") | ||||
| 		end | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	-- check if it's possible to place bones, if not find space near player | ||||
| 	if bones_mode == "bones" and not may_replace(pos, player) then | ||||
| 		local air = minetest.find_node_near(pos, 1, {"air"}) | ||||
| 		if air and not minetest.is_protected(air, player_name) then | ||||
| 			pos = air | ||||
| 		else | ||||
| 			bones_mode = "drop" | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	if bones_mode == "drop" then | ||||
| 		for _, list_name in ipairs(player_inventory_lists) do | ||||
| 			for i = 1, player_inv:get_size(list_name) do | ||||
| 				drop(pos, player_inv:get_stack(list_name, i)) | ||||
| 			end | ||||
| 			player_inv:set_list(list_name, {}) | ||||
| 		end | ||||
| 		drop(pos, ItemStack("bones:bones")) | ||||
| 		minetest.log("action", player_name .. " dies at " .. pos_string .. | ||||
| 			". Inventory dropped") | ||||
| 		if bones_position_message then | ||||
| 			minetest.chat_send_player(player_name, player_name .. " died at " .. pos_string .. | ||||
| 				", and dropped their inventory.") | ||||
| 		end | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	local param2 = minetest.dir_to_facedir(player:get_look_dir()) | ||||
| 	minetest.set_node(pos, {name = "bones:bones", param2 = param2}) | ||||
|  | ||||
| 	minetest.log("action", player_name .. " dies at " .. pos_string .. | ||||
| 		". Bones placed") | ||||
| 	if bones_position_message then | ||||
| 		minetest.chat_send_player(player_name, player_name .. " died at " .. pos_string .. | ||||
| 			", and bones were placed.") | ||||
| 	end | ||||
|  | ||||
| 	local meta = minetest.get_meta(pos) | ||||
| 	local inv = meta:get_inventory() | ||||
| 	inv:set_size("main", 8 * 4) | ||||
|  | ||||
| 	for _, list_name in ipairs(player_inventory_lists) do | ||||
| 		for i = 1, player_inv:get_size(list_name) do | ||||
| 			local stack = player_inv:get_stack(list_name, i) | ||||
| 			if inv:room_for_item("main", stack) then | ||||
| 				inv:add_item("main", stack) | ||||
| 			else -- no space left | ||||
| 				drop(pos, stack) | ||||
| 			end | ||||
| 		end | ||||
| 		player_inv:set_list(list_name, {}) | ||||
| 	end | ||||
|  | ||||
| 	meta:set_string("formspec", bones_formspec) | ||||
| 	meta:set_string("owner", player_name) | ||||
|  | ||||
| 	if share_bones_time ~= 0 then | ||||
| 		meta:set_string("infotext", player_name .. "'s fresh bones") | ||||
|  | ||||
| 		if share_bones_time_early == 0 or not minetest.is_protected(pos, player_name) then | ||||
| 			meta:set_int("time", 0) | ||||
| 		else | ||||
| 			meta:set_int("time", (share_bones_time - share_bones_time_early)) | ||||
| 		end | ||||
|  | ||||
| 		minetest.get_node_timer(pos):start(10) | ||||
| 	else | ||||
| 		meta:set_string("infotext", player_name.."'s bones") | ||||
| 	end | ||||
| end) | ||||
							
								
								
									
										58
									
								
								mods/bones/license.txt
									
									
									
									
									
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						| @@ -0,0 +1,58 @@ | ||||
| License of source code | ||||
| ---------------------- | ||||
|  | ||||
| The MIT License (MIT) | ||||
| Copyright (C) 2012-2016 PilzAdam | ||||
| Copyright (C) 2012-2016 Various Minetest developers and contributors | ||||
|  | ||||
| Permission is hereby granted, free of charge, to any person obtaining a copy of this | ||||
| software and associated documentation files (the "Software"), to deal in the Software | ||||
| without restriction, including without limitation the rights to use, copy, modify, merge, | ||||
| publish, distribute, sublicense, and/or sell copies of the Software, and to permit | ||||
| persons to whom the Software is furnished to do so, subject to the following conditions: | ||||
|  | ||||
| The above copyright notice and this permission notice shall be included in all copies or | ||||
| substantial portions of the Software. | ||||
|  | ||||
| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, | ||||
| INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR | ||||
| PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE | ||||
| FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | ||||
| OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | ||||
| DEALINGS IN THE SOFTWARE. | ||||
|  | ||||
| For more details: | ||||
| https://opensource.org/licenses/MIT | ||||
|  | ||||
|  | ||||
| Licenses of media (textures) | ||||
| ---------------------------- | ||||
|  | ||||
| Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) | ||||
| Copyright (C) 2016 paramat | ||||
|  | ||||
| You are free to: | ||||
| Share — copy and redistribute the material in any medium or format. | ||||
| Adapt — remix, transform, and build upon the material for any purpose, even commercially. | ||||
| The licensor cannot revoke these freedoms as long as you follow the license terms. | ||||
|  | ||||
| Under the following terms: | ||||
|  | ||||
| Attribution — You must give appropriate credit, provide a link to the license, and | ||||
| indicate if changes were made. You may do so in any reasonable manner, but not in any way | ||||
| that suggests the licensor endorses you or your use. | ||||
|  | ||||
| ShareAlike — If you remix, transform, or build upon the material, you must distribute | ||||
| your contributions under the same license as the original. | ||||
|  | ||||
| No additional restrictions — You may not apply legal terms or technological measures that | ||||
| legally restrict others from doing anything the license permits. | ||||
|  | ||||
| Notices: | ||||
|  | ||||
| You do not have to comply with the license for elements of the material in the public | ||||
| domain or where your use is permitted by an applicable exception or limitation. | ||||
| No warranties are given. The license may not give you all of the permissions necessary | ||||
| for your intended use. For example, other rights such as publicity, privacy, or moral | ||||
| rights may limit how you use the material. | ||||
|  | ||||
							
								
								
									
										
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| @@ -1,26 +1,13 @@ | ||||
| Minetest 0.4 mod: bucket | ||||
| Minetest Game mod: bucket | ||||
| ========================= | ||||
| See license.txt for license information. | ||||
|  | ||||
| License of source code: | ||||
| ----------------------- | ||||
| Copyright (C) 2011-2012 Kahrl <kahrl@gmx.net> | ||||
| Copyright (C) 2011-2012 celeron55, Perttu Ahola <celeron55@gmail.com> | ||||
|  | ||||
| This program is free software; you can redistribute it and/or modify | ||||
| it under the terms of the GNU Lesser General Public License as published by | ||||
| the Free Software Foundation; either version 2 of the License, or | ||||
| (at your option) any later version. | ||||
|  | ||||
| http://www.gnu.org/licenses/lgpl-2.1.html | ||||
|  | ||||
| License of media (textures and sounds) | ||||
| -------------------------------------- | ||||
| Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)                                  | ||||
| http://creativecommons.org/licenses/by-sa/3.0/ | ||||
|  | ||||
| Authors of media files | ||||
| ----------------------- | ||||
| Everything not listed in here: | ||||
| Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com> | ||||
|  | ||||
| Authors of source code | ||||
| ---------------------- | ||||
| Kahrl <kahrl@gmx.net> (LGPLv2.1+) | ||||
| celeron55, Perttu Ahola <celeron55@gmail.com> (LGPLv2.1+) | ||||
| Various Minetest developers and contributors (LGPLv2.1+) | ||||
|  | ||||
| Authors of media (textures) | ||||
| --------------------------- | ||||
| ElementW (CC BY-SA 3.0) | ||||
|   | ||||
| @@ -16,47 +16,95 @@ minetest.register_craft({ | ||||
| bucket = {} | ||||
| bucket.liquids = {} | ||||
|  | ||||
| local function check_protection(pos, name, text) | ||||
| 	if minetest.is_protected(pos, name) then | ||||
| 		minetest.log("action", (name ~= "" and name or "A mod") | ||||
| 			.. " tried to " .. text | ||||
| 			.. " at protected position " | ||||
| 			.. minetest.pos_to_string(pos) | ||||
| 			.. " with a bucket") | ||||
| 		minetest.record_protection_violation(pos, name) | ||||
| 		return true | ||||
| 	end | ||||
| 	return false | ||||
| end | ||||
|  | ||||
| -- Register a new liquid | ||||
| --   source = name of the source node | ||||
| --   flowing = name of the flowing node | ||||
| --   itemname = name of the new bucket item (or nil if liquid is not takeable) | ||||
| --   inventory_image = texture of the new bucket item (ignored if itemname == nil) | ||||
| --    source = name of the source node | ||||
| --    flowing = name of the flowing node | ||||
| --    itemname = name of the new bucket item (or nil if liquid is not takeable) | ||||
| --    inventory_image = texture of the new bucket item (ignored if itemname == nil) | ||||
| --    name = text description of the bucket item | ||||
| --    groups = (optional) groups of the bucket item, for example {water_bucket = 1} | ||||
| --    force_renew = (optional) bool. Force the liquid source to renew if it has a | ||||
| --                  source neighbour, even if defined as 'liquid_renewable = false'. | ||||
| --                  Needed to avoid creating holes in sloping rivers. | ||||
| -- This function can be called from any mod (that depends on bucket). | ||||
| function bucket.register_liquid(source, flowing, itemname, inventory_image) | ||||
| function bucket.register_liquid(source, flowing, itemname, inventory_image, name, | ||||
| 		groups, force_renew) | ||||
| 	bucket.liquids[source] = { | ||||
| 		source = source, | ||||
| 		flowing = flowing, | ||||
| 		itemname = itemname, | ||||
| 		force_renew = force_renew, | ||||
| 	} | ||||
| 	bucket.liquids[flowing] = bucket.liquids[source] | ||||
|  | ||||
| 	if itemname ~= nil then | ||||
| 		minetest.register_craftitem(itemname, { | ||||
| 			description = name, | ||||
| 			inventory_image = inventory_image, | ||||
| 			stack_max = 1, | ||||
| 			liquids_pointable = true, | ||||
| 			on_use = function(itemstack, user, pointed_thing) | ||||
| 			groups = groups, | ||||
|  | ||||
| 			on_place = function(itemstack, user, pointed_thing) | ||||
| 				-- Must be pointing to node | ||||
| 				if pointed_thing.type ~= "node" then | ||||
| 					return | ||||
| 				end | ||||
|  | ||||
| 				local node = minetest.get_node_or_nil(pointed_thing.under) | ||||
| 				local ndef = node and minetest.registered_nodes[node.name] | ||||
|  | ||||
| 				-- Call on_rightclick if the pointed node defines it | ||||
| 				if ndef and ndef.on_rightclick and | ||||
| 						not (user and user:is_player() and | ||||
| 						user:get_player_control().sneak) then | ||||
| 					return ndef.on_rightclick( | ||||
| 						pointed_thing.under, | ||||
| 						node, user, | ||||
| 						itemstack) | ||||
| 				end | ||||
|  | ||||
| 				local lpos | ||||
|  | ||||
| 				-- Check if pointing to a buildable node | ||||
| 				n = minetest.env:get_node(pointed_thing.under) | ||||
| 				if minetest.registered_nodes[n.name].buildable_to then | ||||
| 				if ndef and ndef.buildable_to then | ||||
| 					-- buildable; replace the node | ||||
| 					minetest.env:add_node(pointed_thing.under, {name=source}) | ||||
| 					lpos = pointed_thing.under | ||||
| 				else | ||||
| 					-- not buildable to; place the liquid above | ||||
| 					-- check if the node above can be replaced | ||||
| 					n = minetest.env:get_node(pointed_thing.above) | ||||
| 					if minetest.registered_nodes[n.name].buildable_to then | ||||
| 						minetest.env:add_node(pointed_thing.above,{name=source}) | ||||
| 					else | ||||
|  | ||||
| 					lpos = pointed_thing.above | ||||
| 					node = minetest.get_node_or_nil(lpos) | ||||
| 					local above_ndef = node and minetest.registered_nodes[node.name] | ||||
|  | ||||
| 					if not above_ndef or not above_ndef.buildable_to then | ||||
| 						-- do not remove the bucket with the liquid | ||||
| 						return | ||||
| 						return itemstack | ||||
| 					end | ||||
| 				end | ||||
| 				return {name="bucket:bucket_empty"} | ||||
|  | ||||
| 				if check_protection(lpos, user | ||||
| 						and user:get_player_name() | ||||
| 						or "", "place "..source) then | ||||
| 					return | ||||
| 				end | ||||
|  | ||||
| 				minetest.set_node(lpos, {name = source}) | ||||
| 				return ItemStack("bucket:bucket_empty") | ||||
| 			end | ||||
| 		}) | ||||
| 	end | ||||
| @@ -65,19 +113,69 @@ end | ||||
| minetest.register_craftitem("bucket:bucket_empty", { | ||||
| 	description = "Empty Bucket", | ||||
| 	inventory_image = "bucket.png", | ||||
| 	stack_max = 1, | ||||
| 	stack_max = 99, | ||||
| 	liquids_pointable = true, | ||||
| 	on_use = function(itemstack, user, pointed_thing) | ||||
| 		-- Must be pointing to node | ||||
| 		if pointed_thing.type ~= "node" then | ||||
| 		if pointed_thing.type == "object" then | ||||
| 			pointed_thing.ref:punch(user, 1.0, { full_punch_interval=1.0 }, nil) | ||||
| 			return user:get_wielded_item() | ||||
| 		elseif pointed_thing.type ~= "node" then | ||||
| 			-- do nothing if it's neither object nor node | ||||
| 			return | ||||
| 		end | ||||
| 		-- Check if pointing to a liquid source | ||||
| 		n = minetest.env:get_node(pointed_thing.under) | ||||
| 		liquiddef = bucket.liquids[n.name] | ||||
| 		if liquiddef ~= nil and liquiddef.source == n.name and liquiddef.itemname ~= nil then | ||||
| 			minetest.env:add_node(pointed_thing.under, {name="air"}) | ||||
| 			return {name=liquiddef.itemname} | ||||
| 		local node = minetest.get_node(pointed_thing.under) | ||||
| 		local liquiddef = bucket.liquids[node.name] | ||||
| 		local item_count = user:get_wielded_item():get_count() | ||||
|  | ||||
| 		if liquiddef ~= nil | ||||
| 		and liquiddef.itemname ~= nil | ||||
| 		and node.name == liquiddef.source then | ||||
| 			if check_protection(pointed_thing.under, | ||||
| 					user:get_player_name(), | ||||
| 					"take ".. node.name) then | ||||
| 				return | ||||
| 			end | ||||
|  | ||||
| 			-- default set to return filled bucket | ||||
| 			local giving_back = liquiddef.itemname | ||||
|  | ||||
| 			-- check if holding more than 1 empty bucket | ||||
| 			if item_count > 1 then | ||||
|  | ||||
| 				-- if space in inventory add filled bucked, otherwise drop as item | ||||
| 				local inv = user:get_inventory() | ||||
| 				if inv:room_for_item("main", {name=liquiddef.itemname}) then | ||||
| 					inv:add_item("main", liquiddef.itemname) | ||||
| 				else | ||||
| 					local pos = user:get_pos() | ||||
| 					pos.y = math.floor(pos.y + 0.5) | ||||
| 					minetest.add_item(pos, liquiddef.itemname) | ||||
| 				end | ||||
|  | ||||
| 				-- set to return empty buckets minus 1 | ||||
| 				giving_back = "bucket:bucket_empty "..tostring(item_count-1) | ||||
|  | ||||
| 			end | ||||
|  | ||||
| 			-- force_renew requires a source neighbour | ||||
| 			local source_neighbor = false | ||||
| 			if liquiddef.force_renew then | ||||
| 				source_neighbor = | ||||
| 					minetest.find_node_near(pointed_thing.under, 1, liquiddef.source) | ||||
| 			end | ||||
| 			if not (source_neighbor and liquiddef.force_renew) then | ||||
| 				minetest.add_node(pointed_thing.under, {name = "air"}) | ||||
| 			end | ||||
|  | ||||
| 			return ItemStack(giving_back) | ||||
| 		else | ||||
| 			-- non-liquid nodes will have their on_punch triggered | ||||
| 			local node_def = minetest.registered_nodes[node.name] | ||||
| 			if node_def then | ||||
| 				node_def.on_punch(pointed_thing.under, node, user, pointed_thing) | ||||
| 			end | ||||
| 			return user:get_wielded_item() | ||||
| 		end | ||||
| 	end, | ||||
| }) | ||||
| @@ -86,18 +184,39 @@ bucket.register_liquid( | ||||
| 	"default:water_source", | ||||
| 	"default:water_flowing", | ||||
| 	"bucket:bucket_water", | ||||
| 	"bucket_water.png" | ||||
| 	"bucket_water.png", | ||||
| 	"Water Bucket", | ||||
| 	{water_bucket = 1} | ||||
| ) | ||||
|  | ||||
| -- River water source is 'liquid_renewable = false' to avoid horizontal spread | ||||
| -- of water sources in sloping rivers that can cause water to overflow | ||||
| -- riverbanks and cause floods. | ||||
| -- River water source is instead made renewable by the 'force renew' option | ||||
| -- used here. | ||||
|  | ||||
| bucket.register_liquid( | ||||
| 	"default:river_water_source", | ||||
| 	"default:river_water_flowing", | ||||
| 	"bucket:bucket_river_water", | ||||
| 	"bucket_river_water.png", | ||||
| 	"River Water Bucket", | ||||
| 	{water_bucket = 1}, | ||||
| 	true | ||||
| ) | ||||
|  | ||||
| bucket.register_liquid( | ||||
| 	"default:lava_source", | ||||
| 	"default:lava_flowing", | ||||
| 	"bucket:bucket_lava", | ||||
| 	"bucket_lava.png" | ||||
| 	"bucket_lava.png", | ||||
| 	"Lava Bucket" | ||||
| ) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "bucket:bucket_lava", | ||||
| 	burntime = 60, | ||||
| 	replacements = {{"bucket:bucket_lava", "bucket:bucket_empty"}}, | ||||
| }) | ||||
|  | ||||
|   | ||||
							
								
								
									
										51
									
								
								mods/bucket/license.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,51 @@ | ||||
| License of source code | ||||
| ---------------------- | ||||
|  | ||||
| GNU Lesser General Public License, version 2.1 | ||||
| Copyright (C) 2011-2016 Kahrl <kahrl@gmx.net> | ||||
| Copyright (C) 2011-2016 celeron55, Perttu Ahola <celeron55@gmail.com> | ||||
| Copyright (C) 2011-2016 Various Minetest developers and contributors | ||||
|  | ||||
| This program is free software; you can redistribute it and/or modify it under the terms | ||||
| of the GNU Lesser General Public License as published by the Free Software Foundation; | ||||
| either version 2.1 of the License, or (at your option) any later version. | ||||
|  | ||||
| This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; | ||||
| without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. | ||||
| See the GNU Lesser General Public License for more details: | ||||
| https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html | ||||
|  | ||||
|  | ||||
| Licenses of media (textures) | ||||
| ---------------------------- | ||||
|  | ||||
| Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) | ||||
| Copyright (C) 2015-2016 ElementW | ||||
|  | ||||
| You are free to: | ||||
| Share — copy and redistribute the material in any medium or format. | ||||
| Adapt — remix, transform, and build upon the material for any purpose, even commercially. | ||||
| The licensor cannot revoke these freedoms as long as you follow the license terms. | ||||
|  | ||||
| Under the following terms: | ||||
|  | ||||
| Attribution — You must give appropriate credit, provide a link to the license, and | ||||
| indicate if changes were made. You may do so in any reasonable manner, but not in any way | ||||
| that suggests the licensor endorses you or your use. | ||||
|  | ||||
| ShareAlike — If you remix, transform, or build upon the material, you must distribute | ||||
| your contributions under the same license as the original. | ||||
|  | ||||
| No additional restrictions — You may not apply legal terms or technological measures that | ||||
| legally restrict others from doing anything the license permits. | ||||
|  | ||||
| Notices: | ||||
|  | ||||
| You do not have to comply with the license for elements of the material in the public | ||||
| domain or where your use is permitted by an applicable exception or limitation. | ||||
| No warranties are given. The license may not give you all of the permissions necessary | ||||
| for your intended use. For example, other rights such as publicity, privacy, or moral | ||||
| rights may limit how you use the material. | ||||
|  | ||||
| For more details: | ||||
| http://creativecommons.org/licenses/by-sa/3.0/ | ||||
							
								
								
									
										
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								mods/bucket/textures/bucket.png
									
									
									
									
									
										
										
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| Before Width: | Height: | Size: 363 B After Width: | Height: | Size: 221 B | 
							
								
								
									
										
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										14
									
								
								mods/butterflies/README.txt
									
									
									
									
									
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						| @@ -0,0 +1,14 @@ | ||||
| Minetest Game mod: Butterflies | ||||
| ============================== | ||||
| Adds butterflies to the world on mapgen, which can be caught in a net if the | ||||
| fireflies mod is also enabled. | ||||
|  | ||||
| Authors of source code | ||||
| ---------------------- | ||||
| Shara RedCat (MIT) | ||||
|  | ||||
| Authors of media (textures) | ||||
| --------------------------- | ||||
| Shara RedCat (CC BY-SA 3.0): | ||||
|   butterflies_butterfly_*.png | ||||
|   butterflies_butterfly_*_animated.png | ||||
							
								
								
									
										2
									
								
								mods/butterflies/depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,2 @@ | ||||
| default | ||||
| flowers | ||||
							
								
								
									
										133
									
								
								mods/butterflies/init.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,133 @@ | ||||
| -- register butterflies | ||||
| local butter_list = { | ||||
| 	{"white", "White"}, | ||||
| 	{"red", "Red"}, | ||||
| 	{"violet", "Violet"} | ||||
| } | ||||
|  | ||||
| for i in ipairs (butter_list) do | ||||
| 	local name = butter_list[i][1] | ||||
| 	local desc = butter_list[i][2] | ||||
|  | ||||
| 	minetest.register_node("butterflies:butterfly_"..name, { | ||||
| 		description = desc.." Butterfly", | ||||
| 		drawtype = "plantlike", | ||||
| 		tiles = {{ | ||||
| 			name = "butterflies_butterfly_"..name.."_animated.png", | ||||
| 			animation = { | ||||
| 				type = "vertical_frames", | ||||
| 				aspect_w = 16, | ||||
| 				aspect_h = 16, | ||||
| 				length = 3 | ||||
| 			}, | ||||
| 		}}, | ||||
| 		inventory_image = "butterflies_butterfly_"..name..".png", | ||||
| 		wield_image =  "butterflies_butterfly_"..name..".png", | ||||
| 		waving = 1, | ||||
| 		paramtype = "light", | ||||
| 		sunlight_propagates = true, | ||||
| 		buildable_to = true, | ||||
| 		walkable = false, | ||||
| 		groups = {catchable = 1}, | ||||
| 		selection_box = { | ||||
| 			type = "fixed", | ||||
| 			fixed = {-0.1, -0.1, -0.1, 0.1, 0.1, 0.1}, | ||||
| 		}, | ||||
| 		floodable = true, | ||||
| 		on_place = function(itemstack, placer, pointed_thing) | ||||
| 			local player_name = placer:get_player_name() | ||||
| 			local pos = pointed_thing.above | ||||
|  | ||||
| 			if not minetest.is_protected(pos, player_name) and | ||||
| 					not minetest.is_protected(pointed_thing.under, player_name) and | ||||
| 					minetest.get_node(pos).name == "air" then | ||||
| 				minetest.set_node(pos, {name = "butterflies:butterfly_"..name}) | ||||
| 				minetest.get_node_timer(pos):start(1) | ||||
| 				itemstack:take_item() | ||||
| 			end | ||||
| 			return itemstack | ||||
| 		end, | ||||
| 		on_timer = function(pos, elapsed) | ||||
| 			if minetest.get_node_light(pos) < 11 then | ||||
| 				minetest.set_node(pos, {name = "butterflies:hidden_butterfly_"..name}) | ||||
| 			end | ||||
| 			minetest.get_node_timer(pos):start(30) | ||||
| 		end | ||||
| 	}) | ||||
|  | ||||
| 	minetest.register_node("butterflies:hidden_butterfly_"..name, { | ||||
| 		description = "Hidden "..desc.." Butterfly", | ||||
| 		drawtype = "airlike", | ||||
| 		inventory_image = "insects_butterfly_"..name..".png", | ||||
| 		wield_image =  "insects_butterfly_"..name..".png", | ||||
| 		paramtype = "light", | ||||
| 		sunlight_propagates = true, | ||||
| 		walkable = false, | ||||
| 		pointable = false, | ||||
| 		diggable = false, | ||||
| 		drop = "", | ||||
| 		groups = {not_in_creative_inventory = 1}, | ||||
| 		floodable = true, | ||||
| 		on_place = function(itemstack, placer, pointed_thing) | ||||
| 			local player_name = placer:get_player_name() | ||||
| 			local pos = pointed_thing.above | ||||
|  | ||||
| 			if not minetest.is_protected(pos, player_name) and | ||||
| 					not minetest.is_protected(pointed_thing.under, player_name) and | ||||
| 					minetest.get_node(pos).name == "air" then | ||||
| 				minetest.set_node(pos, {name = "butterflies:hidden_butterfly_"..name}) | ||||
| 				minetest.get_node_timer(pos):start(1) | ||||
| 				itemstack:take_item() | ||||
| 			end | ||||
| 			return itemstack | ||||
| 		end, | ||||
| 		on_timer = function(pos, elapsed) | ||||
| 			if minetest.get_node_light(pos) >= 11 then | ||||
| 				minetest.set_node(pos, {name = "butterflies:butterfly_"..name}) | ||||
| 			end | ||||
| 			minetest.get_node_timer(pos):start(30) | ||||
| 		end | ||||
| 	}) | ||||
| end | ||||
|  | ||||
| -- register decoration | ||||
| minetest.register_decoration({ | ||||
| 	name = "butterflies:butterfly", | ||||
| 	deco_type = "simple", | ||||
| 	place_on = {"default:dirt_with_grass"}, | ||||
| 	place_offset_y = 2, | ||||
| 	sidelen = 80, | ||||
| 	fill_ratio = 0.005, | ||||
| 	biomes = {"grassland", "deciduous_forest", "floatland_grassland"}, | ||||
| 	y_max = 31000, | ||||
| 	y_min = 1, | ||||
| 	decoration = { | ||||
| 		"butterflies:butterfly_white", | ||||
| 		"butterflies:butterfly_red", | ||||
| 		"butterflies:butterfly_violet" | ||||
| 	}, | ||||
| 	spawn_by = "group:flower", | ||||
| 	num_spawn_by = 1 | ||||
| }) | ||||
|  | ||||
| -- get decoration ID | ||||
| local butterflies = minetest.get_decoration_id("butterflies:butterfly") | ||||
| minetest.set_gen_notify({decoration = true}, {butterflies}) | ||||
|  | ||||
| -- start nodetimers | ||||
| minetest.register_on_generated(function(minp, maxp, blockseed) | ||||
| 	local gennotify = minetest.get_mapgen_object("gennotify") | ||||
| 	local poslist = {} | ||||
|  | ||||
| 	for _, pos in ipairs(gennotify["decoration#"..butterflies] or {}) do | ||||
| 		local deco_pos = {x = pos.x, y = pos.y + 3, z = pos.z} | ||||
| 		table.insert(poslist, deco_pos) | ||||
| 	end | ||||
|  | ||||
| 	if #poslist ~= 0 then | ||||
| 		for i = 1, #poslist do | ||||
| 			local pos = poslist[i] | ||||
| 			minetest.get_node_timer(pos):start(1) | ||||
| 		end | ||||
| 	end | ||||
| end) | ||||
							
								
								
									
										58
									
								
								mods/butterflies/license.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,58 @@ | ||||
| License of source code | ||||
| ---------------------- | ||||
|  | ||||
| The MIT License (MIT) | ||||
| Copyright (c) 2018 Shara RedCat | ||||
|  | ||||
| Permission is hereby granted, free of charge, to any person obtaining a copy of this | ||||
| software and associated documentation files (the "Software"), to deal in the Software | ||||
| without restriction, including without limitation the rights to use, copy, modify, merge, | ||||
| publish, distribute, sublicense, and/or sell copies of the Software, and to permit | ||||
| persons to whom the Software is furnished to do so, subject to the following conditions: | ||||
|  | ||||
| The above copyright notice and this permission notice shall be included in all copies or | ||||
| substantial portions of the Software. | ||||
|  | ||||
| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, | ||||
| INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR | ||||
| PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE | ||||
| FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | ||||
| OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | ||||
| DEALINGS IN THE SOFTWARE. | ||||
|  | ||||
| For more details: | ||||
| https://opensource.org/licenses/MIT | ||||
|  | ||||
| Licenses of media (textures) | ||||
| ---------------------------- | ||||
|  | ||||
| Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) | ||||
| Copyright (C) 2018 Shara RedCat | ||||
|  | ||||
| You are free to: | ||||
| Share — copy and redistribute the material in any medium or format. | ||||
| Adapt — remix, transform, and build upon the material for any purpose, even commercially. | ||||
| The licensor cannot revoke these freedoms as long as you follow the license terms. | ||||
|  | ||||
| Under the following terms: | ||||
|  | ||||
| Attribution — You must give appropriate credit, provide a link to the license, and | ||||
| indicate if changes were made. You may do so in any reasonable manner, but not in any way | ||||
| that suggests the licensor endorses you or your use. | ||||
|  | ||||
| ShareAlike — If you remix, transform, or build upon the material, you must distribute | ||||
| your contributions under the same license as the original. | ||||
|  | ||||
| No additional restrictions — You may not apply legal terms or technological measures that | ||||
| legally restrict others from doing anything the license permits. | ||||
|  | ||||
| Notices: | ||||
|  | ||||
| You do not have to comply with the license for elements of the material in the public | ||||
| domain or where your use is permitted by an applicable exception or limitation. | ||||
| No warranties are given. The license may not give you all of the permissions necessary | ||||
| for your intended use. For example, other rights such as publicity, privacy, or moral | ||||
| rights may limit how you use the material. | ||||
|  | ||||
| For more details: | ||||
| http://creativecommons.org/licenses/by-sa/3.0/ | ||||
							
								
								
									
										
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										23
									
								
								mods/carts/README.txt
									
									
									
									
									
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						| @@ -0,0 +1,23 @@ | ||||
| Carts (formerly boost_cart) | ||||
| ========================== | ||||
|  | ||||
| Carts, based almost entirely on the mod boost_cart [1], which | ||||
| itself is based on (and fully compatible with) the carts mod [2]. | ||||
|  | ||||
| The model was originally designed by stujones11 [3] (CC-0). | ||||
|  | ||||
| Cart textures are based on original work from PixelBOX by Gambit (permissive | ||||
| license). | ||||
|  | ||||
|  | ||||
| [1] https://github.com/SmallJoker/boost_cart/ | ||||
| [2] https://github.com/PilzAdam/carts/ | ||||
| [3] https://github.com/stujones11/railcart/ | ||||
|  | ||||
|  | ||||
| Features | ||||
| ---------- | ||||
| - A fast cart for your railway or roller coaster (up to 7 m/s!) | ||||
| - Boost and brake rails | ||||
| - Rail junction switching with the 'right-left' walking keys | ||||
| - Handbrake with the 'back' key | ||||
							
								
								
									
										428
									
								
								mods/carts/cart_entity.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,428 @@ | ||||
| local cart_entity = { | ||||
| 	initial_properties = { | ||||
| 		physical = false, -- otherwise going uphill breaks | ||||
| 		collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, | ||||
| 		visual = "mesh", | ||||
| 		mesh = "carts_cart.b3d", | ||||
| 		visual_size = {x=1, y=1}, | ||||
| 		textures = {"carts_cart.png"}, | ||||
| 	}, | ||||
|  | ||||
| 	driver = nil, | ||||
| 	punched = false, -- used to re-send velocity and position | ||||
| 	velocity = {x=0, y=0, z=0}, -- only used on punch | ||||
| 	old_dir = {x=1, y=0, z=0}, -- random value to start the cart on punch | ||||
| 	old_pos = nil, | ||||
| 	old_switch = 0, | ||||
| 	railtype = nil, | ||||
| 	attached_items = {} | ||||
| } | ||||
|  | ||||
| function cart_entity:on_rightclick(clicker) | ||||
| 	if not clicker or not clicker:is_player() then | ||||
| 		return | ||||
| 	end | ||||
| 	local player_name = clicker:get_player_name() | ||||
| 	if self.driver and player_name == self.driver then | ||||
| 		self.driver = nil | ||||
| 		carts:manage_attachment(clicker, nil) | ||||
| 	elseif not self.driver then | ||||
| 		self.driver = player_name | ||||
| 		carts:manage_attachment(clicker, self.object) | ||||
|  | ||||
| 		-- player_api does not update the animation | ||||
| 		-- when the player is attached, reset to default animation | ||||
| 		player_api.set_animation(clicker, "stand") | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function cart_entity:on_activate(staticdata, dtime_s) | ||||
| 	self.object:set_armor_groups({immortal=1}) | ||||
| 	if string.sub(staticdata, 1, string.len("return")) ~= "return" then | ||||
| 		return | ||||
| 	end | ||||
| 	local data = minetest.deserialize(staticdata) | ||||
| 	if type(data) ~= "table" then | ||||
| 		return | ||||
| 	end | ||||
| 	self.railtype = data.railtype | ||||
| 	if data.old_dir then | ||||
| 		self.old_dir = data.old_dir | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function cart_entity:get_staticdata() | ||||
| 	return minetest.serialize({ | ||||
| 		railtype = self.railtype, | ||||
| 		old_dir = self.old_dir | ||||
| 	}) | ||||
| end | ||||
|  | ||||
| -- 0.5.x and later: When the driver leaves | ||||
| function cart_entity:on_detach_child(child) | ||||
| 	if child and child:get_player_name() == self.driver then | ||||
| 		self.driver = nil | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function cart_entity:on_punch(puncher, time_from_last_punch, tool_capabilities, direction) | ||||
| 	local pos = self.object:get_pos() | ||||
| 	local vel = self.object:get_velocity() | ||||
| 	if not self.railtype or vector.equals(vel, {x=0, y=0, z=0}) then | ||||
| 		local node = minetest.get_node(pos).name | ||||
| 		self.railtype = minetest.get_item_group(node, "connect_to_raillike") | ||||
| 	end | ||||
| 	-- Punched by non-player | ||||
| 	if not puncher or not puncher:is_player() then | ||||
| 		local cart_dir = carts:get_rail_direction(pos, self.old_dir, nil, nil, self.railtype) | ||||
| 		if vector.equals(cart_dir, {x=0, y=0, z=0}) then | ||||
| 			return | ||||
| 		end | ||||
| 		self.velocity = vector.multiply(cart_dir, 2) | ||||
| 		self.punched = true | ||||
| 		return | ||||
| 	end | ||||
| 	-- Player digs cart by sneak-punch | ||||
| 	if puncher:get_player_control().sneak then | ||||
| 		if self.sound_handle then | ||||
| 			minetest.sound_stop(self.sound_handle) | ||||
| 		end | ||||
| 		-- Detach driver and items | ||||
| 		if self.driver then | ||||
| 			if self.old_pos then | ||||
| 				self.object:set_pos(self.old_pos) | ||||
| 			end | ||||
| 			local player = minetest.get_player_by_name(self.driver) | ||||
| 			carts:manage_attachment(player, nil) | ||||
| 		end | ||||
| 		for _, obj_ in ipairs(self.attached_items) do | ||||
| 			if obj_ then | ||||
| 				obj_:set_detach() | ||||
| 			end | ||||
| 		end | ||||
| 		-- Pick up cart | ||||
| 		local inv = puncher:get_inventory() | ||||
| 		if not (creative and creative.is_enabled_for | ||||
| 				and creative.is_enabled_for(puncher:get_player_name())) | ||||
| 				or not inv:contains_item("main", "carts:cart") then | ||||
| 			local leftover = inv:add_item("main", "carts:cart") | ||||
| 			-- If no room in inventory add a replacement cart to the world | ||||
| 			if not leftover:is_empty() then | ||||
| 				minetest.add_item(self.object:get_pos(), leftover) | ||||
| 			end | ||||
| 		end | ||||
| 		self.object:remove() | ||||
| 		return | ||||
| 	end | ||||
| 	-- Player punches cart to alter velocity | ||||
| 	if puncher:get_player_name() == self.driver then | ||||
| 		if math.abs(vel.x + vel.z) > carts.punch_speed_max then | ||||
| 			return | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	local punch_dir = carts:velocity_to_dir(puncher:get_look_dir()) | ||||
| 	punch_dir.y = 0 | ||||
| 	local cart_dir = carts:get_rail_direction(pos, punch_dir, nil, nil, self.railtype) | ||||
| 	if vector.equals(cart_dir, {x=0, y=0, z=0}) then | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	local punch_interval = 1 | ||||
| 	if tool_capabilities and tool_capabilities.full_punch_interval then | ||||
| 		punch_interval = tool_capabilities.full_punch_interval | ||||
| 	end | ||||
| 	time_from_last_punch = math.min(time_from_last_punch or punch_interval, punch_interval) | ||||
| 	local f = 2 * (time_from_last_punch / punch_interval) | ||||
|  | ||||
| 	self.velocity = vector.multiply(cart_dir, f) | ||||
| 	self.old_dir = cart_dir | ||||
| 	self.punched = true | ||||
| end | ||||
|  | ||||
| local function rail_on_step_event(handler, obj, dtime) | ||||
| 	if handler then | ||||
| 		handler(obj, dtime) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| -- sound refresh interval = 1.0sec | ||||
| local function rail_sound(self, dtime) | ||||
| 	if not self.sound_ttl then | ||||
| 		self.sound_ttl = 1.0 | ||||
| 		return | ||||
| 	elseif self.sound_ttl > 0 then | ||||
| 		self.sound_ttl = self.sound_ttl - dtime | ||||
| 		return | ||||
| 	end | ||||
| 	self.sound_ttl = 1.0 | ||||
| 	if self.sound_handle then | ||||
| 		local handle = self.sound_handle | ||||
| 		self.sound_handle = nil | ||||
| 		minetest.after(0.2, minetest.sound_stop, handle) | ||||
| 	end | ||||
| 	local vel = self.object:get_velocity() | ||||
| 	local speed = vector.length(vel) | ||||
| 	if speed > 0 then | ||||
| 		self.sound_handle = minetest.sound_play( | ||||
| 			"carts_cart_moving", { | ||||
| 			object = self.object, | ||||
| 			gain = (speed / carts.speed_max) / 2, | ||||
| 			loop = true, | ||||
| 		}) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| local function get_railparams(pos) | ||||
| 	local node = minetest.get_node(pos) | ||||
| 	return carts.railparams[node.name] or {} | ||||
| end | ||||
|  | ||||
| local v3_len = vector.length | ||||
| local function rail_on_step(self, dtime) | ||||
| 	local vel = self.object:get_velocity() | ||||
| 	if self.punched then | ||||
| 		vel = vector.add(vel, self.velocity) | ||||
| 		self.object:set_velocity(vel) | ||||
| 		self.old_dir.y = 0 | ||||
| 	elseif vector.equals(vel, {x=0, y=0, z=0}) then | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	local pos = self.object:get_pos() | ||||
| 	local cart_dir = carts:velocity_to_dir(vel) | ||||
| 	local same_dir = vector.equals(cart_dir, self.old_dir) | ||||
| 	local update = {} | ||||
|  | ||||
| 	if self.old_pos and not self.punched and same_dir then | ||||
| 		local flo_pos = vector.round(pos) | ||||
| 		local flo_old = vector.round(self.old_pos) | ||||
| 		if vector.equals(flo_pos, flo_old) then | ||||
| 			-- Do not check one node multiple times | ||||
| 			return | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	local ctrl, player | ||||
|  | ||||
| 	-- Get player controls | ||||
| 	if self.driver then | ||||
| 		player = minetest.get_player_by_name(self.driver) | ||||
| 		if player then | ||||
| 			ctrl = player:get_player_control() | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	local stop_wiggle = false | ||||
| 	if self.old_pos and same_dir then | ||||
| 		-- Detection for "skipping" nodes (perhaps use average dtime?) | ||||
| 		-- It's sophisticated enough to take the acceleration in account | ||||
| 		local acc = self.object:get_acceleration() | ||||
| 		local distance = dtime * (v3_len(vel) + 0.5 * dtime * v3_len(acc)) | ||||
|  | ||||
| 		local new_pos, new_dir = carts:pathfinder( | ||||
| 			pos, self.old_pos, self.old_dir, distance, ctrl, | ||||
| 			self.old_switch, self.railtype | ||||
| 		) | ||||
|  | ||||
| 		if new_pos then | ||||
| 			-- No rail found: set to the expected position | ||||
| 			pos = new_pos | ||||
| 			update.pos = true | ||||
| 			cart_dir = new_dir | ||||
| 		end | ||||
| 	elseif self.old_pos and self.old_dir.y ~= 1 and not self.punched then | ||||
| 		-- Stop wiggle | ||||
| 		stop_wiggle = true | ||||
| 	end | ||||
|  | ||||
| 	local railparams | ||||
|  | ||||
| 	-- dir:         New moving direction of the cart | ||||
| 	-- switch_keys: Currently pressed L/R key, used to ignore the key on the next rail node | ||||
| 	local dir, switch_keys = carts:get_rail_direction( | ||||
| 		pos, cart_dir, ctrl, self.old_switch, self.railtype | ||||
| 	) | ||||
| 	local dir_changed = not vector.equals(dir, self.old_dir) | ||||
|  | ||||
| 	local new_acc = {x=0, y=0, z=0} | ||||
| 	if stop_wiggle or vector.equals(dir, {x=0, y=0, z=0}) then | ||||
| 		vel = {x = 0, y = 0, z = 0} | ||||
| 		local pos_r = vector.round(pos) | ||||
| 		if not carts:is_rail(pos_r, self.railtype) | ||||
| 				and self.old_pos then | ||||
| 			pos = self.old_pos | ||||
| 		elseif not stop_wiggle then | ||||
| 			pos = pos_r | ||||
| 		else | ||||
| 			pos.y = math.floor(pos.y + 0.5) | ||||
| 		end | ||||
| 		update.pos = true | ||||
| 		update.vel = true | ||||
| 	else | ||||
| 		-- Direction change detected | ||||
| 		if dir_changed then | ||||
| 			vel = vector.multiply(dir, math.abs(vel.x + vel.z)) | ||||
| 			update.vel = true | ||||
| 			if dir.y ~= self.old_dir.y then | ||||
| 				pos = vector.round(pos) | ||||
| 				update.pos = true | ||||
| 			end | ||||
| 		end | ||||
| 		-- Center on the rail | ||||
| 		if dir.z ~= 0 and math.floor(pos.x + 0.5) ~= pos.x then | ||||
| 			pos.x = math.floor(pos.x + 0.5) | ||||
| 			update.pos = true | ||||
| 		end | ||||
| 		if dir.x ~= 0 and math.floor(pos.z + 0.5) ~= pos.z then | ||||
| 			pos.z = math.floor(pos.z + 0.5) | ||||
| 			update.pos = true | ||||
| 		end | ||||
|  | ||||
| 		-- Slow down or speed up.. | ||||
| 		local acc = dir.y * -4.0 | ||||
|  | ||||
| 		-- Get rail for corrected position | ||||
| 		railparams = get_railparams(pos) | ||||
|  | ||||
| 		-- no need to check for railparams == nil since we always make it exist. | ||||
| 		local speed_mod = railparams.acceleration | ||||
| 		if speed_mod and speed_mod ~= 0 then | ||||
| 			-- Try to make it similar to the original carts mod | ||||
| 			acc = acc + speed_mod | ||||
| 		else | ||||
| 			-- Handbrake or coast | ||||
| 			if ctrl and ctrl.down then | ||||
| 				acc = acc - 3 | ||||
| 			else | ||||
| 				acc = acc - 0.4 | ||||
| 			end | ||||
| 		end | ||||
|  | ||||
| 		new_acc = vector.multiply(dir, acc) | ||||
| 	end | ||||
|  | ||||
| 	-- Limits | ||||
| 	local max_vel = carts.speed_max | ||||
| 	for _, v in pairs({"x","y","z"}) do | ||||
| 		if math.abs(vel[v]) > max_vel then | ||||
| 			vel[v] = carts:get_sign(vel[v]) * max_vel | ||||
| 			new_acc[v] = 0 | ||||
| 			update.vel = true | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	self.object:set_acceleration(new_acc) | ||||
| 	self.old_pos = vector.round(pos) | ||||
| 	if not vector.equals(dir, {x=0, y=0, z=0}) and not stop_wiggle then | ||||
| 		self.old_dir = vector.new(dir) | ||||
| 	end | ||||
| 	self.old_switch = switch_keys | ||||
|  | ||||
| 	if self.punched then | ||||
| 		-- Collect dropped items | ||||
| 		for _, obj_ in pairs(minetest.get_objects_inside_radius(pos, 1)) do | ||||
| 			if not obj_:is_player() and | ||||
| 					obj_:get_luaentity() and | ||||
| 					not obj_:get_luaentity().physical_state and | ||||
| 					obj_:get_luaentity().name == "__builtin:item" then | ||||
|  | ||||
| 				obj_:set_attach(self.object, "", {x=0, y=0, z=0}, {x=0, y=0, z=0}) | ||||
| 				self.attached_items[#self.attached_items + 1] = obj_ | ||||
| 			end | ||||
| 		end | ||||
| 		self.punched = false | ||||
| 		update.vel = true | ||||
| 	end | ||||
|  | ||||
| 	railparams = railparams or get_railparams(pos) | ||||
|  | ||||
| 	if not (update.vel or update.pos) then | ||||
| 		rail_on_step_event(railparams.on_step, self, dtime) | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	local yaw = 0 | ||||
| 	if self.old_dir.x < 0 then | ||||
| 		yaw = 0.5 | ||||
| 	elseif self.old_dir.x > 0 then | ||||
| 		yaw = 1.5 | ||||
| 	elseif self.old_dir.z < 0 then | ||||
| 		yaw = 1 | ||||
| 	end | ||||
| 	self.object:set_yaw(yaw * math.pi) | ||||
|  | ||||
| 	local anim = {x=0, y=0} | ||||
| 	if dir.y == -1 then | ||||
| 		anim = {x=1, y=1} | ||||
| 	elseif dir.y == 1 then | ||||
| 		anim = {x=2, y=2} | ||||
| 	end | ||||
| 	self.object:set_animation(anim, 1, 0) | ||||
|  | ||||
| 	if update.vel then | ||||
| 		self.object:set_velocity(vel) | ||||
| 	end | ||||
| 	if update.pos then | ||||
| 		if dir_changed then | ||||
| 			self.object:set_pos(pos) | ||||
| 		else | ||||
| 			self.object:move_to(pos) | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	-- call event handler | ||||
| 	rail_on_step_event(railparams.on_step, self, dtime) | ||||
| end | ||||
|  | ||||
| function cart_entity:on_step(dtime) | ||||
| 	rail_on_step(self, dtime) | ||||
| 	rail_sound(self, dtime) | ||||
| end | ||||
|  | ||||
| minetest.register_entity("carts:cart", cart_entity) | ||||
|  | ||||
| minetest.register_craftitem("carts:cart", { | ||||
| 	description = "Cart (Sneak+Click to pick up)", | ||||
| 	inventory_image = minetest.inventorycube("carts_cart_top.png", "carts_cart_side.png", "carts_cart_side.png"), | ||||
| 	wield_image = "carts_cart_side.png", | ||||
| 	on_place = function(itemstack, placer, pointed_thing) | ||||
| 		local under = pointed_thing.under | ||||
| 		local node = minetest.get_node(under) | ||||
| 		local udef = minetest.registered_nodes[node.name] | ||||
| 		if udef and udef.on_rightclick and | ||||
| 				not (placer and placer:is_player() and | ||||
| 				placer:get_player_control().sneak) then | ||||
| 			return udef.on_rightclick(under, node, placer, itemstack, | ||||
| 				pointed_thing) or itemstack | ||||
| 		end | ||||
|  | ||||
| 		if not pointed_thing.type == "node" then | ||||
| 			return | ||||
| 		end | ||||
| 		if carts:is_rail(pointed_thing.under) then | ||||
| 			minetest.add_entity(pointed_thing.under, "carts:cart") | ||||
| 		elseif carts:is_rail(pointed_thing.above) then | ||||
| 			minetest.add_entity(pointed_thing.above, "carts:cart") | ||||
| 		else | ||||
| 			return | ||||
| 		end | ||||
|  | ||||
| 		minetest.sound_play({name = "default_place_node_metal", gain = 0.5}, | ||||
| 			{pos = pointed_thing.above}) | ||||
|  | ||||
| 		if not (creative and creative.is_enabled_for | ||||
| 				and creative.is_enabled_for(placer:get_player_name())) then | ||||
| 			itemstack:take_item() | ||||
| 		end | ||||
| 		return itemstack | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "carts:cart", | ||||
| 	recipe = { | ||||
| 		{"default:steel_ingot", "", "default:steel_ingot"}, | ||||
| 		{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}, | ||||
| 	}, | ||||
| }) | ||||
							
								
								
									
										2
									
								
								mods/carts/depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,2 @@ | ||||
| default | ||||
| player_api | ||||
							
								
								
									
										248
									
								
								mods/carts/functions.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,248 @@ | ||||
| function carts:get_sign(z) | ||||
| 	if z == 0 then | ||||
| 		return 0 | ||||
| 	else | ||||
| 		return z / math.abs(z) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function carts:manage_attachment(player, obj) | ||||
| 	if not player then | ||||
| 		return | ||||
| 	end | ||||
| 	local status = obj ~= nil | ||||
| 	local player_name = player:get_player_name() | ||||
| 	if player_api.player_attached[player_name] == status then | ||||
| 		return | ||||
| 	end | ||||
| 	player_api.player_attached[player_name] = status | ||||
|  | ||||
| 	if status then | ||||
| 		player:set_attach(obj, "", {x=0, y=-4.5, z=0}, {x=0, y=0, z=0}) | ||||
| 		player:set_eye_offset({x=0, y=-4, z=0},{x=0, y=-4, z=0}) | ||||
| 	else | ||||
| 		player:set_detach() | ||||
| 		player:set_eye_offset({x=0, y=0, z=0},{x=0, y=0, z=0}) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function carts:velocity_to_dir(v) | ||||
| 	if math.abs(v.x) > math.abs(v.z) then | ||||
| 		return {x=carts:get_sign(v.x), y=carts:get_sign(v.y), z=0} | ||||
| 	else | ||||
| 		return {x=0, y=carts:get_sign(v.y), z=carts:get_sign(v.z)} | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function carts:is_rail(pos, railtype) | ||||
| 	local node = minetest.get_node(pos).name | ||||
| 	if node == "ignore" then | ||||
| 		local vm = minetest.get_voxel_manip() | ||||
| 		local emin, emax = vm:read_from_map(pos, pos) | ||||
| 		local area = VoxelArea:new{ | ||||
| 			MinEdge = emin, | ||||
| 			MaxEdge = emax, | ||||
| 		} | ||||
| 		local data = vm:get_data() | ||||
| 		local vi = area:indexp(pos) | ||||
| 		node = minetest.get_name_from_content_id(data[vi]) | ||||
| 	end | ||||
| 	if minetest.get_item_group(node, "rail") == 0 then | ||||
| 		return false | ||||
| 	end | ||||
| 	if not railtype then | ||||
| 		return true | ||||
| 	end | ||||
| 	return minetest.get_item_group(node, "connect_to_raillike") == railtype | ||||
| end | ||||
|  | ||||
| function carts:check_front_up_down(pos, dir_, check_up, railtype) | ||||
| 	local dir = vector.new(dir_) | ||||
| 	local cur | ||||
|  | ||||
| 	-- Front | ||||
| 	dir.y = 0 | ||||
| 	cur = vector.add(pos, dir) | ||||
| 	if carts:is_rail(cur, railtype) then | ||||
| 		return dir | ||||
| 	end | ||||
| 	-- Up | ||||
| 	if check_up then | ||||
| 		dir.y = 1 | ||||
| 		cur = vector.add(pos, dir) | ||||
| 		if carts:is_rail(cur, railtype) then | ||||
| 			return dir | ||||
| 		end | ||||
| 	end | ||||
| 	-- Down | ||||
| 	dir.y = -1 | ||||
| 	cur = vector.add(pos, dir) | ||||
| 	if carts:is_rail(cur, railtype) then | ||||
| 		return dir | ||||
| 	end | ||||
| 	return nil | ||||
| end | ||||
|  | ||||
| function carts:get_rail_direction(pos_, dir, ctrl, old_switch, railtype) | ||||
| 	local pos = vector.round(pos_) | ||||
| 	local cur | ||||
| 	local left_check, right_check = true, true | ||||
|  | ||||
| 	-- Check left and right | ||||
| 	local left = {x=0, y=0, z=0} | ||||
| 	local right = {x=0, y=0, z=0} | ||||
| 	if dir.z ~= 0 and dir.x == 0 then | ||||
| 		left.x = -dir.z | ||||
| 		right.x = dir.z | ||||
| 	elseif dir.x ~= 0 and dir.z == 0 then | ||||
| 		left.z = dir.x | ||||
| 		right.z = -dir.x | ||||
| 	end | ||||
|  | ||||
| 	local straight_priority = ctrl and dir.y ~= 0 | ||||
|  | ||||
| 	-- Normal, to disallow rail switching up- & downhill | ||||
| 	if straight_priority then | ||||
| 		cur = self:check_front_up_down(pos, dir, true, railtype) | ||||
| 		if cur then | ||||
| 			return cur | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	if ctrl then | ||||
| 		if old_switch == 1 then | ||||
| 			left_check = false | ||||
| 		elseif old_switch == 2 then | ||||
| 			right_check = false | ||||
| 		end | ||||
| 		if ctrl.left and left_check then | ||||
| 			cur = self:check_front_up_down(pos, left, false, railtype) | ||||
| 			if cur then | ||||
| 				return cur, 1 | ||||
| 			end | ||||
| 			left_check = false | ||||
| 		end | ||||
| 		if ctrl.right and right_check then | ||||
| 			cur = self:check_front_up_down(pos, right, false, railtype) | ||||
| 			if cur then | ||||
| 				return cur, 2 | ||||
| 			end | ||||
| 			right_check = true | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	-- Normal | ||||
| 	if not straight_priority then | ||||
| 		cur = self:check_front_up_down(pos, dir, true, railtype) | ||||
| 		if cur then | ||||
| 			return cur | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	-- Left, if not already checked | ||||
| 	if left_check then | ||||
| 		cur = carts:check_front_up_down(pos, left, false, railtype) | ||||
| 		if cur then | ||||
| 			return cur | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	-- Right, if not already checked | ||||
| 	if right_check then | ||||
| 		cur = carts:check_front_up_down(pos, right, false, railtype) | ||||
| 		if cur then | ||||
| 			return cur | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	-- Backwards | ||||
| 	if not old_switch then | ||||
| 		cur = carts:check_front_up_down(pos, { | ||||
| 				x = -dir.x, | ||||
| 				y = dir.y, | ||||
| 				z = -dir.z | ||||
| 			}, true, railtype) | ||||
| 		if cur then | ||||
| 			return cur | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	return {x=0, y=0, z=0} | ||||
| end | ||||
|  | ||||
| function carts:pathfinder(pos_, old_pos, old_dir, distance, ctrl, | ||||
| 		pf_switch, railtype) | ||||
|  | ||||
| 	local pos = vector.round(pos_) | ||||
| 	if vector.equals(old_pos, pos) then | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	local pf_pos = vector.round(old_pos) | ||||
| 	local pf_dir = vector.new(old_dir) | ||||
| 	distance = math.min(carts.path_distance_max, | ||||
| 		math.floor(distance + 1)) | ||||
|  | ||||
| 	for i = 1, distance do | ||||
| 		pf_dir, pf_switch = self:get_rail_direction( | ||||
| 			pf_pos, pf_dir, ctrl, pf_switch or 0, railtype) | ||||
|  | ||||
| 		if vector.equals(pf_dir, {x=0, y=0, z=0}) then | ||||
| 			-- No way forwards | ||||
| 			return pf_pos, pf_dir | ||||
| 		end | ||||
|  | ||||
| 		pf_pos = vector.add(pf_pos, pf_dir) | ||||
|  | ||||
| 		if vector.equals(pf_pos, pos) then | ||||
| 			-- Success! Cart moved on correctly | ||||
| 			return | ||||
| 		end | ||||
| 	end | ||||
| 	-- Not found. Put cart to predicted position | ||||
| 	return pf_pos, pf_dir | ||||
| end | ||||
|  | ||||
| function carts:register_rail(name, def_overwrite, railparams) | ||||
| 	local def = { | ||||
| 		drawtype = "raillike", | ||||
| 		paramtype = "light", | ||||
| 		sunlight_propagates = true, | ||||
| 		is_ground_content = false, | ||||
| 		walkable = false, | ||||
| 		selection_box = { | ||||
| 			type = "fixed", | ||||
| 			fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, | ||||
| 		}, | ||||
| 		sounds = default.node_sound_metal_defaults() | ||||
| 	} | ||||
| 	for k, v in pairs(def_overwrite) do | ||||
| 		def[k] = v | ||||
| 	end | ||||
| 	if not def.inventory_image then | ||||
| 		def.wield_image = def.tiles[1] | ||||
| 		def.inventory_image = def.tiles[1] | ||||
| 	end | ||||
|  | ||||
| 	if railparams then | ||||
| 		carts.railparams[name] = table.copy(railparams) | ||||
| 	end | ||||
|  | ||||
| 	minetest.register_node(name, def) | ||||
| end | ||||
|  | ||||
| function carts:get_rail_groups(additional_groups) | ||||
| 	-- Get the default rail groups and add more when a table is given | ||||
| 	local groups = { | ||||
| 		dig_immediate = 2, | ||||
| 		attached_node = 1, | ||||
| 		rail = 1, | ||||
| 		connect_to_raillike = minetest.raillike_group("rail") | ||||
| 	} | ||||
| 	if type(additional_groups) == "table" then | ||||
| 		for k, v in pairs(additional_groups) do | ||||
| 			groups[k] = v | ||||
| 		end | ||||
| 	end | ||||
| 	return groups | ||||
| end | ||||
							
								
								
									
										16
									
								
								mods/carts/init.lua
									
									
									
									
									
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						| @@ -0,0 +1,16 @@ | ||||
|  | ||||
| carts = {} | ||||
| carts.modpath = minetest.get_modpath("carts") | ||||
| carts.railparams = {} | ||||
|  | ||||
| -- Maximal speed of the cart in m/s (min = -1) | ||||
| carts.speed_max = 7 | ||||
| -- Set to -1 to disable punching the cart from inside (min = -1) | ||||
| carts.punch_speed_max = 5 | ||||
| -- Maximal distance for the path correction (for dtime peaks) | ||||
| carts.path_distance_max = 3 | ||||
|  | ||||
|  | ||||
| dofile(carts.modpath.."/functions.lua") | ||||
| dofile(carts.modpath.."/rails.lua") | ||||
| dofile(carts.modpath.."/cart_entity.lua") | ||||
							
								
								
									
										54
									
								
								mods/carts/license.txt
									
									
									
									
									
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						| @@ -0,0 +1,54 @@ | ||||
|  | ||||
| License of source code | ||||
| ---------------------- | ||||
|  | ||||
| The MIT License (MIT) | ||||
| Copyright (C) 2012-2016 PilzAdam | ||||
| Copyright (C) 2014-2016 SmallJoker | ||||
| Copyright (C) 2012-2016 Various Minetest developers and contributors | ||||
|  | ||||
| Permission is hereby granted, free of charge, to any person obtaining a | ||||
| copy of this software and associated documentation files (the "Software"), | ||||
| to deal in the Software without restriction, including without limitation the | ||||
| rights to use, copy, modify, merge, publish, distribute, sublicense, and/or | ||||
| sell copies of the Software, and to permit persons to whom the Software is | ||||
| furnished to do so, subject to the following conditions: | ||||
|  | ||||
| The above copyright notice and this permission notice shall be included in | ||||
| all copies or substantial portions of the Software. | ||||
|  | ||||
| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||||
| IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||||
| FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | ||||
| THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||||
| LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||||
| OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||||
| THE SOFTWARE. | ||||
|  | ||||
| For more details: | ||||
| https://opensource.org/licenses/MIT | ||||
|  | ||||
|  | ||||
| Licenses of media | ||||
| ----------------- | ||||
|  | ||||
| CC-0, see: https://creativecommons.org/share-your-work/public-domain/cc0/, except | ||||
| if other license is mentioned. | ||||
|  | ||||
|  | ||||
| Authors | ||||
| --------- | ||||
| Originally from PixelBOX (Gambit): | ||||
| 	carts_cart_side.png | ||||
| 	carts_cart_top.png | ||||
| 	carts_cart_front.png* | ||||
| 	carts_cart.png* | ||||
|  | ||||
| sofar + stujones11: | ||||
| 	carts_cart.b3d and carts_cart.blend | ||||
|  | ||||
| hexafraction, modified by sofar | ||||
| 	carts_rail_*.png | ||||
|  | ||||
| http://www.freesound.org/people/YleArkisto/sounds/253159/ - YleArkisto - CC-BY-3.0 | ||||
| 	carts_cart_moving.*.ogg | ||||
							
								
								
									
										
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										59
									
								
								mods/carts/rails.lua
									
									
									
									
									
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						| @@ -0,0 +1,59 @@ | ||||
| carts:register_rail("carts:rail", { | ||||
| 	description = "Rail", | ||||
| 	tiles = { | ||||
| 		"carts_rail_straight.png", "carts_rail_curved.png", | ||||
| 		"carts_rail_t_junction.png", "carts_rail_crossing.png" | ||||
| 	}, | ||||
| 	inventory_image = "carts_rail_straight.png", | ||||
| 	wield_image = "carts_rail_straight.png", | ||||
| 	groups = carts:get_rail_groups(), | ||||
| }, {}) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "carts:rail 18", | ||||
| 	recipe = { | ||||
| 		{"default:steel_ingot", "group:wood", "default:steel_ingot"}, | ||||
| 		{"default:steel_ingot", "", "default:steel_ingot"}, | ||||
| 		{"default:steel_ingot", "group:wood", "default:steel_ingot"}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_alias("default:rail", "carts:rail") | ||||
|  | ||||
|  | ||||
| carts:register_rail("carts:powerrail", { | ||||
| 	description = "Powered Rail", | ||||
| 	tiles = { | ||||
| 		"carts_rail_straight_pwr.png", "carts_rail_curved_pwr.png", | ||||
| 		"carts_rail_t_junction_pwr.png", "carts_rail_crossing_pwr.png" | ||||
| 	}, | ||||
| 	groups = carts:get_rail_groups(), | ||||
| }, {acceleration = 5}) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "carts:powerrail 18", | ||||
| 	recipe = { | ||||
| 		{"default:steel_ingot", "group:wood", "default:steel_ingot"}, | ||||
| 		{"default:steel_ingot", "default:mese_crystal", "default:steel_ingot"}, | ||||
| 		{"default:steel_ingot", "group:wood", "default:steel_ingot"}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
|  | ||||
| carts:register_rail("carts:brakerail", { | ||||
| 	description = "Brake Rail", | ||||
| 	tiles = { | ||||
| 		"carts_rail_straight_brk.png", "carts_rail_curved_brk.png", | ||||
| 		"carts_rail_t_junction_brk.png", "carts_rail_crossing_brk.png" | ||||
| 	}, | ||||
| 	groups = carts:get_rail_groups(), | ||||
| }, {acceleration = -3}) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "carts:brakerail 18", | ||||
| 	recipe = { | ||||
| 		{"default:steel_ingot", "group:wood", "default:steel_ingot"}, | ||||
| 		{"default:steel_ingot", "default:coal_lump", "default:steel_ingot"}, | ||||
| 		{"default:steel_ingot", "group:wood", "default:steel_ingot"}, | ||||
| 	} | ||||
| }) | ||||
							
								
								
									
										
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