Commit Graph

549 Commits

Author SHA1 Message Date
TenPlus1 29b2204f7c add 'mobs_spawn_monster_protected' switch (thanks 0siribix) 2021-07-14 15:43:02 +01:00
TenPlus1 7fbfd9d59c fix "stand" mobs fall jitter 2021-07-13 16:56:53 +01:00
TenPlus1 e50d04a6aa fix facing fence jump bug 2021-06-14 09:30:03 +01:00
TenPlus1 33589ebda0 improve pathfinding level 2 digging/building, add infotext, stop mob attack spin, tweak & tidy code 2021-06-13 09:39:59 +01:00
TenPlus1 6670938c3d add mob height check for glitching through blocks 2021-06-11 22:25:00 +01:00
TenPlus1 f131806008 add 'mob_smooth_rotate' setting 2021-06-01 14:17:25 +01:00
TenPlus1 49325c9c8d fix weapon sound selection 2021-05-27 15:42:21 +01:00
TenPlus1 ec44aa91c4 add 'damage_group' and 'damage_texture_modifier' settings to mob definition 2021-05-15 09:33:35 +01:00
TenPlus1 350fc3647c add extra settings to arrow definition 2021-05-04 08:02:43 +01:00
TenPlus1 70c68f6ebc change so only players can push mobs 2021-04-18 09:05:16 +01:00
TenPlus1 9be934ec25 make it possible to use advanced protector on normally protected mob 2021-04-13 12:41:09 +01:00
TenPlus1 f6e16a5503 return actual damage position (created particle py), check for nil damage groups 2021-04-11 17:23:22 +01:00
TenPlus1 c06d071220 allow players with 'protection_bypass' to rename owned tamed mobs 2021-04-07 10:35:36 +01:00
TenPlus1 ccbfe93f12 players with protection_bypass can pick up owned animals from other players 2021-04-06 15:26:36 +01:00
TenPlus1 6750d176ee tweak damage and protectors 2021-04-05 08:52:48 +01:00
TenPlus1 246b2769f7 add level 2 mob protector 2021-04-04 22:25:40 +01:00
TenPlus1 34b06df758 add ability to follow group: items 2021-03-23 17:09:26 +00:00
TenPlus1 0f1f3b4fb3 simplify mobs floating in water 2021-03-18 20:23:55 +00:00
TenPlus1 774ce6671f add 'ignore_invisibility' setting to mob definition 2021-03-10 08:14:42 +00:00
TenPlus1 11e1d52cfb replace minetest 5.0 check 2021-02-06 17:10:50 +00:00
TenPlus1 c158e84e28 stop grown child mobs sinking into blocks below 2021-02-03 21:29:26 +00:00
TenPlus1 2d1befacb3 nil check 2021-01-19 20:37:42 +00:00
TenPlus1 754321541a fix mob spawn height (thanks OgelGames) 2021-01-14 10:28:18 +00:00
TenPlus1 622abd1486 hopefully fixed death animation crash when player away 2021-01-08 10:16:33 +00:00
TenPlus1 55eb893a9a simple swimming fix to stop floaters 2021-01-07 10:42:10 +00:00
TenPlus1 76ee3d0b51 add peaceful player privs and settings (thanks sfence) 2021-01-04 12:28:17 +00:00
TenPlus1 00ac9efc8c fix global catch sound (thanks SwissalpS) 2021-01-02 20:31:01 +00:00
TenPlus1 bf32a09e5e on_flop and air_damage added 2020-12-06 09:53:02 +00:00
TenPlus1 9489ff6965 add option to spin mob when playing death animation 2020-12-06 08:55:17 +00:00
TenPlus1 1dfd7e1af1 simplified breeding function, added some settings 2020-12-05 12:06:34 +00:00
TenPlus1 4a6518eeba add additional nil backups for set_velocity 2020-12-02 15:14:11 +00:00
TenPlus1 a4d2918383 add mob_area_spawn setting 2020-11-30 14:43:49 +00:00
TenPlus1 bdea826b7c add additional death checks 2020-11-15 18:23:52 +00:00
TenPlus1 d12576f0c8 mobs:can_spawn function added to check free space to spawn mob 2020-10-29 10:46:59 +00:00
TenPlus1 7f4d473fee Localize a few functions (thanks MoNTE48) 2020-10-03 09:34:38 +01:00
TenPlus1 f7a1b27ea4 add nil check to do_runaway_from 2020-10-01 12:12:12 +01:00
TenPlus1 f14050ad3c nil check for do_stay_near 2020-09-23 20:35:04 +01:00
TenPlus1 67e4ede31b Fix on_punch damage returns (thanks OgelGames) 2020-09-16 12:04:03 +01:00
TenPlus1 bd8be0905a fix nametag return 2020-09-05 18:15:21 +01:00
TenPlus1 89523195d5 fix typo in api.txt 2020-09-05 08:59:09 +01:00
TenPlus1 c6dffd1390 hide spawning mobs message in terminal 2020-09-04 14:00:53 +01:00
TenPlus1 499d43a9aa added 'on_map_load' setting to mobs:spawn function to spawn mob in newly loaded areas of map only 2020-09-04 13:59:14 +01:00
TenPlus1 497ff7241f update translation detection 2020-08-25 09:44:00 +01:00
TenPlus1 9f02777f14 re-add nil check for get_distance function 2020-08-20 20:29:34 +01:00
tenplus1 565c0851eb nil check for self.attack 2020-07-27 19:17:07 +01:00
tenplus1 cb465559a1 code tweak and tidy 2020-07-25 10:52:29 +01:00
tenplus1 469e35d6e0 tidy api 2020-07-23 20:13:15 +01:00
TenPlus1 1271570780 nil check in do_states 2020-07-20 18:10:08 +01:00
tenplus1 c4f56f4204 nill check for follow_flop 2020-07-20 07:32:24 +01:00
tenplus1 4814f53885 nil check for get_distance 2020-07-20 07:27:55 +01:00
tenplus1 f033cd401c add nil check to general_attack 2020-07-18 20:39:49 +01:00
tenplus1 903e81bdab another nil check for entity 2020-07-17 21:12:43 +01:00
tenplus1 81dd3d75c0 add randomly_turn setting to mob definition 2020-07-17 20:58:52 +01:00
TenPlus1 d20ea74890 fix runaway player nil 2020-07-01 14:43:17 +01:00
TenPlus1 ee8c19ce21 tweak mob falling, floating, jumping and fluid viscosity 2020-06-29 15:00:32 +01:00
TenPlus1 296fad85ca simplify string/table searches 2020-06-28 20:46:57 +01:00
TenPlus1 d65b80fa51 fluid viscocity checks standing node against fly_in table/string 2020-06-28 20:36:38 +01:00
TenPlus1 48bfa284d0 fix typo self.flying_in to self.fly_in 2020-06-28 14:51:37 +01:00
TenPlus1 b17a5bfe77 mobs move slower in liquids 2020-06-28 14:35:51 +01:00
TenPlus1 dfdd55848d mobs:add_mob() returns object spawned or false if not 2020-06-25 09:33:59 +01:00
tenplus1 e63b1b478e add mobs:add_mob() function 2020-06-22 21:24:06 +01:00
tenplus1 ec122aa6de add particle effect global function, arrow lifetime, api.txt update 2020-06-20 10:07:32 +01:00
tenplus1 245128f9e6 tweak custom attack function 2020-06-19 16:07:29 +01:00
tenplus1 3b8c4bc070 optimize loops 2020-06-19 11:33:33 +01:00
tenplus1 4962d44be9 tweak staticdata checks 2020-06-19 11:25:37 +01:00
tenplus1 83e9180853 fix pos_to_yaw missing rot 2020-06-16 20:53:05 +01:00
TenPlus1 ad116aa70e make sure mob doesn't attack itself 2020-06-09 13:13:15 +01:00
tenplus1 d04f144b7c revert previous nil punch to mob object 2020-05-28 16:21:20 +01:00
tenplus1 d5a1fce680 tweak flame particles when burning 2020-05-27 09:10:59 +01:00
tenplus1 9dd4ac770f fix tnt explosion causing mobs to attack themselves 2020-05-25 20:58:38 +01:00
TenPlus1 d125d0a5db tweak and tidy code (thanks MoNTE48) 2020-05-21 20:38:08 +01:00
TenPlus1 351fce8ee8 fix velocity and nil check 2020-05-19 21:07:54 +01:00
tenplus1 3a17c471ae added 'texture_mods' to mob definition to add overlay textures 2020-05-16 14:43:03 +01:00
tenplus1 85faeea604 added 'mob_active_limit' to limit mobs in game 2020-05-16 10:44:38 +01:00
tenplus1 53cc10a16f Code tweak and tidy, mob counter attempt 2020-05-15 13:26:34 +01:00
tenplus1 b610a81a58 fixed table search issue for replacing nodes, added 'group_helper' for group attacks 2020-05-13 08:12:56 +01:00
TenPlus1 f576947d41 add nil check for mob eggs 2020-05-08 20:33:41 +01:00
TenPlus1 f32b69a654 rename global function 2020-05-07 11:35:29 +01:00
TenPlus1 bd06ad8d6e added pos_to_yaw function, added fence function check, cody tidy 2020-05-07 11:15:04 +01:00
TenPlus1 8ce8490e78 code tweak and tidy 2020-05-06 21:21:20 +01:00
TenPlus1 18906fafeb code tweaks and tidy, hopefully fixed remove_far feature 2020-05-06 10:10:50 +01:00
TenPlus1 9928b0e35e add nil check to replace function 2020-05-05 21:32:24 +01:00
TenPlus1 99fe3d0ce1 missed local 2020-05-04 20:45:43 +01:00
tenplus1 00e8ac0850 added failsafe for suffocation value (true, false) instead of value 2020-05-02 19:28:13 +01:00
TenPlus1 f98d769e15 added 'mob_nospawn_range' setting 2020-05-01 19:30:29 +01:00
TenPlus1 928f8c5479 never spawn mobs if player within 12 nodes 2020-05-01 18:48:07 +01:00
TenPlus1 32e8d069f7 enable suffocation, add area check when spawning, code tidy and tweaks 2020-05-01 10:29:12 +01:00
TenPlus1 e4198b2a21 only force turn when actually blocked 2020-04-30 11:51:44 +01:00
TenPlus1 f11b774c95 tweaked jumping and turning when blocked in front 2020-04-30 09:33:46 +01:00
TenPlus1 8b25ab4988 add 'keep_flying' flag and random vertical flight changes 2020-04-29 20:15:35 +01:00
tenplus1 064b59f01d Added few sanity checks, higher pitch sounds for child mobs 2020-04-29 15:01:21 +01:00
TenPlus1 a934d80631 added some node checks and damage returns 2020-04-27 13:17:20 +01:00
TenPlus1 f2cc0446b0 cant attack if running away 2020-04-26 21:16:46 +01:00
TenPlus1 bff313267b re-enable raycasting line of sight (should work now) 2020-04-12 12:14:42 +01:00
tenplus1 9b0ff17101 add sanity check to do_punch 2020-04-11 17:51:15 +01:00
tenplus1 dde9896a1a add sanity check to do_jump 2020-04-11 17:46:07 +01:00
TenPlus1 92c899e6a4 mob egg sanity checks 2020-04-07 08:41:41 +01:00
TenPlus1 4634288124 add falling sanity check 2020-04-07 08:36:57 +01:00
TenPlus1 610cef16f4 add some sanity checks 2020-04-06 09:30:50 +01:00
tenplus1 9c60e96336 add value for nil yaw 2020-03-26 19:33:16 +00:00
TenPlus1 dc3ed1dfe3 add nil checks 2020-03-12 20:36:23 +00:00
TenPlus1 ff4bb540e1 on_blast returns no damage, knockback or items 2020-03-06 19:43:35 +00:00
TenPlus1 9f5e6eb85f added missing return value to do_env_damage 2020-03-06 13:23:53 +00:00
TenPlus1 ad5b444b65 added do_env_damage flags when hurt and nil check when damaged 2020-03-06 13:17:18 +00:00
TenPlus1 0156e04ebd another just-in-case nil check 2020-02-27 17:15:51 +00:00
tenplus1 62bd960e38 added nil check for velocity 2020-02-26 21:28:04 +00:00
tenplus1 813909c86c add hard limit of 10 to mob velocity functions 2020-02-07 12:43:18 +00:00
TenPlus1 92ab4eeb2e mob alias now transfers staticdata (thanks MoNTE48) 2020-01-23 09:27:27 +00:00
TenPlus1 c5b74230e5 on_replace returns node names, even when groups used 2020-01-12 09:42:28 +00:00
TenPlus1 5958270158 add glow setting to mob entity, update api.txt 2020-01-09 09:38:46 +00:00
TenPlus1 b9ad166821 check cliff drop every 1/4 second instead of 1 second 2019-11-16 12:52:35 +00:00
TenPlus1 b588452dea drops can now be a function, also code tidy 2019-09-12 09:44:45 +01:00
TenPlus1 d6bd538a35 if mob standing in solid block then jump to escape 2019-08-23 08:25:06 +01:00
TenPlus1 2ca012e30b replace deprecated settexturemod with set_texture_mod 2019-08-13 08:29:11 +01:00
TenPlus1 38232d5ef4 only spawn mob if player is within active area (useful for world anchors and force loaded areas) 2019-06-30 19:10:37 +01:00
TenPlus1 26cc611ad4 dont spawn mobs if world anchor found nearby 2019-06-30 12:47:28 +01:00
TenPlus1 1a85cf7e2c mobs cannot spawn within 8 blocks of player, update api.txt 2019-06-30 10:35:34 +01:00
TenPlus1 06dbdb1c44 disabled the new raycasting line of sight due to mob attack issues 2019-06-28 20:33:23 +01:00
TenPlus1 e4ca52fafb fix nil check 2019-05-20 17:26:20 +01:00
TenPlus1 975175e7b8 fix mobs:line_of_sight() global function to use entity reference 2019-05-13 16:07:42 +01:00
TenPlus1 0bc62cbf74 typo fix 2019-05-11 14:42:53 +01:00
TenPlus1 392974e835 added new line_of_sight that uses raycasting when mt5.0 is found (thanks Astrobe) 2019-05-08 16:14:49 +01:00
TenPlus1 ddbd403285 add stand_chance and animation force flag 2019-04-30 11:27:26 +01:00
TenPlus1 55dda6da83 force defined model on activation instead of stored 2019-04-02 08:41:09 +01:00
TenPlus1 a1d4e9bbfc add mobs:mob_reset_stick 2019-03-23 18:36:22 +00:00
TenPlus1 8da3bb5cb1 add do_stay_near function, fix annoying pathfinding sounds and toolrank wear 2019-01-24 11:14:25 +00:00
TenPlus1 d3f5ead4fa add new flight check function by taikedz 2019-01-17 09:29:39 +00:00
TenPlus1 980a47bdab fix : to . 2019-01-07 16:29:04 +00:00
TenPlus1 0015b01834 after_spawn fix... thanks GreenDiamond 2019-01-07 16:25:10 +00:00
TenPlus1 78ef560852 fix nametag bug when self.follow is nil 2018-12-29 12:19:51 +00:00
TenPlus1 487e037cc9 added mobs:force_capture() function, api now uses metatables thanks to bell07 2018-12-20 11:14:10 +00:00
TenPlus1 aeb802ad40 forgot to revert testing returns, oopsie! fixed! 2018-12-17 09:17:36 +00:00
TenPlus1 70d2f6399d fix nil error (thanks wziard) 2018-12-09 18:51:10 +00:00
TenPlus1 47d8439913 add mobs:set_velocity(self,v) global, function 2018-12-04 14:39:37 +00:00
TenPlus1 43026c374e add self.disable_falling switch for custom routines 2018-11-29 12:14:54 +00:00
TenPlus1 51ab54bcfa remove self.gotten flip when using replace function, use on_replace inside mob def 2018-11-26 17:48:17 +00:00
TenPlus1 897f4a547e reduce knockback on normal tools without actual setting 2018-11-02 12:54:33 +00:00
TenPlus1 df63a37b08 and to or for jump counter 2018-11-02 08:34:39 +00:00
TenPlus1 71669d3c59 if mob jumps against wall 4 times then turn, moved back to old line_of_sight function 2018-11-01 09:49:15 +00:00
TenPlus1 e545cc80f4 tweak mob counter per area 2018-10-05 18:37:04 +01:00
TenPlus1 e17f8811b1 added attack_chance to mob definition 2018-10-01 09:20:27 +01:00
TenPlus1 6bf6e8fbd8 nil check on spawn collisionbox 2018-09-28 09:11:30 +01:00
TenPlus1 afb7e01b91 tweak collision function 2018-09-15 10:20:18 +01:00
TenPlus1 830b1698ff added pushable flag for mobs so they can be pushed by player 2018-09-14 17:13:40 +01:00
TenPlus1 82411330fc add custom on_punch for mob arrows 2018-09-09 11:11:08 +01:00
TenPlus1 2106a081b9 lifetimer check every 0.25 seconds 2018-09-08 18:21:33 +01:00
TenPlus1 f1476077bd added light damage _min and _max values, also igniter check for lava damage 2018-09-07 14:59:22 +01:00
TenPlus1 9737bde6fb tweak mob damage function, add {fire=1} weapon damage check 2018-09-05 10:33:17 +01:00
TenPlus1 607e596c05 tweaked line of sight, mob drops 2018-09-04 16:35:01 +01:00
TenPlus1 e64df178f8 added some checks 2018-08-31 10:31:30 +01:00
TenPlus1 42473cbc23 add nil check to line_of_sight 2018-08-08 11:23:40 +01:00
TenPlus1 77c19da8d4 make mobs:line_of_sight() function global 2018-08-08 10:35:37 +01:00
TenPlus1 dc7cdd4df0 make mobs:line_of_sight() global 2018-08-08 10:33:23 +01:00
TenPlus1 477ad59670 tidy code 2018-08-08 10:15:26 +01:00
TenPlus1 da0238cb84 fix animation flip 2018-08-03 10:06:05 +01:00
TenPlus1 0482581f18 Added ability for multiple animations per action 2018-08-03 09:43:50 +01:00
TenPlus1 4badcec318 add check for no drops 2018-07-19 09:19:00 +01:00
TenPlus1 63c9812dad new line_of_sight and fence_top added 2018-07-18 10:13:19 +01:00
TenPlus1 f6b5effe09 change aoc_range 2018-07-08 20:51:59 +01:00
TenPlus1 04ae3502a5 toolrank check bugfix 2018-07-01 14:19:34 +01:00
TenPlus1 40416aa4fd Added ToolRanks support when attacking mobs with tools/swords 2018-07-01 14:08:17 +01:00
TenPlus1 21c52c0a87 better 0.4.16 comatibility and new general attack function added 2018-06-27 09:44:00 +01:00
TenPlus1 7b7aa45da8 have protection check right before spawning mob 2018-06-17 10:14:01 +01:00
TenPlus1 e23f47922b tidy code and bug found (thanks hamlet) 2018-06-17 08:43:52 +01:00
TenPlus1 4a5563854d re-organise spawning checks (lightest first) 2018-06-04 16:51:11 +01:00
TenPlus1 c23d58f1ec entity check for minetest.after 2018-06-03 08:32:42 +01:00
TenPlus1 12a3c8975f add "all" to immune_to table, optimized floating code 2018-05-30 10:55:39 +01:00
TenPlus1 23f0571dee remove_far_mobs now defaults to true 2018-05-23 08:41:10 +01:00
TenPlus1 60eb37b3af mobs with self.order = "stand" will no longer move, even when attacking monsters 2018-05-17 09:20:44 +01:00
TenPlus1 33551a1441 fix runaway function 2018-05-05 15:49:28 +01:00
TenPlus1 a089d27db8 tweak attack functions to use line of sight better 2018-05-05 15:40:32 +01:00
TenPlus1 52b6a377f6 add pathfinding addition by Elkien3 (with changes) 2018-05-04 09:20:00 +01:00
TenPlus1 1a8f503e06 tweaked jump 2018-04-28 17:26:16 +01:00
TenPlus1 e4a2706bd6 fix jumping up 1 block 2018-04-27 20:22:55 +01:00
TenPlus1 22cf9b880a fix replace function running too often when mob attacks 2018-04-19 15:45:03 +01:00
TenPlus1 00f46f66d5 fix variable bug 2018-04-14 21:07:27 +01:00
TenPlus1 044d8f8169 default explode radius when mob in water is 1 instead of 0 2018-04-08 12:27:33 +01:00
TenPlus1 d05bf9b489 added simple smooth rotation (thanks ThomasMonroe) 2018-04-08 12:25:06 +01:00
TenPlus1 5889886f3c disable random up.down movement for flying/swimming mobs (for now) 2018-04-08 11:15:55 +01:00
TenPlus1 0849727ee9 knock_back defaults to true 2018-04-06 09:51:11 +01:00
TenPlus1 2f1ef11fa3 fix self.knock_back true error 2018-04-06 09:48:24 +01:00
TenPlus1 2418e2af21 add default collisionbox 2018-04-02 21:24:41 +01:00
TenPlus1 7bb3cd8d85 exploding mobs diffuse range is set using 'reach' 2018-03-31 09:21:58 +01:00
TenPlus1 28dc0d8be5 add nametag check when renaming 2018-03-28 18:39:48 +01:00
TenPlus1 a654a02505 animals will not runaway from it's owner (chickens) 2018-03-24 16:48:12 +00:00
TenPlus1 1bb95d742c add mobs:spawn_abm_check() function 2018-03-22 09:32:17 +00:00
TenPlus1 763fbee36d fix merge errors 2018-03-13 20:33:29 +00:00
TenPlus1 006f18c5c1 change vars always resulting in true 2018-03-12 11:42:35 +00:00
TenPlus1 609d52100c added new explosion mob functionality (thanks to Yukitty) 2018-03-12 11:32:21 +00:00
TenPlus1 2109814805 use war_cry sound in pathfinding when path found (thanks Yukitty) 2018-03-12 11:05:02 +00:00
TenPlus1 94e576c8ef tweak runaway from timer 2018-01-27 15:39:21 +00:00
TenPlus1 fc40d8d7e0 add runaway_from list for shy mobs 2018-01-26 15:34:06 +00:00
TenPlus1 2e9ebcced3 added mobs_spawn mobs_griefing and mobs_drop_items settings 2018-01-26 11:13:59 +00:00
TenPlus1 7d0a91936a jump sound only played when mob is moving, not when stuck 2018-01-22 21:18:28 +00:00
TenPlus1 5e238b168c added fallback to nil min/max for drops 2018-01-18 09:41:51 +00:00
TenPlus1 331c4e96d2 fix selectionbox error when var missing 2018-01-13 20:11:07 +00:00
TenPlus1 4bf4d42b07 added multiple blood textures 2018-01-12 19:18:48 +00:00
TenPlus1 5751d98ab0 add mobs:safe_boom and some nil checks 2018-01-12 14:56:26 +00:00
TenPlus1 0f480942b5 check height clearance before spawning mob 2018-01-04 11:13:08 +00:00
TenPlus1 07bb12acac added selectionbox to mob definition (dev only for now) 2018-01-04 10:16:21 +00:00