tenplus1
|
903e81bdab
|
another nil check for entity
|
2020-07-17 21:12:43 +01:00 |
|
tenplus1
|
81dd3d75c0
|
add randomly_turn setting to mob definition
|
2020-07-17 20:58:52 +01:00 |
|
TenPlus1
|
d20ea74890
|
fix runaway player nil
|
2020-07-01 14:43:17 +01:00 |
|
TenPlus1
|
ee8c19ce21
|
tweak mob falling, floating, jumping and fluid viscosity
|
2020-06-29 15:00:32 +01:00 |
|
TenPlus1
|
296fad85ca
|
simplify string/table searches
|
2020-06-28 20:46:57 +01:00 |
|
TenPlus1
|
d65b80fa51
|
fluid viscocity checks standing node against fly_in table/string
|
2020-06-28 20:36:38 +01:00 |
|
TenPlus1
|
48bfa284d0
|
fix typo self.flying_in to self.fly_in
|
2020-06-28 14:51:37 +01:00 |
|
TenPlus1
|
b17a5bfe77
|
mobs move slower in liquids
|
2020-06-28 14:35:51 +01:00 |
|
TenPlus1
|
dfdd55848d
|
mobs:add_mob() returns object spawned or false if not
|
2020-06-25 09:33:59 +01:00 |
|
tenplus1
|
e63b1b478e
|
add mobs:add_mob() function
|
2020-06-22 21:24:06 +01:00 |
|
tenplus1
|
ec122aa6de
|
add particle effect global function, arrow lifetime, api.txt update
|
2020-06-20 10:07:32 +01:00 |
|
tenplus1
|
245128f9e6
|
tweak custom attack function
|
2020-06-19 16:07:29 +01:00 |
|
tenplus1
|
3b8c4bc070
|
optimize loops
|
2020-06-19 11:33:33 +01:00 |
|
tenplus1
|
4962d44be9
|
tweak staticdata checks
|
2020-06-19 11:25:37 +01:00 |
|
tenplus1
|
83e9180853
|
fix pos_to_yaw missing rot
|
2020-06-16 20:53:05 +01:00 |
|
TenPlus1
|
ad116aa70e
|
make sure mob doesn't attack itself
|
2020-06-09 13:13:15 +01:00 |
|
tenplus1
|
d04f144b7c
|
revert previous nil punch to mob object
|
2020-05-28 16:21:20 +01:00 |
|
tenplus1
|
d5a1fce680
|
tweak flame particles when burning
|
2020-05-27 09:10:59 +01:00 |
|
tenplus1
|
9dd4ac770f
|
fix tnt explosion causing mobs to attack themselves
|
2020-05-25 20:58:38 +01:00 |
|
TenPlus1
|
d125d0a5db
|
tweak and tidy code (thanks MoNTE48)
|
2020-05-21 20:38:08 +01:00 |
|
TenPlus1
|
351fce8ee8
|
fix velocity and nil check
|
2020-05-19 21:07:54 +01:00 |
|
tenplus1
|
3a17c471ae
|
added 'texture_mods' to mob definition to add overlay textures
|
2020-05-16 14:43:03 +01:00 |
|
tenplus1
|
85faeea604
|
added 'mob_active_limit' to limit mobs in game
|
2020-05-16 10:44:38 +01:00 |
|
tenplus1
|
53cc10a16f
|
Code tweak and tidy, mob counter attempt
|
2020-05-15 13:26:34 +01:00 |
|
tenplus1
|
b610a81a58
|
fixed table search issue for replacing nodes, added 'group_helper' for group attacks
|
2020-05-13 08:12:56 +01:00 |
|
TenPlus1
|
f576947d41
|
add nil check for mob eggs
|
2020-05-08 20:33:41 +01:00 |
|
TenPlus1
|
f32b69a654
|
rename global function
|
2020-05-07 11:35:29 +01:00 |
|
TenPlus1
|
bd06ad8d6e
|
added pos_to_yaw function, added fence function check, cody tidy
|
2020-05-07 11:15:04 +01:00 |
|
TenPlus1
|
8ce8490e78
|
code tweak and tidy
|
2020-05-06 21:21:20 +01:00 |
|
TenPlus1
|
18906fafeb
|
code tweaks and tidy, hopefully fixed remove_far feature
|
2020-05-06 10:10:50 +01:00 |
|
TenPlus1
|
9928b0e35e
|
add nil check to replace function
|
2020-05-05 21:32:24 +01:00 |
|
TenPlus1
|
99fe3d0ce1
|
missed local
|
2020-05-04 20:45:43 +01:00 |
|
tenplus1
|
00e8ac0850
|
added failsafe for suffocation value (true, false) instead of value
|
2020-05-02 19:28:13 +01:00 |
|
TenPlus1
|
f98d769e15
|
added 'mob_nospawn_range' setting
|
2020-05-01 19:30:29 +01:00 |
|
TenPlus1
|
928f8c5479
|
never spawn mobs if player within 12 nodes
|
2020-05-01 18:48:07 +01:00 |
|
TenPlus1
|
32e8d069f7
|
enable suffocation, add area check when spawning, code tidy and tweaks
|
2020-05-01 10:29:12 +01:00 |
|
TenPlus1
|
e4198b2a21
|
only force turn when actually blocked
|
2020-04-30 11:51:44 +01:00 |
|
TenPlus1
|
f11b774c95
|
tweaked jumping and turning when blocked in front
|
2020-04-30 09:33:46 +01:00 |
|
TenPlus1
|
8b25ab4988
|
add 'keep_flying' flag and random vertical flight changes
|
2020-04-29 20:15:35 +01:00 |
|
tenplus1
|
064b59f01d
|
Added few sanity checks, higher pitch sounds for child mobs
|
2020-04-29 15:01:21 +01:00 |
|
TenPlus1
|
a934d80631
|
added some node checks and damage returns
|
2020-04-27 13:17:20 +01:00 |
|
TenPlus1
|
f2cc0446b0
|
cant attack if running away
|
2020-04-26 21:16:46 +01:00 |
|
TenPlus1
|
bff313267b
|
re-enable raycasting line of sight (should work now)
|
2020-04-12 12:14:42 +01:00 |
|
tenplus1
|
9b0ff17101
|
add sanity check to do_punch
|
2020-04-11 17:51:15 +01:00 |
|
tenplus1
|
dde9896a1a
|
add sanity check to do_jump
|
2020-04-11 17:46:07 +01:00 |
|
TenPlus1
|
92c899e6a4
|
mob egg sanity checks
|
2020-04-07 08:41:41 +01:00 |
|
TenPlus1
|
4634288124
|
add falling sanity check
|
2020-04-07 08:36:57 +01:00 |
|
TenPlus1
|
610cef16f4
|
add some sanity checks
|
2020-04-06 09:30:50 +01:00 |
|
tenplus1
|
9c60e96336
|
add value for nil yaw
|
2020-03-26 19:33:16 +00:00 |
|
TenPlus1
|
dc3ed1dfe3
|
add nil checks
|
2020-03-12 20:36:23 +00:00 |
|
TenPlus1
|
ff4bb540e1
|
on_blast returns no damage, knockback or items
|
2020-03-06 19:43:35 +00:00 |
|
TenPlus1
|
9f5e6eb85f
|
added missing return value to do_env_damage
|
2020-03-06 13:23:53 +00:00 |
|
TenPlus1
|
ad5b444b65
|
added do_env_damage flags when hurt and nil check when damaged
|
2020-03-06 13:17:18 +00:00 |
|
TenPlus1
|
0156e04ebd
|
another just-in-case nil check
|
2020-02-27 17:15:51 +00:00 |
|
tenplus1
|
62bd960e38
|
added nil check for velocity
|
2020-02-26 21:28:04 +00:00 |
|
tenplus1
|
813909c86c
|
add hard limit of 10 to mob velocity functions
|
2020-02-07 12:43:18 +00:00 |
|
TenPlus1
|
92ab4eeb2e
|
mob alias now transfers staticdata (thanks MoNTE48)
|
2020-01-23 09:27:27 +00:00 |
|
TenPlus1
|
c5b74230e5
|
on_replace returns node names, even when groups used
|
2020-01-12 09:42:28 +00:00 |
|
TenPlus1
|
5958270158
|
add glow setting to mob entity, update api.txt
|
2020-01-09 09:38:46 +00:00 |
|
TenPlus1
|
b9ad166821
|
check cliff drop every 1/4 second instead of 1 second
|
2019-11-16 12:52:35 +00:00 |
|
TenPlus1
|
b588452dea
|
drops can now be a function, also code tidy
|
2019-09-12 09:44:45 +01:00 |
|
TenPlus1
|
d6bd538a35
|
if mob standing in solid block then jump to escape
|
2019-08-23 08:25:06 +01:00 |
|
TenPlus1
|
2ca012e30b
|
replace deprecated settexturemod with set_texture_mod
|
2019-08-13 08:29:11 +01:00 |
|
TenPlus1
|
38232d5ef4
|
only spawn mob if player is within active area (useful for world anchors and force loaded areas)
|
2019-06-30 19:10:37 +01:00 |
|
TenPlus1
|
26cc611ad4
|
dont spawn mobs if world anchor found nearby
|
2019-06-30 12:47:28 +01:00 |
|
TenPlus1
|
1a85cf7e2c
|
mobs cannot spawn within 8 blocks of player, update api.txt
|
2019-06-30 10:35:34 +01:00 |
|
TenPlus1
|
06dbdb1c44
|
disabled the new raycasting line of sight due to mob attack issues
|
2019-06-28 20:33:23 +01:00 |
|
TenPlus1
|
e4ca52fafb
|
fix nil check
|
2019-05-20 17:26:20 +01:00 |
|
TenPlus1
|
975175e7b8
|
fix mobs:line_of_sight() global function to use entity reference
|
2019-05-13 16:07:42 +01:00 |
|
TenPlus1
|
0bc62cbf74
|
typo fix
|
2019-05-11 14:42:53 +01:00 |
|
TenPlus1
|
392974e835
|
added new line_of_sight that uses raycasting when mt5.0 is found (thanks Astrobe)
|
2019-05-08 16:14:49 +01:00 |
|
TenPlus1
|
ddbd403285
|
add stand_chance and animation force flag
|
2019-04-30 11:27:26 +01:00 |
|
TenPlus1
|
55dda6da83
|
force defined model on activation instead of stored
|
2019-04-02 08:41:09 +01:00 |
|
TenPlus1
|
a1d4e9bbfc
|
add mobs:mob_reset_stick
|
2019-03-23 18:36:22 +00:00 |
|
TenPlus1
|
8da3bb5cb1
|
add do_stay_near function, fix annoying pathfinding sounds and toolrank wear
|
2019-01-24 11:14:25 +00:00 |
|
TenPlus1
|
d3f5ead4fa
|
add new flight check function by taikedz
|
2019-01-17 09:29:39 +00:00 |
|
TenPlus1
|
980a47bdab
|
fix : to .
|
2019-01-07 16:29:04 +00:00 |
|
TenPlus1
|
0015b01834
|
after_spawn fix... thanks GreenDiamond
|
2019-01-07 16:25:10 +00:00 |
|
TenPlus1
|
78ef560852
|
fix nametag bug when self.follow is nil
|
2018-12-29 12:19:51 +00:00 |
|
TenPlus1
|
487e037cc9
|
added mobs:force_capture() function, api now uses metatables thanks to bell07
|
2018-12-20 11:14:10 +00:00 |
|
TenPlus1
|
aeb802ad40
|
forgot to revert testing returns, oopsie! fixed!
|
2018-12-17 09:17:36 +00:00 |
|
TenPlus1
|
70d2f6399d
|
fix nil error (thanks wziard)
|
2018-12-09 18:51:10 +00:00 |
|
TenPlus1
|
47d8439913
|
add mobs:set_velocity(self,v) global, function
|
2018-12-04 14:39:37 +00:00 |
|
TenPlus1
|
43026c374e
|
add self.disable_falling switch for custom routines
|
2018-11-29 12:14:54 +00:00 |
|
TenPlus1
|
51ab54bcfa
|
remove self.gotten flip when using replace function, use on_replace inside mob def
|
2018-11-26 17:48:17 +00:00 |
|
TenPlus1
|
897f4a547e
|
reduce knockback on normal tools without actual setting
|
2018-11-02 12:54:33 +00:00 |
|
TenPlus1
|
df63a37b08
|
and to or for jump counter
|
2018-11-02 08:34:39 +00:00 |
|
TenPlus1
|
71669d3c59
|
if mob jumps against wall 4 times then turn, moved back to old line_of_sight function
|
2018-11-01 09:49:15 +00:00 |
|
TenPlus1
|
e545cc80f4
|
tweak mob counter per area
|
2018-10-05 18:37:04 +01:00 |
|
TenPlus1
|
e17f8811b1
|
added attack_chance to mob definition
|
2018-10-01 09:20:27 +01:00 |
|
TenPlus1
|
6bf6e8fbd8
|
nil check on spawn collisionbox
|
2018-09-28 09:11:30 +01:00 |
|
TenPlus1
|
afb7e01b91
|
tweak collision function
|
2018-09-15 10:20:18 +01:00 |
|
TenPlus1
|
830b1698ff
|
added pushable flag for mobs so they can be pushed by player
|
2018-09-14 17:13:40 +01:00 |
|
TenPlus1
|
82411330fc
|
add custom on_punch for mob arrows
|
2018-09-09 11:11:08 +01:00 |
|
TenPlus1
|
2106a081b9
|
lifetimer check every 0.25 seconds
|
2018-09-08 18:21:33 +01:00 |
|
TenPlus1
|
f1476077bd
|
added light damage _min and _max values, also igniter check for lava damage
|
2018-09-07 14:59:22 +01:00 |
|
TenPlus1
|
9737bde6fb
|
tweak mob damage function, add {fire=1} weapon damage check
|
2018-09-05 10:33:17 +01:00 |
|
TenPlus1
|
607e596c05
|
tweaked line of sight, mob drops
|
2018-09-04 16:35:01 +01:00 |
|
TenPlus1
|
e64df178f8
|
added some checks
|
2018-08-31 10:31:30 +01:00 |
|
TenPlus1
|
42473cbc23
|
add nil check to line_of_sight
|
2018-08-08 11:23:40 +01:00 |
|
TenPlus1
|
77c19da8d4
|
make mobs:line_of_sight() function global
|
2018-08-08 10:35:37 +01:00 |
|
TenPlus1
|
dc7cdd4df0
|
make mobs:line_of_sight() global
|
2018-08-08 10:33:23 +01:00 |
|
TenPlus1
|
477ad59670
|
tidy code
|
2018-08-08 10:15:26 +01:00 |
|
TenPlus1
|
da0238cb84
|
fix animation flip
|
2018-08-03 10:06:05 +01:00 |
|
TenPlus1
|
0482581f18
|
Added ability for multiple animations per action
|
2018-08-03 09:43:50 +01:00 |
|
TenPlus1
|
4badcec318
|
add check for no drops
|
2018-07-19 09:19:00 +01:00 |
|
TenPlus1
|
63c9812dad
|
new line_of_sight and fence_top added
|
2018-07-18 10:13:19 +01:00 |
|
TenPlus1
|
f6b5effe09
|
change aoc_range
|
2018-07-08 20:51:59 +01:00 |
|
TenPlus1
|
04ae3502a5
|
toolrank check bugfix
|
2018-07-01 14:19:34 +01:00 |
|
TenPlus1
|
40416aa4fd
|
Added ToolRanks support when attacking mobs with tools/swords
|
2018-07-01 14:08:17 +01:00 |
|
TenPlus1
|
21c52c0a87
|
better 0.4.16 comatibility and new general attack function added
|
2018-06-27 09:44:00 +01:00 |
|
TenPlus1
|
7b7aa45da8
|
have protection check right before spawning mob
|
2018-06-17 10:14:01 +01:00 |
|
TenPlus1
|
e23f47922b
|
tidy code and bug found (thanks hamlet)
|
2018-06-17 08:43:52 +01:00 |
|
TenPlus1
|
4a5563854d
|
re-organise spawning checks (lightest first)
|
2018-06-04 16:51:11 +01:00 |
|
TenPlus1
|
c23d58f1ec
|
entity check for minetest.after
|
2018-06-03 08:32:42 +01:00 |
|
TenPlus1
|
12a3c8975f
|
add "all" to immune_to table, optimized floating code
|
2018-05-30 10:55:39 +01:00 |
|
TenPlus1
|
23f0571dee
|
remove_far_mobs now defaults to true
|
2018-05-23 08:41:10 +01:00 |
|
TenPlus1
|
60eb37b3af
|
mobs with self.order = "stand" will no longer move, even when attacking monsters
|
2018-05-17 09:20:44 +01:00 |
|
TenPlus1
|
33551a1441
|
fix runaway function
|
2018-05-05 15:49:28 +01:00 |
|
TenPlus1
|
a089d27db8
|
tweak attack functions to use line of sight better
|
2018-05-05 15:40:32 +01:00 |
|
TenPlus1
|
52b6a377f6
|
add pathfinding addition by Elkien3 (with changes)
|
2018-05-04 09:20:00 +01:00 |
|
TenPlus1
|
1a8f503e06
|
tweaked jump
|
2018-04-28 17:26:16 +01:00 |
|
TenPlus1
|
e4a2706bd6
|
fix jumping up 1 block
|
2018-04-27 20:22:55 +01:00 |
|
TenPlus1
|
22cf9b880a
|
fix replace function running too often when mob attacks
|
2018-04-19 15:45:03 +01:00 |
|
TenPlus1
|
00f46f66d5
|
fix variable bug
|
2018-04-14 21:07:27 +01:00 |
|
TenPlus1
|
044d8f8169
|
default explode radius when mob in water is 1 instead of 0
|
2018-04-08 12:27:33 +01:00 |
|
TenPlus1
|
d05bf9b489
|
added simple smooth rotation (thanks ThomasMonroe)
|
2018-04-08 12:25:06 +01:00 |
|
TenPlus1
|
5889886f3c
|
disable random up.down movement for flying/swimming mobs (for now)
|
2018-04-08 11:15:55 +01:00 |
|
TenPlus1
|
0849727ee9
|
knock_back defaults to true
|
2018-04-06 09:51:11 +01:00 |
|
TenPlus1
|
2f1ef11fa3
|
fix self.knock_back true error
|
2018-04-06 09:48:24 +01:00 |
|
TenPlus1
|
2418e2af21
|
add default collisionbox
|
2018-04-02 21:24:41 +01:00 |
|
TenPlus1
|
7bb3cd8d85
|
exploding mobs diffuse range is set using 'reach'
|
2018-03-31 09:21:58 +01:00 |
|
TenPlus1
|
28dc0d8be5
|
add nametag check when renaming
|
2018-03-28 18:39:48 +01:00 |
|
TenPlus1
|
a654a02505
|
animals will not runaway from it's owner (chickens)
|
2018-03-24 16:48:12 +00:00 |
|
TenPlus1
|
1bb95d742c
|
add mobs:spawn_abm_check() function
|
2018-03-22 09:32:17 +00:00 |
|
TenPlus1
|
763fbee36d
|
fix merge errors
|
2018-03-13 20:33:29 +00:00 |
|
TenPlus1
|
006f18c5c1
|
change vars always resulting in true
|
2018-03-12 11:42:35 +00:00 |
|
TenPlus1
|
609d52100c
|
added new explosion mob functionality (thanks to Yukitty)
|
2018-03-12 11:32:21 +00:00 |
|
TenPlus1
|
2109814805
|
use war_cry sound in pathfinding when path found (thanks Yukitty)
|
2018-03-12 11:05:02 +00:00 |
|
TenPlus1
|
94e576c8ef
|
tweak runaway from timer
|
2018-01-27 15:39:21 +00:00 |
|
TenPlus1
|
fc40d8d7e0
|
add runaway_from list for shy mobs
|
2018-01-26 15:34:06 +00:00 |
|
TenPlus1
|
2e9ebcced3
|
added mobs_spawn mobs_griefing and mobs_drop_items settings
|
2018-01-26 11:13:59 +00:00 |
|
TenPlus1
|
7d0a91936a
|
jump sound only played when mob is moving, not when stuck
|
2018-01-22 21:18:28 +00:00 |
|
TenPlus1
|
5e238b168c
|
added fallback to nil min/max for drops
|
2018-01-18 09:41:51 +00:00 |
|
TenPlus1
|
331c4e96d2
|
fix selectionbox error when var missing
|
2018-01-13 20:11:07 +00:00 |
|
TenPlus1
|
4bf4d42b07
|
added multiple blood textures
|
2018-01-12 19:18:48 +00:00 |
|
TenPlus1
|
5751d98ab0
|
add mobs:safe_boom and some nil checks
|
2018-01-12 14:56:26 +00:00 |
|
TenPlus1
|
0f480942b5
|
check height clearance before spawning mob
|
2018-01-04 11:13:08 +00:00 |
|
TenPlus1
|
07bb12acac
|
added selectionbox to mob definition (dev only for now)
|
2018-01-04 10:16:21 +00:00 |
|
TenPlus1
|
9d653f894c
|
min to max
|
2018-01-01 17:41:49 +00:00 |
|
TenPlus1
|
93ca01de00
|
changed 'mob_spawn_amend' to 'mob_chance_multiplier'
|
2017-12-30 19:39:42 +00:00 |
|
TenPlus1
|
e5baaa5e13
|
added mob_spawn_amend settings for minetest.conf
|
2017-12-30 16:41:20 +00:00 |
|
TenPlus1
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da4ea0d5e3
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only show mob HP when punched
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2017-12-22 14:41:27 +00:00 |
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TenPlus1
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cf6b529627
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tweaked pathfinding
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2017-12-11 18:20:31 +00:00 |
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TenPlus1
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ec4ba73bab
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added custom after_activate function check
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2017-10-18 19:56:04 +01:00 |
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TenPlus1
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5cedfcaae2
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code tidy
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2017-10-18 13:41:29 +01:00 |
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TenPlus1
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8dd6622855
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added explosion timer, explosion counts until out of view range
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2017-10-13 14:57:55 +01:00 |
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TenPlus1
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7c10fb7e27
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getpos to get_pos
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2017-10-09 15:24:40 +01:00 |
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TenPlus1
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2ffd942c2a
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updated to newer 0.4.16 functions
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2017-10-09 11:59:01 +01:00 |
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TenPlus1
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27fe687f8a
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fixed flying mobs getting stuck in stairs and plants
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2017-10-04 11:13:23 +01:00 |
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TenPlus1
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070f02126b
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add new_api.txt documentation
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2017-09-25 13:48:16 +01:00 |
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TenPlus1
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8517f4d946
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fix abm's on_spawn
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2017-09-21 17:15:12 +01:00 |
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TenPlus1
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7c4dc07acd
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getyaw() to get_yaw()
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2017-09-21 09:24:18 +01:00 |
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TenPlus1
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84672a07ce
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knockback can also use 'knockback' value inside tool groups if found
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2017-09-20 20:06:53 +01:00 |
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TenPlus1
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f1a30679aa
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disable mob suffocation until stepheight glitch in engine fixed.
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2017-09-18 20:41:05 +01:00 |
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TenPlus1
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6816158e87
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tweak knockback
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2017-09-17 21:11:50 +01:00 |
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TenPlus1
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4785c37f18
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added on_breed on_grown and do_punch custom functions
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2017-09-15 16:06:35 +01:00 |
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TenPlus1
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e90369ee21
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better entity checking, few fixes
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2017-09-08 09:37:30 +01:00 |
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TenPlus1
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80cf1ddb1c
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added nametag setting to mob registry
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2017-09-05 16:32:46 +01:00 |
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TenPlus1
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d28c410095
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added on_spawn function to mobs registry
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2017-09-01 12:27:31 +01:00 |
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TenPlus1
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f19960e5db
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updated mod version
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2017-09-01 10:59:50 +01:00 |
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TenPlus1
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8d3e6897bc
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any light damage > 12 harms light sensative mobs
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2017-09-01 10:58:20 +01:00 |
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TenPlus1
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38d7a214b1
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add explode_center flag to mobs:boom function
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2017-08-12 18:20:01 +01:00 |
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TenPlus1
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4d80e58a2c
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added fence check to stop mobs walking forwards
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2017-08-11 10:46:03 +01:00 |
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TenPlus1
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ba167a3451
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added flight nil check
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2017-08-07 10:53:51 +01:00 |
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TenPlus1
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bc13ef7410
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quick fix for pathfinding glitch
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2017-08-04 09:15:48 +01:00 |
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TenPlus1
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b95ca521ed
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show message when peaceful mode active
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2017-08-04 08:53:54 +01:00 |
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TenPlus1
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d31010216a
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pathfinding level 2 liquid drop fixed
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2017-08-03 19:41:22 +01:00 |
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TenPlus1
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2312319fe3
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revert node_ok fallback return
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2017-08-03 19:24:18 +01:00 |
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TenPlus1
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6bf601f29f
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fix local
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2017-08-03 19:19:25 +01:00 |
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TenPlus1
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3e458e1e49
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remove print statement
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2017-07-29 19:58:26 +01:00 |
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TenPlus1
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83600fbba8
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mobs turn in small rotations
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2017-07-29 19:57:55 +01:00 |
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TenPlus1
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276c2fc0ce
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update death animation timers
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2017-07-29 15:45:19 +01:00 |
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TenPlus1
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8ad63d35d0
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if no run animation use walk instead
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2017-07-26 18:13:39 +01:00 |
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TenPlus1
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c0e07d819b
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giced mobs:set_animation function
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2017-07-26 10:03:37 +01:00 |
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TenPlus1
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ff13cd4e6f
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fixed mobs:boom sounds
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2017-07-14 10:29:59 +01:00 |
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TenPlus1
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fc1960f5c9
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change mobs_spawn_protected to bool (true by default)
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2017-07-13 14:36:50 +01:00 |
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TenPlus1
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7fba32b8d9
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added mobs:boom functin to replace mobs:explosion
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2017-07-13 10:16:24 +01:00 |
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TenPlus1
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f985d00b61
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added forgotton mobs:explosion global function for backwards compatibility
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2017-07-11 21:22:58 +01:00 |
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TenPlus1
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e4ca054be3
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if no tnt add entity damage/effects/sound
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2017-07-09 08:57:37 +01:00 |
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TenPlus1
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7b02fef7a5
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explosions use tnt.boom() when TNT mod found, otherwise only entity damage
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2017-07-08 21:24:30 +01:00 |
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TenPlus1
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7e09281760
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use tnt.boom() function instead of mobs:explosion
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2017-07-08 21:11:22 +01:00 |
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TenPlus1
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7dc2d22ef6
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remove hardcoded unbreakable nodes from explosions
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2017-07-08 16:16:03 +01:00 |
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TenPlus1
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1f800ff583
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code tweaks and new settings
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2017-07-08 09:08:23 +01:00 |
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TenPlus1
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27390b2e36
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if order change
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2017-07-07 20:10:27 +01:00 |
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TenPlus1
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3965b237f1
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mob arrows only affect player/node/mobs redo mob
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2017-07-07 20:07:06 +01:00 |
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TenPlus1
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2b39c6f0fa
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increase explosion smoke effect
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2017-07-05 20:52:57 +01:00 |
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TenPlus1
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75a2025871
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updated intllib support and translations
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2017-07-04 20:37:04 +01:00 |
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TenPlus1
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f78f7c3059
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add on_replace function (thanks wuzzy)
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2017-07-04 20:12:57 +01:00 |
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TenPlus1
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bad4dcb36f
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change sound names
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2017-07-04 18:38:06 +01:00 |
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